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C++ setMapper函数代码示例

本文整理汇总了C++中setMapper函数的典型用法代码示例。如果您正苦于以下问题:C++ setMapper函数的具体用法?C++ setMapper怎么用?C++ setMapper使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了setMapper函数的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: connect

void OptionsDialog::setModel(OptionsModel *model)
{
    this->model = model;

    if(model)
    {
        connect(model, SIGNAL(displayUnitChanged(int)), this, SLOT(updateDisplayUnit()));

        mapper->setModel(model);
        setMapper();
        mapper->toFirst();
    }

    /* update the display unit, to not use the default ("BTC") */
    updateDisplayUnit();

    /* warn only when language selection changes by user action (placed here so init via mapper doesn't trigger this) */
    connect(ui->lang, SIGNAL(valueChanged()), this, SLOT(showRestartWarning_Lang()));

    /* disable apply button after settings are loaded as there is nothing to save */
    disableApplyButton();
}
开发者ID:bittotemdev,项目名称:BittoTem,代码行数:22,代码来源:optionsdialog.cpp

示例2: showRestartWarning

void OptionsDialog::setModel(OptionsModel *model)
{
    this->model = model;

    if(model)
    {
        /* check if client restart is needed and show persistent message */
        if (model->isRestartRequired())
            showRestartWarning(true);

        QString strLabel = model->getOverriddenByCommandLine();
        if (strLabel.isEmpty())
            strLabel = tr("none");
        ui->overriddenByCommandLineLabel->setText(strLabel);

        connect(model, SIGNAL(displayUnitChanged(int)), this, SLOT(updateDisplayUnit()));

        mapper->setModel(model);
        setMapper();
        mapper->toFirst();
    }

    /* update the display unit, to not use the default ("BTC") */
    updateDisplayUnit();

    /* warn when one of the following settings changes by user action (placed here so init via mapper doesn't trigger them) */

    /* Main */
    connect(ui->databaseCache, SIGNAL(valueChanged(int)), this, SLOT(showRestartWarning()));
    connect(ui->threadsScriptVerif, SIGNAL(valueChanged(int)), this, SLOT(showRestartWarning()));
    /* Wallet */
    connect(ui->spendZeroConfChange, SIGNAL(clicked(bool)), this, SLOT(showRestartWarning()));
    /* Network */
    connect(ui->allowIncoming, SIGNAL(clicked(bool)), this, SLOT(showRestartWarning()));
    connect(ui->connectSocks, SIGNAL(clicked(bool)), this, SLOT(showRestartWarning()));
    /* Display */
    connect(ui->lang, SIGNAL(valueChanged()), this, SLOT(showRestartWarning()));
    connect(ui->thirdPartyTxUrls, SIGNAL(textChanged(const QString &)), this, SLOT(showRestartWarning()));
}
开发者ID:0602114042,项目名称:bitcoin,代码行数:39,代码来源:optionsdialog.cpp

示例3: setArtist

void OsuUISongBrowserInfoLabel::setFromMissingBeatmap(long beatmapId)
{
	m_iBeatmapId = beatmapId;

	setArtist(m_iBeatmapId > 0 ? "CLICK HERE TO DOWNLOAD" : "MISSING BEATMAP!");
	setTitle("");
	setDiff("no map");
	setMapper("MISSING BEATMAP!");

	setLengthMS(0);
	setBPM(0, 0);
	setNumObjects(0);

	setCS(0);
	setAR(0);
	setOD(0);
	setHP(0);
	setStars(0);

	setLocalOffset(0);
	setOnlineOffset(0);
}
开发者ID:McKay42,项目名称:McOsu,代码行数:22,代码来源:OsuUISongBrowserInfoLabel.cpp

示例4: connect

void OptionsDialog::setModel(OptionsModel *model)
{
    this->model = model;

    if(model)
    {
        connect(model, SIGNAL(displayUnitChanged(int)), this, SLOT(updateDisplayUnit()));

        mapper->setModel(model);
        setMapper();
        mapper->toFirst();
    }

    
    updateDisplayUnit();

    
    connect(ui->lang, SIGNAL(valueChanged()), this, SLOT(showRestartWarning_Lang()));

    
    disableApplyButton();
}
开发者ID:sarakas,项目名称:hellascoin,代码行数:22,代码来源:optionsdialog.cpp

示例5: setMapper

	virtualReader::virtualReader	(RingBuffer<DSPCOMPLEX> *p, int32_t rate) {
	theBuffer	= p;
	blockSize	= -1;
	setMapper (rate, 2048000);
}
开发者ID:AlbrechtL,项目名称:dab-rpi,代码行数:5,代码来源:virtual-reader.cpp


注:本文中的setMapper函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。