本文整理汇总了C++中removeEntry函数的典型用法代码示例。如果您正苦于以下问题:C++ removeEntry函数的具体用法?C++ removeEntry怎么用?C++ removeEntry使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了removeEntry函数的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: removeEntry
void SendMessagesEntry::on_deleteButton_clicked()
{
emit removeEntry(this);
}
示例2: removeEntry
void SendCoinsEntry::on_deleteButton_clicked()
{
emit removeEntry(this);
}
示例3: isModified
/* DirArchive::updateChangedEntries
* Updates entries/directories based on [changes] list
*******************************************************************/
void DirArchive::updateChangedEntries(vector<dir_entry_change_t>& changes)
{
bool was_modified = isModified();
for (unsigned a = 0; a < changes.size(); a++)
{
ignored_file_changes.erase(changes[a].file_path);
// Modified Entries
if (changes[a].action == dir_entry_change_t::UPDATED)
{
ArchiveEntry* entry = entryAtPath(changes[a].entry_path);
entry->importFile(changes[a].file_path);
EntryType::detectEntryType(entry);
file_modification_times[entry] = wxFileModificationTime(changes[a].file_path);
}
// Deleted Entries
else if (changes[a].action == dir_entry_change_t::DELETED_FILE)
{
ArchiveEntry* entry = entryAtPath(changes[a].entry_path);
// If the parent directory was already removed, this entry no longer exists
if (entry)
removeEntry(entry);
}
// Deleted Directories
else if (changes[a].action == dir_entry_change_t::DELETED_DIR)
removeDir(changes[a].entry_path);
// New Directory
else if (changes[a].action == dir_entry_change_t::ADDED_DIR)
{
string name = changes[a].file_path;
name.Remove(0, filename.Length());
if (name.StartsWith(separator))
name.Remove(0, 1);
name.Replace("\\", "/");
ArchiveTreeNode* ndir = createDir(name);
ndir->getDirEntry()->setState(0);
ndir->getDirEntry()->exProp("filePath") = changes[a].file_path;
}
// New Entry
else if (changes[a].action == dir_entry_change_t::ADDED_FILE)
{
string name = changes[a].file_path;
name.Remove(0, filename.Length());
if (name.StartsWith(separator))
name.Remove(0, 1);
name.Replace("\\", "/");
// Create entry
wxFileName fn(name);
ArchiveEntry* new_entry = new ArchiveEntry(fn.GetFullName());
// Setup entry info
new_entry->setLoaded(false);
new_entry->exProp("filePath") = changes[a].file_path;
// Add entry and directory to directory tree
ArchiveTreeNode* ndir = createDir(fn.GetPath(true, wxPATH_UNIX));
ndir->addEntry(new_entry);
// Read entry data
new_entry->importFile(changes[a].file_path);
new_entry->setLoaded(true);
time_t modtime = wxFileModificationTime(changes[a].file_path);
file_modification_times[new_entry] = modtime;
// Detect entry type
EntryType::detectEntryType(new_entry);
// Unload data if needed
if (!archive_load_data)
new_entry->unloadData();
// Set entry not modified
new_entry->setState(0);
}
}
// Preserve old modified state
setModified(was_modified);
}
示例4: removeEntry
void Record::removeFiled(Filed *entry)
{
rwlock.wrlock();
removeEntry(entry);
rwlock.unlock();
}
示例5: removeEntry
void MultisigInputEntry::on_deleteButton_clicked()
{
emit removeEntry(this);
}
示例6: findEntryByToken
DelayQueueEntry* DelayQueue::removeEntry(intptr_t tokenToFind) {
DelayQueueEntry* entry = findEntryByToken(tokenToFind);
removeEntry(entry);
return entry;
}
示例7: debug
void VideoManager::stopMovieRiven(uint16 id) {
debug(2, "Stopping movie %d", id);
VideoHandle handle = findVideoHandleRiven(id);
if (handle)
removeEntry(handle._ptr);
}
示例8: removeEntry
void UserObjectM::removeObject(zObject * o)
{
removeEntry(o);
}