本文整理汇总了C++中ValidateGC函数的典型用法代码示例。如果您正苦于以下问题:C++ ValidateGC函数的具体用法?C++ ValidateGC怎么用?C++ ValidateGC使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了ValidateGC函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: miImageGlyphBlt
void
miImageGlyphBlt(
DrawablePtr pDrawable,
GC *pGC,
int x,
int y,
unsigned int nglyph,
CharInfoPtr *ppci, /* array of character info */
pointer pglyphBase /* start of array of glyphs */
)
{
ExtentInfoRec info; /* used by QueryGlyphExtents() */
ChangeGCVal gcvals[3];
int oldAlu, oldFS;
unsigned long oldFG;
xRectangle backrect;
QueryGlyphExtents(pGC->font, ppci, (unsigned long)nglyph, &info);
if (info.overallWidth >= 0)
{
backrect.x = x;
backrect.width = info.overallWidth;
}
else
{
backrect.x = x + info.overallWidth;
backrect.width = -info.overallWidth;
}
backrect.y = y - FONTASCENT(pGC->font);
backrect.height = FONTASCENT(pGC->font) + FONTDESCENT(pGC->font);
oldAlu = pGC->alu;
oldFG = pGC->fgPixel;
oldFS = pGC->fillStyle;
/* fill in the background */
gcvals[0].val = GXcopy;
gcvals[1].val = pGC->bgPixel;
gcvals[2].val = FillSolid;
ChangeGC(NullClient, pGC, GCFunction|GCForeground|GCFillStyle, gcvals);
ValidateGC(pDrawable, pGC);
(*pGC->ops->PolyFillRect)(pDrawable, pGC, 1, &backrect);
/* put down the glyphs */
gcvals[0].val = oldFG;
ChangeGC(NullClient, pGC, GCForeground, gcvals);
ValidateGC(pDrawable, pGC);
(*pGC->ops->PolyGlyphBlt)(pDrawable, pGC, x, y, nglyph, ppci,
pglyphBase);
/* put all the toys away when done playing */
gcvals[0].val = oldAlu;
gcvals[1].val = oldFG;
gcvals[2].val = oldFS;
ChangeGC(NullClient, pGC, GCFunction|GCForeground|GCFillStyle, gcvals);
ValidateGC(pDrawable, pGC);
}
示例2: miDCPutBits
static void
miDCPutBits (
DrawablePtr pDrawable,
miDCCursorPtr pPriv,
GCPtr sourceGC,
GCPtr maskGC,
int x_org,
int y_org,
unsigned w,
unsigned h,
unsigned long source,
unsigned long mask)
{
ChangeGCVal gcval;
int x, y;
if (sourceGC->fgPixel != source)
{
gcval.val = source;
ChangeGC (NullClient, sourceGC, GCForeground, &gcval);
}
if (sourceGC->serialNumber != pDrawable->serialNumber)
ValidateGC (pDrawable, sourceGC);
if(sourceGC->miTranslate)
{
x = pDrawable->x + x_org;
y = pDrawable->y + y_org;
}
else
{
x = x_org;
y = y_org;
}
(*sourceGC->ops->PushPixels) (sourceGC, pPriv->sourceBits, pDrawable, w, h, x, y);
if (maskGC->fgPixel != mask)
{
gcval.val = mask;
ChangeGC (NullClient, maskGC, GCForeground, &gcval);
}
if (maskGC->serialNumber != pDrawable->serialNumber)
ValidateGC (pDrawable, maskGC);
if(maskGC->miTranslate)
{
x = pDrawable->x + x_org;
y = pDrawable->y + y_org;
}
else
{
x = x_org;
y = y_org;
}
(*maskGC->ops->PushPixels) (maskGC, pPriv->maskBits, pDrawable, w, h, x, y);
}
示例3: ephyrPrepareSolid
/**
* Sets up a scratch GC for fbFill, and saves other parameters for the
* ephyrSolid implementation.
