本文整理汇总了C++中png_get_uint_31函数的典型用法代码示例。如果您正苦于以下问题:C++ png_get_uint_31函数的具体用法?C++ png_get_uint_31怎么用?C++ png_get_uint_31使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了png_get_uint_31函数的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: png_push_read_IDAT
void /* PRIVATE */
png_push_read_IDAT(png_structp png_ptr)
{
#ifdef PNG_USE_LOCAL_ARRAYS
PNG_IDAT;
#endif
if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr,chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
if (png_memcmp(png_ptr->chunk_name, (png_bytep)png_IDAT, 4))
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
png_error(png_ptr, "Not enough compressed data");
return;
}
png_ptr->idat_size = png_ptr->push_length;
}
if (png_ptr->idat_size && png_ptr->save_buffer_size)
{
png_size_t save_size;
if (png_ptr->idat_size < (png_uint_32)png_ptr->save_buffer_size)
{
save_size = (png_size_t)png_ptr->idat_size;
/* check for overflow */
if((png_uint_32)save_size != png_ptr->idat_size)
png_error(png_ptr, "save_size overflowed in pngpread");
}
else
save_size = png_ptr->save_buffer_size;
png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_ptr->idat_size -= save_size;
png_ptr->buffer_size -= save_size;
png_ptr->save_buffer_size -= save_size;
png_ptr->save_buffer_ptr += save_size;
}
if (png_ptr->idat_size && png_ptr->current_buffer_size)
{
png_size_t save_size;
if (png_ptr->idat_size < (png_uint_32)png_ptr->current_buffer_size)
{
save_size = (png_size_t)png_ptr->idat_size;
/* check for overflow */
if((png_uint_32)save_size != png_ptr->idat_size)
png_error(png_ptr, "save_size overflowed in pngpread");
}
else
save_size = png_ptr->current_buffer_size;
png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size);
if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
png_process_IDAT_data(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_ptr->idat_size -= save_size;
png_ptr->buffer_size -= save_size;
png_ptr->current_buffer_size -= save_size;
png_ptr->current_buffer_ptr += save_size;
}
if (!png_ptr->idat_size)
{
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_crc_finish(png_ptr, 0);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
png_ptr->mode |= PNG_AFTER_IDAT;
}
}
示例2: png_push_read_chunk
void /* PRIVATE */
png_push_read_chunk(png_structrp png_ptr, png_inforp info_ptr)
{
png_uint_32 chunk_name;
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
int keep; /* unknown handling method */
#endif
/* First we make sure we have enough data for the 4-byte chunk name
* and the 4-byte chunk length before proceeding with decoding the
* chunk data. To fully decode each of these chunks, we also make
* sure we have enough data in the buffer for the 4-byte CRC at the
* end of every chunk (except IDAT, which is handled separately).
*/
if ((png_ptr->mode & PNG_HAVE_CHUNK_HEADER) == 0)
{
png_byte chunk_length[4];
png_byte chunk_tag[4];
PNG_PUSH_SAVE_BUFFER_IF_LT(8)
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, chunk_tag, 4);
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(chunk_tag);
png_check_chunk_name(png_ptr, png_ptr->chunk_name);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
}
chunk_name = png_ptr->chunk_name;
#ifdef PNG_READ_APNG_SUPPORTED
if (png_ptr->num_frames_read > 0 &&
png_ptr->num_frames_read < info_ptr->num_frames)
{
if (chunk_name == png_IDAT)
{
/* Discard trailing IDATs for the first frame */
if (png_ptr->mode & PNG_HAVE_fcTL || png_ptr->num_frames_read > 1)
png_error(png_ptr, "out of place IDAT");
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
return;
}
else if (chunk_name == png_fdAT)
{
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_ensure_sequence_number(png_ptr, 4);
if (!(png_ptr->mode & PNG_HAVE_fcTL))
{
/* Discard trailing fdATs for frames other than the first */
if (png_ptr->num_frames_read < 2)
png_error(png_ptr, "out of place fdAT");
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
return;
}
else
{
/* frame data follows */
png_ptr->idat_size = png_ptr->push_length - 4;
png_ptr->mode |= PNG_HAVE_IDAT;
png_ptr->process_mode = PNG_READ_IDAT_MODE;
return;
}
}
else if (chunk_name == png_fcTL)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_read_reset(png_ptr);
png_ptr->mode &= ~PNG_HAVE_fcTL;
png_handle_fcTL(png_ptr, info_ptr, png_ptr->push_length);
//.........这里部分代码省略.........
