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C++ constructTextRun函数代码示例

本文整理汇总了C++中constructTextRun函数的典型用法代码示例。如果您正苦于以下问题:C++ constructTextRun函数的具体用法?C++ constructTextRun怎么用?C++ constructTextRun使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了constructTextRun函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: renderer

void EllipsisBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom)
{
    GraphicsContext* context = paintInfo.context;
    RenderStyle* style = renderer().style(isFirstLineStyle());
    const Font& font = style->font();
    FloatPoint boxOrigin = locationIncludingFlipping();
    boxOrigin.moveBy(FloatPoint(paintOffset));
    if (!isHorizontal())
        boxOrigin.move(0, -virtualLogicalHeight());
    FloatRect boxRect(boxOrigin, LayoutSize(logicalWidth(), virtualLogicalHeight()));
    GraphicsContextStateSaver stateSaver(*context);
    if (!isHorizontal())
        context->concatCTM(InlineTextBox::rotation(boxRect, InlineTextBox::Clockwise));
    FloatPoint textOrigin(boxOrigin.x(), boxOrigin.y() + font.fontMetrics().ascent());

    bool isPrinting = renderer().document().printing();
    bool haveSelection = !isPrinting && paintInfo.phase != PaintPhaseTextClip && selectionState() != RenderObject::SelectionNone;

    if (haveSelection)
        paintSelection(context, boxOrigin, style, font);
    else if (paintInfo.phase == PaintPhaseSelection)
        return;

    TextPainter::Style textStyle = TextPainter::textPaintingStyle(renderer(), style, paintInfo.forceBlackText(), isPrinting);
    if (haveSelection)
        textStyle = TextPainter::selectionPaintingStyle(renderer(), true, paintInfo.forceBlackText(), isPrinting, textStyle);

    TextRun textRun = constructTextRun(&renderer(), font, m_str, style, TextRun::AllowTrailingExpansion);
    TextPainter textPainter(context, font, textRun, textOrigin, boxRect, isHorizontal());
    textPainter.paint(0, m_str.length(), m_str.length(), textStyle);

    paintMarkupBox(paintInfo, paintOffset, lineTop, lineBottom, style);
}
开发者ID:335969568,项目名称:Blink-1,代码行数:33,代码来源:EllipsisBox.cpp

示例2: ASSERT

FloatRect SVGInlineTextBox::selectionRectForTextFragment(const SVGTextFragment& fragment, int startPosition, int endPosition, RenderStyle* style)
{
    ASSERT(startPosition < endPosition);
    ASSERT(style);

    FontCachePurgePreventer fontCachePurgePreventer;

    RenderSVGInlineText* textRenderer = toRenderSVGInlineText(this->textRenderer());
    ASSERT(textRenderer);

    float scalingFactor = textRenderer->scalingFactor();
    ASSERT(scalingFactor);

    const Font& scaledFont = textRenderer->scaledFont();
    const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics();
    FloatPoint textOrigin(fragment.x, fragment.y);
    if (scalingFactor != 1)
        textOrigin.scale(scalingFactor, scalingFactor);

    textOrigin.move(0, -scaledFontMetrics.floatAscent());

    FloatRect selectionRect = scaledFont.selectionRectForText(constructTextRun(style, fragment), textOrigin, fragment.height * scalingFactor, startPosition, endPosition);
    if (scalingFactor == 1)
        return selectionRect;

    selectionRect.scale(1 / scalingFactor);
    return selectionRect;
}
开发者ID:glenkim-dev,项目名称:blink-crosswalk,代码行数:28,代码来源:SVGInlineTextBox.cpp

示例3: LineLayoutSVGInlineText

int SVGInlineTextBox::offsetForPositionInFragment(
    const SVGTextFragment& fragment,
    LayoutUnit position,
    bool includePartialGlyphs) const {
  LineLayoutSVGInlineText lineLayoutItem =
      LineLayoutSVGInlineText(this->getLineLayoutItem());

  float scalingFactor = lineLayoutItem.scalingFactor();
  ASSERT(scalingFactor);

  const ComputedStyle& style = lineLayoutItem.styleRef();

