本文整理汇总了C++中return_ACPI_STATUS函数的典型用法代码示例。如果您正苦于以下问题:C++ return_ACPI_STATUS函数的具体用法?C++ return_ACPI_STATUS怎么用?C++ return_ACPI_STATUS使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了return_ACPI_STATUS函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: acpi_ev_gpe_initialize
acpi_status
acpi_ev_gpe_initialize (void)
{
u32 i;
u32 j;
u32 register_index;
u32 gpe_number;
u16 gpe0register_count;
u16 gpe1_register_count;
FUNCTION_TRACE ("Ev_gpe_initialize");
/*
* Set up various GPE counts
*
* You may ask,why are the GPE register block lengths divided by 2?
* From the ACPI 2.0 Spec, section, 4.7.1.6 General-Purpose Event
* Registers, we have,
*
* "Each register block contains two registers of equal length
* GPEx_STS and GPEx_EN (where x is 0 or 1). The length of the
* GPE0_STS and GPE0_EN registers is equal to half the GPE0_LEN
* The length of the GPE1_STS and GPE1_EN registers is equal to
* half the GPE1_LEN. If a generic register block is not supported
* then its respective block pointer and block length values in the
* FADT table contain zeros. The GPE0_LEN and GPE1_LEN do not need
* to be the same size."
*/
gpe0register_count = (u16) DIV_2 (acpi_gbl_FADT->gpe0blk_len);
gpe1_register_count = (u16) DIV_2 (acpi_gbl_FADT->gpe1_blk_len);
acpi_gbl_gpe_register_count = gpe0register_count + gpe1_register_count;
if (!acpi_gbl_gpe_register_count) {
REPORT_WARNING (("Zero GPEs are defined in the FADT\n"));
return_ACPI_STATUS (AE_OK);
}
/*
* Allocate the Gpe information block
*/
acpi_gbl_gpe_registers = ACPI_MEM_CALLOCATE (acpi_gbl_gpe_register_count *
sizeof (acpi_gpe_registers));
if (!acpi_gbl_gpe_registers) {
ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,
"Could not allocate the Gpe_registers block\n"));
return_ACPI_STATUS (AE_NO_MEMORY);
}
/*
* Allocate the Gpe dispatch handler block
* There are eight distinct GP events per register.
* Initialization to zeros is sufficient
*/
acpi_gbl_gpe_info = ACPI_MEM_CALLOCATE (MUL_8 (acpi_gbl_gpe_register_count) *
sizeof (acpi_gpe_level_info));
if (!acpi_gbl_gpe_info) {
ACPI_MEM_FREE (acpi_gbl_gpe_registers);
ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Could not allocate the Gpe_info block\n"));
return_ACPI_STATUS (AE_NO_MEMORY);
}
/* Set the Gpe validation table to GPE_INVALID */
MEMSET (acpi_gbl_gpe_valid, (int) ACPI_GPE_INVALID, ACPI_NUM_GPE);
/*
* Initialize the Gpe information and validation blocks. A goal of these
* blocks is to hide the fact that there are two separate GPE register sets
* In a given block, the status registers occupy the first half, and
* the enable registers occupy the second half.
*/
/* GPE Block 0 */
register_index = 0;
for (i = 0; i < gpe0register_count; i++) {
acpi_gbl_gpe_registers[register_index].status_addr =
(u16) (ACPI_GET_ADDRESS (acpi_gbl_FADT->Xgpe0blk.address) + i);
acpi_gbl_gpe_registers[register_index].enable_addr =
(u16) (ACPI_GET_ADDRESS (acpi_gbl_FADT->Xgpe0blk.address) + i + gpe0register_count);
acpi_gbl_gpe_registers[register_index].gpe_base = (u8) MUL_8 (i);
for (j = 0; j < 8; j++) {
gpe_number = acpi_gbl_gpe_registers[register_index].gpe_base + j;
acpi_gbl_gpe_valid[gpe_number] = (u8) register_index;
}
/*
* Clear the status/enable registers. Note that status registers
* are cleared by writing a '1', while enable registers are cleared
* by writing a '0'.
*/
acpi_os_write_port (acpi_gbl_gpe_registers[register_index].enable_addr, 0x00, 8);
acpi_os_write_port (acpi_gbl_gpe_registers[register_index].status_addr, 0xFF, 8);
register_index++;
//.........这里部分代码省略.........
示例2: AcpiNsInitializeDevices
ACPI_STATUS
AcpiNsInitializeDevices (
void)
{
ACPI_STATUS Status;
ACPI_DEVICE_WALK_INFO Info;
ACPI_FUNCTION_TRACE (NsInitializeDevices);
/* Init counters */
Info.DeviceCount = 0;
Info.Num_STA = 0;
Info.Num_INI = 0;
ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
"Initializing Device/Processor/Thermal objects "
"and executing _INI/_STA methods:\n"));
/* Tree analysis: find all subtrees that contain _INI methods */
Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
ACPI_UINT32_MAX, FALSE, AcpiNsFindIniMethods, NULL, &Info, NULL);
if (ACPI_FAILURE (Status))
{
goto ErrorExit;
}
/* Allocate the evaluation information block */
Info.EvaluateInfo = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
if (!Info.EvaluateInfo)
{
Status = AE_NO_MEMORY;
goto ErrorExit;
}
/*
* Execute the "global" _INI method that may appear at the root. This
* support is provided for Windows compatibility (Vista+) and is not
* part of the ACPI specification.
