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C++ writeU32函数代码示例

本文整理汇总了C++中writeU32函数的典型用法代码示例。如果您正苦于以下问题:C++ writeU32函数的具体用法?C++ writeU32怎么用?C++ writeU32使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了writeU32函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: writeU8

void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const
{
	if(protocol_version <= 17)
		writeU8(os, 1); // version
	else
		writeU8(os, 2); // version
	writeF1000(os, full_punch_interval);
	writeS16(os, max_drop_level);
	writeU32(os, groupcaps.size());
	for(std::map<std::string, ToolGroupCap>::const_iterator
			i = groupcaps.begin(); i != groupcaps.end(); i++){
		const std::string *name = &i->first;
		const ToolGroupCap *cap = &i->second;
		os<<serializeString(*name);
		writeS16(os, cap->uses);
		writeS16(os, cap->maxlevel);
		writeU32(os, cap->times.size());
		for(std::map<int, float>::const_iterator
				i = cap->times.begin(); i != cap->times.end(); i++){
			writeS16(os, i->first);
			writeF1000(os, i->second);
		}
	}
	if(protocol_version > 17){
		writeU32(os, damageGroups.size());
		for(std::map<std::string, s16>::const_iterator
				i = damageGroups.begin(); i != damageGroups.end(); i++){
			os<<serializeString(i->first);
			writeS16(os, i->second);
		}
	}
}
开发者ID:0gb-us,项目名称:minetest,代码行数:32,代码来源:tool.cpp

示例2: writeU32

void U3DBitStreamWriter::writeCompressedU32(MLuint32 context, MLuint32 uValue)
{
  if (context == U3DContext_StaticFull)   // In this case a division by zero might occur in _writeSymbol() so we capture it here 
  {
    writeU32(uValue);
  }
  else
  {
    _compressed = true;
    bool escape = false;

    if((context != 0) && (context < U3D_MaxRange))
    {
      writeSymbol(context, uValue, escape);

      if(escape == true)
      {
        writeU32(uValue);
        _contextManager.addSymbol(context, uValue + 1U);
      }
    }
    else
    {
      writeU32(uValue);
    }
  }
}
开发者ID:hjkuijf,项目名称:communitymodules,代码行数:27,代码来源:U3D_BitStream.cpp

示例3: getTrack

status WAVEFile::writeFrameCount()
{
	uint32_t factSize = 4;
	uint32_t totalFrameCount;

	Track *track = getTrack();

	/* Omit the fact chunk only for uncompressed integer audio formats. */
	if (track->f.compressionType == AF_COMPRESSION_NONE &&
		(track->f.sampleFormat == AF_SAMPFMT_TWOSCOMP ||
		track->f.sampleFormat == AF_SAMPFMT_UNSIGNED))
		return AF_SUCCEED;

	/*
		If the offset for the fact chunk hasn't been set yet,
		set it to the file's current position.
	*/
	if (factOffset == 0)
		factOffset = fh->tell();
	else
		fh->seek(factOffset, File::SeekFromBeginning);

	fh->write("fact", 4);
	writeU32(&factSize);

	totalFrameCount = track->totalfframes;
	writeU32(&totalFrameCount);

	return AF_SUCCEED;
}
开发者ID:matthiasr,项目名称:audiofile,代码行数:30,代码来源:WAVE.cpp

示例4: getTrack

status CAFFile::writeDescription()
{
	Track *track = getTrack();

	Tag desc("desc");
	int64_t chunkLength = 32;
	double sampleRate = track->f.sampleRate;
	Tag formatID("lpcm");
	uint32_t formatFlags = 0;
	if (track->f.byteOrder == AF_BYTEORDER_LITTLEENDIAN)
		formatFlags |= kCAFLinearPCMFormatFlagIsLittleEndian;
	if (track->f.isFloat())
		formatFlags |= kCAFLinearPCMFormatFlagIsFloat;
	uint32_t bytesPerPacket = track->f.bytesPerFrame(false);
	uint32_t framesPerPacket = 1;
	uint32_t channelsPerFrame = track->f.channelCount;
	uint32_t bitsPerChannel = track->f.sampleWidth;

	if (track->f.compressionType == AF_COMPRESSION_G711_ULAW)
	{
		formatID = "ulaw";
		formatFlags = 0;
		bytesPerPacket = channelsPerFrame;
		bitsPerChannel = 8;
	}
	else if (track->f.compressionType == AF_COMPRESSION_G711_ALAW)
	{
		formatID = "alaw";
		formatFlags = 0;
		bytesPerPacket = channelsPerFrame;
		bitsPerChannel = 8;
	}
	else if (track->f.compressionType == AF_COMPRESSION_IMA)
	{
		formatID = "ima4";
		formatFlags = 0;
		bytesPerPacket = track->f.bytesPerPacket;
		framesPerPacket = track->f.framesPerPacket;
		bitsPerChannel = 16;
	}

	if (!writeTag(&desc) ||
		!writeS64(&chunkLength) ||
		!writeDouble(&sampleRate) ||
		!writeTag(&formatID) ||
		!writeU32(&formatFlags) ||
		!writeU32(&bytesPerPacket) ||
		!writeU32(&framesPerPacket) ||
		!writeU32(&channelsPerFrame) ||
		!writeU32(&bitsPerChannel))
		return AF_FAIL;
	return AF_SUCCEED;
}
开发者ID:AlexandreRio,项目名称:weatherfax_pi,代码行数:53,代码来源:CAF.cpp

