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C++ carry_object函数代码示例

本文整理汇总了C++中carry_object函数的典型用法代码示例。如果您正苦于以下问题:C++ carry_object函数的具体用法?C++ carry_object怎么用?C++ carry_object使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了carry_object函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: set_skills

void set_skills(int max_value, int level)
{
        int guai_value;
        ::set_skills(max_value, level);
        
       	if (level==1) guai_value = max_value+max_value/8;
	else if (level==2) guai_value = max_value+max_value/6;
	else guai_value = max_value+max_value/4;
        set("JQB_known",1);
        set_skill("wuxing-quan", guai_value+random(16));
	set_skill("moondance", guai_value+random(16));
	set_skill("whip", guai_value+random(16));
	set_skill("jueqingbian", guai_value+random(16));
        set("title", "伤情怨妇");
        set("gender", "女性");
	set_skill("moonforce", guai_value+random(16));
	set_skill("literate", 180);
	set_skill("moonshentong", guai_value+20+random(16));
	map_skill("spells", "moonshentong");
	map_skill("force", "moonforce");
	map_skill("unarmed", "wuxing-quan");
	map_skill("whip", "jueqingbian");
	map_skill("parry", "jueqingbian");
	map_skill("dodge", "moondance");
	create_family("月宫",3 , "弟子");
	set("force_factor", query_skill("force")/2);
	set("mana_factor", query_skill("spells",1));
	                
        carry_object("/d/obj/armor/jinjia.c")->wear();
        carry_object("/d/obj/weapon/whip/longsuo")->wield();
}
开发者ID:gongfuPanada,项目名称:xyj2006,代码行数:31,代码来源:yg-sanshou.c

示例2: create

void create()
{
#include <kzznpc.h>
	setup();
	carry_object("/obj/cloth")->wear();
	carry_object("/obj/std/armor/pijia")->wear();
}
开发者ID:mudchina,项目名称:fy3,代码行数:7,代码来源:heshang3.c

示例3: smart_fight

           (: smart_fight() :),    
        }) ); 
        setup();
        
        carry_object("/obj/armor/cloth")->wear();
        carry_object("/obj/weapon/blade")->wield();
} 
开发者ID:mudchina,项目名称:fy4,代码行数:7,代码来源:killer_x.c

示例4: smart_fight

               (: smart_fight() :),
        }) );        
        set_skill("perception",200);  
        set_skill("move", 120);
        set_skill("force", 120);
        set_skill("unarmed", 180);
        set_skill("sword", 130);
        set_skill("parry", 130);
        set_skill("dodge", 130);
        set_skill("spells",100);
        set_skill("qixing",100);                        
        set_skill("taijiforce", 130);
        set_skill("five-steps",120);
        set_skill("taiji",140);
        set_skill("three-sword",135);
        map_skill("spells","qixing");
        map_skill("unarmed","taiji");
        map_skill("force", "taijiforce");
        map_skill("dodge","five-steps");
        map_skill("move","five-steps");
        map_skill("parry","three-sword");
        map_skill("sword","three-sword");
        
        set_temp("apply/dodge", 30);
        set_temp("apply/armor", 30);
        setup(); 
        carry_object(__DIR__"obj/silversword")->wield();
        carry_object("/obj/armor/cloth")->wear();
} 
开发者ID:mudchina,项目名称:fy4,代码行数:29,代码来源:swordboy2.c