  TextRun textRun = constructTextRun(style, fragment);

  // Eventually handle lengthAdjust="spacingAndGlyphs".
  // FIXME: Handle vertical text.
  if (fragment.isTransformed()) {
    AffineTransform fragmentTransform = fragment.buildFragmentTransform();
    textRun.setHorizontalGlyphStretch(
        clampTo<float>(fragmentTransform.xScale()));
  }

  return fragment.characterOffset - start() +
         lineLayoutItem.scaledFont().offsetForPosition(
             textRun, position * scalingFactor, includePartialGlyphs);
}
开发者ID:mirror,项目名称:chromium,代码行数:26,代码来源:SVGInlineTextBox.cpp

示例4: ASSERT

FloatRect SVGInlineTextBox::selectionRectForTextFragment(
    const SVGTextFragment& fragment,
    int startPosition,
    int endPosition,
    const ComputedStyle& style) const {
  ASSERT(startPosition < endPosition);

  LineLayoutSVGInlineText lineLayoutItem =
      LineLayoutSVGInlineText(this->getLineLayoutItem());

  float scalingFactor = lineLayoutItem.scalingFactor();
  ASSERT(scalingFactor);

  const Font& scaledFont = lineLayoutItem.scaledFont();
  const SimpleFontData* fontData = scaledFont.primaryFont();
  DCHECK(fontData);
  if (!fontData)
    return FloatRect();

  const FontMetrics& scaledFontMetrics = fontData->getFontMetrics();
  FloatPoint textOrigin(fragment.x, fragment.y);
  if (scalingFactor != 1)
    textOrigin.scale(scalingFactor, scalingFactor);

  textOrigin.move(0, -scaledFontMetrics.floatAscent());

  FloatRect selectionRect = scaledFont.selectionRectForText(
      constructTextRun(style, fragment), textOrigin,
      fragment.height * scalingFactor, startPosition, endPosition);
  if (scalingFactor == 1)
    return selectionRect;

  selectionRect.scale(1 / scalingFactor);
  return selectionRect;
}
开发者ID:mirror,项目名称:chromium,代码行数:35,代码来源:SVGInlineTextBox.cpp

示例5: ASSERT_WITH_SECURITY_IMPLICATION

FloatRect SVGInlineTextBox::selectionRectForTextFragment(const SVGTextFragment& fragment, int startPosition, int endPosition, RenderStyle* style) const
{
    ASSERT_WITH_SECURITY_IMPLICATION(startPosition < endPosition);
    ASSERT(style);

    float scalingFactor = renderer().scalingFactor();
    ASSERT(scalingFactor);

    const FontCascade& scaledFont = renderer().scaledFont();
    const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics();
    FloatPoint textOrigin(fragment.x, fragment.y);
    if (scalingFactor != 1)
        textOrigin.scale(scalingFactor, scalingFactor);

    textOrigin.move(0, -scaledFontMetrics.floatAscent());

    LayoutRect selectionRect = LayoutRect(textOrigin, LayoutSize(0, fragment.height * scalingFactor));
    TextRun run = constructTextRun(style, fragment);
    scaledFont.adjustSelectionRectForText(run, selectionRect, startPosition, endPosition);
    FloatRect snappedSelectionRect = snapRectToDevicePixelsWithWritingDirection(selectionRect, renderer().document().deviceScaleFactor(), run.ltr());
    if (scalingFactor == 1)
        return snappedSelectionRect;

    snappedSelectionRect.scale(1 / scalingFactor);
    return snappedSelectionRect;
}
开发者ID:rhythmkay,项目名称:webkit,代码行数:26,代码来源:SVGInlineTextBox.cpp

