本文整理汇总了C++中playVideo函数的典型用法代码示例。如果您正苦于以下问题:C++ playVideo函数的具体用法?C++ playVideo怎么用?C++ playVideo使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了playVideo函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: playVideo
void NWNEngine::playIntroVideos() {
playVideo("atarilogo");
playVideo("biowarelogo");
playVideo("wotclogo");
playVideo("fge_logo_black");
playVideo("nwnintro");
}
示例2: playVideo
void WitcherEngine::playIntroVideos() {
playVideo("publisher");
playVideo("developer");
playVideo("engine");
playVideo("intro");
playVideo("title");
}
示例3: sub
void MoviesCampMenu::callbackActive(Widget &widget) {
if (widget.getTag() == "CancelButton") {
_returnCode = 1;
return;
}
if (widget.getTag() == "NWNButton") {
sub(*_base);
return;
}
if (widget.getTag() == "NWNXP1Button") {
// No GUI file? Harcoded?
// Just play them one after another for now...
playVideo("xp1_intro");
playVideo("xp1_chap1_chap2");
playVideo("xp1_chap2_chap3");
playVideo("xp1_closing");
} else if (widget.getTag() == "NWNXP2Button") {
// No GUI file? Harcoded?
// Just play the intro for now...
// (Which is the only actual video anyway, the rest is in-game cinematics)
playVideo("xp2_intro");
}
updateMouse();
}
示例4: playVideo
void JadeEngine::playIntroVideos() {
playVideo("black");
playVideo("publisher");
playVideo("bwlogo");
playVideo("graymatr");
playVideo("attract");
}
示例5: connect
void WenliBackWidget::initConnect()
{
connect(m_groupButton, SIGNAL(playVideo()), this, SIGNAL(playVideo()));
connect(m_groupButton, SIGNAL(showSkin()), this, SIGNAL(showSkin()));
connect(m_groupButton, SIGNAL(showMenu()), this, SIGNAL(showMenu()));
connect(m_groupButton, SIGNAL(showMin()), this, SIGNAL(showMin()));
connect(m_groupButton, SIGNAL(closeWidget()), this, SIGNAL(closeWidget()));
connect(m_button, SIGNAL(buttonClicked()), this, SIGNAL(buttonClicked()));
}
示例6: playVideo
void Functions::endGame(Aurora::NWScript::FunctionContext &ctx) {
_game->getModule().exit();
const Common::UString video = ctx.getParams()[0].getString();
if (!video.empty())
playVideo(video);
playVideo("credits");
}
示例7: playVideo
void SonicEngine::playIntroVideos() {
// Play the two logo videos
playVideo("bioware");
playVideo("sega");
// TODO: We need to support playing two videos at once. The two logo videos
// are both on the bottom screen, but (most) other videos have a top screen
// and bottom screen video.
}
示例8: playVideo
void MoviesBaseMenu::callbackActive(Widget &widget) {
if (widget.getTag() == "CloseButton") {
_returnCode = 1;
return;
}
if (widget.getTag() == "PreludeButton")
playVideo("prelude");
else if (widget.getTag() == "IntroButton")
playVideo("prelude");
else if (widget.getTag() == "Chpt1Button")
playVideo("prelude_chap1");
else if (widget.getTag() == "Chpt2Button")
playVideo("chap1_chap2");
else if (widget.getTag() == "Chpt3Button")
playVideo("chap2_chap3");
else if (widget.getTag() == "Chpt4Button")
playVideo("chap3_chap4");
else if (widget.getTag() == "EndButton")
playVideo("ending");
else if (widget.getTag() == "CreditsButton")
playVideo("credits");
updateMouse();
}
示例9: playVideo
void KotOREngine::playIntroVideos() {
if (_platform == Aurora::kPlatformXbox) {
playVideo("logo");
// TODO: What the hell is (sizzle|sizzle2).xmv?
