本文整理汇总了C++中pa_stream_writable_size函数的典型用法代码示例。如果您正苦于以下问题:C++ pa_stream_writable_size函数的具体用法?C++ pa_stream_writable_size怎么用?C++ pa_stream_writable_size使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了pa_stream_writable_size函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: pulse_write
static ssize_t pulse_write(void *data, const void *buf_, size_t size)
{
pa_t *pa = (pa_t*)data;
const uint8_t *buf = (const uint8_t*)buf_;
size_t written = 0;
pa_threaded_mainloop_lock(pa->mainloop);
while (size)
{
size_t writable = MIN(size, pa_stream_writable_size(pa->stream));
if (writable)
{
pa_stream_write(pa->stream, buf, writable, NULL, 0, PA_SEEK_RELATIVE);
buf += writable;
size -= writable;
written += writable;
}
else if (!pa->nonblock)
pa_threaded_mainloop_wait(pa->mainloop);
else
break;
}
pa_threaded_mainloop_unlock(pa->mainloop);
return written;
}
示例2: outstream_start_pa
static int outstream_start_pa(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
struct SoundIoOutStream *outstream = &os->pub;
struct SoundIoPulseAudio *sipa = &si->backend_data.pulseaudio;
struct SoundIoOutStreamPulseAudio *ospa = &os->backend_data.pulseaudio;
pa_threaded_mainloop_lock(sipa->main_loop);
ospa->write_byte_count = pa_stream_writable_size(ospa->stream);
int frame_count = ospa->write_byte_count / outstream->bytes_per_frame;
outstream->write_callback(outstream, 0, frame_count);
pa_operation *op = pa_stream_cork(ospa->stream, false, NULL, NULL);
if (!op) {
pa_threaded_mainloop_unlock(sipa->main_loop);
return SoundIoErrorStreaming;
}
pa_operation_unref(op);
pa_stream_set_write_callback(ospa->stream, playback_stream_write_callback, os);
pa_stream_set_underflow_callback(ospa->stream, playback_stream_underflow_callback, outstream);
pa_stream_set_overflow_callback(ospa->stream, playback_stream_underflow_callback, outstream);
pa_threaded_mainloop_unlock(sipa->main_loop);
return 0;
}
示例3: pulse_write
static void pulse_write(void* ptr, int length) {
int writeoffs, remain, writable;
CHECK_CONNECTED();
pa_threaded_mainloop_lock(mainloop);
CHECK_DEAD_GOTO(fail, 1);
/* break large fragments into smaller fragments. --nenolod */
for (writeoffs = 0, remain = length;
writeoffs < length;
writeoffs += writable, remain -= writable)
{
void * pptr = (char *) ptr + writeoffs;
writable = length - writeoffs;
size_t fragsize = pa_stream_writable_size(stream);
/* don't write more than what PA is willing to handle right now. */
if (writable > fragsize)
writable = fragsize;
if (pa_stream_write(stream, pptr, writable, NULL, PA_SEEK_RELATIVE, 0) < 0) {
AUDDBG("pa_stream_write() failed: %s", pa_strerror(pa_context_errno(context)));
goto fail;
}
}
do_trigger = 0;
written += length;
fail:
pa_threaded_mainloop_unlock(mainloop);
}
示例4: pa_stream_get_buffer_attr
int AudioOutputPulseAudio::GetBufferedOnSoundcard(void) const
{
pa_usec_t latency = 0;
size_t buffered = 0;
if (!pcontext || pa_context_get_state(pcontext) != PA_CONTEXT_READY)
return 0;
if (!pstream || pa_stream_get_state(pstream) != PA_STREAM_READY)
return 0;
const pa_buffer_attr *buf_attr = pa_stream_get_buffer_attr(pstream);
size_t bfree = pa_stream_writable_size(pstream);
buffered = buf_attr->tlength - bfree;
pa_threaded_mainloop_lock(mainloop);
