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C++ pa_bytes_to_usec函数代码示例

本文整理汇总了C++中pa_bytes_to_usec函数的典型用法代码示例。如果您正苦于以下问题:C++ pa_bytes_to_usec函数的具体用法?C++ pa_bytes_to_usec怎么用?C++ pa_bytes_to_usec使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了pa_bytes_to_usec函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: source_process_msg

static int source_process_msg(pa_msgobject *o, int code, void *data, int64_t offset, pa_memchunk *chunk) {
    struct userdata *u = PA_SOURCE(o)->userdata;
    int err;
    audio_info_t info;

    switch (code) {
        case PA_SOURCE_MESSAGE_GET_LATENCY: {
            pa_usec_t r = 0;

            if (u->fd) {
                err = ioctl(u->fd, AUDIO_GETINFO, &info);
                pa_assert(err >= 0);

                r += pa_bytes_to_usec(info.record.samples * u->frame_size, &PA_SOURCE(o)->sample_spec);
                r -= pa_bytes_to_usec(u->read_bytes, &PA_SOURCE(o)->sample_spec);
            }

            *((pa_usec_t*) data) = r;

            return 0;
        }

        case PA_SOURCE_MESSAGE_SET_VOLUME:
            if (u->fd >= 0) {
                AUDIO_INITINFO(&info);

                info.record.gain = pa_cvolume_avg((pa_cvolume*) data) * AUDIO_MAX_GAIN / PA_VOLUME_NORM;
                assert(info.record.gain <= AUDIO_MAX_GAIN);

                if (ioctl(u->fd, AUDIO_SETINFO, &info) < 0) {
                    if (errno == EINVAL)
                        pa_log("AUDIO_SETINFO: Unsupported volume.");
                    else
                        pa_log("AUDIO_SETINFO: %s", pa_cstrerror(errno));
                } else {
                    return 0;
                }
            }
            break;

        case PA_SOURCE_MESSAGE_GET_VOLUME:
            if (u->fd >= 0) {
                err = ioctl(u->fd, AUDIO_GETINFO, &info);
                pa_assert(err >= 0);

                pa_cvolume_set((pa_cvolume*) data, ((pa_cvolume*) data)->channels,
                    info.record.gain * PA_VOLUME_NORM / AUDIO_MAX_GAIN);

                return 0;
            }
            break;
    }

    return pa_source_process_msg(o, code, data, offset, chunk);
}
开发者ID:thewb,项目名称:mokoiax,代码行数:55,代码来源:module-solaris.c

示例2: get_delay

// Return the current latency in seconds
static float get_delay(struct ao *ao)
{
    /* This code basically does what pa_stream_get_latency() _should_
     * do, but doesn't due to multiple known bugs in PulseAudio (at
     * PulseAudio version 2.1). In particular, the timing interpolation
     * mode (PA_STREAM_INTERPOLATE_TIMING) can return completely bogus
     * values, and the non-interpolating code has a bug causing too
     * large results at end of stream (so a stream never seems to finish).
     * This code can still return wrong values in some cases due to known
     * PulseAudio bugs that can not be worked around on the client side.
     *
     * We always query the server for latest timing info. This may take
     * too long to work well with remote audio servers, but at least
     * this should be enough to fix the normal local playback case.
     */
    struct priv *priv = ao->priv;
    pa_threaded_mainloop_lock(priv->mainloop);
    if (!waitop(priv, pa_stream_update_timing_info(priv->stream, NULL, NULL))) {
        GENERIC_ERR_MSG(priv->context, "pa_stream_update_timing_info() failed");
        return 0;
    }
    pa_threaded_mainloop_lock(priv->mainloop);
    const pa_timing_info *ti = pa_stream_get_timing_info(priv->stream);
    if (!ti) {
        pa_threaded_mainloop_unlock(priv->mainloop);
        GENERIC_ERR_MSG(priv->context, "pa_stream_get_timing_info() failed");
        return 0;
    }
    const struct pa_sample_spec *ss = pa_stream_get_sample_spec(priv->stream);
    if (!ss) {
        pa_threaded_mainloop_unlock(priv->mainloop);
        GENERIC_ERR_MSG(priv->context, "pa_stream_get_sample_spec() failed");
        return 0;
    }
    // data left in PulseAudio's main buffers (not written to sink yet)
    int64_t latency = pa_bytes_to_usec(ti->write_index - ti->read_index, ss);
    // since this info may be from a while ago, playback has progressed since
    latency -= ti->transport_usec;
    // data already moved from buffers to sink, but not played yet
    int64_t sink_latency = ti->sink_usec;
    if (!ti->playing)
        /* At the end of a stream, part of the data "left" in the sink may
         * be padding silence after the end; that should be subtracted to
         * get the amount of real audio from our stream. This adjustment
         * is missing from Pulseaudio's own get_latency calculations
         * (as of PulseAudio 2.1). */
        sink_latency -= pa_bytes_to_usec(ti->since_underrun, ss);
    if (sink_latency > 0)
        latency += sink_latency;
    if (latency < 0)
        latency = 0;
    pa_threaded_mainloop_unlock(priv->mainloop);
    return latency / 1e6;
}
开发者ID:divVerent,项目名称:mplayer2,代码行数:55,代码来源:ao_pulse.c