示例6: LayoutRect

LayoutRect InlineTextBox::localSelectionRect(int startPos, int endPos) const
{
    int sPos = std::max(startPos - m_start, 0);
    int ePos = std::min(endPos - m_start, (int)m_len);

    if (sPos > ePos)
        return LayoutRect();

    FontCachePurgePreventer fontCachePurgePreventer;

    LayoutUnit selTop = root().selectionTop();
    LayoutUnit selHeight = root().selectionHeight();
    const ComputedStyle& styleToUse = lineLayoutItem().styleRef(isFirstLineStyle());
    const Font& font = styleToUse.font();

    StringBuilder charactersWithHyphen;
    bool respectHyphen = ePos == m_len && hasHyphen();
    TextRun textRun = constructTextRun(styleToUse, font, respectHyphen ? &charactersWithHyphen : 0);

    LayoutPoint startingPoint = LayoutPoint(logicalLeft(), selTop);
    LayoutRect r;
    if (sPos || ePos != static_cast<int>(m_len)) {
        r = LayoutRect(enclosingIntRect(font.selectionRectForText(textRun, FloatPoint(startingPoint), selHeight, sPos, ePos)));
    } else { // Avoid computing the font width when the entire line box is selected as an optimization.
        // FIXME: the call to rawValue() below is temporary and should be removed once the transition
        // to LayoutUnit-based types is complete (crbug.com/321237)
        r = LayoutRect(enclosingIntRect(LayoutRect(startingPoint, LayoutSize(m_logicalWidth, selHeight))));
    }

    LayoutUnit logicalWidth = r.width();
    if (r.x() > logicalRight())
        logicalWidth  = 0;
    else if (r.maxX() > logicalRight())
        logicalWidth = logicalRight() - r.x();

    LayoutPoint topPoint;
    LayoutUnit width;
    LayoutUnit height;
    if (isHorizontal()) {
        topPoint = LayoutPoint(r.x(), selTop);
        width = logicalWidth;
        height = selHeight;
        if (hasWrappedSelectionNewline()) {
            if (!isLeftToRightDirection())
                topPoint.setX(topPoint.x() - newlineSpaceWidth());
            width += newlineSpaceWidth();
        }
    } else {
        topPoint = LayoutPoint(selTop, r.x());
        width = selHeight;
        height = logicalWidth;
        // TODO(wkorman): RTL text embedded in top-to-bottom text can create
        // bottom-to-top situations. Add tests and ensure we handle correctly.
        if (hasWrappedSelectionNewline())
            height += newlineSpaceWidth();
    }

    return LayoutRect(topPoint, LayoutSize(width, height));
}
开发者ID:shaoboyan,项目名称:chromium-crosswalk,代码行数:59,代码来源:InlineTextBox.cpp

示例7: stateSaver

void FileUploadControlPainter::paintObject(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
    if (m_renderFileUploadControl.style()->visibility() != VISIBLE)
        return;

    // Push a clip.
    GraphicsContextStateSaver stateSaver(*paintInfo.context, false);
    if (paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseChildBlockBackgrounds) {
        IntRect clipRect = enclosingIntRect(LayoutRect(paintOffset.x() + m_renderFileUploadControl.borderLeft(), paintOffset.y() + m_renderFileUploadControl.borderTop(),
            m_renderFileUploadControl.width() - m_renderFileUploadControl.borderLeft() - m_renderFileUploadControl.borderRight(),
            m_renderFileUploadControl.height() - m_renderFileUploadControl.borderBottom() - m_renderFileUploadControl.borderTop() + buttonShadowHeight));
        if (clipRect.isEmpty())
            return;
        stateSaver.save();
        paintInfo.context->clip(clipRect);
    }

    if (paintInfo.phase == PaintPhaseForeground) {
        const String& displayedFilename = m_renderFileUploadControl.fileTextValue();
        const Font& font = m_renderFileUploadControl.style()->font();
        TextRun textRun = constructTextRun(&m_renderFileUploadControl, font, displayedFilename, m_renderFileUploadControl.style(), TextRun::AllowTrailingExpansion, RespectDirection | RespectDirectionOverride);