示例3: png_push_read_IDAT
void /* PRIVATE */
png_push_read_IDAT(png_structrp png_ptr)
{
if ((png_ptr->mode & PNG_HAVE_CHUNK_HEADER) == 0)
{
png_byte chunk_length[4];
png_byte chunk_tag[4];
/* TODO: this code can be commoned up with the same code in push_read */
#ifdef PNG_READ_APNG_SUPPORTED
PNG_PUSH_SAVE_BUFFER_IF_LT(12)
#else
PNG_PUSH_SAVE_BUFFER_IF_LT(8)
#endif
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, chunk_tag, 4);
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(chunk_tag);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
#ifdef PNG_READ_APNG_SUPPORTED
if (png_ptr->chunk_name != png_fdAT && png_ptr->num_frames_read > 0)
{
if ((png_ptr->flags & PNG_FLAG_ZSTREAM_ENDED) != 0)
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if (png_ptr->frame_end_fn != NULL)
(*(png_ptr->frame_end_fn))(png_ptr, png_ptr->num_frames_read);
png_ptr->num_frames_read++;
return;
}
else
{
if (png_ptr->chunk_name == png_IEND)
png_error(png_ptr, "Not enough image data");
PNG_PUSH_SAVE_BUFFER_IF_FULL
png_warning(png_ptr, "Skipping (ignoring) a chunk between "
"APNG chunks");
png_crc_finish(png_ptr, png_ptr->push_length);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
return;
}
}
else
#endif
#ifdef PNG_READ_APNG_SUPPORTED
if (png_ptr->chunk_name != png_IDAT && png_ptr->num_frames_read == 0)
#else
if (png_ptr->chunk_name != png_IDAT)
#endif
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if ((png_ptr->flags & PNG_FLAG_ZSTREAM_ENDED) == 0)
png_error(png_ptr, "Not enough compressed data");
#ifdef PNG_READ_APNG_SUPPORTED
if (png_ptr->frame_end_fn != NULL)
(*(png_ptr->frame_end_fn))(png_ptr, png_ptr->num_frames_read);
png_ptr->num_frames_read++;
#endif
return;
}
png_ptr->idat_size = png_ptr->push_length;
#ifdef PNG_READ_APNG_SUPPORTED
if (png_ptr->num_frames_read > 0)
{
png_ensure_sequence_number(png_ptr, 4);
png_ptr->idat_size -= 4;
}
#endif
}
if (png_ptr->idat_size != 0 && png_ptr->save_buffer_size != 0)
{
png_size_t save_size = png_ptr->save_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow. Do not cast in the following test - it
* will break on either 16-bit or 64-bit platforms.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
//.........这里部分代码省略.........
示例4: png_push_read_chunk
void /* PRIVATE */
png_push_read_chunk(png_structp png_ptr, png_infop info_ptr)
{
#ifdef PNG_USE_LOCAL_ARRAYS
PNG_IHDR;
PNG_IDAT;
PNG_IEND;
PNG_PLTE;
#if defined(PNG_READ_bKGD_SUPPORTED)
PNG_bKGD;
#endif
#if defined(PNG_READ_cHRM_SUPPORTED)
PNG_cHRM;
#endif
#if defined(PNG_READ_gAMA_SUPPORTED)
PNG_gAMA;
#endif
#if defined(PNG_READ_hIST_SUPPORTED)
PNG_hIST;
#endif
#if defined(PNG_READ_iCCP_SUPPORTED)
PNG_iCCP;
#endif
#if defined(PNG_READ_iTXt_SUPPORTED)
PNG_iTXt;
#endif
#if defined(PNG_READ_oFFs_SUPPORTED)
PNG_oFFs;
#endif
#if defined(PNG_READ_pCAL_SUPPORTED)
PNG_pCAL;
#endif
#if defined(PNG_READ_pHYs_SUPPORTED)
PNG_pHYs;
#endif
#if defined(PNG_READ_sBIT_SUPPORTED)
PNG_sBIT;
#endif
#if defined(PNG_READ_sCAL_SUPPORTED)
PNG_sCAL;
#endif
#if defined(PNG_READ_sRGB_SUPPORTED)
PNG_sRGB;
#endif
#if defined(PNG_READ_sPLT_SUPPORTED)
PNG_sPLT;
#endif
#if defined(PNG_READ_tEXt_SUPPORTED)
PNG_tEXt;
#endif
#if defined(PNG_READ_tIME_SUPPORTED)
PNG_tIME;
#endif
#if defined(PNG_READ_tRNS_SUPPORTED)
PNG_tRNS;
#endif
#if defined(PNG_READ_zTXt_SUPPORTED)
PNG_zTXt;
#endif
#endif /* PNG_USE_LOCAL_ARRAYS */
/* First we make sure we have enough data for the 4 byte chunk name
* and the 4 byte chunk length before proceeding with decoding the
* chunk data. To fully decode each of these chunks, we also make
* sure we have enough data in the buffer for the 4 byte CRC at the
* end of every chunk (except IDAT, which is handled separately).