示例5: getTrack

status VOCFile::writeSoundData()
{
	if (m_soundDataOffset == -1)
		m_soundDataOffset = m_fh->tell();
	else
		m_fh->seek(m_soundDataOffset, File::SeekFromBeginning);

	Track *track = getTrack();

	assert((track->f.isSigned() && track->f.sampleWidth == 16) ||
		(track->f.isUnsigned() && track->f.sampleWidth == 8));

	uint8_t blockType = kVOCSoundDataNew;
	uint32_t blockSize = 12 + track->data_size;
	uint32_t blockHeader = blockSize << 8 | blockType;
	if (!writeU32(&blockHeader))
		return AF_FAIL;

	uint32_t sampleRate = track->f.sampleRate;
	uint8_t bitsPerSample = track->f.sampleWidth;
	uint8_t channels = track->f.channelCount;
	uint16_t format;
	if (track->f.compressionType == AF_COMPRESSION_G711_ULAW)
	{
		format = kVOCFormatUlaw;
		bitsPerSample = 8;
	}
	else if (track->f.compressionType == AF_COMPRESSION_G711_ALAW)
	{
		format = kVOCFormatAlaw;
		bitsPerSample = 8;
	}
	else if (track->f.compressionType == AF_COMPRESSION_NONE)
	{
		if (track->f.isUnsigned())
			format = kVOCFormatU8;
		else
			format = kVOCFormatS16;
	}
	uint32_t pad = 0;
	if (!writeU32(&sampleRate) ||
		!writeU8(&bitsPerSample) ||
		!writeU8(&channels) ||
		!writeU16(&format) ||
		!writeU32(&pad))
		return AF_FAIL;

	if (track->fpos_first_frame == 0)
		track->fpos_first_frame = m_fh->tell();

	return AF_SUCCEED;
}
开发者ID:Distrotech,项目名称:audiofile,代码行数:52,代码来源:VOC.cpp

示例6: writeU32

status SampleVisionFile::writeLoops()
{
	for (int i=0; i<8; i++)
	{
		uint32_t startFrame = kSMPInvalidSamplePosition, endFrame = 0;
		uint8_t type = 0;
		uint16_t count = 0;
		writeU32(&startFrame);
		writeU32(&endFrame);
		writeU8(&type);
		writeU16(&count);
	}
	return AF_SUCCEED;
}
开发者ID:RedDwarf69,项目名称:audiofile,代码行数:14,代码来源:SampleVision.cpp

示例7: getTrack

status IFFFile::writeVHDR()
{
	uint32_t chunkSize;
	uint32_t oneShotSamples, repeatSamples, samplesPerRepeat;
	uint16_t sampleRate;
	uint8_t octaves, compression;
	uint32_t volume;

	/*
		If VHDR_offset hasn't been set yet, set it to the
		current offset.
	*/
	if (m_VHDR_offset == 0)
		m_VHDR_offset = m_fh->tell();
	else
		m_fh->seek(m_VHDR_offset, File::SeekFromBeginning);

	Track *track = getTrack();

	m_fh->write("VHDR", 4);

	chunkSize = 20;
	writeU32(&chunkSize);

	/*
		IFF/8SVX files have only one audio channel, so the
		number of samples is equal to the number of frames.
	*/
	oneShotSamples = track->totalfframes;
	writeU32(&oneShotSamples);
	repeatSamples = 0;
	writeU32(&repeatSamples);
	samplesPerRepeat = 0;
	writeU32(&samplesPerRepeat);

	sampleRate = track->f.sampleRate;
	writeU16(&sampleRate);

	octaves = 0;
	compression = 0;
	writeU8(&octaves);
	writeU8(&compression);

	/* Volume is in fixed-point notation; 65536 means gain of 1.0. */
	volume = 65536;
	writeU32(&volume);

	return AF_SUCCEED;
}
开发者ID:Distrotech,项目名称:audiofile,代码行数:49,代码来源:IFF.cpp

示例8: writeU16

void MapBlock::serializeDiskExtra(std::ostream &os, u8 version)
{
	// Versions up from 9 have block objects. (DEPRECATED)
	if(version >= 9)
	{
		// count=0
		writeU16(os, 0);
	}
	
