本文整理汇总了C++中socketError函数的典型用法代码示例。如果您正苦于以下问题:C++ socketError函数的具体用法?C++ socketError怎么用?C++ socketError使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了socketError函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: connectHandler
static void connectHandler(int fd, void *data, int flags)
{
privateSocketStruct *pss= (privateSocketStruct *)data;
FPRINTF((stderr, "connectHandler(%d, %p, %d)\n", fd, data, flags));
if (flags & AIO_X) /* -- exception */
{
/* error during asynchronous connect() */
aioDisable(fd);
pss->sockError= socketError(fd);
pss->sockState= Unconnected;
perror("connectHandler");
}
else /* (flags & AIO_W) -- connect completed */
{
/* connect() has completed */
int error= socketError(fd);
if (error)
{
FPRINTF((stderr, "connectHandler: error %d (%s)\n", error, strerror(error)));
pss->sockError= error;
pss->sockState= Unconnected;
}
else
{
pss->sockState= Connected;
setLinger(pss->s, 1);
}
}
notify(pss, CONN_NOTIFY);
}
示例2: htons
bool UdpSocket::listen(uint16_t port)
{
if (mPriv->listening)
return false;
sockaddr_in local;
local.sin_family = AF_INET;
local.sin_addr.s_addr = INADDR_ANY;
local.sin_port = htons(port);
mPriv->server = socket(AF_INET, SOCK_DGRAM, 0);
if (mPriv->server == INVALID_SOCKET) {
const int err = socketError();
fprintf(stderr, "socket failed: %d %s\n", err, socketErrorMessage(err).c_str());
return false;
}
if (bind(mPriv->server, reinterpret_cast<sockaddr*>(&local), sizeof(local))) {
const int err = socketError();
fprintf(stderr, "bind on port %d failed: %d %s\n", port, err, socketErrorMessage(err).c_str());
close(mPriv->server);
return false;
}
mPriv->start();
mPriv->listening = true;
return true;
}
示例3: socksswitch_accept
/* wrapper for socket accpeting */
int socksswitch_accept(const int sock) {
SOCKET_ADDR_LEN addrlen = sizeof(struct sockaddr_in);
struct sockaddr_in addr;
int rc;
DEBUG_ENTER;
rc = accept(sock, (struct sockaddr *) &addr, &addrlen);
/* socket connected */
if (rc > 0) {
TRACE_INFO("connect from %s:%i (socket:%i)\n",
inet_ntoa(addr.sin_addr), ntohs(addr.sin_port), rc);
}
/* error */
else {
TRACE_WARNING("failure on connecting (socket:%i err:%i): %s\n",
sock, SOCKET_ERROR_CODE, socketError());
socketError();
}
DEBUG_LEAVE;
return rc;
}
示例4: send
int_t send(int_t s, const void *data, int_t length, int_t flags)
{
error_t error;
size_t written;
Socket *socket;
//Make sure the socket descriptor is valid
if(s < 0 || s >= SOCKET_MAX_COUNT)
{
socketError(NULL, ERROR_INVALID_SOCKET);
return SOCKET_ERROR;
}
//Point to the socket structure
socket = &socketTable[s];
//Send data
error = socketSend(socket, data, length, &written, flags << 8);
//Any error to report?
if(error)
{
socketError(socket, error);
return SOCKET_ERROR;
}
//Return the number of bytes sent
return written;
}
示例5: QObject
SimondConnector::SimondConnector(QObject *parent) :
QObject(parent), state(Unconnected),
socket(new QSslSocket(this)),
timeoutTimer(new QTimer(this)),
response(new QDataStream(socket)),
mic(new SoundInput(SOUND_CHANNELS, SOUND_SAMPLERATE, this)),
passThroughSound(false)
{
connect(this, SIGNAL(connectionState(ConnectionState)), this, SLOT(setCurrentState(ConnectionState)));
connect(socket, SIGNAL(readyRead()), this, SLOT(messageReceived()));
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(socketError()));
connect(socket, SIGNAL(sslErrors(QList<QSslError>)), this, SLOT(socketError()));
connect(socket, SIGNAL(connected()), this, SLOT(connectionEstablished()));
connect(socket, SIGNAL(encrypted()), this, SLOT(connectionEstablished()));
connect(socket, SIGNAL(disconnected()), this, SLOT(connectionLost()));
connect(mic, SIGNAL(error(QString)), this, SIGNAL(error(QString)));
connect(mic, SIGNAL(microphoneLevel(int,int,int)), this, SIGNAL(microphoneLevel(int,int,int)));
connect(mic, SIGNAL(listening()), this, SLOT(startRecording()));
connect(mic, SIGNAL(complete()), this, SLOT(commitRecording()));
connect(mic, SIGNAL(readyRead()), this, SLOT(soundDataAvailable()));
connect(timeoutTimer, SIGNAL(timeout()), this, SLOT(timeoutReached()));
timeoutTimer->setSingleShot(true);
timeoutTimer->setInterval(SOCKET_TIMEOUT);
}
示例6: recv
int_t recv(int_t s, void *data, int_t size, int_t flags)
{
error_t error;
size_t received;
Socket *socket;
//Make sure the socket descriptor is valid
if(s < 0 || s >= SOCKET_MAX_COUNT)
{
socketError(NULL, ERROR_INVALID_SOCKET);
return SOCKET_ERROR;
}
//Point to the socket structure
socket = &socketTable[s];
//Receive data
error = socketReceive(socket, data, size, &received, flags << 8);
//Any error to report?
