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C++ ToBool函数代码示例

本文整理汇总了C++中ToBool函数的典型用法代码示例。如果您正苦于以下问题:C++ ToBool函数的具体用法?C++ ToBool怎么用?C++ ToBool使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了ToBool函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: TYPESAFE_DOWNCAST

//
/// Called by EvHelp() to activate the help file with the help context ID.
//
void
THelpFileManager::ActivateHelp(TWindow* /*window*/, int helpFileContextId, uint helpCmd)
{
  if (helpCmd == HELP_INDEX || helpCmd == HELP_CONTENTS)
    helpCmd = HELP_FINDER;
  TApplication* app = TYPESAFE_DOWNCAST(this, TApplication);
#if !defined(NO_HTMLHELP)
  if(UseHTMLHelp){
    if (app)
      HelpState = ToBool(HtmlHelp(app->GetMainWindow(), GetHelpFile().c_str(),
                                  helpCmd, helpFileContextId) != 0);
    else
      HelpState = ToBool(HtmlHelp(0, GetHelpFile().c_str(),
                                  helpCmd, helpFileContextId) != 0);
  }
  else{
#endif
    if (app)
      HelpState = ToBool(app->GetMainWindow()->WinHelp(GetHelpFile().c_str(),
                         helpCmd, helpFileContextId));
    else
      HelpState = ToBool(::WinHelp(0, GetHelpFile().c_str(),
                         helpCmd, helpFileContextId));
#if !defined(NO_HTMLHELP)
  }
#endif
}
开发者ID:Darkman-M59,项目名称:Meridian59_115,代码行数:30,代码来源:hlpmanag.cpp

示例2: LogWarning

void AnimationController::PlayAnimAutoStop(const String &name, const String &fadein, const String &exclusive)
{
    if (!name.Length())
    {
        LogWarning("Empty animation name for PlayAnimAutoStop");
        return;
    }
    
    float fadein_ = 0.0f;
    if (fadein.Length())
        fadein_ = ToFloat(fadein);
    bool exclusive_ = false;
    if (exclusive.Length())
        exclusive_ = ToBool(exclusive);
    bool success;
    if (exclusive_)
        success = EnableExclusiveAnimation(name, false, fadein_, false);
    else
        success = EnableAnimation(name, false, fadein_, false);

    if (!success)
    {
        StringVector anims = AvailableAnimations();
        void (*log)(const String &) = LogDebug; if (anims.Size() > 0) log = LogWarning;
        log("Failed to play animation \"" + name + "\" on entity " + ParentEntity()->Name());
        log("The entity has " + String(anims.Size()) + " animations available: " + Join(anims, ","));

        // Enable autostop, and start always from the beginning
        SetAnimationAutoStop(name, true);
        SetAnimationTimePosition(name, 0.0f);
    }
}
开发者ID:realXtend,项目名称:tundra-urho3d,代码行数:32,代码来源:AnimationController.cpp

示例3: PRECONDITION

bool
TListViewCtrl::GetColumn(int index, LVCOLUMN* column)
{
  PRECONDITION(column);
  PRECONDITION(GetHandle());
  return ToBool(SendMessage(LVM_GETCOLUMN, TParam1(index), TParam2(column)));
}
开发者ID:AlleyCat1976,项目名称:Meridian59_103,代码行数:7,代码来源:listviewctrl.cpp

示例4: InitializeWindow

//--------------------------------------------------------------------------------
//	@	InitializeWindow()
//--------------------------------------------------------------------------------
//		Initialize WINDOW
//--------------------------------------------------------------------------------
static bool InitializeWindow()
{
	//Fullscreen?
    std::string str;
    bool fullscreen = false;
    if (global::SETTINGS->GetValue("fullscreen", str))
    {
        fullscreen = ToBool(str);
    }

	//Dimensions
    uint32 h = 200, w = 200;
    if (global::SETTINGS->GetValue("screen_height", str))
    {
        StringToNumber(h, str, std::dec);
    }
    if (global::SETTINGS->GetValue("screen_width", str))
    {
        StringToNumber(w, str, std::dec);
    }

	global::WINDOW = new WindowManager(	w, h, fullscreen, "My Game");

    //If everything initialized fine
    return true;

}	//End: InitializeWindow()
开发者ID:int-Frank,项目名称:DgEngine,代码行数:32,代码来源:Utility.cpp

示例5: ToBool

void FFlagCVar::DoSet (UCVarValue value, ECVarType type)
{
	bool newval = ToBool (value, type);

