本文整理汇总了C++中png_crc_read函数的典型用法代码示例。如果您正苦于以下问题:C++ png_crc_read函数的具体用法?C++ png_crc_read怎么用?C++ png_crc_read使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了png_crc_read函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: png_push_handle_unknown
/* This function is called when we haven't found a handler for this
* chunk. If there isn't a problem with the chunk itself (ie a bad chunk
* name or a critical chunk), the chunk is (currently) silently ignored.
*/
void /* PRIVATE */
png_push_handle_unknown(png_structp png_ptr, png_infop info_ptr, png_uint_32
length)
{
png_uint_32 skip=0;
png_check_chunk_name(png_ptr, png_ptr->chunk_name);
if (!(png_ptr->chunk_name[0] & 0x20))
{
#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED)
if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) !=
PNG_HANDLE_CHUNK_ALWAYS
#if defined(PNG_READ_USER_CHUNKS_SUPPORTED)
&& png_ptr->read_user_chunk_fn == NULL
#endif
)
#endif
png_chunk_error(png_ptr, "unknown critical chunk");
(void) info_ptr; /* to quiet some compiler warnings */
}
#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED)
if (png_ptr->flags & PNG_FLAG_KEEP_UNKNOWN_CHUNKS)
{
#ifdef PNG_MAX_MALLOC_64K
if (length > (png_uint_32)65535L)
{
png_warning(png_ptr, "unknown chunk too large to fit in memory");
skip = length - (png_uint_32)65535L;
length = (png_uint_32)65535L;
}
#endif
png_strncpy((png_charp)png_ptr->unknown_chunk.name,
(png_charp)png_ptr->chunk_name, 5);
png_ptr->unknown_chunk.data = (png_bytep)png_malloc(png_ptr, length);
png_ptr->unknown_chunk.size = (png_size_t)length;
png_crc_read(png_ptr, (png_bytep)png_ptr->unknown_chunk.data, length);
#if defined(PNG_READ_USER_CHUNKS_SUPPORTED)
if(png_ptr->read_user_chunk_fn != NULL)
{
/* callback to user unknown chunk handler */
int ret;
ret = (*(png_ptr->read_user_chunk_fn))
(png_ptr, &png_ptr->unknown_chunk);
if (ret < 0)
png_chunk_error(png_ptr, "error in user chunk");
if (ret == 0)
{
if (!(png_ptr->chunk_name[0] & 0x20))
if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) !=
PNG_HANDLE_CHUNK_ALWAYS)
png_chunk_error(png_ptr, "unknown critical chunk");
png_set_unknown_chunks(png_ptr, info_ptr,
&png_ptr->unknown_chunk, 1);
}
}
#else
png_set_unknown_chunks(png_ptr, info_ptr, &png_ptr->unknown_chunk, 1);
#endif
png_free(png_ptr, png_ptr->unknown_chunk.data);
png_ptr->unknown_chunk.data = NULL;
}
else
#endif
skip=length;
png_push_crc_skip(png_ptr, skip);
}
示例2: png_push_read_chunk
void /* PRIVATE */
png_push_read_chunk(png_structp png_ptr, png_infop info_ptr)
{
#ifdef PNG_USE_LOCAL_ARRAYS
PNG_CONST PNG_IHDR;
PNG_CONST PNG_IDAT;
PNG_CONST PNG_IEND;
PNG_CONST PNG_PLTE;
#if defined(PNG_READ_bKGD_SUPPORTED)
PNG_CONST PNG_bKGD;
#endif
#if defined(PNG_READ_cHRM_SUPPORTED)
PNG_CONST PNG_cHRM;
#endif
#if defined(PNG_READ_gAMA_SUPPORTED)
PNG_CONST PNG_gAMA;
#endif
#if defined(PNG_READ_hIST_SUPPORTED)
PNG_CONST PNG_hIST;
#endif
#if defined(PNG_READ_iCCP_SUPPORTED)
PNG_CONST PNG_iCCP;
#endif
#if defined(PNG_READ_iTXt_SUPPORTED)
PNG_CONST PNG_iTXt;
#endif
#if defined(PNG_READ_oFFs_SUPPORTED)
PNG_CONST PNG_oFFs;
#endif
#if defined(PNG_READ_pCAL_SUPPORTED)
PNG_CONST PNG_pCAL;
#endif
#if defined(PNG_READ_pHYs_SUPPORTED)
PNG_CONST PNG_pHYs;
#endif
#if defined(PNG_READ_sBIT_SUPPORTED)
PNG_CONST PNG_sBIT;
#endif
#if defined(PNG_READ_sCAL_SUPPORTED)