*/
if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr,chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
}
if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_IHDR(png_ptr, info_ptr, png_ptr->push_length);
}
else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_IEND(png_ptr, info_ptr, png_ptr->push_length);
//.........这里部分代码省略.........
示例5: png_push_read_IDAT
void /* PRIVATE */
png_push_read_IDAT(png_structp png_ptr)
{
PNG_IDAT;
if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
png_error(png_ptr, "Not enough compressed data");
return;
}
png_ptr->idat_size = png_ptr->push_length;
}
if (png_ptr->idat_size && png_ptr->save_buffer_size)
{
png_size_t save_size = png_ptr->save_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow. Do not cast in the following test - it
* will break on either 16 or 64 bit platforms.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
png_ptr->save_buffer_size -= save_size;
png_ptr->save_buffer_ptr += save_size;
}
if (png_ptr->idat_size && png_ptr->current_buffer_size)
{
png_size_t save_size = png_ptr->current_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
png_ptr->current_buffer_size -= save_size;
png_ptr->current_buffer_ptr += save_size;
}
if (!png_ptr->idat_size)
{
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_crc_finish(png_ptr, 0);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
png_ptr->mode |= PNG_AFTER_IDAT;
}
}
示例6: png_push_read_IDAT
void /* PRIVATE */
png_push_read_IDAT(png_structrp png_ptr)
{
if ((png_ptr->mode & PNG_HAVE_CHUNK_HEADER) == 0)
{
png_byte chunk_length[4];
png_byte chunk_tag[4];
/* TODO: this code can be commoned up with the same code in push_read */
PNG_PUSH_SAVE_BUFFER_IF_LT(8)
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, chunk_tag, 4);
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(chunk_tag);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
if (png_ptr->chunk_name != png_IDAT)
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if ((png_ptr->flags & PNG_FLAG_ZSTREAM_ENDED) == 0)
png_error(png_ptr, "Not enough compressed data");
return;
}
png_ptr->idat_size = png_ptr->push_length;
}
if (png_ptr->idat_size != 0 && png_ptr->save_buffer_size != 0)
{
png_size_t save_size = png_ptr->save_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow. Do not cast in the following test - it
* will break on either 16-bit or 64-bit platforms.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
png_ptr->save_buffer_size -= save_size;
png_ptr->save_buffer_ptr += save_size;
}
if (png_ptr->idat_size != 0 && png_ptr->current_buffer_size != 0)
{
png_size_t save_size = png_ptr->current_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
png_ptr->current_buffer_size -= save_size;
png_ptr->current_buffer_ptr += save_size;
}
if (png_ptr->idat_size == 0)
{
PNG_PUSH_SAVE_BUFFER_IF_LT(4)
png_crc_finish(png_ptr, 0);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
png_ptr->mode |= PNG_AFTER_IDAT;
png_ptr->zowner = 0;
}
}
示例7: png_read_row
//.........这里部分代码省略.........