} else {
playVideo("leclogo");
playVideo("biologo");
// On Mac OS X, play the Aspyr logo
if (_platform == Aurora::kPlatformMacOSX)
playVideo("Aspyr_BlueDust_intro");
playVideo("legal");
}
}
示例10: Dialog
YouTubePlaybackDialog::YouTubePlaybackDialog(const QString &resourceId, const QString &title, QWidget *parent) :
Dialog(parent),
m_id(resourceId),
m_title(title),
m_model(new YouTubeStreamModel(this)),
m_streamSelector(new ValueSelector(tr("Video format"), this)),
m_buttonBox(new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Vertical, this)),
m_layout(new QHBoxLayout(this))
{
setWindowTitle(tr("Play video"));
m_streamSelector->setModel(m_model);
m_buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
m_layout->addWidget(m_streamSelector, Qt::AlignBottom);
m_layout->addWidget(m_buttonBox, Qt::AlignBottom);
m_layout->setStretch(0, 1);
connect(m_model, SIGNAL(statusChanged(QYouTube::StreamsRequest::Status)), this,
SLOT(onModelStatusChanged(QYouTube::StreamsRequest::Status)));
connect(m_streamSelector, SIGNAL(valueChanged(QVariant)), this, SLOT(onStreamChanged()));
connect(m_buttonBox, SIGNAL(accepted()), this, SLOT(playVideo()));
connect(m_buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
}
示例11: cleanupAbandoned
void GraphicsManager::renderScene() {
Common::enforceMainThread();
cleanupAbandoned();
if (_frameLock.load(boost::memory_order_acquire) > 0) {
_frameEndSignal.store(true, boost::memory_order_release);
return;
}
beginScene();
if (playVideo()) {
endScene();
return;
}
renderGUIBack();
renderWorld();
renderGUIFront();
renderCursor();
endScene();
_frameEndSignal.store(true, boost::memory_order_release);
}
示例12: loadTexturePack
void Module::enter() {
if (!_hasModule)
throw Common::Exception("Module::enter(): Lacking a module?!?");
if (!_pc)
throw Common::Exception("Module::enter(): Lacking a PC?!?");
_pc->clearVariables();
loadTexturePack();
_console->printf("Entering module \"%s\" with character \"%s\"",
_ifo.getName().getString().c_str(), _pc->getName().c_str());
_ingameGUI->updatePartyMember(0, *_pc);
try {
loadTLK();
loadHAKs();
loadAreas();
} catch (Common::Exception &e) {
e.add("Can't initialize module \"%s\"", _ifo.getName().getString().c_str());
throw e;
}
float entryX, entryY, entryZ, entryDirX, entryDirY;
_ifo.getEntryPosition(entryX, entryY, entryZ);
_ifo.getEntryDirection(entryDirX, entryDirY);
const float entryAngle = -Common::rad2deg(atan2(entryDirX, entryDirY));
_pc->setPosition(entryX, entryY, entryZ);
_pc->setOrientation(0.0f, 0.0f, 1.0f, entryAngle);
_pc->loadModel();
runScript(kScriptModuleLoad , this, _pc);
runScript(kScriptModuleStart, this, _pc);
runScript(kScriptEnter , this, _pc);
Common::UString startMovie = _ifo.getStartMovie();
if (!startMovie.empty())
playVideo(startMovie);
_newArea = _ifo.getEntryArea();
CameraMan.reset();
// Roughly head position
CameraMan.setPosition(entryX, entryY, entryZ + 1.8f);
CameraMan.setOrientation(90.0f, 0.0f, entryAngle);
CameraMan.update();
_running = true;
_exit = false;
_ingameGUI->show();
}
示例13: QWidget
SysButtonGroup::SysButtonGroup(QWidget *parent)
: QWidget(parent)
{
QHBoxLayout *hLayout = new QHBoxLayout;
StaticButton *playButton = new StaticButton(":/main/playvideo");
connect(playButton, SIGNAL(buttonClicked()), this, SIGNAL(playVideo()));
StaticButton *skinButton = new StaticButton(":/main/skin");
connect(skinButton, SIGNAL(buttonClicked()), this, SIGNAL(showSkin()));
StaticButton *menuButton = new StaticButton(":/main/menu");
connect(menuButton, SIGNAL(buttonClicked()), this, SIGNAL(showMenu()));
StaticButton *minButton = new StaticButton(":/main/sys_min");
connect(minButton, SIGNAL(buttonClicked()), this, SIGNAL(showMin()));
StaticButton *closeButton = new StaticButton(":/main/sys_close");
connect(closeButton, SIGNAL(buttonClicked()), this, SIGNAL(closeWidget()));
hLayout->addWidget(playButton);
hLayout->addWidget(skinButton);
hLayout->addWidget(menuButton);
hLayout->addWidget(minButton);
hLayout->addWidget(closeButton);
hLayout->setContentsMargins(5, 0, 5, 0);
hLayout->setSpacing(0);
this->setLayout(hLayout);
}
示例14: new_video_window
void new_video_window(char *filename)
{
#ifndef IPOD
pz_error("No video support on the desktop.");
#else /* IPOD */
if (full_hw_version==0)
{
full_hw_version = ipod_get_hw_version();
}
outl(1, VAR_VIDEO_ON);
outl(0, VAR_VIDEO_MODE);
cop_wakeup();
init_variables();
video_status = VIDEO_CONTROL_MODE_STARTING;
video_curPosition = 0;
video_gc = pz_get_gc(1);
GrSetGCUseBackground(video_gc, GR_FALSE);
GrSetGCForeground(video_gc, GR_RGB(0,0,0));
//nes_window("Create win");
video_wid = pz_new_window(0, 0, screen_info.cols, screen_info.rows, video_do_draw, video_do_keystroke);
GrSelectEvents(video_wid,
GR_EVENT_MASK_KEY_DOWN| GR_EVENT_MASK_KEY_UP);
GrMapWindow(video_wid);
GrClearWindow(video_wid, GR_FALSE);
//nes_window("Load");
video_status_message("Loading video...");
//nes_window("Play");
playVideo(filename);
outl(0, VAR_VIDEO_ON);
#endif
}
示例15: assert
void Module::enter() {
assert(_area);
_console->printf("Entering module \"%s\"", _ifo.getName().getString().c_str());
Common::UString startMovie = _ifo.getStartMovie();
if (!startMovie.empty())
playVideo(startMovie);
_exit = false;
CameraMan.reset();
float entryX, entryY, entryZ;
_ifo.getEntryPosition(entryX, entryY, entryZ);
// Roughly head position
CameraMan.setPosition(entryX, entryZ + 1.8, entryY);
float entryDirX, entryDirY;
_ifo.getEntryDirection(entryDirX, entryDirY);
CameraMan.setOrientation(entryDirX, entryDirY);
_area->show();
}