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C++ SetColor函数代码示例

本文整理汇总了C++中SetColor函数的典型用法代码示例。如果您正苦于以下问题:C++ SetColor函数的具体用法?C++ SetColor怎么用?C++ SetColor使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了SetColor函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: bar

    /*
    ==============================
    ==============================
    */
    TwLimb::TwLimb(IKALimb* l, const char* name, const ivec2& pos, const ivec2& size, const vec4& color) : bar(0), limb(0)
    {
        limb = l;

        if(limb)
        {
            limb->AddRef();
        }

        bar = TwNewBar(name);

        TwStructs* twStructs = TwStructs::GetInstance();
        ASSERT(twStructs);

        // Ball
        TwAddVarCB(bar, "BallRestRotation", twStructs->GetType(TW_STRUCT_EULER), &TwLimb::SetBallRestRotation, &TwLimb::GetBallRestRotation, 
                   reinterpret_cast<void*>(limb->ball), "group='Ball & Socket' label='Rest Rotation'");

        TwAddVarCB(bar, "BallRotation", twStructs->GetType(TW_STRUCT_EULER), &TwLimb::SetBallRotation, &TwLimb::GetBallRotation, 
                   reinterpret_cast<void*>(limb->ball), "group='Ball & Socket' label='Rotation'");

        TwAddVarCB(bar, "BallPosition", twStructs->GetType(TW_STRUCT_POSITION), &TwLimb::SetJointPosition, &TwLimb::GetJointPosition, 
                   reinterpret_cast<void*>(limb->ball), "group='Ball & Socket' label='Position'");

        // Hinge
        TwAddVarCB(bar, "HingeAxis", TW_TYPE_DIR3F, &TwLimb::SetHingeAxis, &TwLimb::GetHingeAxis, 
                   reinterpret_cast<void*>(limb->hinge), "group='Hinge' label='Axis'");

        TwAddVarCB(bar, "HingeRestAngle", TW_TYPE_FLOAT, &TwLimb::SetHingeRestAngle, &TwLimb::GetHingeRestAngle, 
                   reinterpret_cast<void*>(limb->hinge), "group='Hinge' label='Rest Angle'");

        TwAddVarCB(bar, "HingeAngle", TW_TYPE_FLOAT, &TwLimb::SetHingeAngle, &TwLimb::GetHingeAngle, 
                   reinterpret_cast<void*>(limb->hinge), "group='Hinge' label='Angle'");

        TwAddVarCB(bar, "HingePosition", twStructs->GetType(TW_STRUCT_POSITION), &TwLimb::SetJointPosition, &TwLimb::GetJointPosition, 
                   reinterpret_cast<void*>(limb->hinge), "group='Hinge' label='Position'");

        // Universal
        TwAddVarCB(bar, "UniversalAxis1", TW_TYPE_DIR3F, &TwLimb::SetUniversalAxis1, &TwLimb::GetUniversalAxis1, 
                   reinterpret_cast<void*>(limb->universal), "group='Universal' label='Axis 1'");

        TwAddVarCB(bar, "UniversalRestAngle1", TW_TYPE_FLOAT, &TwLimb::SetUniversalRestAngle1, &TwLimb::GetUniversalRestAngle1, 
                   reinterpret_cast<void*>(limb->universal), "group='Universal' label='Rest Angle 1'");

        TwAddVarCB(bar, "UniversalAngle1", TW_TYPE_FLOAT, &TwLimb::SetUniversalAngle1, &TwLimb::GetUniversalAngle1, 
                   reinterpret_cast<void*>(limb->universal), "group='Universal' label='Angle 1'");

        TwAddVarCB(bar, "UniversalAxis2", TW_TYPE_DIR3F, &TwLimb::SetUniversalAxis2, &TwLimb::GetUniversalAxis2, 
                   reinterpret_cast<void*>(limb->universal), "group='Universal' label='Axis 2'");

        TwAddVarCB(bar, "UniversalRestAngle2", TW_TYPE_FLOAT, &TwLimb::SetUniversalRestAngle2, &TwLimb::GetUniversalRestAngle2, 
                   reinterpret_cast<void*>(limb->universal), "group='Universal' label='Rest Angle 2'");