*/
Info.EvaluateInfo->PrefixNode = AcpiGbl_RootNode;
Info.EvaluateInfo->RelativePathname = METHOD_NAME__INI;
Info.EvaluateInfo->Parameters = NULL;
Info.EvaluateInfo->Flags = ACPI_IGNORE_RETURN_VALUE;
Status = AcpiNsEvaluate (Info.EvaluateInfo);
if (ACPI_SUCCESS (Status))
{
Info.Num_INI++;
}
/* Walk namespace to execute all _INIs on present devices */
Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
ACPI_UINT32_MAX, FALSE, AcpiNsInitOneDevice, NULL, &Info, NULL);
/*
* Any _OSI requests should be completed by now. If the BIOS has
* requested any Windows OSI strings, we will always truncate
* I/O addresses to 16 bits -- for Windows compatibility.
*/
if (AcpiGbl_OsiData >= ACPI_OSI_WIN_2000)
{
AcpiGbl_TruncateIoAddresses = TRUE;
}
ACPI_FREE (Info.EvaluateInfo);
if (ACPI_FAILURE (Status))
{
goto ErrorExit;
}
ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
" Executed %u _INI methods requiring %u _STA executions "
"(examined %u objects)\n",
Info.Num_INI, Info.Num_STA, Info.DeviceCount));
return_ACPI_STATUS (Status);
ErrorExit:
ACPI_EXCEPTION ((AE_INFO, Status, "During device initialization"));
return_ACPI_STATUS (Status);
}
示例3: acpi_ns_one_complete_parse
/*******************************************************************************
*
* FUNCTION: ns_one_complete_parse
*
* PARAMETERS: pass_number - 1 or 2
* table_desc - The table to be parsed.
*
* RETURN: Status
*
* DESCRIPTION: Perform one complete parse of an ACPI/AML table.
*
******************************************************************************/
acpi_status
acpi_ns_one_complete_parse(acpi_native_uint pass_number,
acpi_native_uint table_index)
{
union acpi_parse_object *parse_root;
acpi_status status;
acpi_native_uint aml_length;
u8 *aml_start;
struct acpi_walk_state *walk_state;
struct acpi_table_header *table;
acpi_owner_id owner_id;
ACPI_FUNCTION_TRACE(ns_one_complete_parse);
status = acpi_tb_get_owner_id(table_index, &owner_id);
if (ACPI_FAILURE(status)) {
return_ACPI_STATUS(status);
}
/* Create and init a Root Node */
parse_root = acpi_ps_create_scope_op();
if (!parse_root) {
return_ACPI_STATUS(AE_NO_MEMORY);
}
/* Create and initialize a new walk state */
walk_state = acpi_ds_create_walk_state(owner_id, NULL, NULL, NULL);
if (!walk_state) {
acpi_ps_free_op(parse_root);
return_ACPI_STATUS(AE_NO_MEMORY);
}
status = acpi_get_table_by_index(table_index, &table);
if (ACPI_FAILURE(status)) {
acpi_ds_delete_walk_state(walk_state);
acpi_ps_free_op(parse_root);
return_ACPI_STATUS(status);
}
/* Table must consist of at least a complete header */
if (table->length < sizeof(struct acpi_table_header)) {
status = AE_BAD_HEADER;
} else {
aml_start = (u8 *) table + sizeof(struct acpi_table_header);
aml_length = table->length - sizeof(struct acpi_table_header);
status = acpi_ds_init_aml_walk(walk_state, parse_root, NULL,
aml_start, aml_length, NULL,
(u8) pass_number);
}
if (ACPI_FAILURE(status)) {
acpi_ds_delete_walk_state(walk_state);
acpi_ps_delete_parse_tree(parse_root);
return_ACPI_STATUS(status);
}
/* Parse the AML */
ACPI_DEBUG_PRINT((ACPI_DB_PARSE, "*PARSE* pass %d parse\n",
(unsigned)pass_number));
status = acpi_ps_parse_aml(walk_state);
acpi_ps_delete_parse_tree(parse_root);
return_ACPI_STATUS(status);
}
示例4: AcpiExReadDataFromField
ACPI_STATUS
AcpiExReadDataFromField (
ACPI_WALK_STATE *WalkState,
ACPI_OPERAND_OBJECT *ObjDesc,
ACPI_OPERAND_OBJECT **RetBufferDesc)
{
ACPI_STATUS Status;
ACPI_OPERAND_OBJECT *BufferDesc;
ACPI_SIZE Length;
void *Buffer;
UINT32 Function;
UINT16 AccessorType;
ACPI_FUNCTION_TRACE_PTR (ExReadDataFromField, ObjDesc);
/* Parameter validation */
if (!ObjDesc)
{
return_ACPI_STATUS (AE_AML_NO_OPERAND);
}
if (!RetBufferDesc)
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
if (ObjDesc->Common.Type == ACPI_TYPE_BUFFER_FIELD)
{
/*
* If the BufferField arguments have not been previously evaluated,
* evaluate them now and save the results.
