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C++ setWindowName函数代码示例

本文整理汇总了C++中setWindowName函数的典型用法代码示例。如果您正苦于以下问题:C++ setWindowName函数的具体用法?C++ setWindowName怎么用?C++ setWindowName使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了setWindowName函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Window

EquipmentWindow::EquipmentWindow(Equipment *equipment, Being *being,
                                 bool foring):
    Window(_("Equipment"), false, nullptr, "equipment.xml"),
    mEquipment(equipment),
    mSelected(-1),
    mForing(foring),
    mImageSet(nullptr)
{
    mBeing = being;
    mItemPopup = new ItemPopup;
    if (setupWindow)
        setupWindow->registerWindowForReset(this);

    // Control that shows the Player
    mPlayerBox = new PlayerBox;
    mPlayerBox->setDimension(gcn::Rectangle(50, 80, 74, 168));
    mPlayerBox->setPlayer(being);

    if (foring)
        setWindowName("Being equipment");
    else
        setWindowName("Equipment");

    setCloseButton(true);
    setSaveVisible(true);
    setStickyButtonLock(true);

    setDefaultSize(180, 345, ImageRect::CENTER);

    mBoxes.reserve(BOX_COUNT);
    for (int f = 0; f < BOX_COUNT; f ++)
        mBoxes.push_back(nullptr);

    fillBoxes();

    loadWindowState();

    mUnequip = new Button(_("Unequip"), "unequip", this);
    const gcn::Rectangle &area = getChildrenArea();
    mUnequip->setPosition(area.width  - mUnequip->getWidth() - 5,
                          area.height - mUnequip->getHeight() - 5);
    mUnequip->setEnabled(false);

    add(mPlayerBox);
    add(mUnequip);

    mHighlightColor = Theme::getThemeColor(Theme::HIGHLIGHT);
    mBorderColor = Theme::getThemeColor(Theme::BORDER);
    setForegroundColor(Theme::getThemeColor(Theme::TEXT));
}
开发者ID:EvolOnline,项目名称:ManaPlus,代码行数:50,代码来源:equipmentwindow.cpp

示例2: Window

NpcIntegerDialog::NpcIntegerDialog():
    Window(_("NPC Input"))
{
    setWindowName("NPCInput");
    saveVisibility(false);

    mValueField = new IntTextField(0, "ok", this);

    okButton = new Button(_("OK"), "ok", this);
    cancelButton = new Button(_("Cancel"), "cancel", this);
    resetButton = new Button(_("Reset"), "reset", this);

    ContainerPlacer place;
    place = getPlacer(0, 0);

    place(0, 0, mValueField, 3);
    place.getCell().matchColWidth(1, 0);
    place = getPlacer(0, 1);
    place(0, 0, resetButton);
    place(2, 0, cancelButton);
    place(3, 0, okButton);

    setDefaultSize(175, 75, ImageRect::CENTER);

    loadWindowState();
}
开发者ID:stevecotton,项目名称:Aethyra,代码行数:26,代码来源:npcintegerdialog.cpp

示例3: Window

HelpWindow::HelpWindow():
    Window(_("Help"))
{
    setMinWidth(300);
    setMinHeight(250);
    setContentSize(455, 350);
    setWindowName("Help");
    setResizable(true);

    setDefaultSize(500, 400, ImageRect::CENTER);

    mBrowserBox = new BrowserBox;
    mBrowserBox->setOpaque(false);
    mScrollArea = new ScrollArea(mBrowserBox);
    Button *okButton = new Button(_("Close"), "close", this);

    mScrollArea->setDimension(gcn::Rectangle(5, 5, 445,
                                             335 - okButton->getHeight()));
    okButton->setPosition(450 - okButton->getWidth(),
                          345 - okButton->getHeight());

    mBrowserBox->setLinkHandler(this);

    place(0, 0, mScrollArea, 5, 3).setPadding(3);
    place(4, 3, okButton);

    Layout &layout = getLayout();
    layout.setRowHeight(0, Layout::AUTO_SET);

    loadWindowState();
}
开发者ID:kai62656,项目名称:manabot,代码行数:31,代码来源:help.cpp

示例4: Window

BuddyWindow::BuddyWindow():
    Window(_("Buddy"))
{
    setWindowName("BuddyWindow");
    setCaption(_("Buddy List"));
    setResizable(true);
    setCloseButton(true);
    setSaveVisible(true);
    setMinWidth(110);
    setMinHeight(200);
    setDefaultSize(124, 41, 288, 330);

