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C++ setbbox函数代码示例

本文整理汇总了C++中setbbox函数的典型用法代码示例。如果您正苦于以下问题:C++ setbbox函数的具体用法?C++ setbbox怎么用?C++ setbbox使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了setbbox函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: up

void Stem::layout()
      {
      qreal l    = _len + _userLen;
      qreal _up  = up() ? -1.0 : 1.0;
      l         *= _up;

      qreal y1 = 0.0;                           // vertical displacement to match note attach point
      Staff* stf = staff();
      if (chord()) {
            int tick = chord()->tick();
            StaffType* st = stf->staffType(tick);
            if (st->isTabStaff() ) {            // TAB staves
                  if (st->stemThrough()) {
                        // if stems through staves, gets Y pos. of stem-side note relative to chord other side
                        qreal lineDist = st->lineDistance().val() * spatium();
                        y1             = (chord()->downString() - chord()->upString()) * _up * lineDist;
                        // if fret marks above lines, raise stem beginning by 1/2 line distance
                        if (!st->onLines())
                              y1 -= lineDist * 0.5;
                        // shorten stem by 1/2 lineDist to clear the note and a little more to keep 'air' betwen stem and note
                        lineDist *= 0.7 * mag();
                        y1       += _up * lineDist;
                        }
                  // in other TAB types, no correction
                  }
            else {                              // non-TAB
                  // move stem start to note attach point
                  Note* n  = up() ? chord()->downNote() : chord()->upNote();
                  y1      += (up() ? n->stemUpSE().y() : n->stemDownNW().y());
                  rypos() = n->rypos();
                  }
            }

      qreal lw5 = _lineWidth * .5;

      line.setLine(0.0, y1, 0.0, l);

      // compute bounding rectangle
      QRectF r(line.p1(), line.p2());
      setbbox(r.normalized().adjusted(-lw5, -lw5, lw5, lw5));
      adjustReadPos();  // does not work if stem is layouted twice
      }
开发者ID:Fyrult,项目名称:MuseScore,代码行数:42,代码来源:stem.cpp

示例2: setPos

void Image::layout()
      {
      setPos(0.0, 0.0);
      if (imageType == ImageType::SVG && !svgDoc) {
            if (_storeItem)
                  svgDoc = new QSvgRenderer(_storeItem->buffer());
            }
      else if (imageType == ImageType::RASTER && !rasterDoc) {
            if (_storeItem) {
                  rasterDoc = new QImage;
                  rasterDoc->loadFromData(_storeItem->buffer());
                  if (!rasterDoc->isNull())
                        _dirty = true;
                  }
            }
      if (_size.isNull())
            _size = pixel2size(imageSize());

      // if autoscale && inside a box, scale to box relevant size
      if (autoScale() && parent() && ((parent()->isHBox() || parent()->isVBox()))) {
            if (_lockAspectRatio) {
                  qreal f = _sizeIsSpatium ? spatium() : DPMM;
                  QSizeF size(imageSize());
                  qreal ratio = size.width() / size.height();
                  qreal w = parent()->width();
                  qreal h = parent()->height();
                  if ((w / h) < ratio) {
                        _size.setWidth(w / f);
                        _size.setHeight((w / ratio) / f);
                        }
                  else {
                        _size.setHeight(h / f);
                        _size.setWidth(h * ratio / f);
                        }
                  }
            else
                  _size = pixel2size(parent()->bbox().size());
            }

      // in any case, adjust position relative to parent
      setbbox(QRectF(QPointF(), size2pixel(_size)));
      }
开发者ID:IsaacWeiss,项目名称:MuseScore,代码行数:42,代码来源:image.cpp

示例3: pos2

void TrillSegment::symbolLine(SymId start, SymId fill, SymId end)
      {
      qreal x1 = 0;
      qreal x2 = pos2().x();
      qreal w   = x2 - x1;
      qreal mag = magS();
      ScoreFont* f = score()->scoreFont();

      _symbols.clear();
      _symbols.push_back(start);
      qreal w1 = f->advance(start, mag);
      qreal w2 = f->advance(fill, mag);
      qreal w3 = f->advance(end, mag);
      int n    = lrint((w - w1 - w3) / w2);
      for (int i = 0; i < n; ++i)
           _symbols.push_back(fill);
      _symbols.push_back(end);
      QRectF r(f->bbox(_symbols, mag));
      setbbox(r);
      }
开发者ID:musescore,项目名称:MuseScore,代码行数:20,代码来源:trill.cpp

