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C++ cfread函数代码示例

本文整理汇总了C++中cfread函数的典型用法代码示例。如果您正苦于以下问题:C++ cfread函数的具体用法?C++ cfread怎么用?C++ cfread使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了cfread函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: gr_use_palette_table

void gr_use_palette_table( char * filename )
{
	CFILE *fp;
	int i,fsize;

	fp = cfopen( filename, "rb" );
	if ( fp==NULL)
		Error("Can't open palette file <%s>",filename);

	fsize	= cfilelength( fp );
	Assert( fsize == 9472 );
	cfread( gr_palette, 256*3, 1, fp );
	cfread( gr_fade_table, 256*34, 1, fp );
	cfclose(fp);

	// This is the TRANSPARENCY COLOR
	for (i=0; i<GR_FADE_LEVELS; i++ )	{
		gr_fade_table[i*256+255] = 255;
	}

	Num_computed_colors = 0;	//	Flush palette cache.
#if defined(POLY_ACC)
    pa_update_clut(gr_palette, 0, 256, 0);
#endif
}
开发者ID:gameplayer22,项目名称:d2x-1,代码行数:25,代码来源:palette.c

示例2: pcx_read_header

// reads header information from the PCX file into the bitmap pointer
int pcx_read_header(char *real_filename, int *w, int *h, ubyte *pal )
{
	PCXHeader header;
	CFILE * PCXfile;
	char filename[MAX_FILENAME_LEN];
		
	strcpy( filename, real_filename );
	char *p = strchr( filename, '.' );
	if ( p ) *p = 0;
	strcat( filename, ".pcx" );

	PCXfile = cfopen( filename , "rb" );
	if ( !PCXfile )
		return PCX_ERROR_OPENING;

	// read 128 char PCX header
	if (cfread( &header, sizeof(PCXHeader), 1, PCXfile )!=1)	{
		cfclose( PCXfile );
		return PCX_ERROR_NO_HEADER;
	}
        header.Xmin = INTEL_SHORT( header.Xmin );
        header.Ymin = INTEL_SHORT( header.Ymin );
        header.Xmax = INTEL_SHORT( header.Xmax );
        header.Ymax = INTEL_SHORT( header.Ymax );
        header.Hdpi = INTEL_SHORT( header.Hdpi );
        header.Vdpi = INTEL_SHORT( header.Vdpi );
        for ( int i=0; i<16; i++ ){
            for ( int j=0; j<3; j++){
                header.ColorMap[i][j] = INTEL_INT( header.ColorMap[i][j] );
            }
        }
        header.BytesPerLine = INTEL_SHORT( header.BytesPerLine );
        for ( int i=0; i<60; i++ ){
            header.filler[i] = INTEL_INT( header.filler[i] );
        }

	// Is it a 256 color PCX file?
	if ((header.Manufacturer != 10)||(header.Encoding != 1)||(header.Nplanes != 1)||(header.BitsPerPixel != 8)||(header.Version != 5))	{
		cfclose( PCXfile );
		return PCX_ERROR_WRONG_VERSION;
	}

	if (w) *w = header.Xmax - header.Xmin + 1;
	if (h) *h = header.Ymax - header.Ymin + 1;
	
	if ( pal ) {
		cfseek( PCXfile, -768, CF_SEEK_END );
		cfread( pal, 3, 256, PCXfile );
	}

	cfclose(PCXfile);
	return PCX_ERROR_NONE;
}
开发者ID:lubomyr,项目名称:freespace2,代码行数:54,代码来源:pcxutils.cpp

示例3: gr_use_palette_table

void gr_use_palette_table( char * filename )
{
	CFILE *fp;
	int i,fsize;
#ifdef SWAP_0_255
	ubyte c;
#endif

	fp = cfopen( filename, "rb" );

	// the following is a hack to enable the loading of d2 levels
	// even if only the d2 mac shareware datafiles are present.
	// However, if the pig file is present but the palette file isn't,
	// the textures in the level will look wierd...
	if ( fp==NULL)
		fp = cfopen( DEFAULT_LEVEL_PALETTE, "rb" );
	if ( fp==NULL)
		Error("Can open neither palette file <%s> "
		      "nor default palette file <"
		      DEFAULT_LEVEL_PALETTE
		      ">.\n",
		      filename);

	fsize	= cfilelength( fp );
	Assert( fsize == 9472 );
	cfread( gr_palette, 256*3, 1, fp );
	cfread( gr_fade_table, 256*34, 1, fp );
	cfclose(fp);

	// This is the TRANSPARENCY COLOR
	for (i=0; i<GR_FADE_LEVELS; i++ )	{
		gr_fade_table[i*256+255] = 255;
	}

	Num_computed_colors = 0;	//	Flush palette cache.
// swap colors 0 and 255 of the palette along with fade table entries

