本文整理汇总了C++中ShowHelpForCommand函数的典型用法代码示例。如果您正苦于以下问题:C++ ShowHelpForCommand函数的具体用法?C++ ShowHelpForCommand怎么用?C++ ShowHelpForCommand使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了ShowHelpForCommand函数的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: strtok
bool ChatHandler::HandleHelpCommand(const char* args)
{
char* cmd = strtok((char*)args, " ");
if (!cmd)
{
ShowHelpForCommand(getCommandTable(), "help");
ShowHelpForCommand(getCommandTable(), "");
}
else
{
if (!ShowHelpForCommand(getCommandTable(), cmd))
SendSysMessage(LANG_NO_HELP_CMD);
}
return true;
}
示例2: strtok
bool ChatHandler::ShowHelpForCommand(WorldSession *m_session, ChatCommand *table, const char* cmd)
{
for(uint32 i = 0; table[i].Name != NULL; i++)
{
if(!hasStringAbbr(table[i].Name, cmd))
continue;
if(m_session->CanUseCommand(table[i].CommandGroup))
continue;
if(table[i].ChildCommands != NULL)
{
cmd = strtok(NULL, " ");
if(cmd && ShowHelpForCommand(m_session, table[i].ChildCommands, cmd))
return true;
}
if(table[i].Help == "")
{
SystemMessage(m_session, "There is no help for that command");
return true;
}
SendMultilineMessage(m_session, table[i].Help.c_str());
return true;
}
return false;
}
示例3: ShowHelpForCommand
bool ChatHandler::HandleHelpCommand(char* args)
{
if (!*args)
{
ShowHelpForCommand(getCommandTable(), "help");
ShowHelpForCommand(getCommandTable(), "");
}
else
{
if (!ShowHelpForCommand(getCommandTable(), args))
{
SendSysMessage(LANG_NO_CMD);
}
}
return true;
}
示例4: strtok
bool ChatHandler::ShowHelpForCommand(std::vector<ChatCommand> const& table, const char* cmd)
{
if (*cmd)
{
for (uint32 i = 0; i < table.size(); ++i)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
if (!hasStringAbbr(table[i].Name, cmd))
continue;
// have subcommand
char const* subcmd = (*cmd) ? strtok(NULL, " ") : "";
if (!table[i].ChildCommands.empty() && subcmd && *subcmd)
{
if (ShowHelpForCommand(table[i].ChildCommands, subcmd))
return true;
}
if (!table[i].Help.empty())
SendSysMessage(table[i].Help.c_str());
if (!table[i].ChildCommands.empty())
if (ShowHelpForSubCommands(table[i].ChildCommands, table[i].Name, subcmd ? subcmd : ""))
return true;
return !table[i].Help.empty();
}
}
else
{
for (uint32 i = 0; i < table.size(); ++i)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
if (strlen(table[i].Name))
continue;
if (!table[i].Help.empty())
SendSysMessage(table[i].Help.c_str());
if (!table[i].ChildCommands.empty())
if (ShowHelpForSubCommands(table[i].ChildCommands, "", ""))
return true;
return !table[i].Help.empty();
}
}
return ShowHelpForSubCommands(table, "", cmd);
}
示例5: strtok
bool ChatHandler::HandleHelpCommand(const char* args, WorldSession* m_session)
{
if (!*args)
return false;
char* cmd = strtok((char*)args, " ");
if (!cmd)
return false;
if (ShowHelpForCommand(m_session, CommandTableStorage::getSingleton().Get(), cmd))
return true;
RedSystemMessage(m_session, "Sorry, no help was found for this command, or that command does not exist.");
return false;
}
示例6: strtok
bool ChatHandler::HandleHelpCommand(const char* args)
{
if(!*args)
return false;
char* cmd = strtok((char*)args, " ");
if(!cmd)
return false;
if(!ShowHelpForCommand(getCommandTable(), cmd))
{
SendSysMessage(LANG_NO_CMD);
}
return true;
}
示例7: getCommandTable
bool
ChatHandler::HandleHelpCommand(const char* args)
{
ChatCommand *table = getCommandTable();
if(!*args)
return false;
char* cmd = strtok((char*)args, " ");
if(!cmd)
return false;
if(!ShowHelpForCommand(getCommandTable(), cmd))
m_session->SystemMessage(LANG_CMD_UNK, cmd);