示例4: b1

void TrillSegment::layout()
      {
      QRectF b1(symBbox(SymId::ornamentTrill));
      QRectF rr(b1.translated(-b1.x(), 0.0));
      rr |= QRectF(0.0, rr.y(), pos2().x(), rr.height());
      setbbox(rr);
      if (parent())
            rypos() += score()->styleS(ST_trillY).val() * spatium();
      if (spannerSegmentType() == SEGMENT_SINGLE || spannerSegmentType() == SEGMENT_BEGIN) {
            Accidental* a = trill()->accidental();
            if (a) {
                  a->layout();
                  a->setMag(a->mag() * .6);
                  qreal _spatium = spatium();
                  a->setPos(_spatium*1.3, -2.2*_spatium);
                  a->adjustReadPos();
                  }
            }
      adjustReadPos();
      }
开发者ID:Isensee,项目名称:MuseScore,代码行数:20,代码来源:trill.cpp

示例5: pos2

void TrillSegment::symbolLine(SymId start, SymId fill, SymId end)
      {
      qreal x1 = 0;
      qreal x2 = pos2().x();
      qreal w   = x2 - x1;
      qreal mag = magS();
      ScoreFont* f = score()->scoreFont();

      _symbols.clear();
      _symbols.append(f->toString(start));
      _symbols.append(f->toString(end));
      qreal w1 = f->bbox(start, mag).width();
      qreal w2 = f->width(fill, mag);
      qreal w3 = f->width(end, mag);
      int n    = lrint((w - w1 - w3) / w2);
      for (int i = 0; i < n; ++i)
           _symbols.insert(1, f->toString(fill));
      QRectF r(f->bbox(_symbols, mag));
      setbbox(r);
      }
开发者ID:BartlomiejLewandowski,项目名称:MuseScore,代码行数:20,代码来源:trill.cpp

示例6: spatium

void Spacer::layout0()
      {
      qreal _spatium = spatium();

      path    = QPainterPath();
      qreal w = _spatium;
      qreal b = w * .5;
      qreal h = _gap;

      switch (spacerType()) {
            case SpacerType::DOWN:
                  path.lineTo(w, 0.0);
                  path.moveTo(b, 0.0);
                  path.lineTo(b, h);
                  path.lineTo(0.0, h-b);
                  path.moveTo(b, h);
                  path.lineTo(w, h-b);
                  break;
            case SpacerType::UP:
                  path.moveTo(b, 0.0);
                  path.lineTo(0.0, b);
                  path.moveTo(b, 0.0);
                  path.lineTo(w, b);
                  path.moveTo(b, 0.0);
                  path.lineTo(b, h);
                  path.moveTo(0.0, h);
                  path.lineTo(w, h);
                  break;
            case SpacerType::FIXED:
                  path.lineTo(w, 0.0);
                  path.moveTo(b, 0.0);
                  path.lineTo(b, h);
                  path.moveTo(0.0, h);
                  path.lineTo(w, h);
                  break;
            }
      qreal lw = _spatium * 0.4;
      QRectF bb(0, 0, w, h);
      bb.adjust(-lw, -lw, lw, lw);
      setbbox(bb);
      }
开发者ID:AntonioBL,项目名称:MuseScore,代码行数:41,代码来源:spacer.cpp

示例7: setbbox

void Symbol::layout()
      {
      // foreach(Element* e, leafs())     done in BSymbol::layout() ?
      //      e->layout();
      setbbox(_scoreFont ? _scoreFont->bbox(_sym, magS()) : symBbox(_sym));
      QPointF o(offset());
      qreal w = width();
      QPointF p;
      if (align() & Align::BOTTOM)
            p.setY(- height());
      else if (align() & Align::VCENTER)
            p.setY((- height()) * .5);
      else if (align() & Align::BASELINE)
            p.setY(-baseLine());
      if (align() & Align::RIGHT)
            p.setX(-w);
      else if (align() & Align::HCENTER)
            p.setX(-(w * .5));
      setPos(p);
      BSymbol::layout();
      }
开发者ID:IsaacWeiss,项目名称:MuseScore,代码行数:21,代码来源:symbol.cpp