示例3: sink_get_latency

static pa_usec_t sink_get_latency(struct userdata *u, pa_sample_spec *ss) {
    pa_usec_t r = 0;

    pa_assert(u);
    pa_assert(ss);

    if (u->fd >= 0) {
        r = pa_bytes_to_usec(get_playback_buffered_bytes(u), ss);
        if (u->memchunk.memblock)
            r += pa_bytes_to_usec(u->memchunk.length, ss);
    }
    return r;
}
开发者ID:Elemecca,项目名称:pulseaudio,代码行数:13,代码来源:module-solaris.c

示例4: source_get_latency

static pa_usec_t source_get_latency(struct userdata *u, pa_sample_spec *ss) {
    pa_usec_t r = 0;
    audio_info_t info;

    pa_assert(u);
    pa_assert(ss);

    if (u->fd) {
        int err = ioctl(u->fd, AUDIO_GETINFO, &info);
        pa_assert(err >= 0);

        r = pa_bytes_to_usec(get_recorded_bytes(u), ss) - pa_bytes_to_usec(u->read_bytes, ss);
    }
    return r;
}
开发者ID:Elemecca,项目名称:pulseaudio,代码行数:15,代码来源:module-solaris.c

示例5: get_playback_buffered_bytes

static uint64_t get_playback_buffered_bytes(struct userdata *u) {
    audio_info_t info;
    uint64_t played_bytes;
    int err;

    pa_assert(u->sink);

    err = ioctl(u->fd, AUDIO_GETINFO, &info);
    pa_assert(err >= 0);

    /* Handle wrap-around of the device's sample counter, which is a uint_32. */
    if (u->prev_playback_samples > info.play.samples) {
        /*
         * Unfortunately info.play.samples can sometimes go backwards, even before it wraps!
         * The bug seems to be absent on Solaris x86 nv117 with audio810 driver, at least on this (UP) machine.
         * The bug is present on a different (SMP) machine running Solaris x86 nv103 with audioens driver.
         * An earlier revision of this file mentions the same bug independently (unknown configuration).
         */
        if (u->prev_playback_samples + info.play.samples < 240000) {
            ++u->play_samples_msw;
        } else {
            pa_log_debug("play.samples went backwards %d bytes", u->prev_playback_samples - info.play.samples);
        }
    }
    u->prev_playback_samples = info.play.samples;
    played_bytes = (((uint64_t)u->play_samples_msw << 32) + info.play.samples) * u->frame_size;

    pa_smoother_put(u->smoother, pa_rtclock_now(), pa_bytes_to_usec(played_bytes, &u->sink->sample_spec));

    if (u->written_bytes > played_bytes)
        return u->written_bytes - played_bytes;
    else
        return 0;
}
开发者ID:Elemecca,项目名称:pulseaudio,代码行数:34,代码来源:module-solaris.c