png_read_finish_row(png_ptr);
return;
}
break;
case 6:
if (!(png_ptr->row_number & 1)) {
png_read_finish_row(png_ptr);
return;
}
break;
}
}
#endif
if (!(png_ptr->mode & PNG_HAVE_IDAT)) {
png_error(png_ptr, "Invalid attempt to read row data");
}
png_ptr->zstream.next_out = png_ptr->row_buf;
png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes;
do {
if (!(png_ptr->zstream.avail_in)) {
while (!png_ptr->idat_size) {
png_byte chunk_length[4];
png_crc_finish(png_ptr, 0);
png_read_data(png_ptr, chunk_length, 4);
png_ptr->idat_size = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) {
png_error(png_ptr, "Not enough image data");
}
}
png_ptr->zstream.avail_in = (uInt)png_ptr->zbuf_size;
png_ptr->zstream.next_in = png_ptr->zbuf;
if (png_ptr->zbuf_size > png_ptr->idat_size) {
png_ptr->zstream.avail_in = (uInt)png_ptr->idat_size;
}
png_crc_read(png_ptr, png_ptr->zbuf,
(png_size_t)png_ptr->zstream.avail_in);
png_ptr->idat_size -= png_ptr->zstream.avail_in;
}
ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH);
if (ret == Z_STREAM_END) {
if (png_ptr->zstream.avail_out || png_ptr->zstream.avail_in ||
png_ptr->idat_size) {
png_error(png_ptr, "Extra compressed data");
}
png_ptr->mode |= PNG_AFTER_IDAT;
png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED;
break;
示例8: png_read_info
/* Read the information before the actual image data. This has been
* changed in v0.90 to allow reading a file that already has the magic
* bytes read from the stream. You can tell libpng how many bytes have
* been read from the beginning of the stream (up to the maximum of 8)
* via png_set_sig_bytes(), and we will only check the remaining bytes
* here. The application can then have access to the signature bytes we
* read if it is determined that this isn't a valid PNG file.
*/
void PNGAPI
png_read_info(png_structp png_ptr, png_infop info_ptr)
{
png_debug(1, "in png_read_info\n");
/* If we haven't checked all of the PNG signature bytes, do so now. */
if (png_ptr->sig_bytes < 8) {
png_size_t num_checked = png_ptr->sig_bytes,
num_to_check = 8 - num_checked;
png_read_data(png_ptr, &(info_ptr->signature[num_checked]), num_to_check);
png_ptr->sig_bytes = 8;
if (png_sig_cmp(info_ptr->signature, num_checked, num_to_check)) {
if (num_checked < 4 &&
png_sig_cmp(info_ptr->signature, num_checked, num_to_check - 4)) {
png_error(png_ptr, "Not a PNG file");
} else {
png_error(png_ptr, "PNG file corrupted by ASCII conversion");
}
}
if (num_checked < 3) {
png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE;
}
}
for (;;) {
#ifdef PNG_USE_LOCAL_ARRAYS
PNG_IHDR;
PNG_IDAT;
PNG_IEND;
PNG_PLTE;
#if defined(PNG_READ_bKGD_SUPPORTED)
PNG_bKGD;
#endif
#if defined(PNG_READ_cHRM_SUPPORTED)
PNG_cHRM;
#endif
#if defined(PNG_READ_gAMA_SUPPORTED)
PNG_gAMA;
#endif
#if defined(PNG_READ_hIST_SUPPORTED)
PNG_hIST;
#endif
#if defined(PNG_READ_iCCP_SUPPORTED)
PNG_iCCP;
#endif
#if defined(PNG_READ_iTXt_SUPPORTED)
PNG_iTXt;
#endif
#if defined(PNG_READ_oFFs_SUPPORTED)
PNG_oFFs;
#endif
#if defined(PNG_READ_pCAL_SUPPORTED)
PNG_pCAL;
#endif
#if defined(PNG_READ_pHYs_SUPPORTED)
PNG_pHYs;
#endif
#if defined(PNG_READ_sBIT_SUPPORTED)
PNG_sBIT;
#endif
#if defined(PNG_READ_sCAL_SUPPORTED)
PNG_sCAL;
#endif
#if defined(PNG_READ_sPLT_SUPPORTED)
PNG_sPLT;
#endif
#if defined(PNG_READ_sRGB_SUPPORTED)
PNG_sRGB;
#endif
#if defined(PNG_READ_tEXt_SUPPORTED)
PNG_tEXt;
#endif
#if defined(PNG_READ_tIME_SUPPORTED)
PNG_tIME;
#endif
#if defined(PNG_READ_tRNS_SUPPORTED)
PNG_tRNS;
#endif
#if defined(PNG_READ_zTXt_SUPPORTED)
PNG_zTXt;
#endif
#endif /* PNG_USE_LOCAL_ARRAYS */
png_byte chunk_length[4];
png_uint_32 length;
png_read_data(png_ptr, chunk_length, 4);
length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
//.........这里部分代码省略.........
示例9: png_read_end
/* Read the end of the PNG file. Will not read past the end of the
* file, will verify the end is accurate, and will read any comments
* or time information at the end of the file, if info is not NULL.