示例8: staff

void Stem::layout()
      {
      qreal l = _len + _userLen;
      if (up())
            l = -l;
      Staff* st = staff();
      qreal lw5  = point(score()->styleS(ST_stemWidth)) * .5;
      QPointF p1(0.0, 0.0);
      QPointF p2(0.0, l);
      if (st) {
            // if TAB, use simplified positioning
            if (st->isTabStaff()) {
                  p1.rx() = -lw5;
                  p2.rx() = -lw5;
                  }
            // for any other staff type, use standard positioning
            else if (chord()) {
                  // adjust P1 for note head
                  Chord* c = chord();
                  if (c->up()) {
                        Note* n   = c->downNote();
                        p1 = symbols[score()->symIdx()][n->noteHead()].attach(n->magS());
                        p1.rx() = -lw5;
                        p2.rx() = -lw5;
                        }
                  else {
                        Note* n = c->upNote();
                        p1 = -symbols[score()->symIdx()][n->noteHead()].attach(n->magS());
                        p1.rx() = lw5;
                        p2.rx() = lw5;
                        }
                  }
            }
      line.setP1(p1);
      line.setP2(p2);

      // compute bounding rectangle
      QRectF r(line.p1(), line.p2());
      setbbox(r.normalized().adjusted(-lw5, -lw5, lw5, lw5));
      }
开发者ID:kuribas,项目名称:MuseScore,代码行数:40,代码来源:stem.cpp

示例9: up

void Stem::layout()
      {
      qreal l = _len + _userLen;
      qreal _up = up() ? -1.0 : 1.0;
      l *= _up;

      qreal y1 = 0.0;                           // vertical displacement to match note attach point
      Staff* st = staff();
      if (chord() && st ) {
            if (st->isTabStaff() ) {            // TAB staves
                  if ( ((StaffTypeTablature*)st->staffType())->stemThrough()) {
                        // if stems through staves, gets Y pos. of stem-side note relative to chord other side
                        qreal lineDist = st->lineDistance() * spatium();
                        y1 = (chord()->downString() - chord()->upString() ) * _up * lineDist;
                        // if fret marks above lines, raise stem beginning by 1/2 line distance
                        if ( !((StaffTypeTablature*)st->staffType())->onLines() )
                              y1 -= lineDist * 0.5;
                        // shorten stem by 1/2 lineDist to clear the note and a little more to keep 'air' betwen stem and note
                        lineDist *= 0.7 * mag();
                        y1 += _up * lineDist;
                        }
                  // in other TAB types, no correction
                  }
            else {                              // non-TAB
                  // move stem start to note attach point
                  Note* n  = up() ? chord()->downNote() : chord()->upNote();
                  const Sym& sym = symbols[score()->symIdx()][n->noteHead()];
                  if (n->mirror())
                        _up *= -1;
                  y1 -= sym.attach(n->magS()).y() * _up;
                  }
            }

      line.setLine(0.0, y1, 0.0, l);

      // compute bounding rectangle
      QRectF r(line.p1(), line.p2());
      qreal lw5  = lineWidth() * .5;
      setbbox(r.normalized().adjusted(-lw5, -lw5, lw5, lw5));
      }
开发者ID:akinsgre,项目名称:MuseScore,代码行数:40,代码来源:stem.cpp

示例10: spatium

void RepeatMeasure::layout()
      {
      qreal sp  = spatium();

      qreal y   = sp;
      qreal w   = sp * 2.0;
      qreal h   = sp * 2.0;
      qreal lw  = sp * .30;  // line width
      qreal r   = sp * .15;  // dot radius

      path       = QPainterPath();

      path.moveTo(w - lw, y);
      path.lineTo(w,  y);
      path.lineTo(lw,  h+y);
      path.lineTo(0.0, h+y);
      path.closeSubpath();
      path.addEllipse(QRectF(w * .25 - r, y+h * .25 - r, r * 2.0, r * 2.0 ));
      path.addEllipse(QRectF(w * .75 - r, y+h * .75 - r, r * 2.0, r * 2.0 ));

      setbbox(path.boundingRect());
      }
开发者ID:aeliot,项目名称:MuseScore,代码行数:22,代码来源:repeat.cpp