while (pa_stream_get_latency(pstream, &latency, NULL) < 0)
{
if (pa_context_errno(pcontext) != PA_ERR_NODATA)
{
latency = 0;
break;
}
pa_threaded_mainloop_wait(mainloop);
}
pa_threaded_mainloop_unlock(mainloop);
return ((uint64_t)latency * samplerate *
output_bytes_per_frame / 1000000) + buffered;
}
示例5: get_space
/** Return number of bytes that may be written to the server without blocking */
static int get_space(void) {
size_t l;
pa_threaded_mainloop_lock(mainloop);
l = pa_stream_writable_size(stream);
pa_threaded_mainloop_unlock(mainloop);
return l;
}
示例6: SoundGetBytesBuffered
unsigned long SoundGetBytesBuffered (void)
{
int free_space;
int error_code;
long latency;
int playing = 0;
if ((device.mainloop == NULL) || (device.api == NULL) || ( device.context == NULL) || (device.stream == NULL))
return SOUNDSIZE;
pa_threaded_mainloop_lock (device.mainloop);
free_space = pa_stream_writable_size (device.stream);
pa_threaded_mainloop_unlock (device.mainloop);
//fprintf (stderr, "Free space: %d\n", free_space);
//fprintf (stderr, "Used space: %d\n", maxlength - free_space);
if (free_space < mixlen * 3)
{
// Don't buffer anymore, just play
//fprintf (stderr, "Not buffering.\n");
return SOUNDSIZE;
}
else
{
// Buffer some sound
//fprintf (stderr, "Buffering.\n");
return 0;
}
}
示例7: Pause
unsigned int CAESinkPULSE::AddPackets(uint8_t **data, unsigned int frames, unsigned int offset)
{
if (!m_IsAllocated)
return 0;
if (m_IsStreamPaused)
{
Pause(false);
}
pa_threaded_mainloop_lock(m_MainLoop);
unsigned int available = frames * m_format.m_frameSize;
unsigned int length = 0;
void *buffer = data[0]+offset*m_format.m_frameSize;
// care a bit for fragmentation
while ((length = pa_stream_writable_size(m_Stream)) < m_periodSize)
pa_threaded_mainloop_wait(m_MainLoop);
length = std::min((unsigned int)length, available);
int error = pa_stream_write(m_Stream, buffer, length, NULL, 0, PA_SEEK_RELATIVE);
pa_threaded_mainloop_unlock(m_MainLoop);
if (error)
{
CLog::Log(LOGERROR, "CPulseAudioDirectSound::AddPackets - pa_stream_write failed\n");
return 0;
}
unsigned int res = (unsigned int)(length / m_format.m_frameSize);
return res;
}
示例8: pulse_write_avail
static size_t pulse_write_avail(void *data)
{
pa_t *pa = (pa_t*)data;
pa_threaded_mainloop_lock(pa->mainloop);
size_t length = pa_stream_writable_size(pa->stream);
pa_threaded_mainloop_unlock(pa->mainloop);
return length;
}
示例9: get_space
// Return number of bytes that may be written to the server without blocking
static int get_space(struct ao *ao)
{
struct priv *priv = ao->priv;
pa_threaded_mainloop_lock(priv->mainloop);
size_t space = pa_stream_writable_size(priv->stream);
pa_threaded_mainloop_unlock(priv->mainloop);
return space;
}
示例10: rdpsnd_pulse_play
static int
rdpsnd_pulse_play(rdpsndDevicePlugin * devplugin, char * data, int size)
{
struct pulse_device_data * pulse_data;
int len;
int ret;
uint8 * decoded_data;
char * src;
int decoded_size;
pulse_data = (struct pulse_device_data *) devplugin->device_data;
if (!pulse_data->stream)
return 1;
if (pulse_data->format == 0x11)
{
decoded_data = pulse_data->pDecodeImaAdpcm(&pulse_data->adpcm,
(uint8 *) data, size, pulse_data->sample_spec.channels, pulse_data->block_size, &decoded_size);