        // Determine where the filename should be placed
        LayoutUnit contentLeft = paintOffset.x() + m_renderFileUploadControl.borderLeft() + m_renderFileUploadControl.paddingLeft();
        Node* button = m_renderFileUploadControl.uploadButton();
        if (!button)
            return;

        int buttonWidth = (button && button->renderBox()) ? button->renderBox()->pixelSnappedWidth() : 0;
        LayoutUnit buttonAndSpacingWidth = buttonWidth + RenderFileUploadControl::afterButtonSpacing;
        float textWidth = font.width(textRun);
        LayoutUnit textX;
        if (m_renderFileUploadControl.style()->isLeftToRightDirection())
            textX = contentLeft + buttonAndSpacingWidth;
        else
            textX = contentLeft + m_renderFileUploadControl.contentWidth() - buttonAndSpacingWidth - textWidth;

        LayoutUnit textY = 0;
        // We want to match the button's baseline
        // FIXME: Make this work with transforms.
        if (RenderButton* buttonRenderer = toRenderButton(button->renderer()))
            textY = paintOffset.y() + m_renderFileUploadControl.borderTop() + m_renderFileUploadControl.paddingTop() + buttonRenderer->baselinePosition(AlphabeticBaseline, true, HorizontalLine, PositionOnContainingLine);
        else
            textY = m_renderFileUploadControl.baselinePosition(AlphabeticBaseline, true, HorizontalLine, PositionOnContainingLine);
        TextRunPaintInfo textRunPaintInfo(textRun);
        // FIXME: Shouldn't these offsets be rounded? crbug.com/350474
        textRunPaintInfo.bounds = FloatRect(textX.toFloat(), textY.toFloat() - m_renderFileUploadControl.style()->fontMetrics().ascent(),
            textWidth, m_renderFileUploadControl.style()->fontMetrics().height());

        paintInfo.context->setFillColor(m_renderFileUploadControl.resolveColor(CSSPropertyColor));

        // Draw the filename
        paintInfo.context->drawBidiText(font, textRunPaintInfo, IntPoint(roundToInt(textX), roundToInt(textY)));
    }

    // Paint the children.
    m_renderFileUploadControl.RenderBlockFlow::paintObject(paintInfo, paintOffset);
}
开发者ID:RobinWuDev,项目名称:Qt,代码行数:58,代码来源:FileUploadControlPainter.cpp

示例8: enclosingIntRect

void FileUploadControlPainter::paintObject(const PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
    if (m_layoutFileUploadControl.style()->visibility() != VISIBLE)
        return;

    // Push a clip.
    Optional<ClipRecorder> clipRecorder;
    if (paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseDescendantBlockBackgroundsOnly) {
        IntRect clipRect = enclosingIntRect(LayoutRect(
            LayoutPoint(paintOffset.x() + m_layoutFileUploadControl.borderLeft(), paintOffset.y() + m_layoutFileUploadControl.borderTop()),
            m_layoutFileUploadControl.size() + LayoutSize(0, -m_layoutFileUploadControl.borderWidth() + buttonShadowHeight)));
        if (clipRect.isEmpty())
            return;
        clipRecorder.emplace(paintInfo.context, m_layoutFileUploadControl, DisplayItem::ClipFileUploadControlRect, clipRect);
    }

    if (paintInfo.phase == PaintPhaseForeground && !LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(paintInfo.context, m_layoutFileUploadControl, paintInfo.phase)) {
        const String& displayedFilename = m_layoutFileUploadControl.fileTextValue();
        const Font& font = m_layoutFileUploadControl.style()->font();
        TextRun textRun = constructTextRun(font, displayedFilename, m_layoutFileUploadControl.styleRef(), RespectDirection | RespectDirectionOverride);
        textRun.setExpansionBehavior(TextRun::AllowTrailingExpansion);