示例6: inputStreamStateCallback

static void inputStreamStateCallback(pa_stream *stream, void *userdata)
{
    Q_UNUSED(userdata);
    pa_stream_state_t state = pa_stream_get_state(stream);
#ifdef DEBUG_PULSE
    qDebug() << "Stream state: " << QPulseAudioInternal::stateToQString(state);
#endif
    switch (state) {
        case PA_STREAM_CREATING:
        break;
        case PA_STREAM_READY: {
#ifdef DEBUG_PULSE
            QPulseAudioInput *audioInput = static_cast<QPulseAudioInput*>(userdata);
            const pa_buffer_attr *buffer_attr = pa_stream_get_buffer_attr(stream);
            qDebug() << "*** maxlength: " << buffer_attr->maxlength;
            qDebug() << "*** prebuf: " << buffer_attr->prebuf;
            qDebug() << "*** fragsize: " << buffer_attr->fragsize;
            qDebug() << "*** minreq: " << buffer_attr->minreq;
            qDebug() << "*** tlength: " << buffer_attr->tlength;

            pa_sample_spec spec = QPulseAudioInternal::audioFormatToSampleSpec(audioInput->format());
            qDebug() << "*** bytes_to_usec: " << pa_bytes_to_usec(buffer_attr->fragsize, &spec);
#endif
            }
            break;
        case PA_STREAM_TERMINATED:
            break;
        case PA_STREAM_FAILED:
        default:
            qWarning() << QString("Stream error: %1").arg(pa_strerror(pa_context_errno(pa_stream_get_context(stream))));
            QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
            pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
            break;
    }
}
开发者ID:2gis,项目名称:2gisqt5android,代码行数:35,代码来源:qaudioinput_pulse.cpp

示例7: pa_bytes_to_usec

qint64 QPulseAudioInput::processedUSecs() const
{
    pa_sample_spec spec = QPulseAudioInternal::audioFormatToSampleSpec(m_format);
    qint64 result = pa_bytes_to_usec(m_totalTimeValue, &spec);

    return result;
}
开发者ID:2gis,项目名称:2gisqt5android,代码行数:7,代码来源:qaudioinput_pulse.cpp

示例8: sink_process_msg

static int sink_process_msg(pa_msgobject *o, int code, void *data, int64_t offset, pa_memchunk *chunk) {
    struct userdata *u = PA_SINK(o)->userdata;

    switch (code) {

        case PA_SINK_MESSAGE_GET_LATENCY: {
            pa_usec_t w, r;

            r = pa_smoother_get(u->smoother, pa_rtclock_now());
            w = pa_bytes_to_usec((uint64_t) u->offset + u->memchunk.length, &u->sink->sample_spec);

            *((int64_t*) data) = (int64_t)w - r;
            return 0;
        }

        case SINK_MESSAGE_PASS_SOCKET: {
            struct pollfd *pollfd;

            pa_assert(!u->rtpoll_item);

            u->rtpoll_item = pa_rtpoll_item_new(u->rtpoll, PA_RTPOLL_NEVER, 1);
            pollfd = pa_rtpoll_item_get_pollfd(u->rtpoll_item, NULL);
            pollfd->fd = u->fd;
            pollfd->events = pollfd->revents = 0;

            return 0;
        }
    }

    return pa_sink_process_msg(o, code, data, offset, chunk);
}
开发者ID:jprvita,项目名称:pulseaudio,代码行数:31,代码来源:module-esound-sink.c

示例9: sink_process_msg

/* Called from I/O thread context */
static int sink_process_msg(pa_msgobject *o, int code, void *data, int64_t offset, pa_memchunk *chunk) {
    struct userdata *u = PA_SINK(o)->userdata;

    switch (code) {

        case PA_SINK_MESSAGE_GET_LATENCY:

            /* The sink is _put() before the sink input is, so let's
             * make sure we don't access it yet */
            if (!PA_SINK_IS_LINKED(u->sink->thread_info.state) ||
                !PA_SINK_INPUT_IS_LINKED(u->sink_input->thread_info.state)) {
                *((pa_usec_t*) data) = 0;
                return 0;
            }

            *((pa_usec_t*) data) =
                /* Get the latency of the master sink */
                pa_sink_get_latency_within_thread(u->sink_input->sink) +

                /* Add the latency internal to our sink input on top */
                pa_bytes_to_usec(pa_memblockq_get_length(u->sink_input->thread_info.render_memblockq), &u->sink_input->sink->sample_spec);

            return 0;
    }

    return pa_sink_process_msg(o, code, data, offset, chunk);
}
开发者ID:BYSTROSTREL,项目名称:pulseaudio,代码行数:28,代码来源:module-remap-sink.c

示例10: sink_process_msg

static int sink_process_msg(pa_msgobject * o, int code, void *data,
                            int64_t offset, pa_memchunk * chunk)
{
    int r;
    struct userdata *u = PA_SINK(o)->userdata;
    int state;
    switch (code) {
    case PA_SINK_MESSAGE_SET_STATE:
        state = PA_PTR_TO_UINT(data);
        r = pa_sink_process_msg(o, code, data, offset, chunk);
        if (r >= 0) {
            pa_log("sink cork req state =%d, now state=%d\n", state,
                   (int) (u->sink->state));
        }
        return r;

    case PA_SINK_MESSAGE_GET_LATENCY: {
        size_t n = 0;
        n += u->memchunk_sink.length;

        *((pa_usec_t *) data) =
            pa_bytes_to_usec(n, &u->sink->sample_spec);
        return 0;
    }
    }

    return pa_sink_process_msg(o, code, data, offset, chunk);
}
开发者ID:uofis,项目名称:qubes-gui-agent-linux,代码行数:28,代码来源:module-vchan-sink.c

示例11: source_process_msg

static int source_process_msg(
        pa_msgobject *o,
        int code,
        void *data,
        int64_t offset,
        pa_memchunk *chunk) {

    struct userdata *u = PA_SOURCE(o)->userdata;

    switch (code) {

        case PA_SOURCE_MESSAGE_GET_LATENCY: {
            size_t n = 0;

#ifdef FIONREAD
            int l;

            if (ioctl(u->fd, FIONREAD, &l) >= 0 && l > 0)
                n = (size_t) l;
#endif

            *((int64_t*) data) = pa_bytes_to_usec(n, &u->source->sample_spec);
            return 0;
        }
    }

    return pa_source_process_msg(o, code, data, offset, chunk);
}
开发者ID:plbossart,项目名称:pulseaudio,代码行数:28,代码来源:module-pipe-source.c

示例12: process_render

static void process_render(struct userdata *u, pa_usec_t now) {
    pa_memchunk chunk;
    int request_bytes;
    //int index;

    pa_assert(u);

    if (u->got_max_latency) {
        return;
    }

    //index = 0;
    while (u->timestamp < now + u->block_usec) {
        //index++;
        //if (index > 3) {
            /* used when u->block_usec and
               u->sink->thread_info.max_request get big
               using got_max_latency now */
        //    return;
        //}
        request_bytes = u->sink->thread_info.max_request;
        request_bytes = MIN(request_bytes, 16 * 1024);
        pa_sink_render(u->sink, request_bytes, &chunk);
        //pa_log("bytes %d index %d", chunk.length, index);
        data_send(u, &chunk);
        pa_memblock_unref(chunk.memblock);
        u->timestamp += pa_bytes_to_usec(chunk.length, &u->sink->sample_spec);
    }
}
开发者ID:faccia107,项目名称:xrdp,代码行数:29,代码来源:module-xrdp-sink.c