*/
void PNGAPI
png_read_end(png_structp png_ptr, png_infop info_ptr)
{
png_byte chunk_length[4];
png_uint_32 length;
png_debug(1, "in png_read_end\n");
png_crc_finish(png_ptr, 0); /* Finish off CRC from last IDAT chunk */
do {
#ifdef PNG_USE_LOCAL_ARRAYS
PNG_IHDR;
PNG_IDAT;
PNG_IEND;
PNG_PLTE;
#if defined(PNG_READ_bKGD_SUPPORTED)
PNG_bKGD;
#endif
#if defined(PNG_READ_cHRM_SUPPORTED)
PNG_cHRM;
#endif
#if defined(PNG_READ_gAMA_SUPPORTED)
PNG_gAMA;
#endif
#if defined(PNG_READ_hIST_SUPPORTED)
PNG_hIST;
#endif
#if defined(PNG_READ_iCCP_SUPPORTED)
PNG_iCCP;
#endif
#if defined(PNG_READ_iTXt_SUPPORTED)
PNG_iTXt;
#endif
#if defined(PNG_READ_oFFs_SUPPORTED)
PNG_oFFs;
#endif
#if defined(PNG_READ_pCAL_SUPPORTED)
PNG_pCAL;
#endif
#if defined(PNG_READ_pHYs_SUPPORTED)
PNG_pHYs;
#endif
#if defined(PNG_READ_sBIT_SUPPORTED)
PNG_sBIT;
#endif
#if defined(PNG_READ_sCAL_SUPPORTED)
PNG_sCAL;
#endif
#if defined(PNG_READ_sPLT_SUPPORTED)
PNG_sPLT;
#endif
#if defined(PNG_READ_sRGB_SUPPORTED)
PNG_sRGB;
#endif
#if defined(PNG_READ_tEXt_SUPPORTED)
PNG_tEXt;
#endif
#if defined(PNG_READ_tIME_SUPPORTED)
PNG_tIME;
#endif
#if defined(PNG_READ_tRNS_SUPPORTED)
PNG_tRNS;
#endif
#if defined(PNG_READ_zTXt_SUPPORTED)
PNG_zTXt;
#endif
#endif /* PNG_USE_LOCAL_ARRAYS */
png_read_data(png_ptr, chunk_length, 4);
length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_debug1(0, "Reading %s chunk.\n", png_ptr->chunk_name);
if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4)) {
png_handle_IHDR(png_ptr, info_ptr, length);
} else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4)) {
png_handle_IEND(png_ptr, info_ptr, length);
}
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name)) {
if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) {
if (length > 0 || png_ptr->mode & PNG_AFTER_IDAT) {
png_error(png_ptr, "Too many IDAT's found");
}
} else {
png_ptr->mode |= PNG_AFTER_IDAT;
}
png_handle_unknown(png_ptr, info_ptr, length);
if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4)) {
png_ptr->mode |= PNG_HAVE_PLTE;
//.........这里部分代码省略.........
示例10: png_push_read_chunk
void /* PRIVATE */
png_push_read_chunk(png_structp png_ptr, png_infop info_ptr)
{
png_uint_32 chunk_name;
/* First we make sure we have enough data for the 4 byte chunk name
* and the 4 byte chunk length before proceeding with decoding the
* chunk data. To fully decode each of these chunks, we also make
* sure we have enough data in the buffer for the 4 byte CRC at the
* end of every chunk (except IDAT, which is handled separately).
*/
if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
png_byte chunk_tag[4];
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, chunk_tag, 4);
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(chunk_tag);
png_check_chunk_name(png_ptr, png_ptr->chunk_name);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
}
chunk_name = png_ptr->chunk_name;
if (chunk_name == png_IDAT)
{
/* This is here above the if/else case statement below because if the
* unknown handling marks 'IDAT' as unknown then the IDAT handling case is
* completely skipped.
*
* TODO: there must be a better way of doing this.