PNG_CONST PNG_sCAL;
#endif
#if defined(PNG_READ_sRGB_SUPPORTED)
PNG_CONST PNG_sRGB;
#endif
#if defined(PNG_READ_sPLT_SUPPORTED)
PNG_CONST PNG_sPLT;
#endif
#if defined(PNG_READ_tEXt_SUPPORTED)
PNG_CONST PNG_tEXt;
#endif
#if defined(PNG_READ_tIME_SUPPORTED)
PNG_CONST PNG_tIME;
#endif
#if defined(PNG_READ_tRNS_SUPPORTED)
PNG_CONST PNG_tRNS;
#endif
#if defined(PNG_READ_zTXt_SUPPORTED)
PNG_CONST PNG_zTXt;
#endif
#endif /* PNG_USE_LOCAL_ARRAYS */
/* First we make sure we have enough data for the 4 byte chunk name
* and the 4 byte chunk length before proceeding with decoding the
* chunk data. To fully decode each of these chunks, we also make
* sure we have enough data in the buffer for the 4 byte CRC at the
* end of every chunk (except IDAT, which is handled separately).
*/
if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr,chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
}
if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
if(png_ptr->mode & PNG_AFTER_IDAT)
png_ptr->mode |= PNG_HAVE_CHUNK_AFTER_IDAT;
if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_IHDR(png_ptr, info_ptr, png_ptr->push_length);
}
else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
//.........这里部分代码省略.........
示例3: png_push_read_iTXt
void /* PRIVATE */
png_push_read_iTXt(png_structp png_ptr, png_infop info_ptr)
{
if (png_ptr->buffer_size && png_ptr->current_text_left)
{
png_size_t text_size;
if (png_ptr->buffer_size < png_ptr->current_text_left)
text_size = png_ptr->buffer_size;
else
text_size = png_ptr->current_text_left;
png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size);
png_ptr->current_text_left -= text_size;
png_ptr->current_text_ptr += text_size;
}
if (!(png_ptr->current_text_left))
{
png_textp text_ptr;
png_charp key;
int comp_flag;
png_charp lang;
png_charp lang_key;
png_charp text;
int ret;
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_crc_finish(png_ptr);
#if defined(PNG_MAX_MALLOC_64K)
if (png_ptr->skip_length)
return;
#endif
key = png_ptr->current_text;
for (lang = key; *lang; lang++)
/* empty loop */ ;
if (lang < key + png_ptr->current_text_size - 3)
lang++;
comp_flag = *lang++;
lang++; /* skip comp_type, always zero */
for (lang_key = lang; *lang_key; lang_key++)
/* empty loop */ ;
lang_key++; /* skip NUL separator */
text=lang_key;
if (lang_key < key + png_ptr->current_text_size - 1)
{
for (; *text; text++)
/* empty loop */ ;
}
if (text < key + png_ptr->current_text_size)
text++;
text_ptr = (png_textp)png_malloc(png_ptr,
(png_uint_32)png_sizeof(png_text));
text_ptr->compression = comp_flag + 2;
text_ptr->key = key;
text_ptr->lang = lang;
text_ptr->lang_key = lang_key;
text_ptr->text = text;
text_ptr->text_length = 0;
text_ptr->itxt_length = png_strlen(text);
ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1);
png_ptr->current_text = NULL;
png_free(png_ptr, text_ptr);
if (ret)
png_warning(png_ptr, "Insufficient memory to store iTXt chunk.");
}
}
示例4: png_push_read_tEXt
void /* PRIVATE */
png_push_read_tEXt(png_structp png_ptr, png_infop info_ptr)
{
if (png_ptr->buffer_size && png_ptr->current_text_left)
{
png_size_t text_size;
if (png_ptr->buffer_size < png_ptr->current_text_left)
text_size = png_ptr->buffer_size;
else
text_size = png_ptr->current_text_left;