        TwAddVarCB(bar, "UniversalAngle2", TW_TYPE_FLOAT, &TwLimb::SetUniversalAngle2, &TwLimb::GetUniversalAngle2, 
                   reinterpret_cast<void*>(limb->universal), "group='Universal' label='Angle 2'");

        TwAddVarCB(bar, "UniversalPosition", twStructs->GetType(TW_STRUCT_POSITION), &TwLimb::SetJointPosition, &TwLimb::GetJointPosition, 
                   reinterpret_cast<void*>(limb->universal), "group='Universal' label='Position'");

        SetPos(pos);
        SetSize(size);
        SetColor(color);
    }
开发者ID:ilgenio,项目名称:simulate,代码行数:67,代码来源:TwLimb.cpp

示例2: SetColor

void mitk::ColorProperty::SetValue(const mitk::Color & color )
{
  SetColor(color);
}
开发者ID:fmorency,项目名称:MITK,代码行数:4,代码来源:mitkColorProperty.cpp

示例3: TouchCalibration

/*********************************************************************
* Function:  void TouchCalibration()
*
* PreCondition: InitGraph() must be called before
*
* Input: none
*
* Output: none
*
* Side Effects: none
*
* Overview: calibrates touch screen
*
* Note: none
*
********************************************************************/
void TouchCalibration(){
static const XCHAR scr1StrLn1[] = {'I','M','P','O','R','T','A','N','T','.',0};
static const XCHAR scr1StrLn2[] = {'N','o','w',' ','t','o','u','c','h',' ','s','c','r','e','e','n',' ','c','a','l','i','b','r','a','t','i','o','n',0};
static const XCHAR scr1StrLn3[] = {'w','i','l','l',' ','b','e',' ','p','e','r','f','o','m','e','d','.','T','o','u','c','h',' ','p','o','i','n','t','s',0};
static const XCHAR scr1StrLn4[] = {'E','X','A','C','T','L','Y',' ','a','t',' ','t','h','e',' ','p','o','s','i','t','i','o','n','s',0};
static const XCHAR scr1StrLn5[] = {'s','h','o','w','n',' ','b','y',' ','a','r','r','o','w','s','.',0};
static const XCHAR scr1StrLn6[] = {'T','o','u','c','h',' ','s','c','r','e','e','n',' ','t','o',' ','c','o','n','t','i','n','u','e','.',0};

static const XCHAR scr2StrLn1[] = {'H','o','l','d',' ','S','3',' ','b','u','t','t','o','n',' ','a','n','d',0};
static const XCHAR scr2StrLn2[] = {'p','r','e','s','s',' ','M','C','L','R',' ','r','e','s','e','t','(','S','1',')',0};
static const XCHAR scr2StrLn3[] = {'t','o',' ','R','E','P','E','A','T',' ','t','h','e',' ','c','a','l','i','b','r','a','t','i','o','n',0};
static const XCHAR scr2StrLn4[] = {'p','r','o','c','e','d','u','r','e','.',0};


SHORT x,y;

SHORT textHeight;

    SetFont((void*)&GOLFontDefault);
    textHeight = GetTextHeight((void*)&GOLFontDefault);

    SetColor(WHITE);
    ClearDevice();

    SetColor(BRIGHTRED);
    WAIT_UNTIL_FINISH(OutTextXY(0,0*textHeight, (XCHAR*)scr1StrLn1));
    SetColor(BLACK);
    WAIT_UNTIL_FINISH(OutTextXY(0,1*textHeight, (XCHAR*)scr1StrLn2));
    WAIT_UNTIL_FINISH(OutTextXY(0,2*textHeight, (XCHAR*)scr1StrLn3));
    WAIT_UNTIL_FINISH(OutTextXY(0,3*textHeight, (XCHAR*)scr1StrLn4));
    WAIT_UNTIL_FINISH(OutTextXY(0,4*textHeight, (XCHAR*)scr1StrLn5));
    SetColor(BRIGHTRED);
    WAIT_UNTIL_FINISH(OutTextXY(0,6*textHeight, (XCHAR*)scr1StrLn6));