*/
if (png_ptr->mode & PNG_AFTER_IDAT)
png_ptr->mode |= PNG_HAVE_CHUNK_AFTER_IDAT;
}
if (chunk_name == png_IHDR)
{
if (png_ptr->push_length != 13)
png_error(png_ptr, "Invalid IHDR length");
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_IHDR(png_ptr, info_ptr, png_ptr->push_length);
}
else if (chunk_name == png_IEND)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_IEND(png_ptr, info_ptr, png_ptr->push_length);
png_ptr->process_mode = PNG_READ_DONE_MODE;
png_push_have_end(png_ptr, info_ptr);
}
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
else if (png_chunk_unknown_handling(png_ptr, chunk_name))
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
if (chunk_name == png_IDAT)
png_ptr->mode |= PNG_HAVE_IDAT;
png_handle_unknown(png_ptr, info_ptr, png_ptr->push_length);
if (chunk_name == png_PLTE)
png_ptr->mode |= PNG_HAVE_PLTE;
else if (chunk_name == png_IDAT)
{
if (!(png_ptr->mode & PNG_HAVE_IHDR))
png_error(png_ptr, "Missing IHDR before IDAT");
else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
!(png_ptr->mode & PNG_HAVE_PLTE))
png_error(png_ptr, "Missing PLTE before IDAT");
}
}
//.........这里部分代码省略.........
示例11: png_read_end
void PNGAPI
png_read_end(png_structp png_ptr, png_infop info_ptr)
{
png_byte chunk_length[4];
png_uint_32 length;
png_debug(1, "in png_read_end\n");
if(png_ptr == NULL) return;
png_crc_finish(png_ptr, 0);
do
{
#ifdef PNG_USE_LOCAL_ARRAYS
PNG_CONST PNG_IHDR;
PNG_CONST PNG_IDAT;
PNG_CONST PNG_IEND;
PNG_CONST PNG_PLTE;
#if defined(PNG_READ_bKGD_SUPPORTED)
PNG_CONST PNG_bKGD;
#endif
#if defined(PNG_READ_cHRM_SUPPORTED)
PNG_CONST PNG_cHRM;
#endif
#if defined(PNG_READ_gAMA_SUPPORTED)
PNG_CONST PNG_gAMA;
#endif
#if defined(PNG_READ_hIST_SUPPORTED)
PNG_CONST PNG_hIST;
#endif
#if defined(PNG_READ_iCCP_SUPPORTED)
PNG_CONST PNG_iCCP;
#endif
#if defined(PNG_READ_iTXt_SUPPORTED)
PNG_CONST PNG_iTXt;
#endif
#if defined(PNG_READ_oFFs_SUPPORTED)
PNG_CONST PNG_oFFs;
#endif
#if defined(PNG_READ_pCAL_SUPPORTED)
PNG_CONST PNG_pCAL;
#endif
#if defined(PNG_READ_pHYs_SUPPORTED)
PNG_CONST PNG_pHYs;
#endif
#if defined(PNG_READ_sBIT_SUPPORTED)
PNG_CONST PNG_sBIT;
#endif
#if defined(PNG_READ_sCAL_SUPPORTED)
PNG_CONST PNG_sCAL;
#endif
#if defined(PNG_READ_sPLT_SUPPORTED)
PNG_CONST PNG_sPLT;
#endif
#if defined(PNG_READ_sRGB_SUPPORTED)
PNG_CONST PNG_sRGB;
#endif
#if defined(PNG_READ_tEXt_SUPPORTED)
PNG_CONST PNG_tEXt;
#endif
#if defined(PNG_READ_tIME_SUPPORTED)
PNG_CONST PNG_tIME;
#endif
#if defined(PNG_READ_tRNS_SUPPORTED)
PNG_CONST PNG_tRNS;
#endif
#if defined(PNG_READ_zTXt_SUPPORTED)
PNG_CONST PNG_zTXt;
#endif
#endif
png_read_data(png_ptr, chunk_length, 4);
length = png_get_uint_31(png_ptr,chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_debug1(0, "Reading %s chunk.\n", png_ptr->chunk_name);
if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
png_handle_IHDR(png_ptr, info_ptr, length);
else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
png_handle_IEND(png_ptr, info_ptr, length);
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name))
{
if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
{
if ((length > 0) || (png_ptr->mode & PNG_HAVE_CHUNK_AFTER_IDAT))
png_error(png_ptr, "Too many IDAT's found");
}
png_handle_unknown(png_ptr, info_ptr, length);
if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
png_ptr->mode |= PNG_HAVE_PLTE;
}
#endif
else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
{
if ((length > 0) || (png_ptr->mode & PNG_HAVE_CHUNK_AFTER_IDAT))
png_error(png_ptr, "Too many IDAT's found");
png_crc_finish(png_ptr, length);
//.........这里部分代码省略.........