#ifdef SWAP_0_255
	for (i = 0; i < 3; i++) {
		c = gr_palette[i];
		gr_palette[i] = gr_palette[765+i];
		gr_palette[765+i] = c;
	}

	for (i = 0; i < GR_FADE_LEVELS * 256; i++) {
		if (gr_fade_table[i] == 0)
			gr_fade_table[i] = 255;
	}
	for (i=0; i<GR_FADE_LEVELS; i++)
		gr_fade_table[i*256] = TRANSPARENCY_COLOR;
#endif
}
开发者ID:btb,项目名称:d2x,代码行数:52,代码来源:palette.c

示例4: piggy_read_sounds

void piggy_read_sounds()
{
	ubyte * ptr;
	int i, sbytes;

	ptr = SoundBits;
	sbytes = 0;

	for (i=0; i<Num_sound_files; i++ )	{
		digi_sound *snd = &GameSounds[i];

		if ( SoundOffset[i] > 0 )	{
			if ( piggy_is_needed(i) )	{
				cfseek( Piggy_fp, SoundOffset[i], SEEK_SET );

				// Read in the sound data!!!
				snd->data = ptr;
				ptr += snd->length;
				sbytes += snd->length;
				cfread( snd->data, snd->length, 1, Piggy_fp );
			}
		}
	}

	mprintf(( 0, "\nActual Sound usage: %d KB\n", sbytes/1024 ));

}
开发者ID:devint1,项目名称:Descent-Mobile,代码行数:27,代码来源:piggy.c

示例5: anim_instance_get_byte

unsigned char anim_instance_get_byte(anim_instance *ai, int offset)
{
	int absolute_offset;
	anim *parent;
	
	Assert(ai);
	Assert(ai->parent->cfile_ptr);
	Assert(ai->parent->flags & ANF_STREAMED);

	parent = ai->parent;
	absolute_offset = ai->file_offset + offset;

	// maybe in cache?
	int cache_offset;
	cache_offset = absolute_offset - parent->cache_file_offset;
	if ( (cache_offset >= 0) && (cache_offset < ANI_STREAM_CACHE_SIZE) ) {
		return parent->cache[cache_offset];
	} else {
		// fill cache
		cfseek(parent->cfile_ptr, absolute_offset, CF_SEEK_SET);
		cfread(parent->cache, ANI_STREAM_CACHE_SIZE, 1, parent->cfile_ptr);
		parent->cache_file_offset = absolute_offset;
		return parent->cache[0];
	}
}
开发者ID:X3N0-Life-Form,项目名称:fs2open.github.com,代码行数:25,代码来源:animplay.cpp

示例6: palette_load_table

void palette_load_table( char * filename )
{
	int i;
	int w, h;
	int pcx_error;

	strcpy( palette_base_filename, filename );
	char * p = strchr(palette_base_filename,'.');
	if ( p )	{
		*p = 0;
	}

	pcx_error = pcx_read_header(palette_base_filename, NULL, &w, &h, NULL, palette_org );
	if ( pcx_error != PCX_ERROR_NONE )	{
		// Read the old .256 file
		CFILE *fp;
		int fsize;
		fp = cfopen( palette_base_filename, "rb" );
		if ( fp==NULL)
			Error( LOCATION, "Can't open palette file <%s>",palette_base_filename);

		fsize	= cfilelength( fp );
		Assert( fsize == 9472 );
		cfread( palette_org, 256*3, 1, fp );
		cfclose(fp);

		for (i=0; i<768; i++ )	{	
			palette_org[i] = ubyte((palette_org[i]*255)/63);
		}
	}

	palette_base_loaded = 1;

	gr_set_palette(palette_base_filename, palette_org);
}
开发者ID:svn2github,项目名称:FS2Open_Trunk,代码行数:35,代码来源:palman.cpp

示例7: polymodel_read

/*
 * reads a polymodel structure from a CFILE
 */
extern void polymodel_read(polymodel *pm, CFILE *fp)
{
	int i;

	pm->n_models = cfile_read_int(fp);
	pm->model_data_size = cfile_read_int(fp);
	pm->model_data = (ubyte *) cfile_read_int(fp);
	for (i = 0; i < MAX_SUBMODELS; i++)
		pm->submodel_ptrs[i] = cfile_read_int(fp);
	for (i = 0; i < MAX_SUBMODELS; i++)
		cfile_read_vector(&(pm->submodel_offsets[i]), fp);
	for (i = 0; i < MAX_SUBMODELS; i++)
		cfile_read_vector(&(pm->submodel_norms[i]), fp);
	for (i = 0; i < MAX_SUBMODELS; i++)
		cfile_read_vector(&(pm->submodel_pnts[i]), fp);
	for (i = 0; i < MAX_SUBMODELS; i++)
		pm->submodel_rads[i] = cfile_read_fix(fp);
	cfread(pm->submodel_parents, MAX_SUBMODELS, 1, fp);
	for (i = 0; i < MAX_SUBMODELS; i++)
		cfile_read_vector(&(pm->submodel_mins[i]), fp);
	for (i = 0; i < MAX_SUBMODELS; i++)
		cfile_read_vector(&(pm->submodel_maxs[i]), fp);
	cfile_read_vector(&(pm->mins), fp);
	cfile_read_vector(&(pm->maxs), fp);
	pm->rad = cfile_read_fix(fp);
	pm->n_textures = cfile_read_byte(fp);
	pm->first_texture = cfile_read_short(fp);
	pm->simpler_model = cfile_read_byte(fp);
}
开发者ID:gameplayer22,项目名称:d2x-1,代码行数:32,代码来源:polyobj.c