png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size);
png_ptr->current_text_left -= text_size;
png_ptr->current_text_ptr += text_size;
}
if (!(png_ptr->current_text_left))
{
png_textp text_ptr;
png_charp text;
png_charp key;
int ret;
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_crc_finish(png_ptr);
#if defined(PNG_MAX_MALLOC_64K)
if (png_ptr->skip_length)
return;
#endif
key = png_ptr->current_text;
for (text = key; *text; text++)
/* empty loop */ ;
if (text < key + png_ptr->current_text_size)
text++;
text_ptr = (png_textp)png_malloc(png_ptr,
(png_uint_32)png_sizeof(png_text));
text_ptr->compression = PNG_TEXT_COMPRESSION_NONE;
text_ptr->key = key;
#ifdef PNG_iTXt_SUPPORTED
text_ptr->lang = NULL;
text_ptr->lang_key = NULL;
#endif
text_ptr->text = text;
ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1);
png_free(png_ptr, key);
png_free(png_ptr, text_ptr);
png_ptr->current_text = NULL;
if (ret)
png_warning(png_ptr, "Insufficient memory to store text chunk.");
}
}
示例5: png_push_read_zTXt
void /* PRIVATE */
png_push_read_zTXt(png_structp png_ptr, png_infop info_ptr)
{
if (png_ptr->buffer_size && png_ptr->current_text_left)
{
png_size_t text_size;
if (png_ptr->buffer_size < (png_uint_32)png_ptr->current_text_left)
text_size = png_ptr->buffer_size;
else
text_size = png_ptr->current_text_left;
png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size);
png_ptr->current_text_left -= text_size;
png_ptr->current_text_ptr += text_size;
}
if (!(png_ptr->current_text_left))
{
png_textp text_ptr;
png_charp text;
png_charp key;
int ret;
png_size_t text_size, key_size;
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_crc_finish(png_ptr);
key = png_ptr->current_text;
for (text = key; *text; text++)
/* empty loop */ ;
/* zTXt can't have zero text */
if (text >= key + png_ptr->current_text_size)
{
png_ptr->current_text = NULL;
png_free(png_ptr, key);
return;
}
text++;
if (*text != PNG_TEXT_COMPRESSION_zTXt) /* check compression byte */
{
png_ptr->current_text = NULL;
png_free(png_ptr, key);
return;
}
text++;
png_ptr->zstream.next_in = (png_bytep )text;
png_ptr->zstream.avail_in = (uInt)(png_ptr->current_text_size -
(text - key));
png_ptr->zstream.next_out = png_ptr->zbuf;
png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
key_size = text - key;
text_size = 0;
text = NULL;
ret = Z_STREAM_END;
while (png_ptr->zstream.avail_in)
{
ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH);
if (ret != Z_OK && ret != Z_STREAM_END)
{
inflateReset(&png_ptr->zstream);
png_ptr->zstream.avail_in = 0;
png_ptr->current_text = NULL;
png_free(png_ptr, key);
png_free(png_ptr, text);
return;
}
if (!(png_ptr->zstream.avail_out) || ret == Z_STREAM_END)
{
if (text == NULL)
{
text = (png_charp)png_malloc(png_ptr,
(png_uint_32)(png_ptr->zbuf_size - png_ptr->zstream.avail_out
+ key_size + 1));
png_memcpy(text + key_size, png_ptr->zbuf,
png_ptr->zbuf_size - png_ptr->zstream.avail_out);
png_memcpy(text, key, key_size);
text_size = key_size + png_ptr->zbuf_size -
png_ptr->zstream.avail_out;
*(text + text_size) = '\0';
}
else
{
png_charp tmp;
tmp = text;
text = (png_charp)png_malloc(png_ptr, text_size +
(png_uint_32)(png_ptr->zbuf_size - png_ptr->zstream.avail_out
+ 1));
//.........这里部分代码省略.........
示例6: png_read_row
//.........这里部分代码省略.........
