本文整理汇总了C++中brw_vec8_grf函数的典型用法代码示例。如果您正苦于以下问题:C++ brw_vec8_grf函数的具体用法?C++ brw_vec8_grf怎么用?C++ brw_vec8_grf使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了brw_vec8_grf函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: brw_vec8_grf
void
gen8_vec4_generator::generate_scratch_write(vec4_instruction *ir,
struct brw_reg dst,
struct brw_reg src,
struct brw_reg index)
{
struct brw_reg header = brw_vec8_grf(GEN7_MRF_HACK_START + ir->base_mrf, 0);
MOV_RAW(header, brw_vec8_grf(0, 0));
generate_oword_dual_block_offsets(brw_message_reg(ir->base_mrf + 1), index);
MOV(retype(brw_message_reg(ir->base_mrf + 2), BRW_REGISTER_TYPE_D),
retype(src, BRW_REGISTER_TYPE_D));
/* Each of the 8 channel enables is considered for whether each
* dword is written.
*/
gen8_instruction *send = next_inst(BRW_OPCODE_SEND);
gen8_set_dst(brw, send, dst);
gen8_set_src0(brw, send, header);
gen8_set_pred_control(send, ir->predicate);
gen8_set_dp_message(brw, send, GEN7_SFID_DATAPORT_DATA_CACHE,
255, /* binding table index: stateless access */
GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE,
BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
3, /* mlen */
0, /* rlen */
true, /* header present */
false); /* EOT */
}
示例2: wm_src_affine
static void wm_src_affine(struct brw_compile *p)
{
brw_PLN(p, brw_message_reg(2), brw_vec1_grf(6,0), brw_vec8_grf(2,0));
brw_PLN(p, brw_message_reg(3), brw_vec1_grf(6,0), brw_vec8_grf(4,0));
brw_PLN(p, brw_message_reg(4), brw_vec1_grf(6,4), brw_vec8_grf(2,0));
brw_PLN(p, brw_message_reg(5), brw_vec1_grf(6,4), brw_vec8_grf(4,0));
}
示例3: brw_wm_xy
static void brw_wm_xy(struct brw_compile *p, int dw)
{
struct brw_reg r1 = brw_vec1_grf(1, 0);
struct brw_reg r1_uw = __retype_uw(r1);
struct brw_reg x_uw, y_uw;
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
if (dw == 16) {
x_uw = brw_uw16_grf(30, 0);
y_uw = brw_uw16_grf(28, 0);
} else {
x_uw = brw_uw8_grf(30, 0);
y_uw = brw_uw8_grf(28, 0);
}
brw_ADD(p,
x_uw,
__stride(__suboffset(r1_uw, 4), 2, 4, 0),
brw_imm_v(0x10101010));
brw_ADD(p,
y_uw,
__stride(__suboffset(r1_uw, 5), 2, 4, 0),
brw_imm_v(0x11001100));
brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED);
brw_ADD(p, brw_vec8_grf(X16, 0), vec8(x_uw), brw_negate(r1));
brw_ADD(p, brw_vec8_grf(Y16, 0), vec8(y_uw), brw_negate(__suboffset(r1, 1)));
}
示例4: fire_fb_write
static void fire_fb_write( struct brw_wm_compile *c,
GLuint base_reg,
GLuint nr,
GLuint target,
GLuint eot )
{
struct brw_compile *p = &c->func;
/* Pass through control information:
*/
/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
{
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p,
brw_message_reg(base_reg + 1),
brw_vec8_grf(1, 0));
brw_pop_insn_state(p);
}
/* Send framebuffer write message: */
/* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */
brw_fb_WRITE(p,
retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW),
base_reg,
retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
target,
nr,
0,
eot);
}
示例5: brw_gs_alloc_regs
/**
* Allocate registers for GS.
*
* If sol_program is true, then:
*
* - The thread will be spawned with the "SVBI Payload Enable" bit set, so GRF
* 1 needs to be set aside to hold the streamed vertex buffer indices.
*
* - The thread will need to use the destination_indices register.