    Image *addImg = ResourceManager::getInstance()->getImage("buddyadd.png");
    Image *delImg = ResourceManager::getInstance()->getImage("buddydel.png");

    if (addImg && delImg)
    {
        Icon *addBuddy = new Icon(addImg);
        Icon *delBuddy = new Icon(delImg);

        add(addBuddy);
        add(delBuddy);
    }

    loadWindowState();
}
开发者ID:mekolat,项目名称:elektrogamesvn,代码行数:26,代码来源:buddywindow.cpp

示例5: Window

DebugWindow::DebugWindow():
    Window(_("Debug"), false, nullptr, "debug.xml")
{
    setWindowName("Debug");
    if (setupWindow)
        setupWindow->registerWindowForReset(this);

    setResizable(true);
    setCloseButton(true);
    setSaveVisible(true);
    setStickyButtonLock(true);

    setDefaultSize(400, 300, ImageRect::CENTER);

    mTabs = new TabbedArea;
    mMapWidget = new MapDebugTab;
    mTargetWidget = new TargetDebugTab;
    mNetWidget = new NetDebugTab;

    mTabs->addTab(std::string(_("Map")), mMapWidget);
    mTabs->addTab(std::string(_("Target")), mTargetWidget);
    mTabs->addTab(std::string(_("Net")), mNetWidget);

    mTabs->setDimension(gcn::Rectangle(0, 0, 600, 300));
    add(mTabs);

    mMapWidget->resize(getWidth(), getHeight());
    mTargetWidget->resize(getWidth(), getHeight());
    mNetWidget->resize(getWidth(), getHeight());
    loadWindowState();
}
开发者ID:EvolOnline,项目名称:ManaPlus,代码行数:31,代码来源:debugwindow.cpp

示例6: Window

MagicDialog::MagicDialog():
    Window(_("Magic"))
{
    setWindowName("Magic");
    setCloseButton(true);
    setSaveVisible(true);
    setDefaultSize(255, 30, 175, 225);

    gcn::Button *spellButton1 = new Button(_("Cast Test Spell 1"), "spell_1", this);
    gcn::Button *spellButton2 = new Button(_("Cast Test Spell 2"), "spell_2", this);
    gcn::Button *spellButton3 = new Button(_("Cast Test Spell 3"), "spell_3", this);

    spellButton1->setPosition(10, 30);
    spellButton2->setPosition(10, 60);
    spellButton3->setPosition(10, 90);

    add(spellButton1);
    add(spellButton2);
    add(spellButton3);

    update();

    setLocationRelativeTo(getParent());
    loadWindowState();
}
开发者ID:kai62656,项目名称:manabot,代码行数:25,代码来源:magic.cpp

示例7: Window

SkillDialog::SkillDialog() :
    // TRANSLATORS: skills dialog name
    Window(_("Skills"), Modal_false, nullptr, "skills.xml"),
    ActionListener(),
    mSkills(),
    mDurations(),
    mTabs(CREATEWIDGETR(TabbedArea, this)),
    mDeleteTabs(),
    mPointsLabel(new Label(this, "0")),
    // TRANSLATORS: skills dialog button
    mUseButton(new Button(this, _("Use"), "use", this)),
    // TRANSLATORS: skills dialog button
    mIncreaseButton(new Button(this, _("Up"), "inc", this)),
    mDefaultModel(nullptr)
{
    setWindowName("Skills");
    setCloseButton(true);
    setResizable(true);
    setSaveVisible(true);
    setStickyButtonLock(true);
    setDefaultSize(windowContainer->getWidth() - 280, 30, 275, 425);
    if (setupWindow)
        setupWindow->registerWindowForReset(this);

    mUseButton->setEnabled(false);
    mIncreaseButton->setEnabled(false);

    place(0, 0, mTabs, 5, 5);
    place(0, 5, mPointsLabel, 4);
    place(3, 5, mUseButton);
    place(4, 5, mIncreaseButton);
}
开发者ID:Rawng,项目名称:ManaPlus,代码行数:32,代码来源:skilldialog.cpp

示例8: Window

GuildWindow::GuildWindow():
    Window(_("Guild")),
    mFocus(false)
{
    setWindowName("Guild");
    setCaption(_("Guild"));
    setResizable(false);
    setCloseButton(true);
    setSaveVisible(true);
    setMinWidth(200);
    setMinHeight(280);
    setDefaultSize(124, 41, 288, 330);
    setupWindow->registerWindowForReset(this);