return;
}
break;
case 6:
if (!(png_ptr->row_number & 1))
{
png_read_finish_row(png_ptr);
return;
}
break;
}
}
#endif
if (!(png_ptr->mode & PNG_HAVE_IDAT))
png_error(png_ptr, "Invalid attempt to read row data");
png_ptr->zstream.next_out = png_ptr->row_buf;
png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes;
do
{
if (!(png_ptr->zstream.avail_in))
{
while (!png_ptr->idat_size)
{
png_byte chunk_length[4];
png_crc_finish(png_ptr, 0);
png_read_data(png_ptr, chunk_length, 4);
png_ptr->idat_size = png_get_uint_32(chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
png_error(png_ptr, "Not enough image data");
}
png_ptr->zstream.avail_in = (uInt)png_ptr->zbuf_size;
png_ptr->zstream.next_in = png_ptr->zbuf;
if (png_ptr->zbuf_size > png_ptr->idat_size)
png_ptr->zstream.avail_in = (uInt)png_ptr->idat_size;
png_crc_read(png_ptr, png_ptr->zbuf,
(png_size_t)png_ptr->zstream.avail_in);
png_ptr->idat_size -= png_ptr->zstream.avail_in;
}
ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH);
if (ret == Z_STREAM_END)
{
if (png_ptr->zstream.avail_out || png_ptr->zstream.avail_in ||
png_ptr->idat_size)
png_error(png_ptr, "Extra compressed data");
png_ptr->mode |= PNG_AFTER_IDAT;
png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED;
break;
}
if (ret != Z_OK)
png_error(png_ptr, png_ptr->zstream.msg ? png_ptr->zstream.msg :
"Decompression error");
} while (png_ptr->zstream.avail_out);
png_ptr->row_info.color_type = png_ptr->color_type;
png_ptr->row_info.width = png_ptr->iwidth;
png_ptr->row_info.channels = png_ptr->channels;
png_ptr->row_info.bit_depth = png_ptr->bit_depth;
png_ptr->row_info.pixel_depth = png_ptr->pixel_depth;
示例7: png_read_end
/* Read the end of the PNG file. Will not read past the end of the
* file, will verify the end is accurate, and will read any comments
* or time information at the end of the file, if info is not NULL.
*/
void PNGAPI
png_read_end(png_structp png_ptr, png_infop info_ptr)
{
png_byte chunk_length[4];
png_uint_32 length;
png_debug(1, "in png_read_end\n");
if(png_ptr == NULL) return;
png_crc_finish(png_ptr, 0); /* Finish off CRC from last IDAT chunk */
do
{
#ifdef PNG_USE_LOCAL_ARRAYS
PNG_CONST PNG_IHDR;
PNG_CONST PNG_IDAT;
PNG_CONST PNG_IEND;
PNG_CONST PNG_PLTE;
#if defined(PNG_READ_bKGD_SUPPORTED)
PNG_CONST PNG_bKGD;
#endif
#if defined(PNG_READ_cHRM_SUPPORTED)
PNG_CONST PNG_cHRM;
#endif
#if defined(PNG_READ_gAMA_SUPPORTED)
PNG_CONST PNG_gAMA;
#endif
#if defined(PNG_READ_hIST_SUPPORTED)
PNG_CONST PNG_hIST;
#endif
#if defined(PNG_READ_iCCP_SUPPORTED)
PNG_CONST PNG_iCCP;
#endif
#if defined(PNG_READ_iTXt_SUPPORTED)
PNG_CONST PNG_iTXt;
#endif
#if defined(PNG_READ_oFFs_SUPPORTED)
PNG_CONST PNG_oFFs;
#endif
#if defined(PNG_READ_pCAL_SUPPORTED)
PNG_CONST PNG_pCAL;
#endif
#if defined(PNG_READ_pHYs_SUPPORTED)
PNG_CONST PNG_pHYs;
#endif
#if defined(PNG_READ_sBIT_SUPPORTED)
PNG_CONST PNG_sBIT;
#endif
#if defined(PNG_READ_sCAL_SUPPORTED)
PNG_CONST PNG_sCAL;
#endif
#if defined(PNG_READ_sPLT_SUPPORTED)
PNG_CONST PNG_sPLT;
#endif
#if defined(PNG_READ_sRGB_SUPPORTED)
PNG_CONST PNG_sRGB;
#endif
#if defined(PNG_READ_tEXt_SUPPORTED)
PNG_CONST PNG_tEXt;
#endif
#if defined(PNG_READ_tIME_SUPPORTED)
PNG_CONST PNG_tIME;
#endif
#if defined(PNG_READ_tRNS_SUPPORTED)
PNG_CONST PNG_tRNS;
#endif
#if defined(PNG_READ_zTXt_SUPPORTED)
PNG_CONST PNG_zTXt;
#endif
#endif /* PNG_USE_LOCAL_ARRAYS */
png_read_data(png_ptr, chunk_length, 4);
length = png_get_uint_31(png_ptr,chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_debug1(0, "Reading %s chunk.\n", png_ptr->chunk_name);
if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
png_handle_IHDR(png_ptr, info_ptr, length);
else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
png_handle_IEND(png_ptr, info_ptr, length);
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name))
{
if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
{
if ((length > 0) || (png_ptr->mode & PNG_HAVE_CHUNK_AFTER_IDAT))
png_error(png_ptr, "Too many IDAT's found");
}
png_handle_unknown(png_ptr, info_ptr, length);
if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
png_ptr->mode |= PNG_HAVE_PLTE;
}
#endif
else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
//.........这里部分代码省略.........