示例11: up

void Stem::layout()
      {
      qreal l = _len + _userLen;
      qreal _up = up() ? -1.0 : 1.0;
      l *= _up;

      qreal y1 = 0.0;
      Staff* st = staff();
      if (chord() && st && !st->isTabStaff()) {
            Note* n  = up() ? chord()->downNote() : chord()->upNote();
            const Sym& sym = symbols[score()->symIdx()][n->noteHead()];
            if (n->mirror())
                  _up *= -1;
            y1 -= sym.attach(n->magS()).y() * _up;
            }

      line.setLine(0.0, y1, 0.0, l);

      // compute bounding rectangle
      QRectF r(line.p1(), line.p2());
      qreal lw5  = lineWidth() * .5;
      setbbox(r.normalized().adjusted(-lw5, -lw5, lw5, lw5));
      }
开发者ID:santh,项目名称:MuseScore,代码行数:23,代码来源:stem.cpp

示例12: frontSegment

void SLine::layout()
      {
      if (parent() == 0) {
            //
            // when used in a palette, SLine has no parent and
            // tick and tick2 has no meaning so no layout is
            // possible and needed
            //
            if (!spannerSegments().isEmpty()) {
                  LineSegment* s = frontSegment();
                  s->layout();
                  setbbox(s->bbox());
                  }
            return;
            }
      if (startElement() == 0 || endElement() == 0) {
            qDebug("SLine::layout() failed: %s %s\n", parent()->name(), name());
            qDebug("   start %p   end %p\n", startElement(), endElement());
            return;
            }

      System* s1;
      System* s2;
      QPointF p1 = linePos(GRIP_LINE_START, &s1);
      QPointF p2 = linePos(GRIP_LINE_END,   &s2);

      QList<System*>* systems = score()->systems();
      int sysIdx1 = systems->indexOf(s1);
      int sysIdx2 = systems->indexOf(s2);
      int segmentsNeeded = 0;
      for (int i = sysIdx1; i < sysIdx2+1;  ++i) {
            if (systems->at(i)->isVbox())
                  continue;
            ++segmentsNeeded;
            }
      int segCount = spannerSegments().size();

      if (segmentsNeeded != segCount) {
            if (segmentsNeeded > segCount) {
                  int n = segmentsNeeded - segCount;
                  for (int i = 0; i < n; ++i) {
                        LineSegment* ls = createLineSegment();
                        add(ls);
                        // set user offset to previous segment's offset
                        if (segCount > 0)
                              ls->setUserOff(QPointF(0, segmentAt(segCount+i-1)->userOff().y()));
                        }
                  }
            else {
                  int n = segCount - segmentsNeeded;
                  qDebug("SLine: segments %d needed %d, remove %d\n", segCount, segmentsNeeded, n);
                  for (int i = 0; i < n; ++i) {
                        if (spannerSegments().isEmpty()) {
                              qDebug("SLine::layout(): no segment %d, %d expected\n", i, n);
                              break;
                              }
                        else {
                              // LineSegment* seg = takeLastSegment();
                              // TODO delete seg;
                              }
                        }
                  }
            }

      int segIdx = 0;
      int si  = staffIdx();
      for (int i = sysIdx1; i <= sysIdx2; ++i) {
            System* system = systems->at(i);
            if (system->isVbox())
                  continue;
            LineSegment* seg = segmentAt(segIdx++);
            seg->setSystem(system);

            Measure* m = system->firstMeasure();
            qreal x1 = m->first(SegChordRest)->pos().x() + m->pos().x();
            qreal x2 = system->bbox().right();
            qreal y  = system->staff(si)->y();

            if (sysIdx1 == sysIdx2) {
                  // single segment
                  seg->setSubtype(SEGMENT_SINGLE);
                  seg->setPos(p1);
                  seg->setPos2(QPointF(p2.x() - p1.x(), 0.0));
                  }
            else if (i == sysIdx1) {
                  // start segment
                  seg->setSubtype(SEGMENT_BEGIN);
                  seg->setPos(p1);
                  seg->setPos2(QPointF(x2 - p1.x(), 0.0));
                  }
            else if (i > 0 && i != sysIdx2) {
                  // middle segment
                  seg->setSubtype(SEGMENT_MIDDLE);
                  seg->setPos(QPointF(x1, y));
                  seg->setPos2(QPointF(x2 - x1, 0.0));
                  }
            else if (i == sysIdx2) {
                  // end segment
                  seg->setSubtype(SEGMENT_END);
                  seg->setPos(QPointF(x1, y));
//.........这里部分代码省略.........
开发者ID:guifre2,项目名称:MuseScore,代码行数:101,代码来源:line.cpp