	// Server cvars that get changed by this need to use a special message, because
	// changes are not processed until the next net update. This is a problem with
	// exec scripts because all flags will base their changes off of the value of
	// the "master" cvar at the time the script was run, overriding any changes
	// another flag might have made to the same cvar earlier in the script.
	if ((ValueVar.GetFlags() & CVAR_SERVERINFO) && gamestate != GS_STARTUP && !demoplayback)
	{
		if (netgame && !players[consoleplayer].settings_controller)
		{
			Printf ("Only setting controllers can change %s\n", Name);
			return;
		}
		D_SendServerFlagChange (&ValueVar, BitNum, newval);
	}
	else
	{
		int val = *ValueVar;
		if (newval)
			val |= BitVal;
		else
			val &= ~BitVal;
		ValueVar = val;
	}
}
开发者ID:1Akula1,项目名称:gzdoom,代码行数:28,代码来源:c_cvars.cpp

示例6: ToBool

bool
TListViewCtrl::SortItemsEx(const TCompareFunc& comparator, LPARAM lParam)
{
  TListCompareThunk ct;
  ct.This = &comparator;
  ct.ItemData = lParam;
  return ToBool(SendMessage(LVM_SORTITEMSEX, TParam1(&ct), TParam2(OwlListViewCompare)));
}
开发者ID:AlleyCat1976,项目名称:Meridian59_103,代码行数:8,代码来源:listviewctrl.cpp

示例7: TYPESAFE_DOWNCAST

//------------------------------------------------------------------------------
//
bool
TGadgetListBox::IsFlat()
{
  TGadgetWindow* wnd = TYPESAFE_DOWNCAST(GetParentO(),TGadgetWindow);
  if(wnd)
    return ToBool(wnd->GetFlatStyle()&TGadgetWindow::FlatStandard);
  return false;
}
开发者ID:Meridian59,项目名称:Meridian59,代码行数:10,代码来源:flatctrl.cpp

示例8: Variant

Variant Material::ParseShaderParameterValue(const String& value)
{
    String valueTrimmed = value.Trimmed();
    if (valueTrimmed.Length() && IsAlpha(valueTrimmed[0]))
        return Variant(ToBool(valueTrimmed));
    else
        return ToVectorVariant(valueTrimmed);
}
开发者ID:SkunkWorks99,项目名称:Urho3D,代码行数:8,代码来源:Material.cpp

示例9: lua_getfield

BOOL CLuaBase::GetFieldToBool( int nStackPos, char* szName )
{
	int bValue = 0;
	lua_getfield( m_pLuaState, nStackPos, szName );
	if( lua_isboolean( m_pLuaState, -1 ) )
		bValue = ToBool( -1 );
	Pop( 1 );
	
	return (bValue == 0 ? FALSE : TRUE );
}
开发者ID:KerwinMa,项目名称:AerothFlyffSource,代码行数:10,代码来源:LuaBase.cpp

示例10: SetIndividualLambdas

void CSMMSeqPair::XMLParameters(TiXmlNode *node)
{
	if(node->FirstChild("IndividualLambdas"))
		SetIndividualLambdas(ToBool(node->FirstChild("IndividualLambdas")));
	if(node->FirstChild("PairCoefCriteria"))
		SetPairCoefCriteria(ToUInt(node->FirstChild("PairCoefCriteria")->FirstChild("MinCount")),ToDouble(node->FirstChild("PairCoefCriteria")->FirstChild("MaxDisagrement")));
	if(node->FirstChild("SMMParameters"))
		m_smm.XMLParameters(node->FirstChild("SMMParameters"));

}
开发者ID:ykimbiology,项目名称:smm,代码行数:10,代码来源:SMMSeqPair.cpp

示例11: lua_getglobal

BOOL CLuaBase::GetGlobalBool( char* szName )
{
	BOOL bValue = FALSE;
	lua_getglobal( m_pLuaState, szName );
	if( lua_isboolean( m_pLuaState, -1 ) )
		bValue = ToBool( -1 );

	Pop( 1 );

	return bValue;
}
开发者ID:KerwinMa,项目名称:AerothFlyffSource,代码行数:11,代码来源:LuaBase.cpp

示例12: switch

void* Service::ConvertToParameterPtr( int            nTypeId,
                                      const QString &sParamType, 
                                      void*          pParam,
                                      const QString &sValue )
{      
    // -=>NOTE: Only intrinsic or Qt type conversions should be here
    //          All others should be added to overridden implementation.