	// Versions up from 15 have static objects.
	if(version >= 15)
	{
		m_static_objects.serialize(os);
	}

	// Timestamp
	if(version >= 17)
	{
		writeU32(os, getTimestamp());
	}

	// Scan and write node definition id mapping
	if(version >= 21){
		NameIdMapping nimap;
		getBlockNodeIdMapping(&nimap, this, m_gamedef->ndef());
		nimap.serialize(os);
	}
}
开发者ID:Neear,项目名称:minetest,代码行数:28,代码来源:mapblock.cpp

示例9: occurance

/*
	Minetest Schematic File Format

	All values are stored in big-endian byte order.
	[u32] signature: 'MTSM'
	[u16] version: 3
	[u16] size X
	[u16] size Y
	[u16] size Z
	For each Y:
		[u8] slice probability value
	[Name-ID table] Name ID Mapping Table
		[u16] name-id count
		For each name-id mapping:
			[u16] name length
			[u8[]] name
	ZLib deflated {
	For each node in schematic:  (for z, y, x)
		[u16] content
	For each node in schematic:
		[u8] probability of occurance (param1)
	For each node in schematic:
		[u8] param2
	}

	Version changes:
	1 - Initial version
	2 - Fixed messy never/always place; 0 probability is now never, 0xFF is always
	3 - Added y-slice probabilities; this allows for variable height structures
*/
void DecoSchematic::saveSchematicFile(INodeDefManager *ndef) {
	std::ostringstream ss(std::ios_base::binary);

	writeU32(ss, MTSCHEM_FILE_SIGNATURE);         // signature
	writeU16(ss, MTSCHEM_FILE_VER_HIGHEST_WRITE); // version
	writeV3S16(ss, size);                         // schematic size

	for (int y = 0; y != size.Y; y++)             // Y slice probabilities
		writeU8(ss, slice_probs[y]);

	std::vector<content_t> usednodes;
	int nodecount = size.X * size.Y * size.Z;
	build_nnlist_and_update_ids(schematic, nodecount, &usednodes);

	u16 numids = usednodes.size();
	writeU16(ss, numids); // name count
	for (int i = 0; i != numids; i++)
		ss << serializeString(ndef->get(usednodes[i]).name); // node names

	// compressed bulk node data
	MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE, schematic,
				nodecount, 2, 2, true);

	fs::safeWriteToFile(filename, ss.str());
}
开发者ID:Nate-Devv,项目名称:freeminer,代码行数:55,代码来源:mapgen.cpp

示例10: serializeOld

void ContentFeatures::serialize(std::ostream &os, u16 protocol_version)
{
	if(protocol_version < 14){
		serializeOld(os, protocol_version);
		return;
	}

	writeU8(os, 6); // version
	os<<serializeString(name);
	writeU16(os, groups.size());
	for(ItemGroupList::const_iterator
			i = groups.begin(); i != groups.end(); i++){
		os<<serializeString(i->first);
		writeS16(os, i->second);
	}
	writeU8(os, drawtype);
	writeF1000(os, visual_scale);
	writeU8(os, 6);
	for(u32 i=0; i<6; i++)
		tiledef[i].serialize(os, protocol_version);
	writeU8(os, CF_SPECIAL_COUNT);
	for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
		tiledef_special[i].serialize(os, protocol_version);
	}
	writeU8(os, alpha);
	writeU8(os, post_effect_color.getAlpha());
	writeU8(os, post_effect_color.getRed());
	writeU8(os, post_effect_color.getGreen());
	writeU8(os, post_effect_color.getBlue());
	writeU8(os, param_type);
	writeU8(os, param_type_2);
	writeU8(os, is_ground_content);
	writeU8(os, light_propagates);
	writeU8(os, sunlight_propagates);
	writeU8(os, walkable);
	writeU8(os, pointable);
	writeU8(os, diggable);
	writeU8(os, climbable);
	writeU8(os, buildable_to);
	os<<serializeString(""); // legacy: used to be metadata_name
	writeU8(os, liquid_type);
	os<<serializeString(liquid_alternative_flowing);
	os<<serializeString(liquid_alternative_source);
	writeU8(os, liquid_viscosity);
	writeU8(os, liquid_renewable);
	writeU8(os, light_source);
	writeU32(os, damage_per_second);
	node_box.serialize(os);
	selection_box.serialize(os);
	writeU8(os, legacy_facedir_simple);
	writeU8(os, legacy_wallmounted);
	serializeSimpleSoundSpec(sound_footstep, os);
	serializeSimpleSoundSpec(sound_dig, os);
	serializeSimpleSoundSpec(sound_dug, os);
	writeU8(os, rightclickable);
	// Stuff below should be moved to correct place in a version that otherwise changes
	// the protocol version
	writeU8(os, drowning);
}
开发者ID:Imberflur,项目名称:minetest,代码行数:59,代码来源:nodedef.cpp