*/
static Bool
ephyrPrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg)
{
ScreenPtr pScreen = pPix->drawable.pScreen;
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
EphyrScrPriv *scrpriv = screen->driver;
EphyrFakexaPriv *fakexa = scrpriv->fakexa;
CARD32 tmpval[3];
ephyrPreparePipelinedAccess(pPix, EXA_PREPARE_DEST);
fakexa->pDst = pPix;
fakexa->pGC = GetScratchGC(pPix->drawable.depth, pScreen);
tmpval[0] = alu;
tmpval[1] = pm;
tmpval[2] = fg;
ChangeGC(fakexa->pGC, GCFunction | GCPlaneMask | GCForeground,
tmpval);
ValidateGC(&pPix->drawable, fakexa->pGC);
TRACE_DRAW();
return TRUE;
}
示例4: cwFillRegionSolid
static void
cwFillRegionSolid(DrawablePtr pDrawable, RegionPtr pRegion, unsigned long pixel)
{
ScreenPtr pScreen = pDrawable->pScreen;
GCPtr pGC;
BoxPtr pBox;
int nbox, i;
ChangeGCVal v[3];
pGC = GetScratchGC(pDrawable->depth, pScreen);
v[0].val = GXcopy;
v[1].val = pixel;
v[2].val = FillSolid;
dixChangeGC(NullClient, pGC, (GCFunction | GCForeground | GCFillStyle),
NULL, v);
ValidateGC(pDrawable, pGC);
pBox = REGION_RECTS(pRegion);
nbox = REGION_NUM_RECTS(pRegion);
for (i = 0; i < nbox; i++, pBox++) {
xRectangle rect;
rect.x = pBox->x1;
rect.y = pBox->y1;
rect.width = pBox->x2 - pBox->x1;
rect.height = pBox->y2 - pBox->y1;
(*pGC->ops->PolyFillRect)(pDrawable, pGC, 1, &rect);
}
FreeScratchGC(pGC);
}
示例5: ephyrPrepareCopy
/**
* Sets up a scratch GC for fbCopyArea, and saves other parameters for the
* ephyrCopy implementation.
*/
static Bool
ephyrPrepareCopy(PixmapPtr pSrc, PixmapPtr pDst, int dx, int dy, int alu,
Pixel pm)
{
ScreenPtr pScreen = pDst->drawable.pScreen;
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
EphyrScrPriv *scrpriv = screen->driver;
EphyrFakexaPriv *fakexa = scrpriv->fakexa;
CARD32 tmpval[2];
ephyrPreparePipelinedAccess(pDst, EXA_PREPARE_DEST);
ephyrPreparePipelinedAccess(pSrc, EXA_PREPARE_SRC);
fakexa->pSrc = pSrc;
fakexa->pDst = pDst;
fakexa->pGC = GetScratchGC(pDst->drawable.depth, pScreen);
tmpval[0] = alu;
tmpval[1] = pm;
ChangeGC (fakexa->pGC, GCFunction | GCPlaneMask, tmpval);
ValidateGC(&pDst->drawable, fakexa->pGC);
TRACE_DRAW();
return TRUE;
}
示例6: vivante_dri2_CopyRegion
static void
vivante_dri2_CopyRegion(DrawablePtr drawable, RegionPtr pRegion,
DRI2BufferPtr dstBuf, DRI2BufferPtr srcBuf)
{
ScreenPtr screen = drawable->pScreen;
DrawablePtr src = vivante_dri2_get_drawable(srcBuf, drawable);
DrawablePtr dst = vivante_dri2_get_drawable(dstBuf, drawable);
RegionPtr clip;
GCPtr gc;
gc = GetScratchGC(dst->depth, screen);
if (!gc)
return;
clip = REGION_CREATE(screen, NULL, 0);
REGION_COPY(screen, clip, pRegion);
gc->funcs->ChangeClip(gc, CT_REGION, clip, 0);
ValidateGC(dst, gc);
/*
* FIXME: wait for scanline to be outside the region to be copied...
* that is an interesting problem for Dove/GAL stuff because they're
* independent, and there's no way for the GPU to know where the
* scan position is. For now, just do the copy anyway.