    switch( nTypeId )
    {
        case QMetaType::Bool        : *(( bool           *)pParam) = ToBool( sValue );         break;

        case QMetaType::Char        : *(( char           *)pParam) = ( sValue.length() > 0) ? sValue.at( 0 ).toAscii() : 0; break;
        case QMetaType::UChar       : *(( unsigned char  *)pParam) = ( sValue.length() > 0) ? sValue.at( 0 ).toAscii() : 0; break;
        case QMetaType::QChar       : *(( QChar          *)pParam) = ( sValue.length() > 0) ? sValue.at( 0 )           : 0; break;

        case QMetaType::Short       : *(( short          *)pParam) = sValue.toShort     (); break;
        case QMetaType::UShort      : *(( ushort         *)pParam) = sValue.toUShort    (); break;

        case QMetaType::Int         : *(( int            *)pParam) = sValue.toInt       (); break;
        case QMetaType::UInt        : *(( uint           *)pParam) = sValue.toUInt      (); break;

        case QMetaType::Long        : *(( long           *)pParam) = sValue.toLong      (); break;
        case QMetaType::ULong       : *(( ulong          *)pParam) = sValue.toULong     (); break;

        case QMetaType::LongLong    : *(( qlonglong      *)pParam) = sValue.toLongLong  (); break;
        case QMetaType::ULongLong   : *(( qulonglong     *)pParam) = sValue.toULongLong (); break;

        case QMetaType::Double      : *(( double         *)pParam) = sValue.toDouble    (); break;
        case QMetaType::Float       : *(( float          *)pParam) = sValue.toFloat     (); break;

        case QMetaType::QString     : *(( QString        *)pParam) = sValue;                break;
        case QMetaType::QByteArray  : *(( QByteArray     *)pParam) = sValue.toUtf8      (); break;

        case QMetaType::QDateTime   :
        {
            QDateTime dt = QDateTime::fromString( sValue, Qt::ISODate );
            dt.setTimeSpec(Qt::UTC);
            *(( QDateTime      *)pParam) = dt.toLocalTime();
            break;
        }
        case QMetaType::QTime       : *(( QTime          *)pParam) = QTime::fromString    ( sValue, Qt::ISODate ); break;
        case QMetaType::QDate       : *(( QDate          *)pParam) = QDate::fromString    ( sValue, Qt::ISODate ); break;
    }

    return pParam;
}
开发者ID:drescherjm,项目名称:mythtv,代码行数:47,代码来源:service.cpp

示例13: PRECONDITION

//
/// Constructs a TCelArray from a bitmap by slicing the bitmap into a horizontal
/// array of cels of a specified size. If autoDelete is true, TCelArray can
/// automatically delete the bitmap. The ShouldDelete data member defaults to true,
/// ensuring that the handle will be deleted when the bitmap is destroyed. If
/// numRows is 0, the number of rows is calculated using the bitmap height and the
/// celSize y parameter.
//
TCelArray::TCelArray(TBitmap* bmp, int numCels, TSize celSize,
                     TPoint offset, int numRows, TAutoDelete autoDelete)
{
  PRECONDITION(bmp);

  NGrowBy = 1;
  NCels = NCelsUsed = std::max(1, numCels);
  NRows  = std::max(1, numRows);
  CSize = celSize.cx && celSize.cy ?
            celSize :
            TSize(bmp->Width() / NCels, bmp->Height() / NRows);
  Offs = offset;
  NCurRow = 0;
  ShouldDelete = ToBool(autoDelete == AutoDelete);

  Bitmap = bmp;

  TRACEX(OwlGadget, OWL_CDLEVEL, "TCelArray constructed @" << (void*)this <<
    " from slicing the bitmap @" << (void*)bmp);
}
开发者ID:Meridian59,项目名称:Meridian59,代码行数:28,代码来源:celarray.cpp

示例14: ToBool

bool XMLElement::GetBool(const ea::string& name) const
{
    return ToBool(GetAttribute(name));
}
开发者ID:rokups,项目名称:Urho3D,代码行数:4,代码来源:XMLElement.cpp

示例15: test

void test()
{
  // This function tests C++0x 5.16

  // p1 (contextually convert to bool)
  int i1 = ToBool() ? 0 : 1;

  // p2 (one or both void, and throwing)
  i1 ? throw 0 : throw 1;
  i1 ? test() : throw 1;
  i1 ? throw 0 : test();
  i1 ? test() : test();
  i1 = i1 ? throw 0 : 0;
  i1 = i1 ? 0 : throw 0;
  i1 ? 0 : test(); // expected-error {{right operand to ? is void, but left operand is of type 'int'}}
  i1 ? test() : 0; // expected-error {{left operand to ? is void, but right operand is of type 'int'}}
  (i1 ? throw 0 : i1) = 0; // expected-error {{expression is not assignable}}
  (i1 ? i1 : throw 0) = 0; // expected-error {{expression is not assignable}}