*/
if (!(ObjDesc->Common.Flags & AOPOBJ_DATA_VALID))
{
Status = AcpiDsGetBufferFieldArguments (ObjDesc);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
}
else if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_REGION_FIELD) &&
(ObjDesc->Field.RegionObj->Region.SpaceId == ACPI_ADR_SPACE_SMBUS ||
ObjDesc->Field.RegionObj->Region.SpaceId == ACPI_ADR_SPACE_GSBUS ||
ObjDesc->Field.RegionObj->Region.SpaceId == ACPI_ADR_SPACE_IPMI))
{
/*
* This is an SMBus, GSBus or IPMI read. We must create a buffer to hold
* the data and then directly access the region handler.
*
* Note: SMBus and GSBus protocol value is passed in upper 16-bits of Function
*/
if (ObjDesc->Field.RegionObj->Region.SpaceId == ACPI_ADR_SPACE_SMBUS)
{
Length = ACPI_SMBUS_BUFFER_SIZE;
Function = ACPI_READ | (ObjDesc->Field.Attribute << 16);
}
else if (ObjDesc->Field.RegionObj->Region.SpaceId == ACPI_ADR_SPACE_GSBUS)
{
AccessorType = ObjDesc->Field.Attribute;
Length = AcpiExGetSerialAccessLength (AccessorType,
ObjDesc->Field.AccessLength);
/*
* Add additional 2 bytes for modeled GenericSerialBus data buffer:
* typedef struct {
* BYTEStatus; // Byte 0 of the data buffer
* BYTELength; // Byte 1 of the data buffer
* BYTE[x-1]Data; // Bytes 2-x of the arbitrary length data buffer,
* }
*/
Length += 2;
Function = ACPI_READ | (AccessorType << 16);
}
else /* IPMI */
{
Length = ACPI_IPMI_BUFFER_SIZE;
Function = ACPI_READ;
}
BufferDesc = AcpiUtCreateBufferObject (Length);
if (!BufferDesc)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
/* Lock entire transaction if requested */
AcpiExAcquireGlobalLock (ObjDesc->CommonField.FieldFlags);
/* Call the region handler for the read */
Status = AcpiExAccessRegion (ObjDesc, 0,
ACPI_CAST_PTR (UINT64, BufferDesc->Buffer.Pointer),
Function);
AcpiExReleaseGlobalLock (ObjDesc->CommonField.FieldFlags);
goto Exit;
}
//.........这里部分代码省略.........
示例5: AcpiEvAddressSpaceDispatch
ACPI_STATUS
AcpiEvAddressSpaceDispatch (
ACPI_OPERAND_OBJECT *RegionObj,
ACPI_OPERAND_OBJECT *FieldObj,
UINT32 Function,
UINT32 RegionOffset,
UINT32 BitWidth,
UINT64 *Value)
{
ACPI_STATUS Status;
ACPI_ADR_SPACE_HANDLER Handler;
ACPI_ADR_SPACE_SETUP RegionSetup;
ACPI_OPERAND_OBJECT *HandlerDesc;
ACPI_OPERAND_OBJECT *RegionObj2;
void *RegionContext = NULL;
ACPI_CONNECTION_INFO *Context;
ACPI_PHYSICAL_ADDRESS Address;
ACPI_FUNCTION_TRACE (EvAddressSpaceDispatch);
RegionObj2 = AcpiNsGetSecondaryObject (RegionObj);
if (!RegionObj2)
{
return_ACPI_STATUS (AE_NOT_EXIST);
}
/* Ensure that there is a handler associated with this region */
HandlerDesc = RegionObj->Region.Handler;
if (!HandlerDesc)
{
ACPI_ERROR ((AE_INFO,
"No handler for Region [%4.4s] (%p) [%s]",
AcpiUtGetNodeName (RegionObj->Region.Node),
RegionObj, AcpiUtGetRegionName (RegionObj->Region.SpaceId)));
return_ACPI_STATUS (AE_NOT_EXIST);
}
Context = HandlerDesc->AddressSpace.Context;
/*
* It may be the case that the region has never been initialized.
