本文整理汇总了C++中cfread函数的典型用法代码示例。如果您正苦于以下问题:C++ cfread函数的具体用法?C++ cfread怎么用?C++ cfread使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了cfread函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: gr_use_palette_table
void gr_use_palette_table( char * filename )
{
CFILE *fp;
int i,fsize;
fp = cfopen( filename, "rb" );
if ( fp==NULL)
Error("Can't open palette file <%s>",filename);
fsize = cfilelength( fp );
Assert( fsize == 9472 );
cfread( gr_palette, 256*3, 1, fp );
cfread( gr_fade_table, 256*34, 1, fp );
cfclose(fp);
// This is the TRANSPARENCY COLOR
for (i=0; i<GR_FADE_LEVELS; i++ ) {
gr_fade_table[i*256+255] = 255;
}
Num_computed_colors = 0; // Flush palette cache.
#if defined(POLY_ACC)
pa_update_clut(gr_palette, 0, 256, 0);
#endif
}
示例2: pcx_read_header
// reads header information from the PCX file into the bitmap pointer
int pcx_read_header(char *real_filename, int *w, int *h, ubyte *pal )
{
PCXHeader header;
CFILE * PCXfile;
char filename[MAX_FILENAME_LEN];
strcpy( filename, real_filename );
char *p = strchr( filename, '.' );
if ( p ) *p = 0;
strcat( filename, ".pcx" );
PCXfile = cfopen( filename , "rb" );
if ( !PCXfile )
return PCX_ERROR_OPENING;
// read 128 char PCX header
if (cfread( &header, sizeof(PCXHeader), 1, PCXfile )!=1) {
cfclose( PCXfile );
return PCX_ERROR_NO_HEADER;
}
header.Xmin = INTEL_SHORT( header.Xmin );
header.Ymin = INTEL_SHORT( header.Ymin );
header.Xmax = INTEL_SHORT( header.Xmax );
header.Ymax = INTEL_SHORT( header.Ymax );
header.Hdpi = INTEL_SHORT( header.Hdpi );
header.Vdpi = INTEL_SHORT( header.Vdpi );
for ( int i=0; i<16; i++ ){
for ( int j=0; j<3; j++){
header.ColorMap[i][j] = INTEL_INT( header.ColorMap[i][j] );
}
}
header.BytesPerLine = INTEL_SHORT( header.BytesPerLine );
for ( int i=0; i<60; i++ ){
header.filler[i] = INTEL_INT( header.filler[i] );
}
// Is it a 256 color PCX file?
if ((header.Manufacturer != 10)||(header.Encoding != 1)||(header.Nplanes != 1)||(header.BitsPerPixel != 8)||(header.Version != 5)) {
cfclose( PCXfile );
return PCX_ERROR_WRONG_VERSION;
}
if (w) *w = header.Xmax - header.Xmin + 1;
if (h) *h = header.Ymax - header.Ymin + 1;
if ( pal ) {
cfseek( PCXfile, -768, CF_SEEK_END );
cfread( pal, 3, 256, PCXfile );
}
cfclose(PCXfile);
return PCX_ERROR_NONE;
}
示例3: gr_use_palette_table
void gr_use_palette_table( char * filename )
{
CFILE *fp;
int i,fsize;
#ifdef SWAP_0_255
ubyte c;
#endif
fp = cfopen( filename, "rb" );
// the following is a hack to enable the loading of d2 levels
// even if only the d2 mac shareware datafiles are present.
// However, if the pig file is present but the palette file isn't,
// the textures in the level will look wierd...
if ( fp==NULL)
fp = cfopen( DEFAULT_LEVEL_PALETTE, "rb" );
if ( fp==NULL)
Error("Can open neither palette file <%s> "
"nor default palette file <"
DEFAULT_LEVEL_PALETTE
">.\n",
filename);
fsize = cfilelength( fp );
Assert( fsize == 9472 );
cfread( gr_palette, 256*3, 1, fp );
cfread( gr_fade_table, 256*34, 1, fp );
cfclose(fp);
// This is the TRANSPARENCY COLOR
for (i=0; i<GR_FADE_LEVELS; i++ ) {
gr_fade_table[i*256+255] = 255;
}
Num_computed_colors = 0; // Flush palette cache.