示例5: create

void create()
{
#include <kzznpc.h>

	set("area_name","ÑïÖÝ´òÌúÆÌ");
	set("area_file","/d/yangzhou/tiepu.c");

        set("vendor_goods", ([
                     "³¤½£":     __DIR__"obj/changjian",
                     "¶Ì½£":     __DIR__"obj/duanjian",
                     "Ø°Ê×":     __DIR__"obj/bishou",
                     "¸Öµ¶":     __DIR__"obj/gangdao",
                     "·ÉïÚ":     __DIR__"obj/feibiao",
		"tiejia":"/obj/std/armor/tiejia",
		"tongjia":"/obj/std/armor/tongjia",
		"pijia":"/obj/std/armor/pijia",
        ]) );

        setup();
carry_object("/obj/cloth")->wear();
carry_object("/obj/weapon/hammer")->wield();
carry_object("/obj/std/armor/tiekui")->wear();
carry_object("/obj/std/armor/tiejia")->wear();
carry_object("/obj/std/armor/tiexue")->wear();

add_money("silver",30);
}
开发者ID:mudchina,项目名称:fy3,代码行数:27,代码来源:wangtiejiang.c

示例6: smart_fight

        	(: smart_fight() :),
        }) );
        
		setup();
        carry_object(__DIR__"obj/redclothh")->wear();
        carry_object(__DIR__"obj/7staff")->wield();
}
开发者ID:huangleon,项目名称:fy2005,代码行数:7,代码来源:yellama.c

示例7: set_skills

void set_skills(int max_value, int level)
{
        int guai_value;
        ::set_skills(max_value, level);
        
        if (level==1) guai_value = max_value+max_value/8;
        else if (level==2) guai_value = max_value+max_value/6;
        else guai_value = max_value+max_value/4;
        
        set_skill("literate", 150);
        set_skill("stick", guai_value+random(16));
        set_skill("sword", guai_value+random(16));
        set_skill("liangyi-sword", guai_value+random(16));
        set_skill("dao", guai_value+20+random(16));
        set_skill("puti-zhi", guai_value+random(16));
        set_skill("wuxiangforce", guai_value+random(16));
        set_skill("qianjun-bang", guai_value+random(16));
        set_skill("jindouyun", guai_value+random(16));
        map_skill("spells", "dao");
        map_skill("unarmed", "puti-zhi");
        map_skill("force", "wuxiangforce");
        map_skill("stick", "qianjun-bang");
        map_skill("parry", "qianjun-bang");
        map_skill("dodge", "jindouyun");
        map_skill("sword", "liangyi-sword");
        set("force_factor", query_skill("force")/2);
        set("mana_factor", query_skill("spells",1));
        
                
        carry_object("/d/obj/armor/jinjia.c")->wear();
        carry_object("/d/sea/obj/dragonstick.c")->wield();
}
开发者ID:mudchina,项目名称:sjsh,代码行数:32,代码来源:yg-jldl.c

示例8: smart_fight

               (: smart_fight() :),
        }) );
    
    set_skill("perception", 160);
    set_skill("foreknowledge", 180);
    set_skill("changelaw", 200);
    set_skill("unarmed", 150);
    set_skill("sword", 200);
    set_skill("move", 160);
    set_skill("force", 190);
    set_skill("parry", 160);
    set_skill("literate", 220);
    set_skill("dodge", 160);

    set_skill("taiji-sword", 200);
    set_skill("three-sword", 200);
    set_skill("wudang-quan", 160);
    set_skill("nodust-steps",180);
    set_skill("taijiforce",180); 

    map_skill("force","taijiforce");
    map_skill("unarmed", "wudang-quan");
    map_skill("sword", "three-sword");
    map_skill("parry", "taiji-sword");
    map_skill("dodge","nodust-steps"); 
    setup();
    carry_object(__DIR__"obj/cloth3")->wear();
    carry_object(__DIR__"obj/hat")->wear();
    carry_object(__DIR__"obj/swordd")->wield();
} 
开发者ID:mudchina,项目名称:fy4,代码行数:30,代码来源:master1.c

