本文整理汇总了C++中ACE_MEM_Stream类的典型用法代码示例。如果您正苦于以下问题:C++ ACE_MEM_Stream类的具体用法?C++ ACE_MEM_Stream怎么用?C++ ACE_MEM_Stream使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了ACE_MEM_Stream类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: temp
int
ACE_MEM_Acceptor::accept (ACE_MEM_Stream &new_stream,
ACE_MEM_Addr *remote_sap,
ACE_Time_Value *timeout,
int restart,
int reset_new_handle)
{
ACE_TRACE ("ACE_MEM_Acceptor::accept");
int *len_ptr = 0;
sockaddr *addr = 0;
int in_blocking_mode = 1;
if (this->shared_accept_start (timeout,
restart,
in_blocking_mode) == -1)
return -1;
else
{
do
new_stream.set_handle (ACE_OS::accept (this->get_handle (),
addr,
len_ptr));
while (new_stream.get_handle () == ACE_INVALID_HANDLE
&& restart != 0
&& errno == EINTR
&& timeout == 0);
if (remote_sap != 0)
{
ACE_INET_Addr temp (ACE_reinterpret_cast (sockaddr_in *, addr),
*len_ptr);
remote_sap->set_port_number(temp.get_port_number ());
}
}
示例2: run_client
int
run_client (u_short port,
ACE_MEM_IO::Signal_Strategy strategy)
{
int status = 0;
ACE_MEM_Addr to_server (port);
ACE_MEM_Connector connector;
connector.preferred_strategy (strategy);
ACE_MEM_Stream stream;
// connector.preferred_strategy (ACE_MEM_IO::MT);
if (connector.connect (stream, to_server.get_remote_addr ()) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("Failed to connect to <%C> %p\n"),
to_server.get_host_name (),
ACE_TEXT ("connector.connect()")),
-1);
ACE_TCHAR buf[MAXPATHLEN];
for (size_t cntr = 0; cntr < NUMBER_OF_ITERATIONS; cntr ++)
{
ACE_OS::snprintf (buf, MAXPATHLEN,
ACE_TEXT ("Iteration ") ACE_SIZE_T_FORMAT_SPECIFIER,
cntr);
ssize_t slen = (ACE_OS::strlen (buf) + 1) * sizeof (ACE_TCHAR);
if (stream.send (buf, slen) < slen)
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"),
ACE_TEXT ("In stream.send()")));
status = -1;
break;
}
if (stream.recv (buf, MAXPATHLEN) == -1)
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"),
ACE_TEXT ("stream.recv()")));
status = -1;
break;
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("run_client(), got echo %s\n"),
buf));
}
status = stream.close () == -1 ? -1 : status;
return status;
}
示例3: run_client
static int
run_client (void)
{
ACE_MEM_Connector connector;
ACE_MEM_Stream stream;
ACE_MEM_Addr server_addr (ACE_DEFAULT_SERVER_PORT);
if (connector.connect (stream, server_addr.get_remote_addr ()) == -1)
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "connect"), -1);
char buf [MAXPATHLEN];
while (fgets (buf, MAXPATHLEN, stdin) >0)
{
stream.send (buf, ACE_OS::strlen (buf)+1);
stream.recv (buf, MAXPATHLEN);
ACE_DEBUG ((LM_DEBUG, "Echo: %s\n", buf));
}
return 0;
}
示例4: error
int
ACE_MEM_Acceptor::shared_accept_finish (ACE_MEM_Stream new_stream,
int in_blocking_mode,
bool reset_new_handle) const
{
ACE_TRACE ("ACE_MEM_Acceptor::shared_accept_finish ()");
ACE_HANDLE new_handle = new_stream.get_handle ();
// Check to see if we were originally in blocking mode, and if so,
// set the <new_stream>'s handle and <this> handle to be in blocking
// mode.
if (in_blocking_mode)
{
// Save/restore errno.
ACE_Errno_Guard error (errno);
// Only disable ACE_NONBLOCK if we weren't in non-blocking mode
// originally.
ACE::clr_flags (this->get_handle (),
ACE_NONBLOCK);
ACE::clr_flags (new_handle,
ACE_NONBLOCK);
}
#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
if (reset_new_handle)
// Reset the event association inherited by the new handle.
::WSAEventSelect ((SOCKET) new_handle, 0, 0);
#else
ACE_UNUSED_ARG (reset_new_handle);
#endif /* ACE_WIN32 */
if (new_handle == ACE_INVALID_HANDLE)
return -1;
return 0;
}
示例5: sizeof
int
ACE_MEM_Connector::connect (ACE_MEM_Stream &new_stream,
const ACE_INET_Addr &remote_sap,
ACE_Time_Value *timeout,
const ACE_Addr &local_sap,
int reuse_addr,
int flags,
int perms)
{
ACE_TRACE ("ACE_MEM_Connector::connect");
if (!this->address_.same_host (remote_sap))
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%P|%t) MEM_Connector can't connect ")
ACE_TEXT ("to %C:%d which is not a local endpoint ")
ACE_TEXT ("(local address is %C:%d)\n"),
remote_sap.get_host_name (),
remote_sap.get_port_number (),
this->address_.get_host_name (),
this->address_.get_port_number ()),
-1);
else
this->address_.set_port_number (remote_sap.get_port_number ());
ACE_SOCK_Stream temp_stream;
if (ACE_SOCK_Connector::connect (temp_stream,
this->address_.get_local_addr (),
timeout, local_sap,
reuse_addr, flags, perms) == -1)
ACE_ERROR_RETURN ((LM_DEBUG,
ACE_TEXT ("%p\n"),
ACE_TEXT ("ACE_MEM_Connector::connect")),
-1);
ACE_HANDLE new_handle = temp_stream.get_handle ();
new_stream.set_handle (new_handle);
new_stream.disable (ACE_NONBLOCK);
// Do not close the handle.