    // Set button events Id
    mGuildButton[0] = new Button(_("Create Guild"), "CREATE_GUILD", this);
    mGuildButton[1] = new Button(_("Invite User"), "INVITE_USER", this);
    mGuildButton[2] = new Button(_("Quit Guild"), "QUIT_GUILD", this);
    mGuildButton[1]->setEnabled(false);
    mGuildButton[2]->setEnabled(false);

    mGuildTabs = new TabbedArea;

    place(0, 0, mGuildButton[0]);
    place(1, 0, mGuildButton[1]);
    place(2, 0, mGuildButton[2]);
    place(0, 1, mGuildTabs);
    Layout &layout = getLayout();
    layout.setColWidth(0, 48);
    layout.setColWidth(1, 65);

    loadWindowState();
}
开发者ID:mekolat,项目名称:elektrogamesvn,代码行数:33,代码来源:guildwindow.cpp

示例9: Window

BuySellDialog::BuySellDialog():
    Window(_("Shop")),
    mBuyButton(0)
{
    setWindowName("BuySell");

    static const char *buttonNames[] = {
        N_("Buy"), N_("Sell"), N_("Cancel"), 0
    };
    int x = 10, y = 10;

    for (const char **curBtn = buttonNames; *curBtn; curBtn++)
    {
        Button *btn = new Button(gettext(*curBtn), *curBtn, this);
        if (!mBuyButton)
            mBuyButton = btn; // For focus request
        btn->setPosition(x, y);
        add(btn);
        x += btn->getWidth() + 10;
    }
    mBuyButton->requestFocus();

    setContentSize(x, 2 * y + mBuyButton->getHeight());

    center();
    setDefaultSize();
    loadWindowState();
}
开发者ID:kai62656,项目名称:manabot,代码行数:28,代码来源:buysell.cpp

示例10: Window

Minimap::Minimap() :
    // TRANSLATORS: mini map window name
    Window(_("Map"), Modal_false, nullptr, "map.xml"),
    mWidthProportion(0.5),
    mHeightProportion(0.5),
    mMapImage(nullptr),
    mMapOriginX(0),
    mMapOriginY(0),
    mCustomMapImage(false),
    mAutoResize(config.getBoolValue("autoresizeminimaps"))
{
    setWindowName("Minimap");
    mShow = config.getValueBool(getWindowName() + "Show", true);

    config.addListener("autoresizeminimaps", this);

    setDefaultSize(5, 25, 100, 100);
    // set this to false as the minimap window size is changed
    // depending on the map size
    setResizable(true);
    if (setupWindow)
        setupWindow->registerWindowForReset(this);

    setDefaultVisible(true);
    setSaveVisible(true);

    setStickyButton(true);
    setSticky(false);

    loadWindowState();
    setVisible(fromBool(mShow, Visible), isSticky());
    enableVisibleSound(true);
}
开发者ID:qpulsar,项目名称:ManaPlus,代码行数:33,代码来源:minimap.cpp

示例11: Window

EquipmentWindow::EquipmentWindow(Equipment *equipment):
    Window(_("Equipment")),
    mEquipBox(0),
    mSelected(-1),
    mEquipment(equipment),
    mBoxesNumber(0)
{
    mItemPopup = new ItemPopup;
    setupWindow->registerWindowForReset(this);

    // Control that shows the Player
    PlayerBox *playerBox = new PlayerBox;
    playerBox->setDimension(gcn::Rectangle(50, 80, 74, 123));
    playerBox->setPlayer(local_player);

    setWindowName("Equipment");
    setCloseButton(true);
    setSaveVisible(true);
    setDefaultSize(180, 300, ImageRect::CENTER);
    loadWindowState();

    mUnequip = new Button(_("Unequip"), "unequip", this);
    const gcn::Rectangle &area = getChildrenArea();
    mUnequip->setPosition(area.width  - mUnequip->getWidth() - 5,
                          area.height - mUnequip->getHeight() - 5);
    mUnequip->setEnabled(false);

    add(playerBox);
    add(mUnequip);
}
开发者ID:TonyRice,项目名称:mana,代码行数:30,代码来源:equipmentwindow.cpp

示例12: Window

SkillDialog::SkillDialog():
    Window(_("Skills"))
{
    listen(Event::AttributesChannel);

    setWindowName("Skills");
    setCloseButton(true);
    setResizable(true);
    setSaveVisible(true);
    setDefaultSize(windowContainer->getWidth() - 280, 30, 275, 425);
    setMinHeight(113);
    setMinWidth(240);
    setupWindow->registerWindowForReset(this);

    mTabs = new TabbedArea();
    mPointsLabel = new Label("0");
    mIncreaseButton = new Button(_("Up"), "inc", this);

    place(0, 0, mTabs, 5, 5);
    place(0, 5, mPointsLabel, 4);
    place(4, 5, mIncreaseButton);

    center();
    loadWindowState();
}
开发者ID:TonyRice,项目名称:mana,代码行数:25,代码来源:skilldialog.cpp

