本文整理汇总了C++中SetShape函数的典型用法代码示例。如果您正苦于以下问题:C++ SetShape函数的具体用法?C++ SetShape怎么用?C++ SetShape使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了SetShape函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SetShape
void CRvizMarker::SetShape(std::string shape){
std::transform(shape.begin(), shape.end(), shape.begin(), ::tolower);
if(shape=="cube")
SetShape(visualization_msgs::Marker::CUBE);
if(shape=="sphere")
SetShape(visualization_msgs::Marker::SPHERE);
if(shape=="arrow")
SetShape(visualization_msgs::Marker::ARROW);
if(shape=="cylinder")
SetShape(visualization_msgs::Marker::CYLINDER);
}
示例2: SetShape
void Cursor::SetShape(CursorShape shape)
{
if (shape < CS_NORMAL || shape >= CS_MAX_SHAPES || shape_ == shapeNames[shape])
return;
SetShape(shapeNames[shape]);
}
示例3: Building
ResearchItem::ResearchItem()
: Building(),
m_researchType(-1),
m_inLibrary(false),
m_reprogrammed(100.0),
m_end1(NULL),
m_end2(NULL),
m_level(1),
m_percentResearchedSmooth(0.0f)
{
m_type = TypeResearchItem;
m_researchType = GlobalResearch::TypeEngineer;
SetShape( g_app->m_resource->GetShape( "researchitem.shp" ) );
m_front.RotateAroundY( frand(2.0 * M_PI) );
const char end1Name[] = "MarkerGrab1";
m_end1 = m_shape->m_rootFragment->LookupMarker( end1Name );
AppReleaseAssert( m_end1, "ResearchItem: Can't get Marker(%s) from shape(%s), probably a corrupted file\n", end1Name, m_shape->m_name );
const char end2Name[] = "MarkerGrab2";
m_end2 = m_shape->m_rootFragment->LookupMarker( end2Name );
AppReleaseAssert( m_end2, "ResearchItem: Can't get Marker(%s) from shape(%s), probably a corrupted file\n", end2Name, m_shape->m_name );
}
示例4: Initialize
func Initialize()
{
// Bin ich der erste?
if(!FindObject(GetID()))
{
SetAction("Master");
SetPosition(16,16);
aTools = [0,0,0,0,0,0];
for(var i = 0; i < 9; i++)
{
aTools[i] = CreateObject(GetID(), 26+35*i, 26, -1);
aTools[i]->SetAction("Tool");
aTools[i]->SetDir(0);
aTools[i]->SetPhase(i);
aTools[i]->LocalN("pMaster") = this;
aTools[i]->LocalN("iToolID") = i;
}
aTools[0]->SetDir(1);
iMode = -1;
SetShape();
if(GetPlayerCount(C4PT_User))
{
var iPlr = GetPlayerByIndex(0, C4PT_User);
SetOwner(iPlr);
MakeCrewMember(this, iPlr);
SetFoW(0, iPlr);
SetCursor(iPlr, this);
}
}
示例5: SetShape
void gcImageControl::setImage(const char* image)
{
wxRegion r;
SetShape(r, this);
m_imgHandle = GetGCThemeManager()->getImageHandle(image);
invalidatePaint();
}
示例6: GeometryObject2D_CircleShape
/**
@brief 円を描画するサンプル。
*/
void GeometryObject2D_CircleShape()
{
// Altseedを初期化する。
asd::Engine::Initialize(asd::ToAString("GeometryObject2D_CircleShape").c_str(), 640, 480, asd::EngineOption());
// 図形描画オブジェクトのインスタンスを生成する。
auto geometryObj = std::make_shared<asd::GeometryObject2D>();
// 図形描画オブジェクトのインスタンスをエンジンに追加する。
asd::Engine::AddObject2D(geometryObj);
// 円の図形クラスのインスタンスを生成する。
auto arc = std::make_shared<asd::CircleShape>();
// 円の外径、中心位置を指定する。
arc->SetOuterDiameter(400);
arc->SetPosition(asd::Vector2DF(320, 240));
// 円を描画する図形として設定する。
geometryObj->SetShape(arc);
// Altseedのウインドウが閉じられていないか確認する。
while (asd::Engine::DoEvents())
{
// Altseedを更新する。
asd::Engine::Update();
}
// Altseedを終了する。
asd::Engine::Terminate();
}
示例7: wxCHECK_MSG
bool wxTopLevelWindowMac::SetShape(const wxRegion& region)
{
wxCHECK_MSG( HasFlag(wxFRAME_SHAPED), FALSE,
_T("Shaped windows must be created with the wxFRAME_SHAPED style."));
#if TARGET_CARBON
// The empty region signifies that the shape should be removed from the
// window.