return true;
}
示例8: strtok
bool ChatHandler::HandleHelpCommand(const char* args, WorldSession *m_session)
{
// ChatCommand *table = getCommandTable();
WorldPacket data;
if(!*args)
return false;
char* cmd = strtok((char*)args, " ");
if(!cmd)
return false;
if(!ShowHelpForCommand(m_session, sComTableStore.Get(), cmd))
{
RedSystemMessage(m_session, "Sorry, no help was found for this command, or that command does not exist.");
}
return true;
}
示例9: getCommandTable
bool ChatHandler::HandleHelpCommand(const char* args)
{
ChatCommand *table = getCommandTable();
WorldPacket data;
if(!*args)
return false;
char* cmd = strtok((char*)args, " ");
if(!cmd)
return false;
if(!ShowHelpForCommand(getCommandTable(), cmd))
{
FillSystemMessageData(&data, m_session, "There is no such command");
m_session->SendPacket( &data );
}
return true;
}
示例10: while
bool ChatHandler::ExecuteCommandInTable(std::vector<ChatCommand> const& table, const char* text, std::string const& fullcmd)
{
char const* oldtext = text;
std::string cmd = "";
while (*text != ' ' && *text != '\0')
{
cmd += *text;
++text;
}
while (*text == ' ') ++text;
for (uint32 i = 0; i < table.size(); ++i)
{
if (!hasStringAbbr(table[i].Name, cmd.c_str()))
continue;
bool match = false;
if (strlen(table[i].Name) > cmd.length())
{
for (uint32 j = 0; j < table.size(); ++j)
{
if (!hasStringAbbr(table[j].Name, cmd.c_str()))
continue;
if (strcmp(table[j].Name, cmd.c_str()) == 0)
{
match = true;
break;
}
}
}
if (match)
continue;
// select subcommand from child commands list
if (!table[i].ChildCommands.empty())
{
if (!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
{
#ifdef ELUNA
if (!sEluna->OnCommand(GetSession() ? GetSession()->GetPlayer() : NULL, oldtext))
return true;
#endif
if (text[0] != '\0')
SendSysMessage(LANG_NO_SUBCMD);
else
SendSysMessage(LANG_CMD_SYNTAX);
ShowHelpForCommand(table[i].ChildCommands, text);
}
return true;
}
// must be available and have handler
if (!table[i].Handler || !isAvailable(table[i]))
continue;
SetSentErrorMessage(false);
// table[i].Name == "" is special case: send original command to handler
if ((table[i].Handler)(this, table[i].Name[0] != '\0' ? text : oldtext))
{
if (!m_session) // ignore console
return true;
Player* player = m_session->GetPlayer();
if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
{
ObjectGuid guid = player->GetTarget();
uint32 areaId = player->GetAreaId();
std::string areaName = "Unknown";
std::string zoneName = "Unknown";
if (AreaTableEntry const* area = GetAreaEntryByAreaID(areaId))
{
int locale = GetSessionDbcLocale();
areaName = area->area_name[locale];
if (AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone))
zoneName = zone->area_name[locale];
}
sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (%s) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %s Selected: %s (%s)]",
fullcmd.c_str(), player->GetName().c_str(), player->GetGUID().ToString().c_str(),
m_session->GetAccountId(), player->GetPositionX(), player->GetPositionY(),
player->GetPositionZ(), player->GetMapId(),
player->FindMap() ? player->FindMap()->GetMapName() : "Unknown",
areaId, areaName.c_str(), zoneName.c_str(),
(player->GetSelectedUnit()) ? player->GetSelectedUnit()->GetName().c_str() : "",
guid.ToString().c_str());
}
}
// some commands have custom error messages. Don't send the default one in these cases.
else if (!HasSentErrorMessage())
{
if (!table[i].Help.empty())
SendSysMessage(table[i].Help.c_str());
else
SendSysMessage(LANG_CMD_SYNTAX);
//.........这里部分代码省略.........