    // Wait for touch
    do{
        x=ADCGetX(); y=ADCGetY();
    }while((y==-1)||(x==-1));

    Beep();

    DelayMs(500);

    SetColor(WHITE);
    ClearDevice();

    SetColor(BRIGHTRED);

#ifdef SWAP_X_AND_Y

    WAIT_UNTIL_FINISH(Line(GetMaxX()-5,5,GetMaxX()-5,15));
    WAIT_UNTIL_FINISH(Line(GetMaxX()-4,5,GetMaxX()-4,15));
    WAIT_UNTIL_FINISH(Line(GetMaxX()-6,5,GetMaxX()-6,15));

    WAIT_UNTIL_FINISH(Line(GetMaxX()-5,5,GetMaxX()-15,5));
    WAIT_UNTIL_FINISH(Line(GetMaxX()-5,4,GetMaxX()-15,4));
    WAIT_UNTIL_FINISH(Line(GetMaxX()-5,6,GetMaxX()-15,6));

    WAIT_UNTIL_FINISH(Line(GetMaxX()-5,6,GetMaxX()-15,16));
    WAIT_UNTIL_FINISH(Line(GetMaxX()-5,4,GetMaxX()-15,14));
    WAIT_UNTIL_FINISH(Line(GetMaxX()-5,5,GetMaxX()-15,15));

#else

    WAIT_UNTIL_FINISH(Line(5,5,5,15));
    WAIT_UNTIL_FINISH(Line(4,5,4,15));
    WAIT_UNTIL_FINISH(Line(6,5,6,15));

    WAIT_UNTIL_FINISH(Line(5,5,15,5));
    WAIT_UNTIL_FINISH(Line(5,4,15,4));
    WAIT_UNTIL_FINISH(Line(5,6,15,6));

    WAIT_UNTIL_FINISH(Line(5,6,15,16));
    WAIT_UNTIL_FINISH(Line(5,4,15,14));
    WAIT_UNTIL_FINISH(Line(5,5,15,15));

#endif

    _calXMin = 0xFFFF;
    _calXMax = 0;
    _calYMin = 0xFFFF;
    _calYMax = 0;

    TouchGetCalPoints();
//.........这里部分代码省略.........
开发者ID:WilliamAvila,项目名称:PIC32MX460F512L_Examples,代码行数:101,代码来源:TouchScreen.c

示例4: dbg_assert

void CGraphics_OpenGL::LinesBegin()
{
	dbg_assert(m_Drawing == 0, "called begin twice");
	m_Drawing = DRAWING_LINES;
	SetColor(1,1,1,1);
}
开发者ID:mahmoudsaeed,项目名称:teeworlds,代码行数:6,代码来源:graphics.cpp

示例5: va_start

void Log::outCommand(uint32 account, const char * str, ...)
{
    if (!str)
        return;

    // TODO: support accountid
    if (m_enableLogDB && m_dbGM)
    {
        va_list ap2;
        va_start(ap2, str);
        char nnew_str[MAX_QUERY_LEN];
        vsnprintf(nnew_str, MAX_QUERY_LEN, str, ap2);
        outDB(LOG_TYPE_GM, nnew_str);
        va_end(ap2);
    }

    if (m_logLevel > LOGL_NORMAL)
    {
        if (m_colored)
            SetColor(true, m_colors[LOGL_BASIC]);

        va_list ap;
        va_start(ap, str);
        vutf8printf(stdout, str, &ap);
        va_end(ap);

        if (m_colored)
            ResetColor(true);

        printf("\n");

        if (logfile)
        {
            outTimestamp(logfile);
            va_list ap2;
            va_start(ap2, str);
            vfprintf(logfile, str, ap2);
            fprintf(logfile, "\n" );
            va_end(ap2);
            fflush(logfile);
        }
    }