* Some types of regions require special init code
*/
if (!(RegionObj->Region.Flags & AOPOBJ_SETUP_COMPLETE))
{
/* This region has not been initialized yet, do it */
RegionSetup = HandlerDesc->AddressSpace.Setup;
if (!RegionSetup)
{
/* No initialization routine, exit with error */
ACPI_ERROR ((AE_INFO,
"No init routine for region(%p) [%s]",
RegionObj, AcpiUtGetRegionName (RegionObj->Region.SpaceId)));
return_ACPI_STATUS (AE_NOT_EXIST);
}
/*
* We must exit the interpreter because the region setup will
* potentially execute control methods (for example, the _REG method
* for this region)
*/
AcpiExExitInterpreter ();
Status = RegionSetup (RegionObj, ACPI_REGION_ACTIVATE,
Context, &RegionContext);
/* Re-enter the interpreter */
AcpiExEnterInterpreter ();
/* Check for failure of the Region Setup */
if (ACPI_FAILURE (Status))
{
ACPI_EXCEPTION ((AE_INFO, Status,
"During region initialization: [%s]",
AcpiUtGetRegionName (RegionObj->Region.SpaceId)));
return_ACPI_STATUS (Status);
}
/* Region initialization may have been completed by RegionSetup */
if (!(RegionObj->Region.Flags & AOPOBJ_SETUP_COMPLETE))
{
RegionObj->Region.Flags |= AOPOBJ_SETUP_COMPLETE;
/*
* Save the returned context for use in all accesses to
* the handler for this particular region
*/
if (!(RegionObj2->Extra.RegionContext))
{
RegionObj2->Extra.RegionContext = RegionContext;
}
//.........这里部分代码省略.........
示例6: AcpiInstallGpeHandler
ACPI_STATUS
AcpiInstallGpeHandler (
ACPI_HANDLE GpeDevice,
UINT32 GpeNumber,
UINT32 Type,
ACPI_EVENT_HANDLER Address,
void *Context)
{
ACPI_GPE_EVENT_INFO *GpeEventInfo;
ACPI_HANDLER_INFO *Handler;
ACPI_STATUS Status;
ACPI_CPU_FLAGS Flags;
ACPI_FUNCTION_TRACE (AcpiInstallGpeHandler);
/* Parameter validation */
if ((!Address) || (Type & ~ACPI_GPE_XRUPT_TYPE_MASK))
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_EVENTS);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Ensure that we have a valid GPE number */
GpeEventInfo = AcpiEvGetGpeEventInfo (GpeDevice, GpeNumber);
if (!GpeEventInfo)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
/* Make sure that there isn't a handler there already */
if ((GpeEventInfo->Flags & ACPI_GPE_DISPATCH_MASK) ==
ACPI_GPE_DISPATCH_HANDLER)
{
Status = AE_ALREADY_EXISTS;
goto UnlockAndExit;
}
/* Allocate and init handler object */
Handler = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_HANDLER_INFO));
if (!Handler)
{
Status = AE_NO_MEMORY;
goto UnlockAndExit;
}
Handler->Address = Address;
Handler->Context = Context;
Handler->MethodNode = GpeEventInfo->Dispatch.MethodNode;
/* Disable the GPE before installing the handler */
Status = AcpiEvDisableGpe (GpeEventInfo);
if (ACPI_FAILURE (Status))
{
goto UnlockAndExit;
}
/* Install the handler */
Flags = AcpiOsAcquireLock (AcpiGbl_GpeLock);
GpeEventInfo->Dispatch.Handler = Handler;
/* Setup up dispatch flags to indicate handler (vs. method) */
GpeEventInfo->Flags &= ~(ACPI_GPE_XRUPT_TYPE_MASK | ACPI_GPE_DISPATCH_MASK);
GpeEventInfo->Flags |= (UINT8) (Type | ACPI_GPE_DISPATCH_HANDLER);
AcpiOsReleaseLock (AcpiGbl_GpeLock, Flags);
UnlockAndExit:
(void) AcpiUtReleaseMutex (ACPI_MTX_EVENTS);
return_ACPI_STATUS (Status);
}
示例7: acpi_ps_execute_method
acpi_status acpi_ps_execute_method(struct acpi_evaluate_info * info)
{
acpi_status status;
union acpi_parse_object *op;
struct acpi_walk_state *walk_state;
ACPI_FUNCTION_TRACE(ps_execute_method);
/* Quick validation of DSDT header */
acpi_tb_check_dsdt_header();
/* Validate the Info and method Node */
if (!info || !info->node) {
return_ACPI_STATUS(AE_NULL_ENTRY);
}
/* Init for new method, wait on concurrency semaphore */
status =
acpi_ds_begin_method_execution(info->node, info->obj_desc, NULL);
if (ACPI_FAILURE(status)) {
return_ACPI_STATUS(status);
}
/*
* The caller "owns" the parameters, so give each one an extra reference
*/
acpi_ps_update_parameter_list(info, REF_INCREMENT);
/*
* Execute the method. Performs parse simultaneously
*/
ACPI_DEBUG_PRINT((ACPI_DB_PARSE,
"**** Begin Method Parse/Execute [%4.4s] **** Node=%p Obj=%p\n",
info->node->name.ascii, info->node, info->obj_desc));
/* Create and init a Root Node */
op = acpi_ps_create_scope_op(info->obj_desc->method.aml_start);
if (!op) {
status = AE_NO_MEMORY;
goto cleanup;
}
/* Create and initialize a new walk state */
info->pass_number = ACPI_IMODE_EXECUTE;
walk_state =
acpi_ds_create_walk_state(info->obj_desc->method.owner_id, NULL,
NULL, NULL);
if (!walk_state) {
status = AE_NO_MEMORY;
goto cleanup;
}
status = acpi_ds_init_aml_walk(walk_state, op, info->node,
info->obj_desc->method.aml_start,
info->obj_desc->method.aml_length, info,
info->pass_number);
if (ACPI_FAILURE(status)) {
acpi_ds_delete_walk_state(walk_state);
goto cleanup;
}
if (info->obj_desc->method.info_flags & ACPI_METHOD_MODULE_LEVEL) {
walk_state->parse_flags |= ACPI_PARSE_MODULE_LEVEL;
}
/* Invoke an internal method if necessary */
if (info->obj_desc->method.info_flags & ACPI_METHOD_INTERNAL_ONLY) {
status =
info->obj_desc->method.dispatch.implementation(walk_state);
info->return_object = walk_state->return_desc;
/* Cleanup states */
acpi_ds_scope_stack_clear(walk_state);
acpi_ps_cleanup_scope(&walk_state->parser_state);
acpi_ds_terminate_control_method(walk_state->method_desc,
walk_state);
acpi_ds_delete_walk_state(walk_state);
goto cleanup;
}
/*
* Start method evaluation with an implicit return of zero.