        // Determine where the filename should be placed
        LayoutUnit contentLeft = paintOffset.x() + m_layoutFileUploadControl.borderLeft() + m_layoutFileUploadControl.paddingLeft();
        Node* button = m_layoutFileUploadControl.uploadButton();
        if (!button)
            return;

        int buttonWidth = (button && button->layoutBox()) ? button->layoutBox()->pixelSnappedWidth() : 0;
        LayoutUnit buttonAndSpacingWidth(buttonWidth + LayoutFileUploadControl::afterButtonSpacing);
        float textWidth = font.width(textRun);
        LayoutUnit textX;
        if (m_layoutFileUploadControl.style()->isLeftToRightDirection())
            textX = contentLeft + buttonAndSpacingWidth;
        else
            textX = LayoutUnit(contentLeft + m_layoutFileUploadControl.contentWidth() - buttonAndSpacingWidth - textWidth);

        LayoutUnit textY;
        // We want to match the button's baseline
        // FIXME: Make this work with transforms.
        if (LayoutButton* buttonLayoutObject = toLayoutButton(button->layoutObject()))
            textY = paintOffset.y() + m_layoutFileUploadControl.borderTop() + m_layoutFileUploadControl.paddingTop() + buttonLayoutObject->baselinePosition(AlphabeticBaseline, true, HorizontalLine, PositionOnContainingLine);
        else
            textY = LayoutUnit(m_layoutFileUploadControl.baselinePosition(AlphabeticBaseline, true, HorizontalLine, PositionOnContainingLine));
        TextRunPaintInfo textRunPaintInfo(textRun);
        // FIXME: Shouldn't these offsets be rounded? crbug.com/350474
        textRunPaintInfo.bounds = FloatRect(textX.toFloat(), textY.toFloat() - m_layoutFileUploadControl.style()->getFontMetrics().ascent(),
            textWidth, m_layoutFileUploadControl.style()->getFontMetrics().height());

        // Draw the filename.
        LayoutObjectDrawingRecorder recorder(paintInfo.context, m_layoutFileUploadControl, paintInfo.phase, textRunPaintInfo.bounds);
        paintInfo.context.setFillColor(m_layoutFileUploadControl.resolveColor(CSSPropertyColor));
        paintInfo.context.drawBidiText(font, textRunPaintInfo, FloatPoint(roundToInt(textX), roundToInt(textY)));
    }

    // Paint the children.
    m_layoutFileUploadControl.LayoutBlockFlow::paintObject(paintInfo, paintOffset);
}
开发者ID:endlessm,项目名称:chromium-browser,代码行数:58,代码来源:FileUploadControlPainter.cpp

示例9: roundf

float LayoutTextControl::getAvgCharWidth(AtomicString family)
{
    if (hasValidAvgCharWidth(family))
        return roundf(style()->font().primaryFont()->avgCharWidth());

    const UChar ch = '0';
    const String str = String(&ch, 1);
    const Font& font = style()->font();
    TextRun textRun = constructTextRun(this, font, str, styleRef(), TextRun::AllowTrailingExpansion);
    return font.width(textRun);
}
开发者ID:alexanderbill,项目名称:blink-crosswalk,代码行数:11,代码来源:LayoutTextControl.cpp

示例10: String

float RenderTextControl::getAverageCharWidth()
{
    float width;
    if (style().fontCascade().fastAverageCharWidthIfAvailable(width))
        return width;

    const UChar ch = '0';
    const String str = String(&ch, 1);
    const FontCascade& font = style().fontCascade();
    TextRun textRun = constructTextRun(this, font, str, style(), AllowTrailingExpansion);
    return font.width(textRun);
}
开发者ID:TigerWFH,项目名称:webkit,代码行数:12,代码来源:RenderTextControl.cpp

