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C++ sp_ctof函数代码示例

本文整理汇总了C++中sp_ctof函数的典型用法代码示例。如果您正苦于以下问题:C++ sp_ctof函数的具体用法?C++ sp_ctof怎么用?C++ sp_ctof使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了sp_ctof函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: smn_PbSetVector2D

static cell_t smn_PbSetVector2D(IPluginContext *pCtx, const cell_t *params)
{
	GET_MSG_FROM_HANDLE_OR_ERR();
	GET_FIELD_NAME_OR_ERR();

	cell_t *vecParams;
	if ((err=pCtx->LocalToPhysAddr(params[3], &vecParams)) != SP_ERROR_NONE)
	{
		pCtx->ThrowNativeErrorEx(err, NULL);
		return 0;
	}

	Vector2D vec(
		sp_ctof(vecParams[0]),
		sp_ctof(vecParams[1]));

	int index = params[0] >= 4 ? params[4] : -1;
	if (index < 0)
	{
		if (!msg->SetVector2D(strField, vec))
		{
			return pCtx->ThrowNativeError("Invalid field \"%s\" for message \"%s\"", strField, msg->GetProtobufMessage()->GetTypeName().c_str());
		}
	}
	else
	{
		if (!msg->SetRepeatedVector2D(strField, index, vec))
		{
			return pCtx->ThrowNativeError("Invalid field \"%s\"[%d] for message \"%s\"", strField, index, msg->GetProtobufMessage()->GetTypeName().c_str());
		}
	}

	return 1;
}
开发者ID:KyleSanderson,项目名称:SourceMod,代码行数:34,代码来源:smn_protobuf.cpp

示例2: smn_TEWriteVector

static cell_t smn_TEWriteVector(IPluginContext *pContext, const cell_t *params)
{
	if (!g_TEManager.IsAvailable())
	{
		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
	}
	if (!g_CurrentTE)
	{
		return pContext->ThrowNativeError("No TempEntity call is in progress");
	}

	char *prop;
	pContext->LocalToString(params[1], &prop);

	cell_t *addr;
	pContext->LocalToPhysAddr(params[2], &addr);
	float vec[3] = {sp_ctof(addr[0]), sp_ctof(addr[1]), sp_ctof(addr[2])};

	if (!g_CurrentTE->TE_SetEntDataVector(prop, vec))
	{
		return pContext->ThrowNativeError("Temp entity property \"%s\" not found", prop);
	}

	return 1;
}
开发者ID:404UserNotFound,项目名称:sourcemod,代码行数:25,代码来源:tenatives.cpp

示例3: GetClientsInRange

static cell_t GetClientsInRange(IPluginContext *pContext, const cell_t *params)
{
	cell_t *origin;
	pContext->LocalToPhysAddr(params[1], &origin);

	Vector vOrigin(sp_ctof(origin[0]), sp_ctof(origin[1]), sp_ctof(origin[2]));

	ClientRangeType rangeType = (ClientRangeType) params[2];

	CBitVec<ABSOLUTE_PLAYER_LIMIT> players;
	engine->Message_DetermineMulticastRecipients(rangeType == ClientRangeType::Audibility, vOrigin, players);

	cell_t *outPlayers;
	pContext->LocalToPhysAddr(params[3], &outPlayers);

	int maxPlayers = params[4];
	int curPlayers = 0;

	int index = players.FindNextSetBit(0);
	while (index > -1 && curPlayers < maxPlayers)
	{
		int entidx = index + 1;
		CPlayer *pPlayer = g_Players.GetPlayerByIndex(entidx);
		if (pPlayer && pPlayer->IsInGame())
		{
			outPlayers[curPlayers++] = entidx;
		}

		index = players.FindNextSetBit(index + 1);
	}

	return curPlayers;
}
开发者ID:FlaminSarge,项目名称:sourcemod,代码行数:33,代码来源:smn_halflife.cpp