if ( region.IsEmpty() )
{
wxSize sz = GetClientSize();
wxRegion rgn(0, 0, sz.x, sz.y);
return SetShape(rgn);
}
// Make a copy of the region
RgnHandle shapeRegion = NewRgn();
CopyRgn( (RgnHandle)region.GetWXHRGN(), shapeRegion );
// Dispose of any shape region we may already have
RgnHandle oldRgn = (RgnHandle)GetWRefCon( (WindowRef)MacGetWindowRef() );
if ( oldRgn )
DisposeRgn(oldRgn);
// Save the region so we can use it later
SetWRefCon((WindowRef)MacGetWindowRef(), (SInt32)shapeRegion);
// Tell the window manager that the window has changed shape
ReshapeCustomWindow((WindowRef)MacGetWindowRef());
return TRUE;
#else
return FALSE;
#endif
}
示例8: PowerBuilding
PylonStart::PylonStart()
: PowerBuilding(),
m_reqBuildingId(-1)
{
m_type = TypePylonStart;
SetShape( g_app->m_resource->GetShape( "pylon.shp" ) );
};
示例9: jmax
void JParam::InitFloat(const String& name, float defaultVal, float minVal, float maxVal, float step, const String& label, const String& group, bool readonly, float shape, std::function<String (float)> displayTextFunction)
{
if (mType == kTypeNone) mType = kTypeFloat;
mName = name;
mLabel = label;
mParamGroup = group;
mValue = defaultVal;
mMin = minVal;
mMax = jmax(maxVal, minVal + step);
mStep = step;
mDefault = defaultVal;
mIsReadOnly = readonly;
mDisplayTextFunction = displayTextFunction;
if (mIsReadOnly)
mCanAutomate = false;
for (mDisplayPrecision = 0;
mDisplayPrecision < MAX_PARAM_DISPLAY_PRECISION && step != floor(step);
++mDisplayPrecision, step *= 10.0)
{
;
}
SetShape(shape);
}
示例10: wxRegion
bool wxSkinWindow::SetShape(const wxBitmap& img)
{
wxRegion region;
region = wxRegion(img);
return SetShape(region);
}
示例11: BOARD_CONNECTED_ITEM
D_PAD::D_PAD( MODULE* parent ) :
BOARD_CONNECTED_ITEM( parent, PCB_PAD_T )
{
m_NumPadName = 0;
m_Size.x = m_Size.y = DMils2iu( 600 ); // Default pad size 60 mils.
m_Drill.x = m_Drill.y = DMils2iu( 300 ); // Default drill size 30 mils.
m_Orient = 0; // Pad rotation in 1/10 degrees.
m_LengthPadToDie = 0;
if( m_Parent && m_Parent->Type() == PCB_MODULE_T )
{
m_Pos = GetParent()->GetPosition();
}
SetShape( PAD_SHAPE_CIRCLE ); // Default pad shape is PAD_CIRCLE.
SetDrillShape( PAD_DRILL_SHAPE_CIRCLE ); // Default pad drill shape is a circle.
m_Attribute = PAD_ATTRIB_STANDARD; // Default pad type is NORMAL (thru hole)
m_LocalClearance = 0;
m_LocalSolderMaskMargin = 0;
m_LocalSolderPasteMargin = 0;
m_LocalSolderPasteMarginRatio = 0.0;
m_ZoneConnection = PAD_ZONE_CONN_INHERITED; // Use parent setting by default
m_ThermalWidth = 0; // Use parent setting by default
m_ThermalGap = 0; // Use parent setting by default
// Set layers mask to default for a standard thru hole pad.
m_layerMask = StandardMask();
SetSubRatsnest( 0 ); // used in ratsnest calculations
m_boundingRadius = -1;
}
示例12: SetShape
void D_PAD::ImportSettingsFromMaster( const D_PAD& aMasterPad )
{
SetShape( aMasterPad.GetShape() );
SetLayerSet( aMasterPad.GetLayerSet() );
SetAttribute( aMasterPad.GetAttribute() );
// The pad orientation, for historical reasons is the
// pad rotation + parent rotation.