示例13: Window

InventoryWindow::InventoryWindow(int invSize):
    Window(_("Inventory")),
    mMaxSlots(invSize),
    mSplit(false),
    mItemDesc(false)
{
    setWindowName("Inventory");
    setResizable(true);
    setCloseButton(true);
    setSaveVisible(true);

    setDefaultSize(387, 307, ImageRect::CENTER);
    setMinWidth(316);
    setMinHeight(179);
    addKeyListener(this);

    std::string longestUseString = getFont()->getWidth(_("Equip")) >
                                   getFont()->getWidth(_("Use")) ?
                                   _("Equip") : _("Use");

    if (getFont()->getWidth(longestUseString) <
        getFont()->getWidth(_("Unequip")))
    {
        longestUseString = _("Unequip");
    }

    mUseButton = new Button(longestUseString, "use", this);
    mDropButton = new Button(_("Drop"), "drop", this);
    mSplitButton = new Button(_("Split"), "split", this);
    mItems = new ItemContainer(player_node->getInventory());
    mItems->addSelectionListener(this);

    gcn::ScrollArea *invenScroll = new ScrollArea(mItems);
    invenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);

    mTotalWeight = -1;
    mMaxWeight = -1;
    mUsedSlots = -1;

    mSlotsLabel = new Label(_("Slots:"));
    mWeightLabel = new Label(_("Weight:"));

    mSlotsBar = new ProgressBar(0.0f, 100, 20, gcn::Color(225, 200, 25));
    mWeightBar = new ProgressBar(0.0f, 100, 20, gcn::Color(0, 0, 255));

    place(0, 0, mWeightLabel).setPadding(3);
    place(1, 0, mWeightBar, 3);
    place(4, 0, mSlotsLabel).setPadding(3);
    place(5, 0, mSlotsBar, 2);
    place(0, 1, invenScroll, 7).setPadding(3);
    place(0, 2, mUseButton);
    place(1, 2, mDropButton);
    place(2, 2, mSplitButton);

    Layout &layout = getLayout();
    layout.setRowHeight(1, Layout::AUTO_SET);

    loadWindowState();
}
开发者ID:kai62656,项目名称:manabot,代码行数:59,代码来源:inventorywindow.cpp

示例14: ListDialog

NpcListDialog::NpcListDialog():
    ListDialog("NPC")
{
    setWindowName(_("NPC"));
    saveVisibility(false);

    loadWindowState();
}
开发者ID:Aethyra,项目名称:Client,代码行数:8,代码来源:npclistdialog.cpp

示例15: Window

WhoIsOnline::WhoIsOnline() :
    // TRANSLATORS: who is online window name
    Window(_("Who Is Online - Updating"), false, nullptr, "whoisonline.xml"),
    mThread(nullptr),
    mDownloadStatus(UPDATE_LIST),
    mDownloadComplete(true),
    mDownloadedBytes(0),
    mMemoryBuffer(nullptr),
    mCurlError(new char[CURL_ERROR_SIZE]),
    mBrowserBox(new BrowserBox(this)),
    mScrollArea(new ScrollArea(mBrowserBox, false)),
    mUpdateTimer(0),
    mOnlinePlayers(),
    mOnlineNicks(),
    // TRANSLATORS: who is online. button.
    mUpdateButton(new Button(this, _("Update"), "update", this)),
    mAllowUpdate(true),
    mShowLevel(false),
    mUpdateOnlineList(config.getBoolValue("updateOnlineList")),

    mGroupFriends(true)
{
    mCurlError[0] = 0;
    setWindowName("WhoIsOnline");

    const int h = 350;
    const int w = 200;
    setDefaultSize(w, h, ImageRect::CENTER);
    setVisible(false);
    setCloseButton(true);
    setResizable(true);
    setStickyButtonLock(true);
    setSaveVisible(true);

    mUpdateButton->setEnabled(false);
    mUpdateButton->setDimension(gcn::Rectangle(5, 5, w - 10, 20 + 5));

    mBrowserBox->setOpaque(false);
    mBrowserBox->setHighlightMode(BrowserBox::BACKGROUND);
    mScrollArea->setDimension(gcn::Rectangle(5, 20 + 10, w - 10, h - 10 - 30));
    mScrollArea->setSize(w - 10, h - 10 - 30);
    mBrowserBox->setLinkHandler(this);

    add(mUpdateButton);
    add(mScrollArea);

    setLocationRelativeTo(getParent());

    loadWindowState();
    enableVisibleSound(true);

    download();

    widgetResized(gcn::Event(nullptr));
    config.addListener("updateOnlineList", this);
    config.addListener("groupFriends", this);
    mGroupFriends = config.getBoolValue("groupFriends");
}
开发者ID:koo5,项目名称:manaplus,代码行数:58,代码来源:whoisonline.cpp


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