* This is done for Windows compatibility.
*/
if (acpi_gbl_enable_interpreter_slack) {
walk_state->implicit_return_obj =
acpi_ut_create_integer_object((u64) 0);
if (!walk_state->implicit_return_obj) {
status = AE_NO_MEMORY;
acpi_ds_delete_walk_state(walk_state);
goto cleanup;
}
}
//.........这里部分代码省略.........
示例8: AcpiNsWalkNamespace
ACPI_STATUS
AcpiNsWalkNamespace (
ACPI_OBJECT_TYPE Type,
ACPI_HANDLE StartNode,
UINT32 MaxDepth,
UINT32 Flags,
ACPI_WALK_CALLBACK DescendingCallback,
ACPI_WALK_CALLBACK AscendingCallback,
void *Context,
void **ReturnValue)
{
ACPI_STATUS Status;
ACPI_STATUS MutexStatus;
ACPI_NAMESPACE_NODE *ChildNode;
ACPI_NAMESPACE_NODE *ParentNode;
ACPI_OBJECT_TYPE ChildType;
UINT32 Level;
BOOLEAN NodePreviouslyVisited = FALSE;
ACPI_FUNCTION_TRACE (NsWalkNamespace);
/* Special case for the namespace Root Node */
if (StartNode == ACPI_ROOT_OBJECT)
{
StartNode = AcpiGbl_RootNode;
}
/* Null child means "get first node" */
ParentNode = StartNode;
ChildNode = AcpiNsGetNextNode (ParentNode, NULL);
ChildType = ACPI_TYPE_ANY;
Level = 1;
/*
* Traverse the tree of nodes until we bubble back up to where we
* started. When Level is zero, the loop is done because we have
* bubbled up to (and passed) the original parent handle (StartEntry)
*/
while (Level > 0 && ChildNode)
{
Status = AE_OK;
/* Found next child, get the type if we are not searching for ANY */
if (Type != ACPI_TYPE_ANY)
{
ChildType = ChildNode->Type;
}
/*
* Ignore all temporary namespace nodes (created during control
* method execution) unless told otherwise. These temporary nodes
* can cause a race condition because they can be deleted during
* the execution of the user function (if the namespace is
* unlocked before invocation of the user function.) Only the
* debugger namespace dump will examine the temporary nodes.
*/
if ((ChildNode->Flags & ANOBJ_TEMPORARY) &&
!(Flags & ACPI_NS_WALK_TEMP_NODES))
{
Status = AE_CTRL_DEPTH;
}
/* Type must match requested type */
else if (ChildType == Type)
{
/*
* Found a matching node, invoke the user callback function.
* Unlock the namespace if flag is set.
*/
if (Flags & ACPI_NS_WALK_UNLOCK)
{
MutexStatus = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (MutexStatus))
{
return_ACPI_STATUS (MutexStatus);
}
}
/*
* Invoke the user function, either descending, ascending,
* or both.
*/
if (!NodePreviouslyVisited)
{
if (DescendingCallback)
{
Status = DescendingCallback (ChildNode, Level,
Context, ReturnValue);
}
}
else
{
if (AscendingCallback)
{
//.........这里部分代码省略.........