示例4: EmitAmbientSound

static cell_t EmitAmbientSound(IPluginContext *pContext, const cell_t *params)
{
	cell_t entity;
	Vector pos;
	char *name;
	float vol, delay;
	int pitch, flags, level;

	entity = SoundReferenceToIndex(params[3]);

	cell_t *addr;
	pContext->LocalToPhysAddr(params[2], &addr);
	pos.x = sp_ctof(addr[0]);
	pos.y = sp_ctof(addr[1]);
	pos.z = sp_ctof(addr[2]);

	pContext->LocalToString(params[1], &name);

	vol = sp_ctof(params[6]);
	level = params[4];
	flags = params[5];
	pitch = params[7];
	delay = sp_ctof(params[8]);

	if (g_InSoundHook)
	{
		ENGINE_CALL(EmitAmbientSound)(entity, pos, name, vol, (soundlevel_t)level, flags, pitch, delay);
	}
	else
	{
		engine->EmitAmbientSound(entity, pos, name, vol, (soundlevel_t)level, flags, pitch, delay);
	}

	return 1;
}
开发者ID:LivingInPortal,项目名称:sourcemod,代码行数:35,代码来源:vsound.cpp

示例5: FadeClientVolume

static cell_t FadeClientVolume(IPluginContext *pContext, const cell_t *params)
{
	int client = params[1];
	if (client < 1 || client > playerhelpers->GetMaxClients())
	{
		return pContext->ThrowNativeError("Client index %d is not valid", client);
	}

	IGamePlayer *player = playerhelpers->GetGamePlayer(client);
	if (!player->IsInGame())
	{
		return pContext->ThrowNativeError("Client index %d is not in game", client);
	}

	engine->FadeClientVolume(
#if SOURCE_ENGINE == SE_DOTA
		player->GetIndex(),
#else
		player->GetEdict(),
#endif
		sp_ctof(params[2]),
		sp_ctof(params[3]),
		sp_ctof(params[4]),
		sp_ctof(params[5]));

	return 1;
}
开发者ID:LivingInPortal,项目名称:sourcemod,代码行数:27,代码来源:vsound.cpp

示例6: sm_SetConVarBounds

static cell_t sm_SetConVarBounds(IPluginContext *pContext, const cell_t *params)
{
	Handle_t hndl = static_cast<Handle_t>(params[1]);
	HandleError err;
	ConVar *pConVar;

	if ((err=g_ConVarManager.ReadConVarHandle(hndl, &pConVar))
		!= HandleError_None)
	{
		return pContext->ThrowNativeError("Invalid convar handle %x (error %d)", hndl, err);
	}

	switch (params[2])
	{
	case ConVarBound_Upper:
		pConVar->SetMax(params[3] ? true : false, sp_ctof(params[4]));
		break;
	case ConVarBound_Lower:
		pConVar->SetMin(params[3] ? true : false, sp_ctof(params[4]));
		break;
	default:
		return pContext->ThrowNativeError("Invalid ConVarBounds value %d");
	}

	return 1;
}
开发者ID:pmrowla,项目名称:sourcemod-1.5,代码行数:26,代码来源:smn_console.cpp

示例7: sm_CreateConVar

static cell_t sm_CreateConVar(IPluginContext *pContext, const cell_t *params)
{
	char *name, *defaultVal, *helpText;

	pContext->LocalToString(params[1], &name);

	// While the engine seems to accept a blank convar name, it causes a crash upon server quit
	if (name == NULL || strcmp(name, "") == 0)
	{
		return pContext->ThrowNativeError("Convar with blank name is not permitted");
	}

	pContext->LocalToString(params[2], &defaultVal);
	pContext->LocalToString(params[3], &helpText);

	bool hasMin = params[5] ? true : false;
	bool hasMax = params[7] ? true : false;
	float min = sp_ctof(params[6]);
	float max = sp_ctof(params[8]);

