本文整理汇总了C++中prg16_89ab函数的典型用法代码示例。如果您正苦于以下问题:C++ prg16_89ab函数的具体用法?C++ prg16_89ab怎么用?C++ prg16_89ab使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了prg16_89ab函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: prg16_89ab
void nes_action53_device::update_prg()
{
uint8_t prg_lo, prg_hi, helper;
uint8_t out = (m_reg[3] & 0x3f) << 1; // Outer PRG reg
uint8_t size = (m_reg[2] & 0x30) >> 4; // Game size
uint8_t mask = (1 << (size + 1)) - 1; // Bits to be taken from PRG reg
if (!BIT(m_reg[2], 3))
{
helper = (out & ~mask) | ((m_reg[1] << 1) & mask);
//32K mode
prg_lo = (helper & 0xfe);
prg_hi = (helper | 0x01);
}
else
{
helper = (out & ~mask) | (m_reg[1] & mask);
if (BIT(m_reg[2], 2))
{
//16K mode with fixed HI
prg_lo = helper;
prg_hi = (out | 0x01);
}
else
{
//16K mode with fixed LO
prg_lo = (out & 0xfe);
prg_hi = helper;
}
}
// printf("banks : 0x%2X - 0x%2X\n", prg_lo, prg_hi);
prg16_89ab(prg_lo);
prg16_cdef(prg_hi);
}
示例2: prg16_89ab
void nes_dreamtech_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(8);
chr8(0, m_chr_source);
}
示例3: prg16_89ab
void nes_sachen_tca01_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(1);
chr8(0, m_chr_source);
}
示例4: prg16_89ab
void nes_holydivr_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(m_prg_chunks - 1);
chr8(0, m_chr_source);
}
示例5: prg16_89ab
void nes_jf17_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(m_prg_chunks - 1);
chr8(0, m_chr_source);
m_latch = 0;
}
示例6: prg16_89ab
void nes_karaokestudio_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef((m_prg_chunks - 1) ^ 0x08);
chr8(0, m_chr_source);
m_exp_active = 0;
}
示例7: prg16_89ab
void nes_sunsoft_2_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(m_prg_chunks - 1);
chr8(0, m_chr_source);
if (m_pcb_ctrl_mirror)
set_nt_mirroring(PPU_MIRROR_LOW);
}
示例8: prg16_89ab
void nes_subor1_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(0x07);
chr8(0, m_chr_source);
memset(m_reg, 0, sizeof(m_reg));
}
示例9: prg16_89ab
void nes_konami_vrc1_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(m_prg_chunks - 1);
chr8(0, m_chr_source);
memset(m_mmc_vrom_bank, 0, sizeof(m_mmc_vrom_bank));
}
示例10: prg16_89ab
void nes_waixing_ffv_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(0x1f);
chr8(0, m_chr_source);
m_reg[0] = m_reg[1] = 0;
}
示例11: prg16_89ab
void nes_btl_dn_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(m_prg_chunks - 1);
chr8(0, m_chr_source);
m_irq_count = 0;
}
示例12: prg16_89ab
void nes_racermate_device::pcb_reset()
{
// m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(m_prg_chunks - 1);
chr4_0(0, CHRRAM);
chr4_4(0, CHRRAM);
m_latch = 0;
}
示例13: chr8
void nes_bf9096_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
chr8(0, m_chr_source);
m_latch = 0x00;
m_bank_base = 0x0c;
prg16_89ab(m_bank_base | m_latch);
prg16_cdef(m_bank_base | 3);
}
示例14: prg16_89ab
void nes_namcot3425_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(m_prg_chunks - 1);
chr8(0, m_chr_source);
m_latch = 0;
memset(m_reg, 0, sizeof(m_reg));
}
示例15: prg16_89ab
void nes_fxrom_device::pcb_reset()
{
m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM;
prg16_89ab(0);
prg16_cdef(m_prg_chunks - 1);
chr8(0, m_chr_source);
m_reg[0] = m_reg[2] = 0;
m_reg[1] = m_reg[3] = 0;
m_latch1 = m_latch2 = 0xfe;
}