*/
gc->ops->CopyArea(src, dst, gc, 0, 0,
drawable->width, drawable->height, 0, 0);
FreeScratchGC(gc);
}
示例7: cwFillRegionTiled
static void
cwFillRegionTiled(DrawablePtr pDrawable, RegionPtr pRegion, PixmapPtr pTile,
int x_off, int y_off)
{
ScreenPtr pScreen = pDrawable->pScreen;
GCPtr pGC;
BoxPtr pBox;
int nbox, i;
ChangeGCVal v[5];
pGC = GetScratchGC(pDrawable->depth, pScreen);
v[0].val = GXcopy;
v[1].val = FillTiled;
v[2].ptr = (pointer) pTile;
v[3].val = x_off;
v[4].val = y_off;
dixChangeGC(NullClient, pGC, (GCFunction | GCFillStyle | GCTile |
GCTileStipXOrigin | GCTileStipYOrigin), NULL, v);
ValidateGC(pDrawable, pGC);
pBox = REGION_RECTS(pRegion);
nbox = REGION_NUM_RECTS(pRegion);
for (i = 0; i < nbox; i++, pBox++) {
xRectangle rect;
rect.x = pBox->x1;
rect.y = pBox->y1;
rect.width = pBox->x2 - pBox->x1;
rect.height = pBox->y2 - pBox->y1;
(*pGC->ops->PolyFillRect)(pDrawable, pGC, 1, &rect);
}
FreeScratchGC(pGC);
}
示例8: miDCSaveUnderCursor
Bool
miDCSaveUnderCursor (DeviceIntPtr pDev, ScreenPtr pScreen,
int x, int y, int w, int h)
{
miDCBufferPtr pBuffer;
PixmapPtr pSave;
WindowPtr pWin;
GCPtr pGC;
pBuffer = miGetDCDevice(pDev, pScreen);
pSave = pBuffer->pSave;
pWin = pScreen->root;
if (!pSave || pSave->drawable.width < w || pSave->drawable.height < h)
{
if (pSave)
(*pScreen->DestroyPixmap) (pSave);
pBuffer->pSave = pSave =
(*pScreen->CreatePixmap) (pScreen, w, h, pScreen->rootDepth, 0);
if (!pSave)
return FALSE;
}
pGC = pBuffer->pSaveGC;
if (pSave->drawable.serialNumber != pGC->serialNumber)
ValidateGC ((DrawablePtr) pSave, pGC);
(*pGC->ops->CopyArea) ((DrawablePtr) pWin, (DrawablePtr) pSave, pGC,
x, y, w, h, 0, 0);
return TRUE;
}
示例9: miColorRects
static void
miColorRects (PicturePtr pDst,
PicturePtr pClipPict,
xRenderColor *color,
int nRect,
xRectangle *rects,
int xoff,
int yoff)
{
ScreenPtr pScreen = pDst->pDrawable->pScreen;
CARD32 pixel;
GCPtr pGC;
CARD32 tmpval[5];
RegionPtr pClip;
unsigned long mask;
miRenderColorToPixel (pDst->pFormat, color, &pixel);
pGC = GetScratchGC (pDst->pDrawable->depth, pScreen);
if (!pGC)
return;
tmpval[0] = GXcopy;
tmpval[1] = pixel;
tmpval[2] = pDst->subWindowMode;
mask = GCFunction | GCForeground | GCSubwindowMode;
if (pClipPict->clientClipType == CT_REGION)
{
tmpval[3] = pDst->clipOrigin.x - xoff;
tmpval[4] = pDst->clipOrigin.y - yoff;
mask |= GCClipXOrigin|GCClipYOrigin;
pClip = REGION_CREATE (pScreen, NULL, 1);
REGION_COPY (pScreen, pClip,
(RegionPtr) pClipPict->clientClip);
(*pGC->funcs->ChangeClip) (pGC, CT_REGION, pClip, 0);
}
ChangeGC (pGC, mask, tmpval);
ValidateGC (pDst->pDrawable, pGC);
if (xoff || yoff)
{
int i;
for (i = 0; i < nRect; i++)
{
rects[i].x -= xoff;
rects[i].y -= yoff;
}
}
(*pGC->ops->PolyFillRect) (pDst->pDrawable, pGC, nRect, rects);
if (xoff || yoff)
{
int i;
for (i = 0; i < nRect; i++)
{
rects[i].x += xoff;
rects[i].y += yoff;
}
}
FreeScratchGC (pGC);
}
示例10: glamor_solid_boxes
void
glamor_solid_boxes(PixmapPtr pixmap,
BoxPtr box, int nbox, unsigned long fg_pixel)
{
DrawablePtr drawable = &pixmap->drawable;
GCPtr gc;
xRectangle *rect;
int n;
rect = xallocarray(nbox, sizeof(xRectangle));
if (!rect)
return;
for (n = 0; n < nbox; n++) {
rect[n].x = box[n].x1;
rect[n].y = box[n].y1;
rect[n].width = box[n].x2 - box[n].x1;
rect[n].height = box[n].y2 - box[n].y1;
}
gc = GetScratchGC(drawable->depth, drawable->pScreen);
if (gc) {
ChangeGCVal vals[1];
vals[0].val = fg_pixel;
ChangeGC(NullClient, gc, GCForeground, vals);
ValidateGC(drawable, gc);
gc->ops->PolyFillRect(drawable, gc, nbox, rect);
FreeScratchGC(gc);
}
free(rect);
}
示例11: compRestoreWindow
void