	Handle_t hndl = g_ConVarManager.CreateConVar(pContext, name, defaultVal, helpText, params[4], hasMin, min, hasMax, max);

	if (hndl == BAD_HANDLE)
	{
		return pContext->ThrowNativeError("Convar \"%s\" was not created. A console command with the same might already exist.", name);
	}

	return hndl;
}
开发者ID:pmrowla,项目名称:sourcemod-1.5,代码行数:29,代码来源:smn_console.cpp

示例8: smn_KvSetVector

static cell_t smn_KvSetVector(IPluginContext *pCtx, const cell_t *params)
{
	Handle_t hndl = static_cast<Handle_t>(params[1]);
	HandleError herr;
	HandleSecurity sec;
	KeyValueStack *pStk;

	sec.pOwner = NULL;
	sec.pIdentity = g_pCoreIdent;

	if ((herr=handlesys->ReadHandle(hndl, g_KeyValueType, &sec, (void **)&pStk))
		!= HandleError_None)
	{
		return pCtx->ThrowNativeError("Invalid key value handle %x (error %d)", hndl, herr);
	}

	char *key;
	char buffer[64];
	cell_t *vector;
	pCtx->LocalToStringNULL(params[2], &key);
	pCtx->LocalToPhysAddr(params[3], &vector);

	UTIL_Format(buffer, sizeof(buffer), "%f %f %f", sp_ctof(vector[0]), sp_ctof(vector[1]), sp_ctof(vector[2]));

	pStk->pCurRoot.front()->SetString(key, buffer);

	return 1;
}
开发者ID:dvarnai,项目名称:simillimum,代码行数:28,代码来源:smn_keyvalues.cpp

示例9: sm_Pow

static cell_t sm_Pow(IPluginContext *pCtx, const cell_t *params)
{
	float base = sp_ctof(params[1]);
	float exponent = sp_ctof(params[2]);

	return sp_ftoc(pow(base, exponent));
}
开发者ID:Doldol,项目名称:sourcemod,代码行数:7,代码来源:smn_float.cpp

示例10: smn_TRGetPointContents

static cell_t smn_TRGetPointContents(IPluginContext *pContext, const cell_t *params)
{
	cell_t *vec, *ent;
	IHandleEntity *hentity;
	Vector pos;
	int mask;

	pContext->LocalToPhysAddr(params[1], &vec);
	pContext->LocalToPhysAddr(params[2], &ent);

	pos.x = sp_ctof(vec[0]);
	pos.y = sp_ctof(vec[1]);
	pos.z = sp_ctof(vec[2]);

	if (*ent == -1)
	{
		mask = enginetrace->GetPointContents(pos);
	} else {
#if SOURCE_ENGINE >= SE_LEFT4DEAD || SOURCE_ENGINE == SE_BMS
		mask = enginetrace->GetPointContents(pos, MASK_ALL, &hentity);
#else
		mask = enginetrace->GetPointContents(pos, &hentity);
#endif
		*ent = gamehelpers->EntityToBCompatRef(reinterpret_cast<CBaseEntity *>(hentity));
	}

	return mask;
}
开发者ID:404UserNotFound,项目名称:sourcemod,代码行数:28,代码来源:trnatives.cpp

示例11: sm_ArcTangent2

static cell_t sm_ArcTangent2(IPluginContext *pCtx, const cell_t *params)
{
	float val1 = sp_ctof(params[1]);
	float val2 = sp_ctof(params[2]);
	val1 = atan2(val1, val2);

	return sp_ftoc(val1);
}
开发者ID:Doldol,项目名称:sourcemod,代码行数:8,代码来源:smn_float.cpp

示例12: GetRandomFloat

static cell_t GetRandomFloat(IPluginContext *pContext, const cell_t *params)
{
	float fMin = sp_ctof(params[1]);
	float fMax = sp_ctof(params[2]);

	float fRandom = engrandom->RandomFloat(fMin, fMax);

	return sp_ftoc(fRandom);
}
开发者ID:pmrowla,项目名称:sourcemod-central,代码行数:9,代码来源:smn_halflife.cpp

示例13: smn_TRTraceRay

static cell_t smn_TRTraceRay(IPluginContext *pContext, const cell_t *params)
{
	cell_t *startaddr, *endaddr;
	pContext->LocalToPhysAddr(params[1], &startaddr);
	pContext->LocalToPhysAddr(params[2], &endaddr);

	g_StartVec.Init(sp_ctof(startaddr[0]), sp_ctof(startaddr[1]), sp_ctof(startaddr[2]));

	switch (params[4])
	{
	case RayType_EndPoint:
		{
			g_EndVec.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
			break;
		}
	case RayType_Infinite:
		{
			g_DirAngles.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
			AngleVectors(g_DirAngles, &g_EndVec);