示例13: source_process_msg_cb

/* Called from I/O thread context */
static int source_process_msg_cb(pa_msgobject *o, int code, void *data, int64_t offset, pa_memchunk *chunk) {
    struct userdata *u = PA_SOURCE(o)->userdata;

    switch (code) {

        case PA_SOURCE_MESSAGE_GET_LATENCY:

            /* The source is _put() before the source output is, so let's
             * make sure we don't access it in that time. Also, the
             * source output is first shut down, the source second. */
            if (!PA_SOURCE_IS_LINKED(u->source->thread_info.state) ||
                !PA_SOURCE_OUTPUT_IS_LINKED(u->source_output->thread_info.state)) {
                *((pa_usec_t*) data) = 0;
                return 0;
            }

            *((pa_usec_t*) data) =

                /* Get the latency of the master source */
                pa_source_get_latency_within_thread(u->source_output->source) +
                /* Add the latency internal to our source output on top */
                pa_bytes_to_usec(pa_memblockq_get_length(u->source_output->thread_info.delay_memblockq), &u->source_output->source->sample_spec);

            return 0;
    }

    return pa_source_process_msg(o, code, data, offset, chunk);
}
开发者ID:DryakhlyyZlodey,项目名称:pulseaudio,代码行数:29,代码来源:module-remap-source.c

示例14: process_rewind

static void process_rewind(struct userdata *u, pa_usec_t now) {
    size_t rewind_nbytes, in_buffer;
    pa_usec_t delay;

    pa_assert(u);

    rewind_nbytes = u->sink->thread_info.rewind_nbytes;

    if (!PA_SINK_IS_OPENED(u->sink->thread_info.state) || rewind_nbytes <= 0)
        goto do_nothing;

    pa_log_debug("Requested to rewind %lu bytes.", (unsigned long) rewind_nbytes);

    if (u->timestamp <= now)
        goto do_nothing;

    delay = u->timestamp - now;
    in_buffer = pa_usec_to_bytes(delay, &u->sink->sample_spec);

    if (in_buffer <= 0)
        goto do_nothing;

    if (rewind_nbytes > in_buffer)
        rewind_nbytes = in_buffer;

    pa_sink_process_rewind(u->sink, rewind_nbytes);
    u->timestamp -= pa_bytes_to_usec(rewind_nbytes, &u->sink->sample_spec);

    pa_log_debug("Rewound %lu bytes.", (unsigned long) rewind_nbytes);
    return;

do_nothing:

    pa_sink_process_rewind(u->sink, 0);
}
开发者ID:Drakey83,项目名称:steamlink-sdk,代码行数:35,代码来源:module-null-sink.c

示例15: voip_source_process_msg

/* Called from I/O thread context */
static int voip_source_process_msg(pa_msgobject *o, int code, void *data, int64_t offset, pa_memchunk *chunk) {
    struct userdata *u = PA_SOURCE(o)->userdata;

    switch (code) {

        case VOICE_SOURCE_SET_UL_DEADLINE: {
            u->ul_deadline = offset;
            pa_log_debug("Uplink deadline set to %lld (%lld usec from now)",
                         u->ul_deadline, u->ul_deadline - pa_rtclock_now());
            return 0;
        }

        case PA_SOURCE_MESSAGE_GET_LATENCY: {
            pa_usec_t usec = 0;

            if (PA_MSGOBJECT(u->master_source)->process_msg(
                    PA_MSGOBJECT(u->master_source), PA_SOURCE_MESSAGE_GET_LATENCY, &usec, 0, NULL) < 0)
                usec = 0;

            usec += pa_bytes_to_usec(pa_memblockq_get_length(u->ul_memblockq),
                                     &u->aep_sample_spec);
            *((pa_usec_t*) data) = usec;
            return 0;
        }
    }

    return pa_source_process_msg(o, code, data, offset, chunk);
}
开发者ID:maemo-foss,项目名称:maemo-multimedia-pulseaudio-modules-meego,代码行数:29,代码来源:voice-voip-source.c


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