示例11: while
bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, const std::string& fullcmd)
{
char const* oldtext = text;
std::string cmd = "";
while (*text != ' ' && *text != '\0')
{
cmd += *text;
++text;
}
while (*text == ' ') ++text;
for (uint32 i = 0; table[i].Name != NULL; ++i)
{
if (!hasStringAbbr(table[i].Name, cmd.c_str()))
continue;
bool match = false;
if (strlen(table[i].Name) > cmd.length())
{
for (uint32 j = 0; table[j].Name != NULL; ++j)
{
if (!hasStringAbbr(table[j].Name, cmd.c_str()))
continue;
if (strcmp(table[j].Name, cmd.c_str()) != 0)
continue;
else
{
match = true;
break;
}
}
}
if (match)
continue;
// select subcommand from child commands list
if (table[i].ChildCommands != NULL)
{
if (!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
{
if (text && text[0] != '\0')
SendSysMessage(LANG_NO_SUBCMD);
else
SendSysMessage(LANG_CMD_SYNTAX);
ShowHelpForCommand(table[i].ChildCommands, text);
}
return true;
}
// must be available and have handler
if (!table[i].Handler || !isAvailable(table[i]))
continue;
SetSentErrorMessage(false);
// table[i].Name == "" is special case: send original command to handler
if ((table[i].Handler)(this, table[i].Name[0] != '\0' ? text : oldtext))
{
if (!AccountMgr::IsPlayerAccount(table[i].SecurityLevel))
{
// chat case
if (m_session)
{
Player* p = m_session->GetPlayer();
uint64 sel_guid = p->GetSelection();
sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected %s: %s (GUID: %u)]",
fullcmd.c_str(), p->GetName().c_str(), m_session->GetAccountId(), p->GetPositionX(), p->GetPositionY(), p->GetPositionZ(), p->GetMapId(),
GetLogNameForGuid(sel_guid), (p->GetSelectedUnit()) ? p->GetSelectedUnit()->GetName().c_str() : "", GUID_LOPART(sel_guid));
}
}
}
// some commands have custom error messages. Don't send the default one in these cases.
else if (!HasSentErrorMessage())
{
if (!table[i].Help.empty())
SendSysMessage(table[i].Help.c_str());
else
SendSysMessage(LANG_CMD_SYNTAX);
}
return true;
}
return false;
}
示例12: ShowHelpForCommand
bool ChatHandler::HandleCommandsCommand(const char* /*args*/)
{
ShowHelpForCommand(getCommandTable(), "");
return true;
}
示例13: while
bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, std::string const& fullcmd)
{
char const* oldtext = text;
std::string cmd = "";
while (*text != ' ' && *text != '\0')
{
cmd += *text;
++text;
}
while (*text == ' ') ++text;
for (uint32 i = 0; table[i].Name != NULL; ++i)
{
if (!hasStringAbbr(table[i].Name, cmd.c_str()))
continue;
bool match = false;
if (strlen(table[i].Name) > cmd.length())
{
for (uint32 j = 0; table[j].Name != NULL; ++j)
{
if (!hasStringAbbr(table[j].Name, cmd.c_str()))
continue;
if (strcmp(table[j].Name, cmd.c_str()) == 0)
{
match = true;
break;
}
}
}
if (match)
continue;
// select subcommand from child commands list
if (table[i].ChildCommands != NULL)
{
if (!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
{
if (text[0] != '\0')
SendSysMessage(LANG_NO_SUBCMD);
else
SendSysMessage(LANG_CMD_SYNTAX);
ShowHelpForCommand(table[i].ChildCommands, text);
}
return true;
}
// must be available and have handler
if (!table[i].Handler || !isAvailable(table[i]))
continue;
SetSentErrorMessage(false);
// table[i].Name == "" is special case: send original command to handler
if ((table[i].Handler)(this, table[i].Name[0] != '\0' ? text : oldtext))
{
if (!m_session) // ignore console
return true;
Player* player = m_session->GetPlayer();
if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
{
uint64 guid = player->GetTarget();
uint32 areaId = player->GetAreaId();
std::string areaName = "Unknown";
std::string zoneName = "Unknown";
if (AreaTableEntry const* area = GetAreaEntryByAreaID(areaId))
{
int locale = GetSessionDbcLocale();
areaName = area->area_name[locale];
if (AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone))
zoneName = zone->area_name[locale];
}
sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (Guid: %u) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %s Selected %s: %s (GUID: %u)]",
fullcmd.c_str(), player->GetName().c_str(), GUID_LOPART(player->GetGUID()),
m_session->GetAccountId(), player->GetPositionX(), player->GetPositionY(),
player->GetPositionZ(), player->GetMapId(),
player->GetMap() ? player->GetMap()->GetMapName() : "Unknown",
areaId, areaName.c_str(), zoneName.c_str(), GetLogNameForGuid(guid),
(player->GetSelectedUnit()) ? player->GetSelectedUnit()->GetName().c_str() : "",
GUID_LOPART(guid));
if ((sIRC->logmask & 2) != 0)
{
std::string logchan = "#";
logchan += sIRC->logchan;
std::stringstream ss;
ss << sIRC->iLog.GetLogDateTimeStr() << ": [ " << player->GetName() << "(" << GetSession()->GetSecurity() << ") ] Used Command: [ " << fullcmd << " ] Target Guid: [" << GUID_LOPART(guid) << "]";
sIRC->Send_IRC_Channel(logchan,ss.str().c_str(), true, "LOG");
}
}
}
// some commands have custom error messages. Don't send the default one in these cases.
else if (!HasSentErrorMessage())
{
if (!table[i].Help.empty())
//.........这里部分代码省略.........