    if (m_gmlog_per_account)
    {
        if (FILE* per_file = openGmlogPerAccount (account))
        {
            outTimestamp(per_file);
            va_list ap;
            va_start(ap, str);
            vfprintf(per_file, str, ap);
            fprintf(per_file, "\n" );
            va_end(ap);
            fclose(per_file);
        }
    }
    else if (gmLogfile)
    {
        outTimestamp(gmLogfile);
        va_list ap;
        va_start(ap, str);
        vfprintf(gmLogfile, str, ap);
        fprintf(gmLogfile, "\n" );
        va_end(ap);
        fflush(gmLogfile);
    }

    fflush(stdout);
}
开发者ID:Eralan,项目名称:Darkcore,代码行数:69,代码来源:Log.cpp

示例6: SetColor

void Label::OnPaint()
{
	SetColor(color->GetColor().r, color->GetColor().g, color->GetColor().b);
	DrawString(text, X, Y);
}
开发者ID:Enari,项目名称:DVA222_Project,代码行数:5,代码来源:Label.cpp

示例7: SetCurrentLineWidth

void PS_PLOTTER::Text( const wxPoint&              aPos,
		       enum EDA_COLOR_T            aColor,
		       const wxString&             aText,
		       double                      aOrient,
		       const wxSize&               aSize,
		       enum EDA_TEXT_HJUSTIFY_T    aH_justify,
		       enum EDA_TEXT_VJUSTIFY_T    aV_justify,
		       int                         aWidth,
		       bool                        aItalic,
		       bool                        aBold )
{
    SetCurrentLineWidth( aWidth );
    SetColor( aColor );

    // Draw the native postscript text (if requested)
    if( m_textMode == PLOTTEXTMODE_NATIVE )
    {
        const char *fontname = aItalic ? (aBold ? "/KicadFont-BoldOblique"
                : "/KicadFont-Oblique")
            : (aBold ? "/KicadFont-Bold"
                    : "/KicadFont");

        // Compute the copious tranformation parameters
        double ctm_a, ctm_b, ctm_c, ctm_d, ctm_e, ctm_f;
        double wideningFactor, heightFactor;
        computeTextParameters( aPos, aText, aOrient, aSize, aH_justify,
                aV_justify, aWidth, aItalic, aBold,
                &wideningFactor, &ctm_a, &ctm_b, &ctm_c,
                &ctm_d, &ctm_e, &ctm_f, &heightFactor );


        // The text must be escaped correctly, the others are the various
        // parameters. The CTM is formatted with %f since sin/cos tends
        // to make %g use exponential notation (which is not supported)
        fputsPostscriptString( outputFile, aText );
        fprintf( outputFile, " %g [%f %f %f %f %f %f] %g %s textshow\n",
                wideningFactor, ctm_a, ctm_b, ctm_c, ctm_d, ctm_e, ctm_f,
                heightFactor, fontname );

        /* The textshow operator retained the coordinate system, we use it
         * to plot the overbars. See the PDF sister function for more
         * details */

        std::vector<int> pos_pairs;
        postscriptOverlinePositions( aText, aSize.x, aItalic, aBold, &pos_pairs );
        int overbar_y = KiROUND( aSize.y * 1.1 );
        for( unsigned i = 0; i < pos_pairs.size(); i += 2)
        {
            DPOINT dev_from = userToDeviceSize( wxSize( pos_pairs[i], overbar_y ) );
            DPOINT dev_to = userToDeviceSize( wxSize( pos_pairs[i + 1], overbar_y ) );
            fprintf( outputFile, "%g %g %g %g line ",
                    dev_from.x, dev_from.y, dev_to.x, dev_to.y );
        }

        // Restore the CTM
        fputs( "grestore\n", outputFile );
    }

    // Draw the hidden postscript text (if requested)
    if( m_textMode == PLOTTEXTMODE_PHANTOM )
    {
        fputsPostscriptString( outputFile, aText );
	DPOINT pos_dev = userToDeviceCoordinates( aPos );
        fprintf( outputFile, " %g %g phantomshow\n",
                 pos_dev.x, pos_dev.y );
    }