示例8: bitfile_readbits

int bitfile_readbits(BITFILE * b, size_t length) {
	int result;
	int left;
	char ch;
	unsigned int mask;

	result = 0;
	do {
		if (b->bitoffset == 0) {
			cfread(& (b->currentchar), 1, b->fp);
		}
		mask = (1 << length) - 1;
		left = BYTEBITS - b->bitoffset - length;
		if (left > 0) {
			// 'left' bits remain in this byte
			ch = b->currentchar >> left;
			b->bitoffset = (b->bitoffset + length) % BYTEBITS;
			length = 0;
		} else {
			// abs(left) bits are in the next byte
			left = abs(left);
			ch = b->currentchar << left;
			b->bitoffset = (b->bitoffset + length - left) % BYTEBITS;
			length = left;
		}
		result |= ch & mask;
	} while (length);
开发者ID:Sjord,项目名称:checkmate,代码行数:27,代码来源:bitfile.c

示例9: cfread_int

void pilotfile_convert::plr_import_hud()
{
	int idx;
	conv_color c;

	plr->hud_show_flags = cfread_int(cfp);
	plr->hud_show_flags2 = cfread_int(cfp);

	plr->hud_popup_flags = cfread_int(cfp);
	plr->hud_popup_flags2 = cfread_int(cfp);

	plr->hud_num_lines = cfread_ubyte(cfp);
	plr->hud_rp_flags = cfread_int(cfp);
	plr->hud_rp_dist = cfread_int(cfp);

	for (idx = 0; idx < 39; idx++) {
		cfread(&c, sizeof(conv_color), 1, cfp);

		if ( (c.alphacolor != -1) || (c.is_alphacolor != 1) ) {
			throw "Data check failure in hud!";
		}

		plr->hud_colors[idx][0] = c.red;
		plr->hud_colors[idx][1] = c.green;
		plr->hud_colors[idx][2] = c.blue;
		plr->hud_colors[idx][3] = c.alpha;
	}
}
开发者ID:achilleas-k,项目名称:fs2open.github.com,代码行数:28,代码来源:plr_convert.cpp

示例10: cfile_read_byte

byte cfile_read_byte(CFILE *file)
{
	byte b;

	if (cfread( &b, sizeof(b), 1, file) != 1)
		Error( "Error reading byte in cfile_read_byte()" );

	return b;
}
开发者ID:gameplayer22,项目名称:d2x-1,代码行数:9,代码来源:cfile.c

示例11: read_byte

static byte read_byte(CFILE *file)
{
	byte b;

	if (cfread( &b, sizeof(b), 1, file) != 1)
		Error( "Error reading byte in gamesave.c" );

	return b;
}
开发者ID:NonCreature0714,项目名称:descent2,代码行数:9,代码来源:GAMEMINE.C

示例12: read_fix

static fix read_fix(CFILE *file)
{
	fix f;

	if (cfread( &f, sizeof(f), 1, file) != 1)
		Error( "Error reading fix in gamesave.c" );

	f = (fix)INTEL_INT((int)f);
	return f;
}
开发者ID:NonCreature0714,项目名称:descent2,代码行数:10,代码来源:GAMEMINE.C

示例13: cfile_read_fixang

fixang cfile_read_fixang(CFILE *file)
{
	fixang f;

	if (cfread(&f, 2, 1, file) != 1)
		Error("Error reading fixang in cfile_read_fixang()");

	f = (fixang) INTEL_SHORT((int) f);
	return f;
}
开发者ID:gameplayer22,项目名称:d2x-1,代码行数:10,代码来源:cfile.c

示例14: cfile_read_fix

fix cfile_read_fix(CFILE *file)
{
	fix f;

	if (cfread( &f, sizeof(f), 1, file) != 1)
		Error( "Error reading fix in cfile_read_fix()" );

	f = (fix)INTEL_INT((int)f);
	return f;
}
开发者ID:gameplayer22,项目名称:d2x-1,代码行数:10,代码来源:cfile.c

示例15: cfile_read_short

short cfile_read_short(CFILE *file)
{
	int16_t s;

	if (cfread( &s, sizeof(s), 1, file) != 1)
		Error( "Error reading short in cfile_read_short()" );

	s = INTEL_SHORT(s);
	return s;
}
开发者ID:gameplayer22,项目名称:d2x-1,代码行数:10,代码来源:cfile.c


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