if(error)
{
socketError(socket, error);
return SOCKET_ERROR;
}
//Return the number of bytes received
return received;
}
示例7: shutdown
int_t shutdown(int_t s, int_t how)
{
error_t error;
Socket *socket;
//Make sure the socket descriptor is valid
if(s < 0 || s >= SOCKET_MAX_COUNT)
{
socketError(NULL, ERROR_INVALID_SOCKET);
return SOCKET_ERROR;
}
//Point to the socket structure
socket = &socketTable[s];
//Shutdown socket
error = socketShutdown(socket, how);
//Any error to report?
if(error)
{
socketError(socket, error);
return SOCKET_ERROR;
}
//Successful processing
return SOCKET_SUCCESS;
}
示例8: applicationName
void ClientApplication::start() {
if (!parseCommandLine()) {
QMessageBox::critical(NULL, applicationName(), trUtf8("Error in the command line arguments. Arguments:\n--host <h>\tConnect to the server on host <h>.\n--local\tRun client locally.\n--port <p>\tUse port <p> to connect to the server."));
quit();
return;
}
if (mode == mUnspecified) {
ConnectDialog connectDialog;
int code = connectDialog.exec();
if (code == QDialog::Rejected) {
quit();
return;
}
if (connectDialog.local()) {
mode = mLocal;
}
else {
mode = mRemote;
host = connectDialog.host();
port = connectDialog.port();
}
}
if (mode == mLocal) {
theTrainer.reset(new Trainer());
showMainWindow();
}
else {
ProxyTrainer *trainer = new ProxyTrainer();
theTrainer.reset(trainer);
connect(trainer, SIGNAL(socketConnected()), SLOT(showMainWindow()));
connect(trainer, SIGNAL(socketDisconnected()), SLOT(socketDisconnected()));
connect(trainer, SIGNAL(socketError(QString)), SLOT(socketError(QString)));
trainer->socketConnectToHost(host, port);
}
}
示例9: listen
int_t listen(int_t s, int_t backlog)
{
error_t error;
Socket *socket;
//Make sure the socket descriptor is valid
if(s < 0 || s >= SOCKET_MAX_COUNT)
{
socketError(NULL, ERROR_INVALID_SOCKET);
return SOCKET_ERROR;
}
//Point to the socket structure
socket = &socketTable[s];
//Place the socket in the listening state
error = socketListen(socket);
//Any error to report?
if(error)
{
socketError(socket, error);
return SOCKET_ERROR;
}
//Successful processing
return SOCKET_SUCCESS;
}
示例10: masterSocket
/* create and bind master socket */
int masterSocket(const int port) {
int rc;
struct sockaddr_in addr;
DEBUG_ENTER;
/* create master socket */
rc = socket(AF_INET, SOCK_STREAM, 0);
if (rc == SOCKET_ERROR) {
TRACE_ERROR("master socket create (err:%i): %s\n",
SOCKET_ERROR_CODE, socketError());
DEBUG_LEAVE;
return 0;
}
TRACE_VERBOSE("master socket created: %i\n", rc);
DEBUG;
/* set socket non blocking */
#ifdef WIN32
unsigned long nValue = 1;
ioctlsocket(rc, FIONBIO, &nValue);
#endif
DEBUG;
/* bind master socket */
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_port = htons(port);
if (bind
(rc, (struct sockaddr *) &addr,
sizeof(struct sockaddr_in)) == SOCKET_ERROR) {
TRACE_ERROR("failure on binding socket (err:%i): %s\n",
SOCKET_ERROR_CODE, socketError());
DEBUG_LEAVE;
exit(1);
}
TRACE_VERBOSE("master socket bound: %i\n", rc);
DEBUG;
/* listen master socket */
if (listen(rc, 128) == SOCKET_ERROR) {
TRACE_ERROR("failure on listening (err:%i): %s\n",
SOCKET_ERROR_CODE, socketError());
DEBUG_LEAVE;
exit(1);
}
TRACE_INFO("listening on *:%d (socket:%i)\n", port, rc);
DEBUG_LEAVE;
return rc;
}
示例11: FD_ZERO
void UdpSocketPrivate::run()
{
sockaddr_in from;
socklen_t fromlen;
int ret;
timeval tv;
fd_set fds;
char buf[4096];
for (;;) {
tv.tv_sec = 5;
tv.tv_usec = 0;
FD_ZERO(&fds);
FD_SET(server, &fds);
ret = select(server + 1, &fds, 0, 0, &tv);
if (ret == SOCKET_ERROR) {
const int err = socketError();
fprintf(stderr, "socket failed: %d %s\n", err, UdpSocket::socketErrorMessage(err).c_str());
return;
} else if (ret > 0) {
assert(FD_ISSET(server, &fds));