    // Draw the stroked text (if requested)
    if( m_textMode != PLOTTEXTMODE_NATIVE )
    {
        PLOTTER::Text( aPos, aColor, aText, aOrient, aSize, aH_justify, aV_justify,
                aWidth, aItalic, aBold );
    }
}
开发者ID:jerkey,项目名称:kicad,代码行数:74,代码来源:common_plotPS_functions.cpp

示例8: GotoXY

void KeyBar::DisplayObject()
{
	GotoXY(X1,Y1);
	AltState=CtrlState=ShiftState=0;
#if 1
	//Maximus: на таблетках лучше бы все кнопки показать, для пальцетыканья
	int KeyWidth=(X2-X1+2)/12;
#else
	int KeyWidth=(X2-X1-1)/12;
#endif

#if 1
	//Maximus: на таблетках лучше бы все кнопки показать, для пальцетыканья
	if (KeyWidth<3)
		KeyWidth=3;
#else
	if (KeyWidth<8)
		KeyWidth=8;
#endif

	int LabelWidth=KeyWidth-2;

	for (int i=0; i<KEY_COUNT; i++)
	{
		#if 1
		//Maximus: на таблетках лучше бы все кнопки показать, для пальцетыканья
		if (WhereX()+2>X2)
			break;
		else if ((i+1)==KEY_COUNT)
			LabelWidth=X2-WhereX()-1;
		#else
		if (WhereX()+LabelWidth>=X2)
			break;
		#endif

		SetColor(COL_KEYBARNUM);
		FS<<i+1;
		SetColor(COL_KEYBARTEXT);
		const wchar_t *Label=L"";

		if (IntKeyState.ShiftPressed)
		{
			ShiftState=IntKeyState.ShiftPressed;

			if (IntKeyState.CtrlPressed)
			{
				CtrlState=IntKeyState.CtrlPressed;

				if (!IntKeyState.AltPressed) // Ctrl-Alt-Shift - это особый случай :-)
				{
					if (i<KeyCounts [KBL_CTRLSHIFT])
						Label=KeyTitles [KBL_CTRLSHIFT][i];
				}
				else if (!(Opt.CASRule&1) || !(Opt.CASRule&2))
				{
					if (i<KeyCounts [KBL_CTRLALTSHIFT])
						Label=KeyTitles [KBL_CTRLALTSHIFT][i];
				}
			}
			else if (IntKeyState.AltPressed)
			{
				if (i<KeyCounts [KBL_ALTSHIFT])
					Label=KeyTitles [KBL_ALTSHIFT][i];

				AltState=IntKeyState.AltPressed;
			}
			else
			{
				if (i<KeyCounts [KBL_SHIFT])
					Label=KeyTitles [KBL_SHIFT][i];
			}
		}
		else if (IntKeyState.CtrlPressed)
		{
			CtrlState=IntKeyState.CtrlPressed;

			if (IntKeyState.AltPressed)
			{
				if (i<KeyCounts [KBL_CTRLALT])
					Label=KeyTitles [KBL_CTRLALT][i];

				AltState=IntKeyState.AltPressed;
			}
			else
			{
				if (i<KeyCounts [KBL_CTRL])
					Label=KeyTitles [KBL_CTRL][i];
			}
		}
		else if (IntKeyState.AltPressed)
		{
			AltState=IntKeyState.AltPressed;

			if (i<KeyCounts [KBL_ALT])
				Label=KeyTitles [KBL_ALT][i];
		}
		else if (i<KeyCounts [KBL_MAIN] && !(DisableMask & (1<<i)))
			Label=KeyTitles [KBL_MAIN][i];


//.........这里部分代码省略.........
开发者ID:alexlav,项目名称:conemu,代码行数:101,代码来源:keybar.cpp

示例9: color

void AnimaMappedValues::SetColor(const AnimaString& propertyName, AFloat r, AFloat g, AFloat b, AFloat a)
{
	AnimaColor4f color(r, g, b, a);
	SetColor(propertyName, color);
}
开发者ID:zillemarco,项目名称:Anima_Old,代码行数:5,代码来源:AnimaMappedValues.cpp