示例11: style

LayoutUnit LayoutListMarker::getWidthOfTextWithSuffix() const
{
    if (m_text.isEmpty())
        return 0;
    const Font& font = style()->font();
    LayoutUnit itemWidth = font.width(m_text);
    // TODO(wkorman): Look into constructing a text run for both text and suffix
    // and painting them together.
    UChar suffix[2] = { ListMarkerText::suffix(style()->listStyleType(), m_listItem->value()), ' ' };
    TextRun run = constructTextRun(font, suffix, 2, styleRef(), style()->direction());
    LayoutUnit suffixSpaceWidth = font.width(run);
    return itemWidth + suffixSpaceWidth;
}
开发者ID:howardroark2018,项目名称:chromium,代码行数:13,代码来源:LayoutListMarker.cpp

示例12: ASSERT

TextRun InlineTextBox::constructTextRun(const ComputedStyle& style, const Font& font, StringBuilder* charactersWithHyphen) const
{
    ASSERT(lineLayoutItem().text());

    StringView string = lineLayoutItem().text().createView();
    unsigned startPos = start();
    unsigned length = len();

    if (string.length() != length || startPos)
        string.narrow(startPos, length);

    return constructTextRun(style, font, string, lineLayoutItem().textLength() - startPos, charactersWithHyphen);
}
开发者ID:shaoboyan,项目名称:chromium-crosswalk,代码行数:13,代码来源:InlineTextBox.cpp

示例13: isLeftToRightDirection

int InlineTextBox::offsetForPosition(LayoutUnit lineOffset, bool includePartialGlyphs) const
{
    if (isLineBreak())
        return 0;

    if (lineOffset - logicalLeft() > logicalWidth())
        return isLeftToRightDirection() ? len() : 0;
    if (lineOffset - logicalLeft() < 0)
        return isLeftToRightDirection() ? 0 : len();

    LineLayoutText text = lineLayoutItem();
    const ComputedStyle& style = text.styleRef(isFirstLineStyle());
    const Font& font = style.font();
    return font.offsetForPosition(constructTextRun(style, font), (lineOffset - logicalLeft()).toFloat(), includePartialGlyphs);
}
开发者ID:shaoboyan,项目名称:chromium-crosswalk,代码行数:15,代码来源:InlineTextBox.cpp

示例14: renderer

int SVGInlineTextBox::offsetForPositionInFragment(const SVGTextFragment& fragment, float position, bool includePartialGlyphs) const
{
   float scalingFactor = renderer().scalingFactor();
    ASSERT(scalingFactor);

    TextRun textRun = constructTextRun(&renderer().style(), fragment);

    // Eventually handle lengthAdjust="spacingAndGlyphs".
    // FIXME: Handle vertical text.
    AffineTransform fragmentTransform;
    fragment.buildFragmentTransform(fragmentTransform);
    if (!fragmentTransform.isIdentity())
        textRun.setHorizontalGlyphStretch(narrowPrecisionToFloat(fragmentTransform.xScale()));

    return fragment.characterOffset - start() + renderer().scaledFont().offsetForPosition(textRun, position * scalingFactor, includePartialGlyphs);
}
开发者ID:ZeusbaseWeb,项目名称:webkit,代码行数:16,代码来源:SVGInlineTextBox.cpp

示例15: lineLayoutItem

void InlineTextBox::characterWidths(Vector<float>& widths) const
{
    FontCachePurgePreventer fontCachePurgePreventer;

    const ComputedStyle& styleToUse = lineLayoutItem().styleRef(isFirstLineStyle());
    const Font& font = styleToUse.font();

    TextRun textRun = constructTextRun(styleToUse, font);

    SimpleShaper shaper(&font, textRun);
    float lastWidth = 0;
    widths.resize(m_len);
    for (unsigned i = 0; i < m_len; i++) {
        shaper.advance(i + 1);
        widths[i] = shaper.runWidthSoFar() - lastWidth;
        lastWidth = shaper.runWidthSoFar();
    }
}
开发者ID:shaoboyan,项目名称:chromium-crosswalk,代码行数:18,代码来源:InlineTextBox.cpp


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