当前位置: 首页>>代码示例>>C++>>正文


C++ writeSettings函数代码示例

本文整理汇总了C++中writeSettings函数的典型用法代码示例。如果您正苦于以下问题:C++ writeSettings函数的具体用法?C++ writeSettings怎么用?C++ writeSettings使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了writeSettings函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: menu

/*
void NCPreview::contextMenuEvent(QContextMenuEvent *event)
{
	QMenu menu(this);
	menu.addAction(cutAct);
	menu.addAction(copyAct);
	menu.addAction(pasteAct);
	menu.exec(event->globalPos());
}
*/
void NCPreview::closeEvent( QCloseEvent *ev )
{
	writeSettings();
	//qDebug( "Closing and writing settings" );
	ev->accept();
}
开发者ID:bagonzalez,项目名称:ncreport,代码行数:16,代码来源:ncpreview.cpp

示例2: writeSettings

MainWindow::~MainWindow()
{
	writeSettings();
}
开发者ID:callaa,项目名称:KQueryBrowser,代码行数:4,代码来源:mainwindow.cpp

示例3: writeSettings

void QFEvaluationPropertyEditor::closeEvent ( QCloseEvent * event ) {
    //std::cout<<"QFEvaluationPropertyEditor::closeEvent\n";
    writeSettings();
    event->accept();
    //std::cout<<"QFEvaluationPropertyEditor::closeEvent ... OK\n";
}
开发者ID:jkriege2,项目名称:QuickFit3,代码行数:6,代码来源:qfevaluationpropertyeditor.cpp

示例4: writeSettings

MultiClientWindow::~MultiClientWindow()
{
    writeSettings();
    this->on_pushButton_DisconnectALL_clicked();
    delete ui;
}
开发者ID:SilvioGiancola,项目名称:Kinect2TCPIP,代码行数:6,代码来源:MultiClientWindow.cpp

示例5: writeSettings

void ConfigDialog::accept()
{
	writeSettings();
	QDialog::accept();
}
开发者ID:amkhlv,项目名称:pdfviewer,代码行数:5,代码来源:configdialog.cpp

示例6: handleConsoleInput

void handleConsoleInput() {
    uint8_t retval;
	uint8_t index=0;
	uint8_t ch='0';
	SdFile finger;
    
    switch (console.keyValue()) {
        case _DIR_:
			console.printf("SOD:\r\n");
            root.ls(LS_DATE | LS_SIZE);
 			console.printf("EOD:\r\n");
			break;
        case _LSV_:
			console.printf("LSV:" BOM_VERSION "\r\n");
			break;
        case _TYP_:  
            typeFile(console.arguments());
            break;
        case _NSC_:  
			console.printf("SOD:\r\n");
			retval=networkScan();
			console.printf("EOD:\r\n");
            console.printf("\nDBG: found=%d\r\n",retval);
            break;
        case _NJN_:  
			//console.printf("SOD:\r\n");
			retval=networkJoin(console.arguments());
			//console.printf("EOD:\r\n");
            console.printf("\nDBG: joined=%s\r\n",retval?"TRUE":"FALSE");
            break;
        case _NPW_:  
			//console.printf("SOD:\r\n");
			retval=networkSetPassword(console.arguments());
			//console.printf("EOD:\r\n");
            console.printf("\nDBG: pwd set=%s\r\n",retval?"TRUE":"FALSE");
            break;
        case _NST_:  
			retval=networkStatus();
            console.printf("NST: %s\r\n",retval?"CONNECTED":"NOT CONNECTED");
            break;
		case _FMT_: // there really should be some REALLY do you mean this here but.....
			root.openRoot(&volume);
			if (finger.open(&root, ".", O_WRITE|O_READ)) {
				console.printf("\nDBG: Opened / \r\n");
				finger.rmRfStar();
			} else {
				console.printf("\nDBG: FAIL \r\n");
			}	
			break;
            
		case _TPT_:
			toPachube(1, console.arguments());
			break;
        case _TX2_:
            radio.printf("%s",console.arguments());
            index=0;
            // delay(1000);
            while (radio.available()) {
                inBuffer[index++]=ch=radio.read();
				if( index>= 99 || ((ch== '\n') || ch !='\r')) {
					inBuffer[index]='\0';
					console.puts(inBuffer);
					index=0; 
					delay(100);
				}
            } 
            inBuffer[index]='\0';
            console.puts(inBuffer);
			console.puts((char *) "\r\n");
            break;
// set to one to test output for.
#if 1
        case _TS1_: toPachube(0, console.arguments()); break;
        case _TS2_: toPachube(1, console.arguments()); break;
        case _TS3_: toPachube(2, console.arguments()); break;
        case _TS4_: toPachube(3, console.arguments()); break;
        case _TS5_: toPachube(4, console.arguments()); break;
        case _FAN_: toPachube(5, console.arguments()); break;
        case _CHL_: toPachube(6, console.arguments()); break;
        case _STC_: toPachube(7, console.arguments()); break;
#endif			