示例10: main

int main(int args[])
{

	srand(time(0));
	//auto window = Window::CreateSDLWindow();
	auto application = new FWApplication();
	if (!application->GetWindow())
	{
		LOG("Couldn't create window...");
		return EXIT_FAILURE;
	}

	application->SetTargetFPS(60);
	application->SetColor(Color(255, 10, 40, 255));

	Game* game = new Game(application);

	//while (true){}
	while (application->IsRunning())
	{
		application->StartTick();
		SDL_Event event;
		while (SDL_PollEvent(&event))
		{
			switch (event.type)
			{
			case SDL_QUIT:
				application->Quit();
				break;
			case SDL_KEYDOWN:
				switch (event.key.keysym.scancode){
				case SDL_SCANCODE_SPACE:
					game->Pause();
					break;
				default:
					break;
				}
			}
		}

		application->UpdateGameObjects();
		if (!game->IsPause()){
			game->Update(application->GetDeltaTime());
		}
		application->RenderGameObjects();

		application->SetColor(Color(0, 0, 0, 255));// For the letter colour
		application->DrawTextWithWhiteBorder("[Round] " + std::to_string(game->GetRoundNumber()), SCREEN_WIDTH / 2, 20);
		application->DrawTextWithWhiteBorder("[Seconds Remaining] " + std::to_string(game->GetTimeRemaining()), SCREEN_WIDTH / 2, 40);
		if (game->IsPause()){
			application->DrawTextWithWhiteBorder("[PAUSE]", SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2);
			application->SetColor(Color(238, 233, 233, 255));// For the background
		}
		else{
			application->SetColor(Color(255, 255, 255, 255));// For the background
		}


		if (game->GameOver()){
			application->Quit();
		}
		application->EndTick();


	}
		
	return EXIT_SUCCESS;
}
开发者ID:Gijs-W,项目名称:kmint1,代码行数:68,代码来源:Main.cpp

示例11: SetName

bool AnimaMappedValues::ReadObject(const ptree& objectTree, AnimaScene* scene, bool readName)
{
	try
	{
		if(readName)
			SetName(objectTree.get<AnimaString>("AnimaMappedValues.Name"));
		
		for (auto& property : objectTree.get_child("AnimaMappedValues.Properties"))
		{
			if (property.first == "Property")
			{
				AnimaString name = property.second.get<AnimaString>("Name");
				AnimaString type = property.second.get<AnimaString>("Type");
				
				if(type == "bool")
				{
					bool value = property.second.get<bool>("Value");
					SetBoolean(name, value);
				}
				else if(type == "float")
				{
					AFloat value = property.second.get<AFloat>("Value");
					SetFloat(name, value);
				}
				else if(type == "integer")
				{
					AInt value = property.second.get<AInt>("Value");
					SetInteger(name, value);
				}
				else if(type == "matrix")
				{
					AnimaMatrix value = property.second.get<AnimaMatrix>("Value");
					SetMatrix(name, value);
				}
				else if(type == "vector")
				{
					for(auto& valueTree : property.second.get_child("Value"))
					{
						if(valueTree.first == "AnimaVectorGenerator")
						{
							ptree generatorTree;
							generatorTree.add_child("AnimaVectorGenerator", valueTree.second);
							
							AnimaString generatorName = _uniqueName + generatorTree.get<AnimaString>("AnimaVectorGenerator.Name");
							
							AnimaVectorGenerator* generator = _dataGeneratorManager->GetDataGeneratorOfTypeFromName<AnimaVectorGenerator>(generatorName);

							if(generator == nullptr)
								generator = _dataGeneratorManager->CreateVectorGenerator(generatorName);
							
							if(generator)
							{
								if(!generator->ReadObject(generatorTree, scene, false))
									return false;
								generator->SetGeneratedFromMappedValues(true);
								
								SetVector(name, generator);
							}
						}
					}
				}
				else if(type == "color")
				{
					for(auto& valueTree : property.second.get_child("Value"))
					{
						if(valueTree.first == "AnimaColorGenerator")
						{
							ptree generatorTree;
							generatorTree.add_child("AnimaColorGenerator", valueTree.second);
							
							AnimaString generatorName = _uniqueName + generatorTree.get<AnimaString>("AnimaColorGenerator.Name");
							