示例8: png_push_read_chunk
void /* PRIVATE */
png_push_read_chunk(png_structrp png_ptr, png_inforp info_ptr)
{
png_uint_32 chunk_name;
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
int keep; /* unknown handling method */
#endif
/* First we make sure we have enough data for the 4-byte chunk name
* and the 4-byte chunk length before proceeding with decoding the
* chunk data. To fully decode each of these chunks, we also make
* sure we have enough data in the buffer for the 4-byte CRC at the
* end of every chunk (except IDAT, which is handled separately).
*/
if ((png_ptr->mode & PNG_HAVE_CHUNK_HEADER) == 0)
{
png_byte chunk_length[4];
png_byte chunk_tag[4];
PNG_PUSH_SAVE_BUFFER_IF_LT(8)
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, chunk_tag, 4);
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(chunk_tag);
png_check_chunk_name(png_ptr, png_ptr->chunk_name);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
}
chunk_name = png_ptr->chunk_name;
if (chunk_name == png_IDAT)
{
if ((png_ptr->mode & PNG_AFTER_IDAT) != 0)
png_ptr->mode |= PNG_HAVE_CHUNK_AFTER_IDAT;
/* If we reach an IDAT chunk, this means we have read all of the
* header chunks, and we can start reading the image (or if this
* is called after the image has been read - we have an error).
*/
if ((png_ptr->mode & PNG_HAVE_IHDR) == 0)
png_error(png_ptr, "Missing IHDR before IDAT");
else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
(png_ptr->mode & PNG_HAVE_PLTE) == 0)
png_error(png_ptr, "Missing PLTE before IDAT");
png_ptr->mode |= PNG_HAVE_IDAT;
png_ptr->process_mode = PNG_READ_IDAT_MODE;
if ((png_ptr->mode & PNG_HAVE_CHUNK_AFTER_IDAT) == 0)
if (png_ptr->push_length == 0)
return;
if ((png_ptr->mode & PNG_AFTER_IDAT) != 0)
png_benign_error(png_ptr, "Too many IDATs found");
}
if (chunk_name == png_IHDR)
{
if (png_ptr->push_length != 13)
png_error(png_ptr, "Invalid IHDR length");
PNG_PUSH_SAVE_BUFFER_IF_FULL
png_handle_IHDR(png_ptr, info_ptr, png_ptr->push_length);
}
else if (chunk_name == png_IEND)
{
PNG_PUSH_SAVE_BUFFER_IF_FULL
png_handle_IEND(png_ptr, info_ptr, png_ptr->push_length);
png_ptr->process_mode = PNG_READ_DONE_MODE;
png_push_have_end(png_ptr, info_ptr);
}
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
else if ((keep = png_chunk_unknown_handling(png_ptr, chunk_name)) != 0)
{
PNG_PUSH_SAVE_BUFFER_IF_FULL
png_handle_unknown(png_ptr, info_ptr, png_ptr->push_length, keep);
if (chunk_name == png_PLTE)
png_ptr->mode |= PNG_HAVE_PLTE;
}
#endif
else if (chunk_name == png_PLTE)
{
PNG_PUSH_SAVE_BUFFER_IF_FULL
png_handle_PLTE(png_ptr, info_ptr, png_ptr->push_length);
}
else if (chunk_name == png_IDAT)
{
png_ptr->idat_size = png_ptr->push_length;
png_ptr->process_mode = PNG_READ_IDAT_MODE;
png_push_have_info(png_ptr, info_ptr);
png_ptr->zstream.avail_out =
(uInt) PNG_ROWBYTES(png_ptr->pixel_depth,
//.........这里部分代码省略.........
