本文整理汇总了C++中SpellCheckCastFn函数的典型用法代码示例。如果您正苦于以下问题:C++ SpellCheckCastFn函数的具体用法?C++ SpellCheckCastFn怎么用?C++ SpellCheckCastFn使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了SpellCheckCastFn函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Register
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
示例2: Register
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_warl_life_tap_SpellScript::CheckCast);
}
示例3: Register
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_pri_penance_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_pri_penance_SpellScript::CheckCast);
}
示例4: Register
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast);
}
示例5: Register
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_marrowgar_bone_spike_graveyard_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_marrowgar_bone_spike_graveyard_SpellScript::HandleSpikes, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
}
示例6: Register
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_dk_death_gate_SpellScript::CheckClass);
OnEffect += SpellEffectFn(spell_dk_death_gate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
示例7: Register
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_hun_kill_command_SpellScript::CheckCastMeet);
OnEffectHit += SpellEffectFn(spell_hun_kill_command_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
示例8: Register
void Register ()
{
OnCheckCast += SpellCheckCastFn(spell_hun_focus_fire_SpellScript::CheckCast);
OnEffect += SpellEffectFn(spell_hun_focus_fire_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
}
示例9: Register
void Register()
{
OnCheckCast += SpellCheckCastFn(script_impl::CheckCast);
OnEffectHitTarget += SpellEffectFn(script_impl::HandleAddComboPoints, EFFECT_0, SPELL_EFFECT_ADD_COMBO_POINTS);
}
示例10: Register
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_rog_shadowstep_SpellScript::CheckCast);
}
示例11: Register
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_wintergrasp_defender_teleport_SpellScript::CheckCast);
}
示例12: Register
void Register ()
{
OnCheckCast += SpellCheckCastFn(spell_hun_kill_command_SpellScript::CheckCast);
OnEffect += SpellEffectFn(spell_hun_kill_command_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
示例13: Register
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_ooze_zap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_ooze_zap_SpellScript::CheckRequirement);
}
示例14: Register
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_swipe_honey_SpellScript::CheckTarget);
OnEffectHitTarget += SpellEffectFn(spell_swipe_honey_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
示例15: Register
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_sha_fire_nova_SpellScript::CheckFireTotem);
OnEffectHitTarget += SpellEffectFn(spell_sha_fire_nova_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}