// swap colors 0 and 255 of the palette along with fade table entries
#ifdef SWAP_0_255
for (i = 0; i < 3; i++) {
c = gr_palette[i];
gr_palette[i] = gr_palette[765+i];
gr_palette[765+i] = c;
}
for (i = 0; i < GR_FADE_LEVELS * 256; i++) {
if (gr_fade_table[i] == 0)
gr_fade_table[i] = 255;
}
for (i=0; i<GR_FADE_LEVELS; i++)
gr_fade_table[i*256] = TRANSPARENCY_COLOR;
#endif
}
示例4: piggy_read_sounds
void piggy_read_sounds()
{
ubyte * ptr;
int i, sbytes;
ptr = SoundBits;
sbytes = 0;
for (i=0; i<Num_sound_files; i++ ) {
digi_sound *snd = &GameSounds[i];
if ( SoundOffset[i] > 0 ) {
if ( piggy_is_needed(i) ) {
cfseek( Piggy_fp, SoundOffset[i], SEEK_SET );
// Read in the sound data!!!
snd->data = ptr;
ptr += snd->length;
sbytes += snd->length;
cfread( snd->data, snd->length, 1, Piggy_fp );
}
}
}
mprintf(( 0, "\nActual Sound usage: %d KB\n", sbytes/1024 ));
}
示例5: anim_instance_get_byte
unsigned char anim_instance_get_byte(anim_instance *ai, int offset)
{
int absolute_offset;
anim *parent;
Assert(ai);
Assert(ai->parent->cfile_ptr);
Assert(ai->parent->flags & ANF_STREAMED);
parent = ai->parent;
absolute_offset = ai->file_offset + offset;
// maybe in cache?
int cache_offset;
cache_offset = absolute_offset - parent->cache_file_offset;
if ( (cache_offset >= 0) && (cache_offset < ANI_STREAM_CACHE_SIZE) ) {
return parent->cache[cache_offset];
} else {
// fill cache
cfseek(parent->cfile_ptr, absolute_offset, CF_SEEK_SET);
cfread(parent->cache, ANI_STREAM_CACHE_SIZE, 1, parent->cfile_ptr);
parent->cache_file_offset = absolute_offset;
return parent->cache[0];
}
}
示例6: palette_load_table
void palette_load_table( char * filename )
{
int i;
int w, h;
int pcx_error;
strcpy( palette_base_filename, filename );
char * p = strchr(palette_base_filename,'.');
if ( p ) {
*p = 0;
}
pcx_error = pcx_read_header(palette_base_filename, NULL, &w, &h, NULL, palette_org );
if ( pcx_error != PCX_ERROR_NONE ) {
// Read the old .256 file
CFILE *fp;
int fsize;
fp = cfopen( palette_base_filename, "rb" );
if ( fp==NULL)
Error( LOCATION, "Can't open palette file <%s>",palette_base_filename);
fsize = cfilelength( fp );
Assert( fsize == 9472 );
cfread( palette_org, 256*3, 1, fp );
cfclose(fp);
for (i=0; i<768; i++ ) {
palette_org[i] = ubyte((palette_org[i]*255)/63);
}
}
palette_base_loaded = 1;
gr_set_palette(palette_base_filename, palette_org);
}
示例7: polymodel_read
/*
* reads a polymodel structure from a CFILE
*/
extern void polymodel_read(polymodel *pm, CFILE *fp)
{
int i;
pm->n_models = cfile_read_int(fp);
pm->model_data_size = cfile_read_int(fp);
pm->model_data = (ubyte *) cfile_read_int(fp);
for (i = 0; i < MAX_SUBMODELS; i++)
pm->submodel_ptrs[i] = cfile_read_int(fp);
for (i = 0; i < MAX_SUBMODELS; i++)
cfile_read_vector(&(pm->submodel_offsets[i]), fp);
for (i = 0; i < MAX_SUBMODELS; i++)
cfile_read_vector(&(pm->submodel_norms[i]), fp);
for (i = 0; i < MAX_SUBMODELS; i++)
cfile_read_vector(&(pm->submodel_pnts[i]), fp);