示例9: png_push_read_IDAT
void /* PRIVATE */
png_push_read_IDAT(png_structrp png_ptr)
{
if ((png_ptr->mode & PNG_HAVE_CHUNK_HEADER) == 0)
{
png_byte chunk_length[4];
png_byte chunk_tag[4];
/* TODO: this code can be commoned up with the same code in push_read */
PNG_PUSH_SAVE_BUFFER_IF_LT(8)
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, chunk_tag, 4);
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(chunk_tag);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
if (png_ptr->chunk_name != png_IDAT)
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if ((png_ptr->flags & PNG_FLAG_ZSTREAM_ENDED) == 0)
png_error(png_ptr, "Not enough compressed data");
return;
}
png_ptr->idat_size = png_ptr->push_length;
}
if (png_ptr->idat_size != 0 && png_ptr->save_buffer_size != 0)
{
png_size_t save_size = png_ptr->save_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow. Do not cast in the following test - it
* will break on either 16-bit or 64-bit platforms.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
png_ptr->save_buffer_size -= save_size;
png_ptr->save_buffer_ptr += save_size;
}
if (png_ptr->idat_size != 0 && png_ptr->current_buffer_size != 0)
{
png_size_t save_size = png_ptr->current_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
png_ptr->current_buffer_size -= save_size;
png_ptr->current_buffer_ptr += save_size;
}
if (png_ptr->idat_size == 0)
{
PNG_PUSH_SAVE_BUFFER_IF_LT(4)
png_crc_finish(png_ptr, 0);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
png_ptr->mode |= PNG_AFTER_IDAT;
png_ptr->zowner = 0;
}
}
示例10: png_push_read_IDAT
void /* PRIVATE */
png_push_read_IDAT(png_structp png_ptr)
{
PNG_IDAT;
if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
png_error(png_ptr, "Not enough compressed data");
return;
}
png_ptr->idat_size = png_ptr->push_length;
}
if (png_ptr->idat_size && png_ptr->save_buffer_size)
{
png_size_t save_size = png_ptr->save_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow. Do not cast in the following test - it
* will break on either 16 or 64 bit platforms.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
png_ptr->save_buffer_size -= save_size;
png_ptr->save_buffer_ptr += save_size;
}
if (png_ptr->idat_size && png_ptr->current_buffer_size)
{
png_size_t save_size = png_ptr->current_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
png_ptr->current_buffer_size -= save_size;
png_ptr->current_buffer_ptr += save_size;
}
if (!png_ptr->idat_size)
{
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_crc_finish(png_ptr, 0);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
png_ptr->mode |= PNG_AFTER_IDAT;
}
}
示例11: png_push_read_IDAT
void /* PRIVATE */
png_push_read_IDAT(png_structrp png_ptr)
{
if ((png_ptr->mode & PNG_HAVE_CHUNK_HEADER) == 0)
{
png_byte chunk_length[4];
png_byte chunk_tag[4];
/* TODO: this code can be commoned up with the same code in push_read */
#ifdef PNG_READ_APNG_SUPPORTED
PNG_PUSH_SAVE_BUFFER_IF_LT(12)
#else
PNG_PUSH_SAVE_BUFFER_IF_LT(8)
#endif
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, chunk_tag, 4);
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(chunk_tag);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
#ifdef PNG_READ_APNG_SUPPORTED
if (png_ptr->chunk_name != png_fdAT && png_ptr->num_frames_read > 0)
{
if ((png_ptr->flags & PNG_FLAG_ZSTREAM_ENDED) != 0)
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if (png_ptr->frame_end_fn != NULL)
(*(png_ptr->frame_end_fn))(png_ptr, png_ptr->num_frames_read);
png_ptr->num_frames_read++;
return;
}
else
{
if (png_ptr->chunk_name == png_IEND)
png_error(png_ptr, "Not enough image data");
PNG_PUSH_SAVE_BUFFER_IF_FULL
png_warning(png_ptr, "Skipping (ignoring) a chunk between "
"APNG chunks");
png_crc_finish(png_ptr, png_ptr->push_length);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
return;
}
}
else
#endif
#ifdef PNG_READ_APNG_SUPPORTED
if (png_ptr->chunk_name != png_IDAT && png_ptr->num_frames_read == 0)
#else
if (png_ptr->chunk_name != png_IDAT)
#endif
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if ((png_ptr->flags & PNG_FLAG_ZSTREAM_ENDED) == 0)
png_error(png_ptr, "Not enough compressed data");
#ifdef PNG_READ_APNG_SUPPORTED
if (png_ptr->frame_end_fn != NULL)
(*(png_ptr->frame_end_fn))(png_ptr, png_ptr->num_frames_read);
png_ptr->num_frames_read++;
#endif
return;
}
png_ptr->idat_size = png_ptr->push_length;
#ifdef PNG_READ_APNG_SUPPORTED
if (png_ptr->num_frames_read > 0)
{
png_ensure_sequence_number(png_ptr, 4);
png_ptr->idat_size -= 4;
}
#endif
}
if (png_ptr->idat_size != 0 && png_ptr->save_buffer_size != 0)
{
png_size_t save_size = png_ptr->save_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow. Do not cast in the following test - it
* will break on either 16-bit or 64-bit platforms.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
//.........这里部分代码省略.........