							AnimaColorGenerator* generator = _dataGeneratorManager->GetDataGeneratorOfTypeFromName<AnimaColorGenerator>(generatorName);
							
							if(generator == nullptr)
								generator = _dataGeneratorManager->CreateColorGenerator(generatorName);
							
							if(generator)
							{
								if(!generator->ReadObject(generatorTree, scene, false))
									return false;
								generator->SetGeneratedFromMappedValues(true);
								
								SetColor(name, generator);
							}
						}
					}
				}
				else if(type == "texture")
				{
					for(auto& valueTree : property.second.get_child("Value"))
					{
						if(valueTree.first == "AnimaTextureGenerator")
						{
							ptree generatorTree;
							generatorTree.add_child("AnimaTextureGenerator", valueTree.second);
							
							AnimaString generatorName = _uniqueName + generatorTree.get<AnimaString>("AnimaTextureGenerator.Name");
							
							AnimaTextureGenerator* generator = _dataGeneratorManager->GetDataGeneratorOfTypeFromName<AnimaTextureGenerator>(generatorName);
//.........这里部分代码省略.........
开发者ID:zillemarco,项目名称:Anima_Old,代码行数:101,代码来源:AnimaMappedValues.cpp

示例12: SetColor

//<Script module="Base" filedefs="Lights.xscript">
void Light::native_SetColor(CallStruct &cs)
{
    DWORD newColor = (DWORD)cs.GetInt(0);

    SetColor(newColor);
}
开发者ID:alanzw,项目名称:JimEngine,代码行数:7,代码来源:LightNatives.cpp

示例13: PerformBoardTest

void PerformBoardTest( void )
{
    static int  elapsedSeconds = 0;
    static void *picture;
    
    
    RTCCProcessEvents();

    if (previousSecond != _time_str[11])
    {
        switch ( elapsedSeconds )
        {
            case 0:
                // We will test to see if we are plugged into the PC as a
                // device (on the right side of the board) or if the debugger
                // side is plugged in (on the left side of the board).  If
                // we are plugged in as a device, we will receive SOF tokens,
                // which sets the SOF interrupt.
                picture = &intro;
             
                // Turn on the USB module in device mode.  First, disable all
                // USB interrupts, since we are just doing a local test.  Then
                // enable the module in default device mode and turn on the 
                // power.  We will let the module take care of pulling up the
                // correct lines.  Note that the interrupt flags in U1IR are
                // cleared by writing a "1" to each flag.
                U1IE                    = 0;
                U1IR                    = 0xFF;
                U1CONbits.USBEN         = 1;
                U1PWRCbits.USBPWR       = 1;
            
                // Fall through
                
            case 2:
                GOLFree();
                SetColor( WHITE );
                ClearDevice();          
                break;
            
            case 1:
            case 3:
                GOLFree();
                SetColor( BLACK );
                ClearDevice();          
                break;

            case 4:
                // See if we are plugged into the PC as a device.  If so, we
                // will display a slightly different picture.
                if (U1IRbits.SOFIF)
                {
                    // We are receiving SOF tokens, so we must be plugged 
                    // into a host.
                    picture = &introDevice;
                }

                // Disable and power off the USB module.
                U1CONbits.USBEN         = 1;
                U1PWRCbits.USBPWR       = 0;
                    
                // Display the selected graphic.
                PictCreate(     ID_ICON,                    // ID
                                0,0,GetMaxX(),GetMaxY(),    // dimension
                                PICT_DRAW,                  // will be dislayed, has frame
                                1,                          // scale factor is x1
                                picture,                    // bitmap
                                NULL );                     // default GOL scheme
                break;
                
            case 5:
                RGBTurnOnLED( RGB_SATURATION_MINIMUM, RGB_SATURATION_MINIMUM, RGB_SATURATION_MINIMUM );
                break;

            case 6: 
                // Red
                RGBSetRed( RGB_SATURATION_MAXIMUM );
                break;
                
            case 7:
                // Yellow
                RGBSetGreen( RGB_SATURATION_MAXIMUM );
                break;
                
            case 8:
                // Green
                RGBSetRed( RGB_SATURATION_MINIMUM );
                break;
                
            case 9:
                // Aqua
                RGBSetBlue( RGB_SATURATION_MAXIMUM );
                break;
                
            case 10:
                // Blue
                RGBSetGreen( RGB_SATURATION_MINIMUM );
                break;
                
            case 11:
                // Fuschia            
//.........这里部分代码省略.........
开发者ID:Athuli7,项目名称:Microchip,代码行数:101,代码来源:PIC24F+Starter+Kit.c