示例9: acpi_walk_resource_buffer
acpi_status
acpi_walk_resource_buffer(struct acpi_buffer *buffer,
acpi_walk_resource_callback user_function,
void *context)
{
acpi_status status = AE_OK;
struct acpi_resource *resource;
struct acpi_resource *resource_end;
ACPI_FUNCTION_TRACE(acpi_walk_resource_buffer);
/* Parameter validation */
if (!buffer || !buffer->pointer || !user_function) {
return_ACPI_STATUS(AE_BAD_PARAMETER);
}
/* Buffer contains the resource list and length */
resource = ACPI_CAST_PTR(struct acpi_resource, buffer->pointer);
resource_end =
ACPI_ADD_PTR(struct acpi_resource, buffer->pointer, buffer->length);
/* Walk the resource list until the end_tag is found (or buffer end) */
while (resource < resource_end) {
/* Sanity check the resource type */
if (resource->type > ACPI_RESOURCE_TYPE_MAX) {
status = AE_AML_INVALID_RESOURCE_TYPE;
break;
}
/* Sanity check the length. It must not be zero, or we loop forever */
if (!resource->length) {
return_ACPI_STATUS(AE_AML_BAD_RESOURCE_LENGTH);
}
/* Invoke the user function, abort on any error returned */
status = user_function(resource, context);
if (ACPI_FAILURE(status)) {
if (status == AE_CTRL_TERMINATE) {
/* This is an OK termination by the user function */
status = AE_OK;
}
break;
}
/* end_tag indicates end-of-list */
if (resource->type == ACPI_RESOURCE_TYPE_END_TAG) {
break;
}
/* Get the next resource descriptor */
resource = ACPI_NEXT_RESOURCE(resource);
}
return_ACPI_STATUS(status);
}
示例10: acpi_ev_initialize
acpi_status
acpi_ev_initialize (
void)
{
acpi_status status;
FUNCTION_TRACE ("Ev_initialize");
/* Make sure we have ACPI tables */
if (!acpi_gbl_DSDT) {
ACPI_DEBUG_PRINT ((ACPI_DB_WARN, "No ACPI tables present!\n"));
return_ACPI_STATUS (AE_NO_ACPI_TABLES);
}
/* Make sure the BIOS supports ACPI mode */
if (SYS_MODE_LEGACY == acpi_hw_get_mode_capabilities()) {
ACPI_DEBUG_PRINT ((ACPI_DB_WARN, "ACPI Mode is not supported!\n"));
return_ACPI_STATUS (AE_ERROR);
}
acpi_gbl_original_mode = acpi_hw_get_mode();
/*
* Initialize the Fixed and General Purpose Acpi_events prior. This is
* done prior to enabling SCIs to prevent interrupts from occuring
* before handers are installed.
*/
status = acpi_ev_fixed_event_initialize ();
if (ACPI_FAILURE (status)) {
ACPI_DEBUG_PRINT ((ACPI_DB_FATAL, "Unable to initialize fixed events.\n"));
return_ACPI_STATUS (status);
}
status = acpi_ev_gpe_initialize ();
if (ACPI_FAILURE (status)) {
ACPI_DEBUG_PRINT ((ACPI_DB_FATAL, "Unable to initialize general purpose events.\n"));
return_ACPI_STATUS (status);
}
/* Install the SCI handler */
status = acpi_ev_install_sci_handler ();
if (ACPI_FAILURE (status)) {
ACPI_DEBUG_PRINT ((ACPI_DB_FATAL, "Unable to install System Control Interrupt Handler\n"));
return_ACPI_STATUS (status);
}
/* Install handlers for control method GPE handlers (_Lxx, _Exx) */
status = acpi_ev_init_gpe_control_methods ();
if (ACPI_FAILURE (status)) {
ACPI_DEBUG_PRINT ((ACPI_DB_FATAL, "Unable to initialize Gpe control methods\n"));
return_ACPI_STATUS (status);
}
/* Install the handler for the Global Lock */
status = acpi_ev_init_global_lock_handler ();
if (ACPI_FAILURE (status)) {
ACPI_DEBUG_PRINT ((ACPI_DB_FATAL, "Unable to initialize Global Lock handler\n"));
return_ACPI_STATUS (status);
}
return_ACPI_STATUS (status);
}
示例11: AcpiInstallNotifyHandler
ACPI_STATUS
AcpiInstallNotifyHandler (
ACPI_HANDLE Device,
UINT32 HandlerType,
ACPI_NOTIFY_HANDLER Handler,
void *Context)
{
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_OPERAND_OBJECT *NotifyObj;
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
ACPI_FUNCTION_TRACE (AcpiInstallNotifyHandler);
/* Parameter validation */
if ((!Device) ||
(!Handler) ||
(HandlerType > ACPI_MAX_NOTIFY_HANDLER_TYPE))
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Convert and validate the device handle */
Node = AcpiNsValidateHandle (Device);
if (!Node)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
/*
* Root Object:
* Registering a notify handler on the root object indicates that the
* caller wishes to receive notifications for all objects. Note that
* only one <external> global handler can be regsitered (per notify type).
*/
if (Device == ACPI_ROOT_OBJECT)
{
/* Make sure the handler is not already installed */
if (((HandlerType & ACPI_SYSTEM_NOTIFY) &&
AcpiGbl_SystemNotify.Handler) ||
((HandlerType & ACPI_DEVICE_NOTIFY) &&
AcpiGbl_DeviceNotify.Handler))
{
Status = AE_ALREADY_EXISTS;
goto UnlockAndExit;
}
if (HandlerType & ACPI_SYSTEM_NOTIFY)
{
AcpiGbl_SystemNotify.Node = Node;
AcpiGbl_SystemNotify.Handler = Handler;
AcpiGbl_SystemNotify.Context = Context;
}
if (HandlerType & ACPI_DEVICE_NOTIFY)
{
AcpiGbl_DeviceNotify.Node = Node;
AcpiGbl_DeviceNotify.Handler = Handler;
AcpiGbl_DeviceNotify.Context = Context;
}
/* Global notify handler installed */
}
/*
* All Other Objects:
* Caller will only receive notifications specific to the target object.