*/
static void brw_gs_alloc_regs( struct brw_gs_compile *c,
GLuint nr_verts,
bool sol_program )
{
GLuint i = 0,j;
/* Register usage is static, precompute here:
*/
c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
/* Streamed vertex buffer indices */
if (sol_program)
c->reg.SVBI = retype(brw_vec8_grf(i++, 0), BRW_REGISTER_TYPE_UD);
/* Payload vertices plus space for more generated vertices:
*/
for (j = 0; j < nr_verts; j++) {
c->reg.vertex[j] = brw_vec4_grf(i, 0);
i += c->nr_regs;
}
c->reg.header = retype(brw_vec8_grf(i++, 0), BRW_REGISTER_TYPE_UD);
c->reg.temp = retype(brw_vec8_grf(i++, 0), BRW_REGISTER_TYPE_UD);
if (sol_program) {
c->reg.destination_indices =
retype(brw_vec4_grf(i++, 0), BRW_REGISTER_TYPE_UD);
}
c->prog_data.urb_read_length = c->nr_regs;
c->prog_data.total_grf = i;
}
示例6: gen_ADD_GRF_GRF_IMM
static void
gen_ADD_GRF_GRF_IMM(struct brw_codegen *p)
{
struct brw_reg g0 = brw_vec8_grf(0, 0);
struct brw_reg g2 = brw_vec8_grf(2, 0);
brw_ADD(p, g0, g2, brw_imm_f(1.0));
}
示例7: gen_ADD_GRF_GRF_IMM_d
static void
gen_ADD_GRF_GRF_IMM_d(struct brw_codegen *p)
{
struct brw_reg g0 = retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_D);
struct brw_reg g2 = retype(brw_vec8_grf(2, 0), BRW_REGISTER_TYPE_D);
brw_ADD(p, g0, g2, brw_imm_d(1));
}
示例8: gen_MOV_GRF_GRF
static void
gen_MOV_GRF_GRF(struct brw_codegen *p)
{
struct brw_reg g0 = brw_vec8_grf(0, 0);
struct brw_reg g2 = brw_vec8_grf(2, 0);
brw_MOV(p, g0, g2);
}
示例9: gen_ADD_GRF_GRF_GRF
static void
gen_ADD_GRF_GRF_GRF(struct brw_codegen *p)
{
struct brw_reg g0 = brw_vec8_grf(0, 0);
struct brw_reg g2 = brw_vec8_grf(2, 0);
struct brw_reg g4 = brw_vec8_grf(4, 0);
brw_ADD(p, g0, g2, g4);
}
示例10: brw_clip_line_alloc_regs
static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
{
const struct gen_device_info *devinfo = c->func.devinfo;
GLuint i = 0,j;
/* Register usage is static, precompute here:
*/
c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
if (c->key.nr_userclip) {
c->reg.fixed_planes = brw_vec4_grf(i, 0);
i += (6 + c->key.nr_userclip + 1) / 2;
c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2;
}
else
c->prog_data.curb_read_length = 0;
/* Payload vertices plus space for more generated vertices:
*/
for (j = 0; j < 4; j++) {
c->reg.vertex[j] = brw_vec4_grf(i, 0);
i += c->nr_regs;
}
c->reg.t = brw_vec1_grf(i, 0);
c->reg.t0 = brw_vec1_grf(i, 1);
c->reg.t1 = brw_vec1_grf(i, 2);
c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD);
c->reg.plane_equation = brw_vec4_grf(i, 4);
i++;
c->reg.dp0 = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */
c->reg.dp1 = brw_vec1_grf(i, 4);
i++;
if (!c->key.nr_userclip) {
c->reg.fixed_planes = brw_vec8_grf(i, 0);
i++;
}
c->reg.vertex_src_mask = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
c->reg.clipdistance_offset = retype(brw_vec1_grf(i, 1), BRW_REGISTER_TYPE_W);
i++;
if (devinfo->gen == 5) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}
c->first_tmp = i;
c->last_tmp = i;
c->prog_data.urb_read_length = c->nr_regs; /* ? */
c->prog_data.total_grf = i;
}
示例11: gen_ADD_MRF_GRF_GRF
static void
gen_ADD_MRF_GRF_GRF(struct brw_codegen *p)
{
struct brw_reg m6 = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 6, 0);
struct brw_reg g2 = brw_vec8_grf(2, 0);
struct brw_reg g4 = brw_vec8_grf(4, 0);
brw_ADD(p, m6, g2, g4);
}
示例12: gen_f0_0_MOV_GRF_GRF
static void
gen_f0_0_MOV_GRF_GRF(struct brw_codegen *p)
{
struct brw_reg g0 = brw_vec8_grf(0, 0);
struct brw_reg g2 = brw_vec8_grf(2, 0);
brw_push_insn_state(p);
brw_set_default_predicate_control(p, true);
brw_MOV(p, g0, g2);
brw_pop_insn_state(p);
}
示例13: gen_f0_1_MOV_GRF_GRF
/* The handling of f0.1 vs f0.0 changes between gen6 and gen7. Explicitly test
* it, so that we run the fuzzing can run over all the other bits that might
* interact with it.