示例13: parent

void Fingering::layout()
      {
      if (parent()) {
            Fraction tick = parent()->tick();
            const Staff* st = staff();
            if (st && st->isTabStaff(tick) && !st->staffType(tick)->showTabFingering()) {
                  setbbox(QRectF());
                  return;
                  }
            }

      TextBase::layout();
      rypos() = 0.0;    // handle placement below

      if (autoplace() && note()) {
            Note* n      = note();
            Chord* chord = n->chord();
            bool voices  = chord->measure()->hasVoices(chord->staffIdx());
            bool tight   = voices && chord->notes().size() == 1 && !chord->beam() && tid() != Tid::STRING_NUMBER;

            qreal headWidth = n->bboxRightPos();

            // update offset after drag
            qreal rebase = 0.0;
            if (offsetChanged() != OffsetChange::NONE)
                  rebase = rebaseOffset();

            // temporarily exclude self from chord shape
            setAutoplace(false);

            if (layoutType() == ElementType::CHORD) {
                  Stem* stem = chord->stem();
                  Segment* s = chord->segment();
                  Measure* m = s->measure();
                  qreal sp = spatium();
                  qreal md = minDistance().val() * sp;
                  SysStaff* ss = m->system()->staff(chord->vStaffIdx());
                  Staff* vStaff = chord->staff();     // TODO: use current height at tick

                  if (n->mirror())
                        rxpos() -= n->ipos().x();
                  rxpos() += headWidth * .5;
                  if (placeAbove()) {
                        if (tight) {
                              if (chord->stem())
                                    rxpos() -= 0.8 * sp;
                              rypos() -= 1.5 * sp;
                              }
                        else {
                              QRectF r = bbox().translated(m->pos() + s->pos() + chord->pos() + n->pos() + pos());
                              SkylineLine sk(false);
                              sk.add(r.x(), r.bottom(), r.width());
                              qreal d = sk.minDistance(ss->skyline().north());
                              qreal yd = 0.0;
                              if (d > 0.0 && isStyled(Pid::MIN_DISTANCE))
                                    yd -= d + height() * .25;
                              // force extra space above staff & chord (but not other fingerings)
                              qreal top;
                              if (chord->up() && chord->beam() && stem) {
                                    top = stem->y() + stem->bbox().top();
                                    }
                              else {
                                    Note* un = chord->upNote();
                                    top = qMin(0.0, un->y() + un->bbox().top());
                                    }
                              top -= md;
                              qreal diff = (bbox().bottom() + ipos().y() + yd + n->y()) - top;
                              if (diff > 0.0)
                                    yd -= diff;
                              if (offsetChanged() != OffsetChange::NONE) {
                                    // user moved element within the skyline
                                    // we may need to adjust minDistance, yd, and/or offset
                                    bool inStaff = placeAbove() ? r.bottom() + rebase > 0.0 : r.top() + rebase < staff()->height();
                                    rebaseMinDistance(md, yd, sp, rebase, inStaff);
                                    }
                              rypos() += yd;
                              }
                        }
                  else {
                        if (tight) {
                              if (chord->stem())
                                    rxpos() += 0.8 * sp;
                              rypos() += 1.5 * sp;
                              }
                        else {
                              QRectF r = bbox().translated(m->pos() + s->pos() + chord->pos() + n->pos() + pos());
                              SkylineLine sk(true);
                              sk.add(r.x(), r.top(), r.width());
                              qreal d = ss->skyline().south().minDistance(sk);
                              qreal yd = 0.0;
                              if (d > 0.0 && isStyled(Pid::MIN_DISTANCE))
                                    yd += d + height() * .25;
                              // force extra space below staff & chord (but not other fingerings)
                              qreal bottom;
                              if (!chord->up() && chord->beam() && stem) {
                                    bottom = stem->y() + stem->bbox().bottom();
                                    }
                              else {
                                    Note* dn = chord->downNote();
                                    bottom = qMax(vStaff->height(), dn->y() + dn->bbox().bottom());
//.........这里部分代码省略.........
开发者ID:Jojo-Schmitz,项目名称:MuseScore,代码行数:101,代码来源:fingering.cpp