			/* Make it unitary and get the ending point */
			g_EndVec.NormalizeInPlace();
			g_EndVec = g_StartVec + g_EndVec * MAX_TRACE_LENGTH;
			break;
		}
	}

	g_Ray.Init(g_StartVec, g_EndVec);
	enginetrace->TraceRay(g_Ray, params[3], &g_HitAllFilter, &g_Trace);
	g_Trace.UpdateEntRef();

	return 1;
}
开发者ID:404UserNotFound,项目名称:sourcemod,代码行数:33,代码来源:trnatives.cpp

示例14: sp_ftoc

void SoundHooks::OnEmitAmbientSound(CEntityIndex index, const Vector &pos, const char *samp, float vol, 
									soundlevel_t soundlevel, int fFlags, int pitch, float delay)
{
	int entindex = index.Get();
#else
void SoundHooks::OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, 
									soundlevel_t soundlevel, int fFlags, int pitch, float delay)
{
#endif
	SoundHookIter iter;
	IPluginFunction *pFunc;
	cell_t vec[3] = {sp_ftoc(pos.x), sp_ftoc(pos.y), sp_ftoc(pos.z)};
	cell_t res = static_cast<ResultType>(Pl_Continue);
	char buffer[PLATFORM_MAX_PATH];
	strcpy(buffer, samp);

	for (iter=m_AmbientFuncs.begin(); iter!=m_AmbientFuncs.end(); iter++)
	{
		pFunc = (*iter);
		pFunc->PushStringEx(buffer, sizeof(buffer), SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
		pFunc->PushCellByRef(&entindex);
		pFunc->PushFloatByRef(&vol);
		pFunc->PushCellByRef(reinterpret_cast<cell_t *>(&soundlevel));
		pFunc->PushCellByRef(&pitch);
		pFunc->PushArray(vec, 3, SM_PARAM_COPYBACK);
		pFunc->PushCellByRef(&fFlags);
		pFunc->PushFloatByRef(&delay);
		g_InSoundHook = true;
		pFunc->Execute(&res);
		g_InSoundHook = false;

		switch (res)
		{
		case Pl_Handled:
		case Pl_Stop:
			{
				RETURN_META(MRES_SUPERCEDE);
			}
		case Pl_Changed:
			{
				Vector vec2;
				vec2.x = sp_ctof(vec[0]);
				vec2.y = sp_ctof(vec[1]);
				vec2.z = sp_ctof(vec[2]);
#if SOURCE_ENGINE == SE_DOTA
				RETURN_META_NEWPARAMS(MRES_IGNORED, &IVEngineServer::EmitAmbientSound, 
										(CEntityIndex(entindex), vec2, buffer, vol, soundlevel, fFlags, pitch, delay));
#else
				RETURN_META_NEWPARAMS(MRES_IGNORED, &IVEngineServer::EmitAmbientSound,
										(entindex, vec2, buffer, vol, soundlevel, fFlags, pitch, delay));
#endif
			}
		}
	}
}
开发者ID:LivingInPortal,项目名称:sourcemod,代码行数:55,代码来源:vsound.cpp

示例15: smn_TRPointOutsideWorld

static cell_t smn_TRPointOutsideWorld(IPluginContext *pContext, const cell_t *params)
{
	cell_t *vec;
	Vector pos;
	
	pContext->LocalToPhysAddr(params[1], &vec);

	pos.x = sp_ctof(vec[0]);
	pos.y = sp_ctof(vec[1]);
	pos.z = sp_ctof(vec[2]);

	return enginetrace->PointOutsideWorld(pos);
}
开发者ID:404UserNotFound,项目名称:sourcemod,代码行数:13,代码来源:trnatives.cpp


注:本文中的sp_ctof函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。