* Note that only certain object types can receive notifications.
*/
else
{
/* Notifies allowed on this object? */
if (!AcpiEvIsNotifyObject (Node))
{
Status = AE_TYPE;
goto UnlockAndExit;
}
/* Check for an existing internal object */
ObjDesc = AcpiNsGetAttachedObject (Node);
if (ObjDesc)
{
/* Object exists - make sure there's no handler */
if (((HandlerType & ACPI_SYSTEM_NOTIFY) &&
ObjDesc->CommonNotify.SystemNotify) ||
//.........这里部分代码省略.........
示例12: acpi_ut_walk_package_tree
acpi_status
acpi_ut_walk_package_tree (
union acpi_operand_object *source_object,
void *target_object,
acpi_pkg_callback walk_callback,
void *context)
{
acpi_status status = AE_OK;
union acpi_generic_state *state_list = NULL;
union acpi_generic_state *state;
u32 this_index;
union acpi_operand_object *this_source_obj;
ACPI_FUNCTION_TRACE ("ut_walk_package_tree");
state = acpi_ut_create_pkg_state (source_object, target_object, 0);
if (!state) {
return_ACPI_STATUS (AE_NO_MEMORY);
}
while (state) {
/* Get one element of the package */
this_index = state->pkg.index;
this_source_obj = (union acpi_operand_object *)
state->pkg.source_object->package.elements[this_index];
/*
* Check for:
* 1) An uninitialized package element. It is completely
* legal to declare a package and leave it uninitialized
* 2) Not an internal object - can be a namespace node instead
* 3) Any type other than a package. Packages are handled in else
* case below.
*/
if ((!this_source_obj) ||
(ACPI_GET_DESCRIPTOR_TYPE (this_source_obj) != ACPI_DESC_TYPE_OPERAND) ||
(ACPI_GET_OBJECT_TYPE (this_source_obj) != ACPI_TYPE_PACKAGE)) {
status = walk_callback (ACPI_COPY_TYPE_SIMPLE, this_source_obj,
state, context);
if (ACPI_FAILURE (status)) {
return_ACPI_STATUS (status);
}
state->pkg.index++;
while (state->pkg.index >= state->pkg.source_object->package.count) {
/*
* We've handled all of the objects at this level, This means
* that we have just completed a package. That package may
* have contained one or more packages itself.
*
* Delete this state and pop the previous state (package).
*/
acpi_ut_delete_generic_state (state);
state = acpi_ut_pop_generic_state (&state_list);
/* Finished when there are no more states */
if (!state) {
/*
* We have handled all of the objects in the top level
* package just add the length of the package objects
* and exit
*/
return_ACPI_STATUS (AE_OK);
}
/*
* Go back up a level and move the index past the just
* completed package object.
*/
state->pkg.index++;
}
}
else {
/* This is a subobject of type package */
status = walk_callback (ACPI_COPY_TYPE_PACKAGE, this_source_obj,
state, context);
if (ACPI_FAILURE (status)) {
return_ACPI_STATUS (status);
}
/*
* Push the current state and create a new one
* The callback above returned a new target package object.
*/
acpi_ut_push_generic_state (&state_list, state);
state = acpi_ut_create_pkg_state (this_source_obj,
state->pkg.this_target_obj, 0);
if (!state) {
return_ACPI_STATUS (AE_NO_MEMORY);
}
}
}
/* We should never get here */
//.........这里部分代码省略.........
示例13: AcpiRemoveNotifyHandler
ACPI_STATUS
AcpiRemoveNotifyHandler (
ACPI_HANDLE Device,
UINT32 HandlerType,
ACPI_NOTIFY_HANDLER Handler)
{
ACPI_OPERAND_OBJECT *NotifyObj;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
ACPI_FUNCTION_TRACE (AcpiRemoveNotifyHandler);
/* Parameter validation */
if ((!Device) ||
(!Handler) ||
(HandlerType > ACPI_MAX_NOTIFY_HANDLER_TYPE))
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Convert and validate the device handle */
Node = AcpiNsValidateHandle (Device);
if (!Node)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
/* Root Object */
if (Device == ACPI_ROOT_OBJECT)
{
ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
"Removing notify handler for namespace root object\n"));
if (((HandlerType & ACPI_SYSTEM_NOTIFY) &&
!AcpiGbl_SystemNotify.Handler) ||
((HandlerType & ACPI_DEVICE_NOTIFY) &&
!AcpiGbl_DeviceNotify.Handler))
{
Status = AE_NOT_EXIST;
goto UnlockAndExit;
}
if (HandlerType & ACPI_SYSTEM_NOTIFY)
{
AcpiGbl_SystemNotify.Node = NULL;
AcpiGbl_SystemNotify.Handler = NULL;
AcpiGbl_SystemNotify.Context = NULL;
}
if (HandlerType & ACPI_DEVICE_NOTIFY)
{
AcpiGbl_DeviceNotify.Node = NULL;
AcpiGbl_DeviceNotify.Handler = NULL;
AcpiGbl_DeviceNotify.Context = NULL;
}
}
/* All Other Objects */
else
{
/* Notifies allowed on this object? */
if (!AcpiEvIsNotifyObject (Node))
{
Status = AE_TYPE;
goto UnlockAndExit;
}
/* Check for an existing internal object */
ObjDesc = AcpiNsGetAttachedObject (Node);
if (!ObjDesc)
{
Status = AE_NOT_EXIST;
goto UnlockAndExit;
}
/* Object exists - make sure there's an existing handler */
if (HandlerType & ACPI_SYSTEM_NOTIFY)
{
NotifyObj = ObjDesc->CommonNotify.SystemNotify;
if (!NotifyObj)
{
Status = AE_NOT_EXIST;
goto UnlockAndExit;
//.........这里部分代码省略.........