bool done;
do {
done = true;
fromlen = sizeof(from);
ret = recvfrom(server, buf, sizeof(buf), 0, reinterpret_cast<sockaddr*>(&from), &fromlen);
if (ret == SOCKET_ERROR) {
const int err = socketError();
if (err == EINTR)
done = false;
else {
fprintf(stderr, "socket recvfrom failed: %d %s\n", err, UdpSocket::socketErrorMessage(err).c_str());
return;
}
}
//printf("got socket data %d\n", ret);
if (callback && !callback(buf, ret, userData)) {
return;
}
} while (!done);
}
//printf("server wakeup\n");
MutexLocker locker(&mutex);
if (stopped)
return;
}
}
示例12: tr
void MainWindow::startServer()
{
if(!db || !db->isOpen()) {
QMessageBox::information(this, tr("No database"),
tr("you need to configure database for server at first..."));
return;
}
if(server) {
server->close();
delete server;
}
server = new FSEServer(this);
server->setDatabase(db);
connect(server, SIGNAL(acceptError(QAbstractSocket::SocketError)),
this, SLOT(socketError(QAbstractSocket::SocketError)));
connect(server, SIGNAL(errorString(QString)),
this, SLOT(logCollect(QString)));
connect(server, SIGNAL(debugString(QString)),
this, SLOT(logCollect(QString)));
if(server->listen(QHostAddress(IPv4), serverPort)) {
logCollect(tr("start to listen ") + IPv4 + ":" +QString::number(serverPort));
stateChange(ServerWorking);
}
else {
qDebug() << "start failed" << server->serverError();
stopServer();
}
}
示例13: path
/*!
Constructs an assistant client with the given \a parent.
The \a path specifies the path to the Qt Assistant executable.
If \a path is an empty string the system path (\c{%PATH%} or \c $PATH)
is used.
*/
QAssistantClient::QAssistantClient( const QString &path, QObject *parent )
: QObject( parent ), host ( QLatin1String("localhost") )
{
if ( path.isEmpty() )
assistantCommand = QLatin1String("assistant");
else {
QFileInfo fi( path );
if ( fi.isDir() )
assistantCommand = path + QLatin1String("/assistant");
else
assistantCommand = path;
}
#if defined(Q_OS_MAC)
assistantCommand += QLatin1String(".app/Contents/MacOS/assistant");
#endif
socket = new QTcpSocket( this );
connect( socket, SIGNAL(connected()),
SLOT(socketConnected()) );
connect( socket, SIGNAL(disconnected()),
SLOT(socketConnectionClosed()) );
connect( socket, SIGNAL(error(QAbstractSocket::SocketError)),
SLOT(socketError()) );
opened = false;
proc = new QProcess( this );
port = 0;
pageBuffer = QLatin1String("");
connect( proc, SIGNAL(readyReadStandardError()),
this, SLOT(readStdError()) );
connect( proc, SIGNAL(error(QProcess::ProcessError)),
this, SLOT(procError(QProcess::ProcessError)) );
}
示例14: mPort
IndiClient::IndiClient(const int &attempts) : mPort(indi::PORT), mAttempts(attempts), mAttempt(1)
{
connect(&mQTcpSocket, SIGNAL(connected()), SLOT(socketConnected()));
connect(&mQTcpSocket, SIGNAL(disconnected()), SLOT(socketDisconnected()));
connect(&mQTcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(socketError(QAbstractSocket::SocketError)));
connect(&mQTcpSocket, SIGNAL(readyRead()), SLOT(socketReadyRead()));
}
示例15: qDebug
//! [clientConnected]
void TennisServer::clientConnected()
{
qDebug() << Q_FUNC_INFO << "connect";
QBluetoothSocket *socket = l2capServer->nextPendingConnection();
if (!socket)
return;
if(clientSocket){
qDebug() << Q_FUNC_INFO << "Closing socket!";
delete socket;
return;
}
connect(socket, SIGNAL(readyRead()), this, SLOT(readSocket()));
connect(socket, SIGNAL(disconnected()), this, SLOT(clientDisconnected()));
connect(socket, SIGNAL(error(QBluetoothSocket::SocketError)), this, SLOT(socketError(QBluetoothSocket::SocketError)));
stream = new QDataStream(socket);
clientSocket = socket;
qDebug() << Q_FUNC_INFO << "started";
emit clientConnected(clientSocket->peerName());
lagTimer.start();
}