  // p3 (one or both class type, convert to each other)
  // b1 (lvalues)
  Base base;
  Derived derived;
  Convertible conv;
  Base &bar1 = i1 ? base : derived;
  Base &bar2 = i1 ? derived : base;
  Base &bar3 = i1 ? base : conv;
  Base &bar4 = i1 ? conv : base;
  // these are ambiguous
  BadBase bb;
  BadDerived bd;
  (void)(i1 ? bb : bd); // expected-error {{conditional expression is ambiguous; 'BadBase' can be converted to 'BadDerived' and vice versa}}
  (void)(i1 ? bd : bb); // expected-error {{conditional expression is ambiguous}}
  // curiously enough (and a defect?), these are not
  // for rvalues, hierarchy takes precedence over other conversions
  (void)(i1 ? BadBase() : BadDerived());
  (void)(i1 ? BadDerived() : BadBase());

  // b2.1 (hierarchy stuff)
  extern const Base constret();
  extern const Derived constder();
  // should use const overload
  A a1((i1 ? constret() : Base()).trick());
  A a2((i1 ? Base() : constret()).trick());
  A a3((i1 ? constret() : Derived()).trick());
  A a4((i1 ? Derived() : constret()).trick());
  // should use non-const overload
  i1 = (i1 ? Base() : Base()).trick();
  i1 = (i1 ? Base() : Base()).trick();
  i1 = (i1 ? Base() : Derived()).trick();
  i1 = (i1 ? Derived() : Base()).trick();
  // should fail: const lost
  (void)(i1 ? Base() : constder()); // expected-error {{incompatible operand types ('Base' and 'const Derived')}}
  (void)(i1 ? constder() : Base()); // expected-error {{incompatible operand types ('const Derived' and 'Base')}}

  Priv priv;
  Fin fin;
  (void)(i1 ? Base() : Priv()); // expected-error{{private base class}}
  (void)(i1 ? Priv() : Base()); // expected-error{{private base class}}
  (void)(i1 ? Base() : Fin()); // expected-error{{ambiguous conversion from derived class 'Fin' to base class 'Base':}}
  (void)(i1 ? Fin() : Base()); // expected-error{{ambiguous conversion from derived class 'Fin' to base class 'Base':}}
  (void)(i1 ? base : priv); // expected-error {{private base class}}
  (void)(i1 ? priv : base); // expected-error {{private base class}}
  (void)(i1 ? base : fin); // expected-error {{ambiguous conversion from derived class 'Fin' to base class 'Base':}}
  (void)(i1 ? fin : base); // expected-error {{ambiguous conversion from derived class 'Fin' to base class 'Base':}}

  // b2.2 (non-hierarchy)
  i1 = i1 ? I() : i1;
  i1 = i1 ? i1 : I();
  I i2(i1 ? I() : J());
  I i3(i1 ? J() : I());
  // "the type [it] woud have if E2 were converted to an rvalue"
  vfn pfn = i1 ? F() : test;
  pfn = i1 ? test : F();
  (void)(i1 ? A() : B()); // expected-error {{conversion from 'B' to 'A' is ambiguous}}
  (void)(i1 ? B() : A()); // expected-error {{conversion from 'B' to 'A' is ambiguous}}
  (void)(i1 ? 1 : Ambig()); // expected-error {{conversion from 'Ambig' to 'int' is ambiguous}}
  (void)(i1 ? Ambig() : 1); // expected-error {{conversion from 'Ambig' to 'int' is ambiguous}}
  // By the way, this isn't an lvalue:
  &(i1 ? i1 : i2); // expected-error {{address expression must be an lvalue or a function designator}}

  // p4 (lvalue, same type)
  Fields flds;
  int &ir1 = i1 ? flds.i1 : flds.i2;
  (i1 ? flds.b1 : flds.i2) = 0;
  (i1 ? flds.i1 : flds.b2) = 0;
  (i1 ? flds.b1 : flds.b2) = 0;

  // p5 (conversion to built-in types)
  // GCC 4.3 fails these
  double d1 = i1 ? I() : K();
  pfn = i1 ? F() : G();
  DFnPtr pfm;
  pfm = i1 ? DFnPtr() : &Base::fn1;
  pfm = i1 ? &Base::fn1 : DFnPtr();

  // p6 (final conversions)
  i1 = i1 ? i1 : ir1;
  int *pi1 = i1 ? &i1 : 0;
  pi1 = i1 ? 0 : &i1;
//.........这里部分代码省略.........
开发者ID:Andersbakken,项目名称:clang,代码行数:101,代码来源:conditional-expr.cpp


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