for (i = 0; i < MAX_SUBMODELS; i++)
pm->submodel_rads[i] = cfile_read_fix(fp);
cfread(pm->submodel_parents, MAX_SUBMODELS, 1, fp);
for (i = 0; i < MAX_SUBMODELS; i++)
cfile_read_vector(&(pm->submodel_mins[i]), fp);
for (i = 0; i < MAX_SUBMODELS; i++)
cfile_read_vector(&(pm->submodel_maxs[i]), fp);
cfile_read_vector(&(pm->mins), fp);
cfile_read_vector(&(pm->maxs), fp);
pm->rad = cfile_read_fix(fp);
pm->n_textures = cfile_read_byte(fp);
pm->first_texture = cfile_read_short(fp);
pm->simpler_model = cfile_read_byte(fp);
}
示例8: bitfile_readbits
int bitfile_readbits(BITFILE * b, size_t length) {
int result;
int left;
char ch;
unsigned int mask;
result = 0;
do {
if (b->bitoffset == 0) {
cfread(& (b->currentchar), 1, b->fp);
}
mask = (1 << length) - 1;
left = BYTEBITS - b->bitoffset - length;
if (left > 0) {
// 'left' bits remain in this byte
ch = b->currentchar >> left;
b->bitoffset = (b->bitoffset + length) % BYTEBITS;
length = 0;
} else {
// abs(left) bits are in the next byte
left = abs(left);
ch = b->currentchar << left;
b->bitoffset = (b->bitoffset + length - left) % BYTEBITS;
length = left;
}
result |= ch & mask;
} while (length);
示例9: cfread_int
void pilotfile_convert::plr_import_hud()
{
int idx;
conv_color c;
plr->hud_show_flags = cfread_int(cfp);
plr->hud_show_flags2 = cfread_int(cfp);
plr->hud_popup_flags = cfread_int(cfp);
plr->hud_popup_flags2 = cfread_int(cfp);
plr->hud_num_lines = cfread_ubyte(cfp);
plr->hud_rp_flags = cfread_int(cfp);
plr->hud_rp_dist = cfread_int(cfp);
for (idx = 0; idx < 39; idx++) {
cfread(&c, sizeof(conv_color), 1, cfp);
if ( (c.alphacolor != -1) || (c.is_alphacolor != 1) ) {
throw "Data check failure in hud!";
}
plr->hud_colors[idx][0] = c.red;
plr->hud_colors[idx][1] = c.green;
plr->hud_colors[idx][2] = c.blue;
plr->hud_colors[idx][3] = c.alpha;
}
}
示例10: cfile_read_byte
byte cfile_read_byte(CFILE *file)
{
byte b;
if (cfread( &b, sizeof(b), 1, file) != 1)
Error( "Error reading byte in cfile_read_byte()" );
return b;
}
示例11: read_byte
static byte read_byte(CFILE *file)
{
byte b;
if (cfread( &b, sizeof(b), 1, file) != 1)
Error( "Error reading byte in gamesave.c" );
return b;
}
示例12: read_fix
static fix read_fix(CFILE *file)
{
fix f;
if (cfread( &f, sizeof(f), 1, file) != 1)
Error( "Error reading fix in gamesave.c" );
f = (fix)INTEL_INT((int)f);
return f;
}
示例13: cfile_read_fixang
fixang cfile_read_fixang(CFILE *file)
{
fixang f;
if (cfread(&f, 2, 1, file) != 1)
Error("Error reading fixang in cfile_read_fixang()");
f = (fixang) INTEL_SHORT((int) f);
return f;
}
示例14: cfile_read_fix
fix cfile_read_fix(CFILE *file)
{
fix f;
if (cfread( &f, sizeof(f), 1, file) != 1)
Error( "Error reading fix in cfile_read_fix()" );
f = (fix)INTEL_INT((int)f);
return f;
}
示例15: cfile_read_short
short cfile_read_short(CFILE *file)
{
int16_t s;
if (cfread( &s, sizeof(s), 1, file) != 1)
Error( "Error reading short in cfile_read_short()" );
s = INTEL_SHORT(s);
return s;
}