// So we have to manage this parent rotation
double pad_rot = aMasterPad.GetOrientation();
if( aMasterPad.GetParent() )
pad_rot -= aMasterPad.GetParent()->GetOrientation();
if( GetParent() )
pad_rot += GetParent()->GetOrientation();
SetOrientation( pad_rot );
SetSize( aMasterPad.GetSize() );
SetDelta( wxSize( 0, 0 ) );
SetOffset( aMasterPad.GetOffset() );
SetDrillSize( aMasterPad.GetDrillSize() );
SetDrillShape( aMasterPad.GetDrillShape() );
SetRoundRectRadiusRatio( aMasterPad.GetRoundRectRadiusRatio() );
switch( aMasterPad.GetShape() )
{
case PAD_SHAPE_TRAPEZOID:
SetDelta( aMasterPad.GetDelta() );
break;
case PAD_SHAPE_CIRCLE:
// ensure size.y == size.x
SetSize( wxSize( GetSize().x, GetSize().x ) );
break;
default:
;
}
switch( aMasterPad.GetAttribute() )
{
case PAD_ATTRIB_SMD:
case PAD_ATTRIB_CONN:
// These pads do not have hole (they are expected to be only on one
// external copper layer)
SetDrillSize( wxSize( 0, 0 ) );
break;
default:
;
}
// Add or remove custom pad shapes:
SetPrimitives( aMasterPad.GetPrimitives() );
SetAnchorPadShape( aMasterPad.GetAnchorPadShape() );
MergePrimitivesAsPolygon();
}
示例13: GetSize
void DispLoading::onEraseBG( wxEraseEvent& event )
{
wxDC *dc = event.GetDC();
if (!m_imgHandle.getImg() || !m_imgHandle->IsOk())
{
dc->SetTextForeground(wxColor(0,0,0));
dc->Clear();
return;
}
int h = GetSize().GetHeight();
int w = GetSize().GetWidth();
int iw = m_imgHandle->GetSize().GetWidth();
//size 7
const int l_start = 0;
const int l_width = 2;
//size 6
const int m_start = 2;
const int m_width = 15;
//size 7 with 1 pix gap
const int r_start = 17;
const int r_width = 2;
wxBitmap tmpBmp(w, h);
wxMemoryDC tmpDC(tmpBmp);
tmpDC.SetBrush(wxBrush(wxColor(255,0,255)));
tmpDC.SetPen( wxPen(wxColor(255,0,255),1) );
tmpDC.DrawRectangle(0,0,w,h);
wxImage scaled = m_imgHandle->Scale(iw, h);
if (scaled.IsOk())
{
wxBitmap left = wxBitmap(scaled.GetSubImage( wxRect(l_start,0,l_width,h)) );
wxBitmap right = wxBitmap(scaled.GetSubImage( wxRect(r_start,0,r_width,h)) );
wxBitmap center(w-(l_width+r_width),h);
wxColor c(255,0,255);
gcImage::tileImg(center, wxBitmap(scaled.GetSubImage( wxRect(m_start,0,m_width,h)) ), &c);
tmpDC.DrawBitmap(left, l_start,0,true);
tmpDC.DrawBitmap(center, m_start,0,true);
tmpDC.DrawBitmap(right, w-r_width,0,true);
}
tmpDC.SelectObject(wxNullBitmap);
dc->DrawBitmap(tmpBmp, 0,0, true);
wxRegion region = wxRegion(tmpBmp, wxColor(255,0,255), 1);
SetShape(region, this);
}
示例14: Initialize
func Initialize()
{
// smaller SolidMask and larger shape so doors can take damage more easily
SetSolidMask(2,0,4,40,2,0);
SetShape(-10,-20,20,40);
// effect to reroute life loss to damage
AddEffect("IntLife2Damage", this, 1, 0, this);
return _inherited(...);
}
示例15: SetColor
void Shape::Init()
{
SetColor( ofColor(ofRandom(100,255),ofRandom(70,225),ofRandom(100,255)));
SetDistance(ofRandom(50,400));
SetShape((ShapeType)ofRandom(ST_MAXLENGTH));
SetSpeed(ofRandom(1,5));
SetAngle(ofRandom(360));
SetSize(ofRandom(10,30));
}