size = decoded_size;
src = (char *) decoded_data;
}
else
{
decoded_data = NULL;
src = data;
}
LLOGLN(10, ("rdpsnd_pulse_play: size %d", size));
pa_threaded_mainloop_lock(pulse_data->mainloop);
while (size > 0)
{
while ((len = pa_stream_writable_size(pulse_data->stream)) == 0)
{
LLOGLN(10, ("rdpsnd_pulse_play: waiting"));
pa_threaded_mainloop_wait(pulse_data->mainloop);
}
if (len < 0)
break;
if (len > size)
len = size;
ret = pa_stream_write(pulse_data->stream, src, len, NULL, 0LL, PA_SEEK_RELATIVE);
if (ret < 0)
{
LLOGLN(0, ("rdpsnd_pulse_play: pa_stream_write failed (%d)",
pa_context_errno(pulse_data->context)));
break;
}
src += len;
size -= len;
}
pa_threaded_mainloop_unlock(pulse_data->mainloop);
if (decoded_data)
free(decoded_data);
return 0;
}
示例11: pa_stream_get_state
void AudioOutputPulseAudio::WriteAudio(uchar *aubuf, int size)
{
QString fn_log_tag = "WriteAudio, ";
pa_stream_state_t sstate = pa_stream_get_state(pstream);
VBAUDIOTS(fn_log_tag + QString("writing %1 bytes").arg(size));
/* NB This "if" check can be replaced with PA_STREAM_IS_GOOD() in
PulseAudio API from 0.9.11. As 0.9.10 is still widely used
we use the more verbose version for now */
if (sstate == PA_STREAM_CREATING || sstate == PA_STREAM_READY)
{
int write_status = PA_ERR_INVALID;
size_t to_write = size;
unsigned char *buf_ptr = aubuf;
pa_threaded_mainloop_lock(mainloop);
while (to_write > 0)
{
write_status = 0;
size_t writable = pa_stream_writable_size(pstream);
if (writable > 0)
{
size_t write = min(to_write, writable);
write_status = pa_stream_write(pstream, buf_ptr, write,
NULL, 0, PA_SEEK_RELATIVE);
if (0 != write_status)
break;
buf_ptr += write;
to_write -= write;
}
else
{
pa_threaded_mainloop_wait(mainloop);
}
}
pa_threaded_mainloop_unlock(mainloop);
if (to_write > 0)
{
if (write_status != 0)
VBERROR(fn_log_tag + QString("stream write failed: %1")
.arg(write_status == PA_ERR_BADSTATE
? "PA_ERR_BADSTATE"
: "PA_ERR_INVALID"));
VBERROR(fn_log_tag + QString("short write, %1 of %2")
.arg(size - to_write).arg(size));
}
}
else
VBERROR(fn_log_tag + QString("stream state not good: %1")
.arg(sstate,0,16));
}
示例12: underrun_update_cb
static void underrun_update_cb(pa_stream *s, void *data)
{
pa_t *pa = (pa_t*)data;
(void)s;
RARCH_LOG("[PulseAudio]: Underrun (Buffer: %u, Writable size: %u).\n",
(unsigned)pa->buffer_size,
(unsigned)pa_stream_writable_size(pa->stream));
}
示例13: get_space
/** Return number of bytes that may be written to the server without blocking */
static int get_space(void) {
uint32_t l;
assert(stream && context && pa_stream_get_state(stream) == PA_STREAM_READY);
keep_alive();
l = pa_stream_writable_size(stream);
return l;
}
示例14: pa_threaded_mainloop_lock
unsigned int CPulseAEStream::GetSpace()
{
if (!m_Initialized)
return 0;
pa_threaded_mainloop_lock(m_MainLoop);
unsigned int size = pa_stream_writable_size(m_Stream);
pa_threaded_mainloop_unlock(m_MainLoop);
return size;
}
示例15: stream_write_callback
static void
stream_write_callback(pa_stream *s, size_t length, void *userdata)
{
decoder_t *d = userdata;
media_pipe_t *mp = d->ad.ad_mp;
int writable = pa_stream_writable_size(d->s);
if(writable && d->blocked) {
d->blocked = 0;
mp_send_cmd(mp, &mp->mp_audio, MB_CTRL_UNBLOCK);
}
}