        case _PKY_:
            strncpy(pachubeKey, console.arguments(), MAX_PATCHUBE_KEY_LENGHT-1);
            stripcrlf(pachubeKey);
            break;
        case _PFD_:
            strncpy(pachubeFeed, console.arguments(), MAX_PATCHUBE_FEED_LENGHT-1);
            stripcrlf(pachubeFeed);
            break;
        case _SGT_ :
            readSettings();
            break;
        case _SSV_ :
            writeSettings();
            break;
            
        default:
            console.printf("DBG: forwarding (%s) to device\r\n",console.key());
            device.puts(console.line());
//.........这里部分代码省略.........
开发者ID:suspect-devices,项目名称:cache-and-carry,代码行数:101,代码来源:main.cpp

示例7: writeSettings

void MainWindow::closeEvent(QCloseEvent *event)
{
    writeSettings();
    event->accept();
}
开发者ID:latture,项目名称:threed-beam-fea,代码行数:5,代码来源:mainwindow.cpp

示例8: writeSettings

	ConfigDialog::~ConfigDialog()
	{
		writeSettings();
	}
开发者ID:ardiny,项目名称:aseba,代码行数:4,代码来源:ConfigDialog.cpp

示例9: writeSettings

BracketedWindow::~BracketedWindow()
{
    writeSettings();
}
开发者ID:MatsWillemsen,项目名称:dact,代码行数:4,代码来源:BracketedWindow.cpp

示例10: writeSettings

void mailclient::closeEvent(QCloseEvent *event)
{
    writeSettings();
    event->accept();
}
开发者ID:GLDsuh-a,项目名称:qt-1,代码行数:5,代码来源:mailclient.cpp

示例11: writeSettings

void NoteWindow::closeEvent(QCloseEvent *event)
{
    writeSettings();
}
开发者ID:jijeshmohan,项目名称:MyNote,代码行数:4,代码来源:notewindow.cpp

示例12: writeSettings

void    QNetsoul::saveStateBeforeQuiting(void)
{
  this->tree->saveContacts();
  writeSettings();
  qApp->quit();
}
开发者ID:8102,项目名称:QNetSoul,代码行数:6,代码来源:QNetsoul.cpp

示例13: getFullscreenResolutions


//.........这里部分代码省略.........
	else if (ui->jpegRadioButton->isChecked())
		config.texture.screenShotFormat = 1;

	const int lanuageIndex = ui->translationsComboBox->currentIndex();
	if (lanuageIndex == 0) // English
		config.translationFile.clear();
	else {
		QStringList translationFiles;
		_getTranslations(translationFiles);
		config.translationFile = translationFiles[lanuageIndex-1].toLocal8Bit().constData();
	}

	// Emulation settings
	config.generalEmulation.enableLOD = ui->emulateLodCheckBox->isChecked() ? 1 : 0;
	config.generalEmulation.enableNoise = ui->emulateNoiseCheckBox->isChecked() ? 1 : 0;
	config.generalEmulation.enableFog = ui->emulateFogCheckBox->isChecked() ? 1 : 0;
	config.generalEmulation.enableHWLighting = ui->enableHWLightingCheckBox->isChecked() ? 1 : 0;
	config.generalEmulation.enableShadersStorage = ui->enableShadersStorageCheckBox->isChecked() ? 1 : 0;
	config.generalEmulation.enableCustomSettings = ui->customSettingsCheckBox->isChecked() ? 1 : 0;

	config.frameBufferEmulation.bufferSwapMode = ui->bufferSwapComboBox->currentIndex();
	config.frameBufferEmulation.enable = ui->frameBufferGroupBox->isChecked() ? 1 : 0;
	if (ui->copyBufferDisableRadioButton->isChecked())
		config.frameBufferEmulation.copyToRDRAM = Config::ctDisable;
	else if (ui->copyBufferSyncRadioButton->isChecked())
		config.frameBufferEmulation.copyToRDRAM = Config::ctSync;
	else if (ui->copyBufferAsyncRadioButton->isChecked())
		config.frameBufferEmulation.copyToRDRAM = Config::ctAsync;
	config.frameBufferEmulation.copyFromRDRAM = ui->RenderFBCheckBox->isChecked() ? 1 : 0;
	config.frameBufferEmulation.copyDepthToRDRAM = ui->CopyDepthCheckBox->isChecked() ? 1 : 0;
	config.frameBufferEmulation.N64DepthCompare = ui->n64DepthCompareCheckBox->isChecked() ? 1 : 0;
	if (ui->aspectStretchRadioButton->isChecked())
		config.frameBufferEmulation.aspect = Config::aStretch;
	else if (ui->aspect43RadioButton->isChecked())
		config.frameBufferEmulation.aspect = Config::a43;
	else if (ui->aspect169RadioButton->isChecked())
		config.frameBufferEmulation.aspect = Config::a169;
	else if (ui->aspectAdjustRadioButton->isChecked())
		config.frameBufferEmulation.aspect = Config::aAdjust;
	config.frameBufferEmulation.nativeResFactor = ui->resolutionFactorSlider->value();
	config.frameBufferEmulation.copyAuxToRDRAM = ui->copyAuxBuffersCheckBox->isChecked() ? 1 : 0;
	config.frameBufferEmulation.fbInfoDisabled = ui->fbInfoDisableCheckBox->isChecked() ? 1: 0;
	config.frameBufferEmulation.fbInfoReadColorChunk = ui->readColorChunkCheckBox->isChecked() ? 1 : 0;
	config.frameBufferEmulation.fbInfoReadDepthChunk = ui->readDepthChunkCheckBox->isChecked() ? 1 : 0;