示例12: png_push_read_chunk
void
png_push_read_chunk(png_structp png_ptr, png_infop info_ptr)
{
/* First we make sure we have enough data for the 4 byte chunk name
* and the 4 byte chunk length before proceeding with decoding the
* chunk data. To fully decode each of these chunks, we also make
* sure we have enough data in the buffer for the 4 byte CRC at the
* end of every chunk (except IDAT, which is handled separately).
*/
if (!(png_ptr->flags & PNG_FLAG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_32(chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_ptr->flags |= PNG_FLAG_HAVE_CHUNK_HEADER;
}
if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_IHDR(png_ptr, info_ptr, png_ptr->push_length);
}
else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_PLTE(png_ptr, info_ptr, png_ptr->push_length);
}
else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
{
/* If we reach an IDAT chunk, this means we have read all of the
* header chunks, and we can start reading the image (or if this
* is called after the image has been read - we have an error).
*/
if (png_ptr->mode & PNG_HAVE_IDAT)
{
if (png_ptr->push_length == 0)
return;
if (png_ptr->mode & PNG_AFTER_IDAT)
png_error(png_ptr, "Too many IDAT's found");
}
png_ptr->idat_size = png_ptr->push_length;
png_ptr->mode |= PNG_HAVE_IDAT;
png_ptr->process_mode = PNG_READ_IDAT_MODE;
png_push_have_info(png_ptr, info_ptr);
png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes;
png_ptr->zstream.next_out = png_ptr->row_buf;
return;
}
else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_IEND(png_ptr, info_ptr, png_ptr->push_length);
png_ptr->process_mode = PNG_READ_DONE_MODE;
png_push_have_end(png_ptr, info_ptr);
}
#if defined(PNG_READ_gAMA_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_gAMA, 4))
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_gAMA(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#if defined(PNG_READ_sBIT_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_sBIT, 4))
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
//.........这里部分代码省略.........
示例13: png_push_read_chunk
void /* PRIVATE */
png_push_read_chunk(png_structrp png_ptr, png_inforp info_ptr)
{
png_uint_32 chunk_name;
#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
int keep; /* unknown handling method */
#endif
/* First we make sure we have enough data for the 4 byte chunk name
* and the 4 byte chunk length before proceeding with decoding the
* chunk data. To fully decode each of these chunks, we also make
* sure we have enough data in the buffer for the 4 byte CRC at the
* end of every chunk (except IDAT, which is handled separately).
*/
if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
png_byte chunk_tag[4];
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, chunk_tag, 4);
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(chunk_tag);
png_check_chunk_name(png_ptr, png_ptr->chunk_name);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
}
chunk_name = png_ptr->chunk_name;
#ifdef PNG_READ_APNG_SUPPORTED
if (png_ptr->num_frames_read > 0 &&
png_ptr->num_frames_read < info_ptr->num_frames)
{
if (chunk_name == png_IDAT)
{
/* Discard trailing IDATs for the first frame */
if (png_ptr->mode & PNG_HAVE_fcTL || png_ptr->num_frames_read > 1)
png_error(png_ptr, "out of place IDAT");
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_crc_skip(png_ptr, png_ptr->push_length);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
return;
}
else if (chunk_name == png_fdAT)
{
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_ensure_sequence_number(png_ptr, 4);
if (!(png_ptr->mode & PNG_HAVE_fcTL))
{
/* Discard trailing fdATs for frames other than the first */
if (png_ptr->num_frames_read < 2)
png_error(png_ptr, "out of place fdAT");
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_crc_skip(png_ptr, png_ptr->push_length);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
return;
}
else
{
/* frame data follows */
png_ptr->idat_size = png_ptr->push_length - 4;
png_ptr->mode |= PNG_HAVE_IDAT;
png_ptr->process_mode = PNG_READ_IDAT_MODE;
return;
}
}
else if (chunk_name == png_fcTL)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
//.........这里部分代码省略.........