示例14: acpi_ut_strtoul64
acpi_status
acpi_ut_strtoul64 (
char *string,
u32 base,
acpi_integer *ret_integer)
{
u32 this_digit;
acpi_integer return_value = 0;
acpi_integer quotient;
ACPI_FUNCTION_TRACE ("ut_stroul64");
switch (base) {
case ACPI_ANY_BASE:
case 10:
case 16:
break;
default:
/* Invalid Base */
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
/* Skip over any white space in the buffer */
while (ACPI_IS_SPACE (*string) || *string == '\t') {
++string;
}
/*
* If the input parameter Base is zero, then we need to
* determine if it is decimal or hexadecimal:
*/
if (base == 0) {
if ((*string == '0') &&
(ACPI_TOLOWER (*(++string)) == 'x')) {
base = 16;
++string;
}
else {
base = 10;
}
}
/*
* For hexadecimal base, skip over the leading
* 0 or 0x, if they are present.
*/
if (base == 16 &&
*string == '0' &&
ACPI_TOLOWER (*(++string)) == 'x') {
string++;
}
/* Any string left? */
if (!(*string)) {
goto error_exit;
}
/* Main loop: convert the string to a 64-bit integer */
while (*string) {
if (ACPI_IS_DIGIT (*string)) {
/* Convert ASCII 0-9 to Decimal value */
this_digit = ((u8) *string) - '0';
}
else {
this_digit = (u8) ACPI_TOUPPER (*string);
if (ACPI_IS_UPPER ((char) this_digit)) {
/* Convert ASCII Hex char to value */
this_digit = this_digit - 'A' + 10;
}
else {
goto error_exit;
}
}
/* Check to see if digit is out of range */
if (this_digit >= base) {
goto error_exit;
}
/* Divide the digit into the correct position */
(void) acpi_ut_short_divide ((ACPI_INTEGER_MAX - (acpi_integer) this_digit),
base, "ient, NULL);
if (return_value > quotient) {
goto error_exit;
}
return_value *= base;
return_value += this_digit;
++string;
}
//.........这里部分代码省略.........
示例15: AcpiRemoveGpeHandler
ACPI_STATUS
AcpiRemoveGpeHandler (
ACPI_HANDLE GpeDevice,
UINT32 GpeNumber,
ACPI_EVENT_HANDLER Address)
{
ACPI_GPE_EVENT_INFO *GpeEventInfo;
ACPI_HANDLER_INFO *Handler;
ACPI_STATUS Status;
ACPI_CPU_FLAGS Flags;
ACPI_FUNCTION_TRACE (AcpiRemoveGpeHandler);
/* Parameter validation */
if (!Address)
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_EVENTS);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Ensure that we have a valid GPE number */
GpeEventInfo = AcpiEvGetGpeEventInfo (GpeDevice, GpeNumber);
if (!GpeEventInfo)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
/* Make sure that a handler is indeed installed */
if ((GpeEventInfo->Flags & ACPI_GPE_DISPATCH_MASK) !=
ACPI_GPE_DISPATCH_HANDLER)
{
Status = AE_NOT_EXIST;
goto UnlockAndExit;
}
/* Make sure that the installed handler is the same */
if (GpeEventInfo->Dispatch.Handler->Address != Address)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
/* Disable the GPE before removing the handler */
Status = AcpiEvDisableGpe (GpeEventInfo);
if (ACPI_FAILURE (Status))
{
goto UnlockAndExit;
}
/* Remove the handler */
Flags = AcpiOsAcquireLock (AcpiGbl_GpeLock);
Handler = GpeEventInfo->Dispatch.Handler;
/* Restore Method node (if any), set dispatch flags */
GpeEventInfo->Dispatch.MethodNode = Handler->MethodNode;
GpeEventInfo->Flags &= ~ACPI_GPE_DISPATCH_MASK; /* Clear bits */
if (Handler->MethodNode)
{
GpeEventInfo->Flags |= ACPI_GPE_DISPATCH_METHOD;
}
AcpiOsReleaseLock (AcpiGbl_GpeLock, Flags);
/* Now we can free the handler object */
ACPI_FREE (Handler);
UnlockAndExit:
(void) AcpiUtReleaseMutex (ACPI_MTX_EVENTS);
return_ACPI_STATUS (Status);
}