本文整理汇总了C++中cudaEventElapsedTime函数的典型用法代码示例。如果您正苦于以下问题:C++ cudaEventElapsedTime函数的具体用法?C++ cudaEventElapsedTime怎么用?C++ cudaEventElapsedTime使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了cudaEventElapsedTime函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: cudaEventRecord
float TimerGPU::read() {
cudaEventRecord(stop_, stream_);
cudaEventSynchronize(stop_);
float time;
cudaEventElapsedTime(&time, start_, stop_);
return time;
}
示例2: runBenchmark
void runBenchmark(int iterations)
{
// once without timing to prime the GPU
nbody->update(activeParams.m_timestep);
cutilSafeCall(cudaEventRecord(startEvent, 0));
for (int i = 0; i < iterations; ++i)
{
nbody->update(activeParams.m_timestep);
}
cutilSafeCall(cudaEventRecord(stopEvent, 0));
cudaEventSynchronize(stopEvent);
float milliseconds = 0;
cutilSafeCall( cudaEventElapsedTime(&milliseconds, startEvent, stopEvent));
double interactionsPerSecond = 0;
double gflops = 0;
computePerfStats(interactionsPerSecond, gflops, milliseconds, iterations);
printf("%d bodies, total time for %d iterations: %0.3f ms\n",
numBodies, iterations, milliseconds);
printf("= %0.3f billion interactions per second\n", interactionsPerSecond);
printf("= %0.3f GFLOP/s at %d flops per interaction\n", gflops, 20);
}
示例3: cudaEventRecord
//-----------------------------------------------------------------------------
void CUDA::Timer::Stop ()
{
cudaEventRecord(mStop, 0);
cudaEventSynchronize(mStop);
cudaEventElapsedTime(&mTime, mStart, mStop);
mState = CT_STOPPED;
}
示例4: record_async_times
/* Assumes that all recorded events have completed */
static pb_Timestamp record_async_times(struct pb_TimerSet* tset)
{
struct pb_async_time_marker_list * next_interval = NULL;
struct pb_async_time_marker_list * last_marker = get_last_async(tset);
pb_Timestamp total_async_time = 0;
enum pb_TimerID timer;
for(next_interval = tset->async_markers; next_interval != last_marker;
next_interval = next_interval->next) {
float interval_time_ms;
cudaEventElapsedTime(&interval_time_ms, *((cudaEvent_t *)next_interval->marker),
*((cudaEvent_t *)next_interval->next->marker));
pb_Timestamp interval = (pb_Timestamp) (interval_time_ms * 1e3);
tset->timers[next_interval->timerID].elapsed += interval;
if (next_interval->label != NULL) {
struct pb_SubTimer *subtimer = tset->sub_timer_list[next_interval->timerID]->subtimer_list;
while (subtimer != NULL) {
if ( strcmp(subtimer->label, next_interval->label) == 0) {
subtimer->timer.elapsed += interval;
break;
}
subtimer = subtimer->next;
}
}
total_async_time += interval;
next_interval->timerID = INVALID_TIMERID;
}
if(next_interval != NULL)
next_interval->timerID = INVALID_TIMERID;
return total_async_time;
}
示例5: LOG
float Timer::MicroSeconds() {
if (!has_run_at_least_once()) {
LOG(WARNING)<< "Timer has never been run before reading time.";
return 0;
}
if (running()) {
Stop();
}
if (Caffe::mode() == Caffe::GPU
&& Caffe::GetDefaultDevice()->backend() == BACKEND_CUDA) {
#ifndef CPU_ONLY
#ifdef USE_CUDA
CUDA_CHECK(cudaEventElapsedTime(&elapsed_milliseconds_, start_gpu_,
stop_gpu_));
// Cuda only measure milliseconds
elapsed_microseconds_ = elapsed_milliseconds_ * 1000;
#endif // USE_CUDA
#else
NO_GPU;
#endif
} else {
elapsed_microseconds_ = (stop_cpu_ - start_cpu_).total_microseconds();
}
return elapsed_microseconds_;
}
示例6: GetTimeMillis
unsigned int GetTimeMillis () {
float elapsedTime;
cudaEventRecord(timerStop,0);
cudaEventSynchronize(timerStop);
cudaEventElapsedTime(&elapsedTime, timerStart, timerStop);
return (unsigned int)(elapsedTime);
}
示例7: time_invocation_cuda
double time_invocation_cuda(std::size_t num_trials, Function f, Arg1 arg1, Arg2 arg2, Arg3 arg3)
{
cudaEvent_t start, stop;
cudaEventCreate(&start);
cudaEventCreate(&stop);
cudaEventRecord(start);
for(std::size_t i = 0;
i < num_trials;
++i)
{
f(arg1,arg2,arg3);
}
cudaEventRecord(stop);
cudaThreadSynchronize();
float msecs = 0;
cudaEventElapsedTime(&msecs, start, stop);
cudaEventDestroy(start);
cudaEventDestroy(stop);
// return mean msecs
return msecs / num_trials;
}
示例8: main
int main()
{
cudaEvent_t start;
cudaEvent_t end;
float duration;
const float overestimateRate = 0.01f;
const float errorRate = 0.01f;
Tokenizer tokenizer( overestimateRate, errorRate );
/************** Test counting string tokens *************/
TextReader reader;