// now we should setup the mmap malloc.
ACE_TCHAR buf[MAXPATHLEN];
// @@ Need to handle timeout here.
ACE_INT16 server_strategy = ACE_MEM_IO::Reactive;
// Receive the signaling strategy theserver support.
if (ACE::recv (new_handle, &server_strategy,
sizeof (ACE_INT16)) == -1)
ACE_ERROR_RETURN ((LM_DEBUG,
ACE_TEXT ("ACE_MEM_Connector::connect error receiving strategy\n")),
-1);
// If either side don't support MT, we will not use it.
#if defined (ACE_WIN32) || !defined (_ACE_USE_SV_SEM)
if (! (this->preferred_strategy_ == ACE_MEM_IO::MT &&
server_strategy == ACE_MEM_IO::MT))
#endif /* ACE_WIN32 || !_ACE_USE_SV_SEM */
server_strategy = ACE_MEM_IO::Reactive;
if (ACE::send (new_handle, &server_strategy,
sizeof (ACE_INT16)) == -1)
ACE_ERROR_RETURN ((LM_DEBUG,
ACE_TEXT ("ACE_MEM_Connector::connect error sending strategy\n")),
-1);
ACE_INT16 buf_len;
// Byte-order is not a problem for this read.
if (ACE::recv (new_handle, &buf_len, sizeof (buf_len)) == -1)
ACE_ERROR_RETURN ((LM_DEBUG,
ACE_TEXT ("ACE_MEM_Connector::connect error receiving shm filename length\n")),
-1);
if (ACE::recv (new_handle, buf, buf_len) == -1)
ACE_ERROR_RETURN ((LM_DEBUG,
ACE_TEXT ("ACE_MEM_Connector::connect error receiving shm filename.\n")),
-1);
if (new_stream.init (buf,
static_cast<ACE_MEM_IO::Signal_Strategy> (server_strategy),
&this->malloc_options_) == -1)
return -1;
return 0;
}
示例6: temp
int
ACE_MEM_Acceptor::accept (ACE_MEM_Stream &new_stream,
ACE_MEM_Addr *remote_sap,
ACE_Time_Value *timeout,
bool restart,
bool reset_new_handle)
{
ACE_TRACE ("ACE_MEM_Acceptor::accept");
int in_blocking_mode = 1;
if (this->shared_accept_start (timeout,
restart,
in_blocking_mode) == -1)
return -1;
else
{
sockaddr *addr = 0;
struct sockaddr_in inet_addr;
int *len_ptr = 0;
int len = 0;
if (remote_sap != 0)
{
addr = reinterpret_cast<sockaddr *> (&inet_addr);
len = sizeof (inet_addr);
len_ptr = &len;
}
do
// On Win32 the third parameter to <accept> must be a NULL
// pointer if to ignore the client's address.
new_stream.set_handle (ACE_OS::accept (this->get_handle (),
addr,
len_ptr));
while (new_stream.get_handle () == ACE_INVALID_HANDLE
&& restart != 0
&& errno == EINTR
&& timeout == 0);
if (remote_sap != 0)
{
ACE_INET_Addr temp (&inet_addr, len);
remote_sap->set_port_number (temp.get_port_number ());
}
}
if (this->shared_accept_finish (new_stream,
in_blocking_mode,
reset_new_handle) == -1)
return -1;
// Allocate 2 * MAXPATHLEN so we can accomodate the unique
// name that gets appended later
ACE_TCHAR buf [2 * MAXPATHLEN + 1];
ACE_INET_Addr local_addr;
if (new_stream.get_local_addr (local_addr) == -1)
return -1;
if (this->mmap_prefix_ != 0)
{
ACE_OS::sprintf (buf,
ACE_TEXT ("%s_%d_"),
this->mmap_prefix_,
local_addr.get_port_number ());
}
else
{
ACE_TCHAR name[25];
// - 24 is so we can append name to the end.
if (ACE::get_temp_dir (buf, MAXPATHLEN - 24) == -1)
{
ACELIB_ERROR ((LM_ERROR,
ACE_TEXT ("Temporary path too long, ")
ACE_TEXT ("defaulting to current directory\n")));
buf[0] = 0;
}
ACE_OS::sprintf (name,
ACE_TEXT ("MEM_Acceptor_%d_"),
local_addr.get_port_number ());
ACE_OS::strcat (buf, name);
}
ACE_TCHAR unique [MAXPATHLEN];
ACE_OS::unique_name (&new_stream, unique, MAXPATHLEN);
ACE_OS::strcat (buf, unique);
// Make sure we have a fresh start.
ACE_OS::unlink (buf);
new_stream.disable (ACE_NONBLOCK);
ACE_HANDLE new_handle = new_stream.get_handle ();
// Protocol negociation:
// Tell the client side what level of signaling strategy
// we support.
ACE_MEM_IO::Signal_Strategy client_signaling =
#if defined (ACE_WIN32) || !defined (_ACE_USE_SV_SEM)
this->preferred_strategy_;
//.........这里部分代码省略.........