compRestoreWindow(WindowPtr pWin, PixmapPtr pPixmap)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
WindowPtr pParent = pWin->parent;
if (pParent->drawable.depth == pWin->drawable.depth) {
GCPtr pGC = GetScratchGC(pWin->drawable.depth, pScreen);
int bw = (int) pWin->borderWidth;
int x = bw;
int y = bw;
int w = pWin->drawable.width;
int h = pWin->drawable.height;
if (pGC) {
ChangeGCVal val;
val.val = IncludeInferiors;
ChangeGC(NullClient, pGC, GCSubwindowMode, &val);
ValidateGC(&pWin->drawable, pGC);
(*pGC->ops->CopyArea) (&pPixmap->drawable,
&pWin->drawable, pGC, x, y, w, h, 0, 0);
FreeScratchGC(pGC);
}
}
}
示例12: miClearDrawable
/* MICLEARDRAWABLE -- sets the entire drawable to the background color of
* the GC. Useful when we have a scratch drawable and need to initialize
* it. */
void
miClearDrawable(DrawablePtr pDraw, GCPtr pGC)
{
ChangeGCVal fg, bg;
xRectangle rect;
fg.val = pGC->fgPixel;
bg.val = pGC->bgPixel;
rect.x = 0;
rect.y = 0;
rect.width = pDraw->width;
rect.height = pDraw->height;
ChangeGC(NullClient, pGC, GCForeground, &bg);
ValidateGC(pDraw, pGC);
(*pGC->ops->PolyFillRect) (pDraw, pGC, 1, &rect);
ChangeGC(NullClient, pGC, GCForeground, &fg);
ValidateGC(pDraw, pGC);
}
示例13: glamor_get_stipple_pixmap
static PixmapPtr
glamor_get_stipple_pixmap(GCPtr gc)
{
glamor_gc_private *gc_priv = glamor_get_gc_private(gc);
ScreenPtr screen = gc->pScreen;
PixmapPtr bitmap;
PixmapPtr pixmap;
GCPtr scratch_gc;
ChangeGCVal changes[2];
if (gc_priv->stipple)
return gc_priv->stipple;
bitmap = gc->stipple;
if (!bitmap)
goto bail;
pixmap = glamor_create_pixmap(screen,
bitmap->drawable.width,
bitmap->drawable.height,
8, GLAMOR_CREATE_NO_LARGE);
if (!pixmap)
goto bail;
scratch_gc = GetScratchGC(8, screen);
if (!scratch_gc)
goto bail_pixmap;
changes[0].val = 0xff;
changes[1].val = 0x00;
if (ChangeGC(NullClient, scratch_gc,
GCForeground|GCBackground, changes) != Success)
goto bail_gc;
ValidateGC(&pixmap->drawable, scratch_gc);
(*scratch_gc->ops->CopyPlane)(&bitmap->drawable,
&pixmap->drawable,
scratch_gc,
0, 0,
bitmap->drawable.width,
bitmap->drawable.height,
0, 0, 0x1);
FreeScratchGC(scratch_gc);
gc_priv->stipple = pixmap;
glamor_track_stipple(gc);
return pixmap;
bail_gc:
FreeScratchGC(scratch_gc);
bail_pixmap:
glamor_destroy_pixmap(pixmap);
bail:
return NULL;
}
示例14: glamor_get_dash_pixmap
static PixmapPtr
glamor_get_dash_pixmap(GCPtr gc)
{
glamor_gc_private *gc_priv = glamor_get_gc_private(gc);
ScreenPtr screen = gc->pScreen;
PixmapPtr pixmap;
int offset;
int d;
uint32_t pixel;
GCPtr scratch_gc;
if (gc_priv->dash)
return gc_priv->dash;
offset = 0;
for (d = 0; d < gc->numInDashList; d++)
offset += gc->dash[d];
pixmap = glamor_create_pixmap(screen, offset, 1, 8, 0);
if (!pixmap)
goto bail;
scratch_gc = GetScratchGC(8, screen);
if (!scratch_gc)
goto bail_pixmap;
pixel = 0xffffffff;
offset = 0;
for (d = 0; d < gc->numInDashList; d++) {
xRectangle rect;
ChangeGCVal changes;
changes.val = pixel;
(void) ChangeGC(NullClient, scratch_gc,
GCForeground, &changes);
ValidateGC(&pixmap->drawable, scratch_gc);
rect.x = offset;
rect.y = 0;
rect.width = gc->dash[d];
rect.height = 1;
scratch_gc->ops->PolyFillRect (&pixmap->drawable, scratch_gc, 1, &rect);
offset += gc->dash[d];
pixel = ~pixel;
}
FreeScratchGC(scratch_gc);
gc_priv->dash = pixmap;
return pixmap;
bail_pixmap:
glamor_destroy_pixmap(pixmap);
bail:
return NULL;
}
示例15: fbSetFg
static void
fbSetFg(DrawablePtr pDrawable, GCPtr pGC, Pixel fg)
{
if (fg != pGC->fgPixel) {
ChangeGCVal val;
val.val = fg;
ChangeGC(NullClient, pGC, GCForeground, &val);
ValidateGC(pDrawable, pGC);
}
}