示例9: smart_fight

               (: smart_fight() :),
        }) );        
        set_skill("perception",200);  
        set_skill("move", 120);
        set_skill("force", 120);
        set_skill("unarmed", 180);
        set_skill("sword", 150);
        set_skill("parry", 150);
        set_skill("dodge", 150);
        set_skill("spells",100);
        set_skill("qixing",100);                        
        set_skill("taijiforce", 150);
        set_skill("five-steps",150);
        set_skill("taiji",180);
        set_skill("taiji-sword",160);
        
        map_skill("spells","qixing");
        map_skill("unarmed","taiji");
        map_skill("force", "taijiforce");
        map_skill("dodge","five-steps");
        map_skill("move","five-steps");
        map_skill("parry","taiji-sword");
        map_skill("sword","taiji-sword");
        
        set_temp("apply/dodge", 30);
        set_temp("apply/armor", 30);
        set_max_encumbrance(800000);
        setup(); 
        carry_object(__DIR__"obj/heavysword")->wield();
        carry_object("/obj/armor/cloth")->wear();
} 
开发者ID:mudchina,项目名称:fy4,代码行数:31,代码来源:li1.c

示例10: smart_fight

                (: smart_fight() :),    
        }) ); 
        setup();
        
   carry_object("/obj/armor/cloth")->wear();
        carry_object("/d/shaolin/npc/obj/hammer")->wield();
} 
开发者ID:mudchina,项目名称:fy4,代码行数:7,代码来源:killer_l.c

示例11: do_pfm

                (: do_pfm() :),
        }) );
        
        setup();
		carry_object(__DIR__"obj/monk22_cloth")->wear();
		carry_object(__DIR__"obj/jiblade")->wield();
}
开发者ID:huangleon,项目名称:fy2005,代码行数:7,代码来源:monk4.c

示例12: smart_fight

               (: smart_fight() :),
        }) );        
          
        set_skill("move", 200);
        set_skill("force", 200);
        set_skill("spells", 150);
        set_skill("unarmed", 200);
        set_skill("sword", 200);
        set_skill("parry", 150);
        set_skill("dodge", 150);
        set_skill("magic",150);
        set_skill("whip",200);        
        set_skill("qidaoforce", 150);
        set_skill("five-steps",180);
        set_skill("thunderwhip",180);
        set_skill("pofeng-strike",180);
                
        map_skill("unarmed","pofeng-strike");
        map_skill("force", "qidaoforce");
        map_skill("dodge","five-steps");
        map_skill("move","five-steps");
        map_skill("whip","thunderwhip");
        map_skill("parry","thunderwhip");
        
        
        set_temp("apply/dodge", 30);
        set_temp("apply/armor", 30);
        setup(); 
        add_money("gold", random(3));
        carry_object("/obj/armor/cloth")->wear();
        carry_object(__DIR__"obj/w_whip")->wield();
} 
开发者ID:mudchina,项目名称:fy4,代码行数:32,代码来源:taihuwang.c

示例13: smart_fight

        	(: smart_fight():),
    	}) );  

    	setup();
    	  	    	
    	carry_object(__DIR__"obj/yellow_shirt")->wear();
    	carry_object(__DIR__"obj/hat")->wear();
    	carry_object(__DIR__"obj/jin_sword")->wield();
}
开发者ID:huangleon,项目名称:fy2005,代码行数:9,代码来源:jinwuming.c

示例14: smart_fight

               (: smart_fight() :),
        }) );

		setup();

        carry_object(__DIR__"obj/xiaosword")->wield();
        carry_object(__DIR__"obj/xiaocloth")->wear();

}
开发者ID:huangleon,项目名称:fy2005,代码行数:9,代码来源:xiaowu.c

示例15: ask_for_join

                "出家"   :  (: ask_for_join() :),
                "西毒"   :  (: ask_me :),
                "欧阳锋" :  (: ask_me :),
        ]) );

        setup();

        carry_object("/clone/weapon/changjian")->wield();
        carry_object(__DIR__"obj/yellowrobe")->wear();
}
开发者ID:aricxu,项目名称:xkx100,代码行数:10,代码来源:zhike.c


注:本文中的carry_object函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。