	// Texture filter settings
	config.textureFilter.txFilterMode = ui->filterComboBox->currentIndex();
	config.textureFilter.txEnhancementMode = ui->enhancementComboBox->currentIndex();

	config.textureFilter.txCacheSize = ui->textureFilterCacheSpinBox->value() * gc_uMegabyte;
	config.textureFilter.txFilterIgnoreBG = ui->ignoreBackgroundsCheckBox->isChecked() ? 1 : 0;

	config.textureFilter.txHiresEnable = ui->texturePackGroupBox->isChecked() ? 1 : 0;
	config.textureFilter.txHiresFullAlphaChannel = ui->alphaChannelCheckBox->isChecked() ? 1 : 0;
	config.textureFilter.txHresAltCRC = ui->alternativeCRCCheckBox->isChecked() ? 1 : 0;
	config.textureFilter.txDump = ui->textureDumpCheckBox->isChecked() ? 1 : 0;

	config.textureFilter.txCacheCompression = ui->compressCacheCheckBox->isChecked() ? 1 : 0;
	config.textureFilter.txForce16bpp = ui->force16bppCheckBox->isChecked() ? 1 : 0;
	config.textureFilter.txSaveCache = ui->saveTextureCacheCheckBox->isChecked() ? 1 : 0;

	QString txPath = ui->txPathLabel->text();
	if (!txPath.isEmpty())
		config.textureFilter.txPath[txPath.toWCharArray(config.textureFilter.txPath)] = L'\0';

	config.font.size = m_font.pointSize();
	QString fontName = m_font.family() + ".ttf";
#ifdef OS_WINDOWS
	config.font.name = fontName.toLocal8Bit().constData();
#else
	config.font.name = fontName.toStdString();
#endif
	config.font.color[0] = m_color.red();
	config.font.color[1] = m_color.green();
	config.font.color[2] = m_color.blue();
	config.font.color[3] = m_color.alpha();
	config.font.colorf[0] = m_color.redF();
	config.font.colorf[1] = m_color.greenF();
	config.font.colorf[2] = m_color.blueF();
	config.font.colorf[3] = m_color.alphaF();

	// Post filter settings
	config.bloomFilter.enable = ui->bloomGroupBox->isChecked() ? 1 : 0;
	if (ui->bloomStrongRadioButton->isChecked())
		config.bloomFilter.blendMode = 0;
	else if (ui->bloomMildRadioButton->isChecked())
		config.bloomFilter.blendMode = 1;
	else if (ui->bloomLightRadioButton->isChecked())
		config.bloomFilter.blendMode = 2;
	config.bloomFilter.thresholdLevel = ui->bloomThresholdSlider->value();
	config.bloomFilter.blurAmount = ui->blurAmountSlider->value();
	config.bloomFilter.blurStrength = ui->blurStrengthSlider->value();

	config.gammaCorrection.force = ui->forceGammaCorrectionCheckBox->isChecked() ? 1 : 0;
	config.gammaCorrection.level = ui->gammaLevelSpinBox->value();

	writeSettings(m_strIniPath);

	QDialog::accept();
}
开发者ID:cliffindc,项目名称:mupen64plus-ae,代码行数:101,代码来源:ConfigDialog.cpp

示例14: writeSettings

void
Settings::closeEvent(QCloseEvent *e)
{
    writeSettings();
}
开发者ID:cugxiangzhenwei,项目名称:MySrcCode,代码行数:5,代码来源:settings.cpp

示例15: writeSettings

Settings_Lawicel::~Settings_Lawicel() 
{
    writeSettings();
}
开发者ID:cowo78,项目名称:canviausb,代码行数:4,代码来源:settings_lawicel.cpp


注:本文中的writeSettings函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。