示例14: QLineF

void Glissando::setSize(const QSizeF& s)
      {
      line = QLineF(0.0, s.height(), s.width(), 0.0);
      setbbox(QRectF(QPointF(), s));
      }
开发者ID:Archer90,项目名称:MuseScore,代码行数:5,代码来源:glissando.cpp

示例15: vbox

void System::layout2()
      {
      VBox* b = vbox();
      if (b) {
            b->layout();
            setbbox(b->bbox());
            return;
            }

      setPos(0.0, 0.0);
      QList<std::pair<int,SysStaff*>> visibleStaves;

      int firstStaffIdx        = -1;
      int lastStaffIdx         = 0;
      int firstStaffInitialIdx = -1;
      int lastStaffInitialIdx  = 0;
      Measure* fm              = firstMeasure();

      for (int i = 0; i < _staves.size(); ++i) {
            Staff*    s  = score()->staff(i);
            SysStaff* ss = _staves[i];
            if (s->show() && ss->show()) {
                  visibleStaves.append(std::pair<int,SysStaff*>(i, ss));
                  if (firstStaffIdx == -1)
                        firstStaffIdx = i;
                  if (i > lastStaffIdx)
                        lastStaffIdx = i;
                  if (fm && fm->visible(i)) {
                        if (firstStaffInitialIdx == -1)
                              firstStaffInitialIdx = i;
                        lastStaffInitialIdx = i;
                        }
                  }
            else {
                  ss->setbbox(QRectF());  // already done in layout() ?
                  }
            }
      if (firstStaffIdx == -1)
            firstStaffIdx = 0;
      if (firstStaffInitialIdx == -1)
            firstStaffInitialIdx = 0;

      qreal _spatium            = spatium();
      qreal y                   = 0.0;
      qreal minVerticalDistance = score()->styleP(StyleIdx::minVerticalDistance);
      qreal staffDistance       = score()->styleP(StyleIdx::staffDistance);
      qreal akkoladeDistance    = score()->styleP(StyleIdx::akkoladeDistance);

      if (visibleStaves.empty()) {
            qDebug("====no visible staves, staves %d, score staves %d", _staves.size(), score()->nstaves());
            }

      for (auto i = visibleStaves.begin();; ++i) {
            SysStaff* ss  = i->second;
            int si1       = i->first;
            Staff* staff  = score()->staff(si1);
            auto ni       = i + 1;

            qreal h = staff->height();
            if (ni == visibleStaves.end()) {
                  ss->setYOff(staff->lines() == 1 ? _spatium * staff->mag() : 0.0);
                  ss->bbox().setRect(_leftMargin, y, width() - _leftMargin, h);
                  break;
                  }

            int si2    = ni->first;
            qreal dist = h;

            switch (staff->innerBracket()) {
                  case BracketType::BRACE:
                        dist += akkoladeDistance;
                        break;
                  case BracketType::NORMAL:
                  case BracketType::SQUARE:
                  case BracketType::LINE:
                  case BracketType::NO_BRACKET:
                        dist += staffDistance;
                        break;
                  }
            dist += score()->staff(si2)->userDist();

            for (MeasureBase* mb : ml) {
                  if (!mb->isMeasure())
                        continue;
                  Measure* m = toMeasure(mb);
                  Shape& s1 = m->staffShape(si1);
                  Shape& s2 = m->staffShape(si2);

                  qreal d = s1.minVerticalDistance(s2) + minVerticalDistance;
                  dist    = qMax(dist, d);

                  Spacer* sp = m->mstaff(si1)->_vspacerDown;
                  if (sp) {
                        if (sp->spacerType() == SpacerType::FIXED) {
                              dist = staff->height() + sp->gap();
                              break;
                              }
                        else
                              dist = qMax(dist, staff->height() + sp->gap());
                        }
//.........这里部分代码省略.........
开发者ID:ajyoon,项目名称:MuseScore,代码行数:101,代码来源:system.cpp


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