*/
static void
gen_f0_1_MOV_GRF_GRF(struct brw_codegen *p)
{
struct brw_reg g0 = brw_vec8_grf(0, 0);
struct brw_reg g2 = brw_vec8_grf(2, 0);
brw_push_insn_state(p);
brw_set_default_predicate_control(p, true);
brw_inst *mov = brw_MOV(p, g0, g2);
brw_inst_set_flag_subreg_nr(p->devinfo, mov, 1);
brw_pop_insn_state(p);
}
示例14: alloc_regs
static void alloc_regs( struct brw_sf_compile *c )
{
GLuint reg, i;
/* Values computed by fixed function unit:
*/
c->pv = retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_D);
c->det = brw_vec1_grf(1, 2);
c->dx0 = brw_vec1_grf(1, 3);
c->dx2 = brw_vec1_grf(1, 4);
c->dy0 = brw_vec1_grf(1, 5);
c->dy2 = brw_vec1_grf(1, 6);
/* z and 1/w passed in seperately:
*/
c->z[0] = brw_vec1_grf(2, 0);
c->inv_w[0] = brw_vec1_grf(2, 1);
c->z[1] = brw_vec1_grf(2, 2);
c->inv_w[1] = brw_vec1_grf(2, 3);
c->z[2] = brw_vec1_grf(2, 4);
c->inv_w[2] = brw_vec1_grf(2, 5);
/* The vertices:
*/
reg = 3;
for (i = 0; i < c->nr_verts; i++) {
c->vert[i] = brw_vec8_grf(reg, 0);
reg += c->nr_attr_regs;
}
/* Temporaries, allocated after last vertex reg.
*/
c->inv_det = brw_vec1_grf(reg, 0);
reg++;
c->a1_sub_a0 = brw_vec8_grf(reg, 0);
reg++;
c->a2_sub_a0 = brw_vec8_grf(reg, 0);
reg++;
c->tmp = brw_vec8_grf(reg, 0);
reg++;
/* Note grf allocation:
*/
c->prog_data.total_grf = reg;
/* Outputs of this program - interpolation coefficients for
* rasterization:
*/
c->m1Cx = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 1, 0);
c->m2Cy = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 2, 0);
c->m3C0 = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 3, 0);
}
示例15: gen_f0_1_MOV_GRF_GRF
/* The handling of f0.1 vs f0.0 changes between gen6 and gen7. Explicitly test
* it, so that we run the fuzzing can run over all the other bits that might
* interact with it.
*/
static void
gen_f0_1_MOV_GRF_GRF(struct brw_compile *p)
{
struct brw_reg g0 = brw_vec8_grf(0, 0);
struct brw_reg g2 = brw_vec8_grf(2, 0);
brw_push_insn_state(p);
brw_set_predicate_control(p, true);
struct brw_instruction *mov = brw_MOV(p, g0, g2);
mov->bits2.da1.flag_subreg_nr = 1;
brw_pop_insn_state(p);
}