示例11: writeString

static void writeString(const plString& v, unsigned char*& buffer, size_t& size) {
    plString::Wide ws = v.wstr();
    size_t len = (ws.len() + 1) * sizeof(pl_wchar_t);
    writeU32(len, buffer, size);
    memcpy(buffer, ws.data(), len);  // Includes the '\0'
    buffer += len;
    size -= len;
}
开发者ID:GPNMilano,项目名称:libhsplasma,代码行数:8,代码来源:pnVaultNode.cpp

示例12: writeU32

U32		PGRFAttrSetResPkt::serialize( S8 *  buf,  S32 offset ) const 
{
	U32 cur_pos = PPacketBase::serialize(buf, offset);
	S8 * buff = buf + offset;

	writeU32(buff + cur_pos, m_event);
	cur_pos += sizeof(U32);

	writeU32(buff + cur_pos, m_iHandle);
	cur_pos += sizeof(U32);

	writeB8(buff + cur_pos, m_bOk);
	cur_pos += sizeof(B8);
	//cur_pos += m_oAddr.serialize(buff + cur_pos,0);

	return cur_pos;

}
开发者ID:luluorta,项目名称:Giraffe,代码行数:18,代码来源:PGRFAttrSetResPkt.cpp

示例13: writeU32

U32		PGRFCloseReqPkt::serialize( S8 *  buf,  S32 offset ) const 
{
	U32 cur_pos = PPacketBase::serialize(buf, offset);
	S8 * buff = buf + offset;

	writeU32(buff + cur_pos, m_event);
	cur_pos += sizeof(U32);

	writeU32(buff + cur_pos, m_iSessionID);
	cur_pos += sizeof(U32);

	writeU32(buff + cur_pos, m_iHandle);
	cur_pos += sizeof(U32);
	//cur_pos += m_oAddr.serialize(buff + cur_pos,0);

	return cur_pos;

}
开发者ID:luluorta,项目名称:Giraffe,代码行数:18,代码来源:PGRFCloseReqPkt.cpp

示例14: getTrack

status SampleVisionFile::update()
{
	m_fh->seek(m_frameCountOffset, File::SeekFromBeginning);
	Track *track = getTrack();
	uint32_t frameCount = track->totalfframes;
	writeU32(&frameCount);
	writeTrailer();
	return AF_SUCCEED;
}
开发者ID:RedDwarf69,项目名称:audiofile,代码行数:9,代码来源:SampleVision.cpp

示例15: writeU8

void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version)
{
	if(protocol_version == 13)
	{
		writeU8(os, 5); // version
		os<<serializeString(name);
		writeU16(os, groups.size());
		for(ItemGroupList::const_iterator
				i = groups.begin(); i != groups.end(); i++){
			os<<serializeString(i->first);
			writeS16(os, i->second);
		}
		writeU8(os, drawtype);
		writeF1000(os, visual_scale);
		writeU8(os, 6);
		for(u32 i=0; i<6; i++)
			tiledef[i].serialize(os, protocol_version);
		writeU8(os, CF_SPECIAL_COUNT);
		for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
			tiledef_special[i].serialize(os, protocol_version);
		}
		writeU8(os, alpha);
		writeU8(os, post_effect_color.getAlpha());
		writeU8(os, post_effect_color.getRed());
		writeU8(os, post_effect_color.getGreen());
		writeU8(os, post_effect_color.getBlue());
		writeU8(os, param_type);
		writeU8(os, param_type_2);
		writeU8(os, is_ground_content);
		writeU8(os, light_propagates);
		writeU8(os, sunlight_propagates);
		writeU8(os, walkable);
		writeU8(os, pointable);
		writeU8(os, diggable);
		writeU8(os, climbable);
		writeU8(os, buildable_to);
		os<<serializeString(""); // legacy: used to be metadata_name
		writeU8(os, liquid_type);
		os<<serializeString(liquid_alternative_flowing);
		os<<serializeString(liquid_alternative_source);
		writeU8(os, liquid_viscosity);
		writeU8(os, light_source);
		writeU32(os, damage_per_second);
		node_box.serialize(os, protocol_version);
		selection_box.serialize(os, protocol_version);
		writeU8(os, legacy_facedir_simple);
		writeU8(os, legacy_wallmounted);
		serializeSimpleSoundSpec(sound_footstep, os);
		serializeSimpleSoundSpec(sound_dig, os);
		serializeSimpleSoundSpec(sound_dug, os);
	}
	else
	{
		throw SerializationError("ContentFeatures::serialize(): Unsupported version requested");
	}
}
开发者ID:BobMikfillin,项目名称:minetest,代码行数:56,代码来源:nodedef.cpp


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