本文整理汇总了C++中setMapper函数的典型用法代码示例。如果您正苦于以下问题:C++ setMapper函数的具体用法?C++ setMapper怎么用?C++ setMapper使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了setMapper函数的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: connect
void OptionsDialog::setModel(OptionsModel *model)
{
this->model = model;
if(model)
{
connect(model, SIGNAL(displayUnitChanged(int)), this, SLOT(updateDisplayUnit()));
mapper->setModel(model);
setMapper();
mapper->toFirst();
}
/* update the display unit, to not use the default ("BTC") */
updateDisplayUnit();
/* warn only when language selection changes by user action (placed here so init via mapper doesn't trigger this) */
connect(ui->lang, SIGNAL(valueChanged()), this, SLOT(showRestartWarning_Lang()));
/* disable apply button after settings are loaded as there is nothing to save */
disableApplyButton();
}
示例2: showRestartWarning
void OptionsDialog::setModel(OptionsModel *model)
{
this->model = model;
if(model)
{
/* check if client restart is needed and show persistent message */
if (model->isRestartRequired())
showRestartWarning(true);
QString strLabel = model->getOverriddenByCommandLine();
if (strLabel.isEmpty())
strLabel = tr("none");
ui->overriddenByCommandLineLabel->setText(strLabel);
connect(model, SIGNAL(displayUnitChanged(int)), this, SLOT(updateDisplayUnit()));
mapper->setModel(model);
setMapper();
mapper->toFirst();
}
/* update the display unit, to not use the default ("BTC") */
updateDisplayUnit();
/* warn when one of the following settings changes by user action (placed here so init via mapper doesn't trigger them) */
/* Main */
connect(ui->databaseCache, SIGNAL(valueChanged(int)), this, SLOT(showRestartWarning()));
connect(ui->threadsScriptVerif, SIGNAL(valueChanged(int)), this, SLOT(showRestartWarning()));
/* Wallet */
connect(ui->spendZeroConfChange, SIGNAL(clicked(bool)), this, SLOT(showRestartWarning()));
/* Network */
connect(ui->allowIncoming, SIGNAL(clicked(bool)), this, SLOT(showRestartWarning()));
connect(ui->connectSocks, SIGNAL(clicked(bool)), this, SLOT(showRestartWarning()));
/* Display */
connect(ui->lang, SIGNAL(valueChanged()), this, SLOT(showRestartWarning()));
connect(ui->thirdPartyTxUrls, SIGNAL(textChanged(const QString &)), this, SLOT(showRestartWarning()));
}
示例3: setArtist
void OsuUISongBrowserInfoLabel::setFromMissingBeatmap(long beatmapId)
{
m_iBeatmapId = beatmapId;
setArtist(m_iBeatmapId > 0 ? "CLICK HERE TO DOWNLOAD" : "MISSING BEATMAP!");
setTitle("");
setDiff("no map");
setMapper("MISSING BEATMAP!");
setLengthMS(0);
setBPM(0, 0);
setNumObjects(0);
setCS(0);
setAR(0);
setOD(0);
setHP(0);
setStars(0);
setLocalOffset(0);
setOnlineOffset(0);
}
示例4: connect
void OptionsDialog::setModel(OptionsModel *model)
{
this->model = model;
if(model)
{
connect(model, SIGNAL(displayUnitChanged(int)), this, SLOT(updateDisplayUnit()));
mapper->setModel(model);
setMapper();
mapper->toFirst();
}
updateDisplayUnit();
connect(ui->lang, SIGNAL(valueChanged()), this, SLOT(showRestartWarning_Lang()));
disableApplyButton();
}
示例5: setMapper
virtualReader::virtualReader (RingBuffer<DSPCOMPLEX> *p, int32_t rate) {
theBuffer = p;
blockSize = -1;
setMapper (rate, 2048000);
}