示例14: ClearScreen

void ClearScreen(){
    // Preenchemos a janela de branco
    al_clear_to_color(SetColor(255, 255, 255,1));
}
开发者ID:lucasteles,项目名称:Fundations,代码行数:4,代码来源:GameLib.c

示例15: SetColor

void               P3DMaterialDef::Load
                                      (P3DInputStringFmtStream
                                                          *SourceStream,
                                       const P3DFileVersion
                                                          *Version)
 {
  float                                R1,G1,B1;
  char                                 StrValue[255 + 1];
  unsigned int                         Layer;

  SourceStream->ReadFmtStringTagged("BaseColor","fff",&R1,&G1,&B1);

  SetColor(R1,G1,B1);

  for (Layer = 0; Layer < P3D_MAX_TEX_LAYERS; Layer++)
   {
    if (TexNames[Layer] != NULL)
     {
      free(TexNames[Layer]);
     }
   }

  if ((Version->Major == 0) && (Version->Minor < 4))
   {
    SourceStream->ReadFmtStringTagged("BaseTexture","s",StrValue,sizeof(StrValue));

    if (strcmp(StrValue,"__None__") == 0)
     {
     }
    else
     {
      SetTexName(P3D_TEX_DIFFUSE,StrValue);
     }
   }
  else
   {
    for (Layer = 0; Layer < P3D_MAX_TEX_LAYERS; Layer++)
     {
      SourceStream->ReadFmtStringTagged(TexLayersNames[Layer],"s",StrValue,sizeof(StrValue));

      if (strcmp(StrValue,"__None__") == 0)
       {
       }
      else
       {
        SetTexName(Layer,StrValue);
       }
     }
   }

  SourceStream->ReadFmtStringTagged("DoubleSided","b",&DoubleSided);
  SourceStream->ReadFmtStringTagged("Transparent","b",&Transparent);

  if ((Version->Major == 0) && (Version->Minor < 3))
   {
    bool           Billboard;

    SourceStream->ReadFmtStringTagged("Billboard","b",&Billboard);

    if (Billboard)
     {
      BillboardMode = P3D_BILLBOARD_MODE_SPHERICAL;
     }
    else
     {
      BillboardMode = P3D_BILLBOARD_MODE_NONE;
     }
   }
  else
   {
    SourceStream->ReadFmtStringTagged("BillboardMode","s",StrValue,sizeof(StrValue));

    if      (strcmp(StrValue,"spherical") == 0)
     {
      BillboardMode = P3D_BILLBOARD_MODE_SPHERICAL;
     }
    else if (strcmp(StrValue,"cylindrical") == 0)
     {
      BillboardMode = P3D_BILLBOARD_MODE_CYLINDRICAL;
     }
    else
     {
      BillboardMode = P3D_BILLBOARD_MODE_NONE;
     }
   }

  if ((Version->Major == 0) && (Version->Minor > 2))
   {
    SourceStream->ReadFmtStringTagged("AlphaCtrlEnabled","b",&AlphaCtrlEnabled);
    SourceStream->ReadFmtStringTagged("AlphaFadeIn","f",&AlphaFadeIn);
    SourceStream->ReadFmtStringTagged("AlphaFadeOut","f",&AlphaFadeOut);

    AlphaFadeIn  = P3DMath::Clampf(0.0f,1.0f,AlphaFadeIn);
    AlphaFadeOut = P3DMath::Clampf(0.0f,1.0f,AlphaFadeOut);
   }
 }
开发者ID:Benjamin-L,项目名称:Dinosauria,代码行数:96,代码来源:p3dmodel.cpp


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