示例14: png_read_end
/* Read the end of the PNG file. Will not read past the end of the
* file, will verify the end is accurate, and will read any comments
* or time information at the end of the file, if info is not NULL.
*/
void
png_read_end(png_structp png_ptr, png_infop info_ptr)
{
png_byte chunk_length[4];
png_uint_32 length;
png_debug(1, "in png_read_end\n");
/* save jump buffer and error functions */
png_crc_finish(png_ptr, 0); /* Finish off CRC from last IDAT chunk */
do
{
png_read_data(png_ptr, chunk_length, 4);
length = png_get_uint_32(chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_debug1(0, "Reading %s chunk.\n", png_ptr->chunk_name);
if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
png_handle_IHDR(png_ptr, info_ptr, length);
else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
{
/* Zero length IDATs are legal after the last IDAT has been
* read, but not after other chunks have been read.
*/
if (length > 0 || png_ptr->mode & PNG_AFTER_IDAT)
png_error(png_ptr, "Too many IDAT's found");
else
png_crc_finish(png_ptr, 0);
}
else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
png_handle_PLTE(png_ptr, info_ptr, length);
else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
png_handle_IEND(png_ptr, info_ptr, length);
#if defined(PNG_READ_bKGD_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_bKGD, 4))
png_handle_bKGD(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_cHRM_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_cHRM, 4))
png_handle_cHRM(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_gAMA_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_gAMA, 4))
png_handle_gAMA(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_hIST_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_hIST, 4))
png_handle_hIST(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_oFFs_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_oFFs, 4))
png_handle_oFFs(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_pCAL_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_pCAL, 4))
png_handle_pCAL(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_pHYs_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_pHYs, 4))
png_handle_pHYs(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_sBIT_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_sBIT, 4))
png_handle_sBIT(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_sRGB_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_sRGB, 4))
png_handle_sRGB(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_tEXt_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_tEXt, 4))
png_handle_tEXt(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_tIME_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_tIME, 4))
png_handle_tIME(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_tRNS_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_tRNS, 4))
png_handle_tRNS(png_ptr, info_ptr, length);
#endif
#if defined(PNG_READ_zTXt_SUPPORTED)
else if (!png_memcmp(png_ptr->chunk_name, png_zTXt, 4))
png_handle_zTXt(png_ptr, info_ptr, length);
#endif
else
png_handle_unknown(png_ptr, info_ptr, length);
} while (!(png_ptr->mode & PNG_HAVE_IEND));
}
示例15: png_push_read_IDAT
void /* PRIVATE */
png_push_read_IDAT(png_structp png_ptr)
{
#ifdef PNG_USE_LOCAL_ARRAYS
PNG_CONST PNG_IDAT;
#endif
if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr,chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, png_ptr->chunk_name, 4);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
png_error(png_ptr, "Not enough compressed data");
return;
}
png_ptr->idat_size = png_ptr->push_length;
}
if (png_ptr->idat_size && png_ptr->save_buffer_size)
{
png_size_t save_size;
if (png_ptr->idat_size < (png_uint_32)png_ptr->save_buffer_size)
{
save_size = (png_size_t)png_ptr->idat_size;
/* check for overflow */
if((png_uint_32)save_size != png_ptr->idat_size)
png_error(png_ptr, "save_size overflowed in pngpread");
}
else
save_size = png_ptr->save_buffer_size;
png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_ptr->idat_size -= save_size;
png_ptr->buffer_size -= save_size;
png_ptr->save_buffer_size -= save_size;
png_ptr->save_buffer_ptr += save_size;
}
if (png_ptr->idat_size && png_ptr->current_buffer_size)
{
png_size_t save_size;
if (png_ptr->idat_size < (png_uint_32)png_ptr->current_buffer_size)
{
save_size = (png_size_t)png_ptr->idat_size;
/* check for overflow */
if((png_uint_32)save_size != png_ptr->idat_size)
png_error(png_ptr, "save_size overflowed in pngpread");
}
else
save_size = png_ptr->current_buffer_size;
png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size);
if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
png_process_IDAT_data(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_ptr->idat_size -= save_size;
png_ptr->buffer_size -= save_size;
png_ptr->current_buffer_size -= save_size;
png_ptr->current_buffer_ptr += save_size;
}
if (!png_ptr->idat_size)
{
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_crc_finish(png_ptr, 0);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
png_ptr->mode |= PNG_AFTER_IDAT;
}
}