cudaEventCreate( &start );
cudaEventRecord( start, 0 );
reader.Read();
tokenizer.StartTokenizing(
reader.GetCharBuffer(),
reader.GetOffsetBuffer(),
reader.GetCharBufferSize(),
reader.GetOffsetBufferSize() );
cudaEventCreate( &end );
cudaEventRecord( end, 0 );
cudaEventSynchronize( end );
cudaEventElapsedTime( &duration, start, end );
printf( "Time taken: %.3lf milliseconds\n", duration );
tokenizer.GetFrequency( "a" );
}
示例9: Elapsed
float Elapsed()
{
float elapsed;
cudaEventSynchronize(stop);
cudaEventElapsedTime(&elapsed, start, stop);
return elapsed;
}
示例10: runCuda
void runCuda()
{
//////////////////////
// Timing cuda call //
//////////////////////
float time;
cudaEvent_t start, stop;
cudaEventCreate(&start);
cudaEventCreate(&stop);
cudaEventRecord(start, 0);
// Map OpenGL buffer object for writing from CUDA on a single GPU
// No data is moved (Win & Linux). When mapped to CUDA, OpenGL should not use this buffer
dptr=NULL;
vbo = mesh->getVBO();
vbosize = mesh->getVBOsize();
nbo = mesh->getNBO();
nbosize = mesh->getNBOsize();
#if RGBONLY == 1
float newcbo[] = {0.0, 1.0, 0.0,
0.0, 0.0, 1.0,
1.0, 0.0, 0.0};
cbo = newcbo;
cbosize = 9;
#elif RGBONLY == 0
vec3 defaultColor(0.5f, 0.5f, 0.5f);
mesh->changeColor(defaultColor);
cbo = mesh->getCBO();
cbosize = mesh->getCBOsize();
#endif
ibo = mesh->getIBO();
ibosize = mesh->getIBOsize();
cudaGLMapBufferObject((void**)&dptr, pbo);
updateCamera();
cudaRasterizeCore(cam, dptr, glm::vec2(width, height), frame, vbo, vbosize, cbo, cbosize, ibo, ibosize, nbo, nbosize, lights, lightsize, alpha, beta, displayMode);
cudaGLUnmapBufferObject(pbo);
vbo = NULL;
cbo = NULL;
ibo = NULL;
frame++;
fpstracker++;
//////////////////////
// Timing cuda call //
//////////////////////
cudaEventRecord(stop, 0);
cudaEventSynchronize(stop);
cudaEventElapsedTime(&time, start, stop);
printf("runCuda runtime: %3.1f ms \n", time);
}
示例11: cudaEventSynchronize
float libcgt::cuda::Event::synchronizeAndGetMillisecondsElapsed()
{
cudaEventSynchronize( m_stop );
float ms;
cudaEventElapsedTime( &ms, m_start, m_stop );
return ms;
}
示例12: cudaEventRecord
//----------------------------------------------------------------------------//
double CUDAImpl::_StopTimer()
{
cudaEventRecord(_stop, 0);
cudaEventSynchronize(_stop);
float time;
cudaEventElapsedTime(&time, _start, _stop);
return time;
}
示例13: cudaEventRecord
double CudaTimer::Split() {
cudaEventRecord(end);
cudaDeviceSynchronize();
float t;
cudaEventElapsedTime(&t, start, end);
start.Swap(end);
return (t / 1000.0);
}
示例14: contractTT
void contractTT(sTensorGPU *TT1, sTensorGPU *TT2, const int n, const int size)
{
cublasHandle_t handle;
cublasCreate(&handle);
type result=0;
sTensorGPU temp1 = emptyTensor(size*size,2);
sTensorGPU temp2 = emptyTensor(size*size*2,3);
cudaEvent_t start;
cudaEventCreate(&start);
cudaEvent_t stop;
cudaEventCreate(&stop);
//printf("Start contractTT\n");
cudaEventRecord(start, NULL);
int indA = TT1[0].size[0];
int indB = TT2[0].size[0];
sTensorCPU tt1start = copyToCPU(TT1[0]);
sTensorCPU tt2start = copyToCPU(TT2[0]);
sTensorCPU tt1end = copyToCPU(TT1[n - 1]);
sTensorCPU tt2end = copyToCPU( TT2[n - 1]);
for (int i = 0; i < indA; i++){
TT1[0] = prepareTensorStart(tt1start, i);
TT1[n - 1] = prepareTensorEnd(tt1end, i);
for (int j = 0; j < indB; j++){
TT2[0] = prepareTensorStart(tt2start, j);
TT2[n - 1] = prepareTensorEnd(tt2end, j);
contractTensor(handle, TT1[0], TT2[0], temp1);
for (int i = 1; i < n; i++){
contractTensor(handle, temp1, TT1[i], temp2);
contractTensor(handle, temp2, TT2[i], temp1, 2);
}
type add = 0;
cudaMemcpy(&add, temp1.deviceData, sizeof(type), cudaMemcpyDeviceToHost);
//printf("%e ", add);
result += add;
}
}
cudaEventRecord(stop, NULL);
cudaEventSynchronize(stop);
float msecTotal = 0.0f;
cudaEventElapsedTime(&msecTotal, start, stop);
printf("Time: %.3fms\n", msecTotal);
printf("Ops: %.0f\n", bops);
double gigaFlops = (bops * 1.0e-9f) / (msecTotal / 1000.0f);
printf("Perf= %.2f GFlop/s\n", gigaFlops);
cublasDestroy(handle);
cudaDeviceReset();
printf("%.5e \n", result);
exit(0);
}
示例15: HANDLE_ERROR
float gpuNUFFT::GpuNUFFTOperator::stopTiming()
{
float time;
HANDLE_ERROR( cudaEventRecord(stop, 0) );
HANDLE_ERROR( cudaEventSynchronize(stop) );
HANDLE_ERROR( cudaEventElapsedTime(&time, start, stop) );
return time;
}