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C++ SET_INT_IN_POINTER函数代码示例

本文整理汇总了C++中SET_INT_IN_POINTER函数的典型用法代码示例。如果您正苦于以下问题:C++ SET_INT_IN_POINTER函数的具体用法?C++ SET_INT_IN_POINTER怎么用?C++ SET_INT_IN_POINTER使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了SET_INT_IN_POINTER函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: BKE_icon_getid

int BKE_icon_getid(struct ID* id)
{
	Icon* new_icon = NULL;

	if (!id || G.background)
		return 0;

	if (id->icon_id)
		return id->icon_id;

	id->icon_id = get_next_free_id();

	if (!id->icon_id){
		printf("BKE_icon_getid: Internal error - not enough IDs\n");
		return 0;
	}

	new_icon = MEM_callocN(sizeof(Icon), "texicon");

	new_icon->obj = id;
	new_icon->type = GS(id->name);
	
	/* next two lines make sure image gets created */
	new_icon->drawinfo = NULL;
	new_icon->drawinfo_free = NULL;

	BLI_ghash_insert(gIcons, SET_INT_IN_POINTER(id->icon_id), new_icon);
	
	return id->icon_id;
}
开发者ID:BHCLL,项目名称:blendocv,代码行数:30,代码来源:icons.c

示例2: BKE_icon_preview_ensure

/**
 * Return icon id of given preview, or create new icon if not found.
 */
int BKE_icon_preview_ensure(PreviewImage *preview)
{
	Icon *new_icon = NULL;

	if (!preview || G.background)
		return 0;

	if (preview->icon_id)
		return preview->icon_id;

	preview->icon_id = get_next_free_id();

	if (!preview->icon_id) {
		printf("%s: Internal error - not enough IDs\n", __func__);
		return 0;
	}

	new_icon = MEM_mallocN(sizeof(Icon), __func__);

	new_icon->obj = preview;
	new_icon->type = 0;  /* Special, tags as non-ID icon/preview. */

	/* next two lines make sure image gets created */
	new_icon->drawinfo = NULL;
	new_icon->drawinfo_free = NULL;

	BLI_ghash_insert(gIcons, SET_INT_IN_POINTER(preview->icon_id), new_icon);

	return preview->icon_id;
}
开发者ID:DrangPo,项目名称:blender,代码行数:33,代码来源:icons.c

示例3: BKE_icon_id_delete

void BKE_icon_id_delete(struct ID *id)
{
	if (!id->icon_id) return;  /* no icon defined for library object */

	BLI_ghash_remove(gIcons, SET_INT_IN_POINTER(id->icon_id), NULL, icon_free);
	id->icon_id = 0;
}
开发者ID:khanhha,项目名称:blender,代码行数:7,代码来源:icons.c

示例4: BLI_ghash_str_new

bool *BKE_objdef_validmap_get(Object *ob, const int defbase_tot)
{
	bDeformGroup *dg;
	ModifierData *md;
	bool *vgroup_validmap;
	GHash *gh;
	int i, step1 = 1;
	//int defbase_tot = BLI_countlist(&ob->defbase);

	if (ob->defbase.first == NULL) {
		return NULL;
	}

	gh = BLI_ghash_str_new("BKE_objdef_validmap_get gh");

	/* add all names to a hash table */
	for (dg = ob->defbase.first; dg; dg = dg->next) {
		BLI_ghash_insert(gh, dg->name, NULL);
	}

	BLI_assert(BLI_ghash_size(gh) == defbase_tot);

	/* now loop through the armature modifiers and identify deform bones */
	for (md = ob->modifiers.first; md; md = !md->next && step1 ? (step1 = 0), modifiers_getVirtualModifierList(ob) : md->next) {
		if (!(md->mode & (eModifierMode_Realtime | eModifierMode_Virtual)))
			continue;

		if (md->type == eModifierType_Armature) {
			ArmatureModifierData *amd = (ArmatureModifierData *) md;

			if (amd->object && amd->object->pose) {
				bPose *pose = amd->object->pose;
				bPoseChannel *chan;

				for (chan = pose->chanbase.first; chan; chan = chan->next) {
					if (chan->bone->flag & BONE_NO_DEFORM)
						continue;

					if (BLI_ghash_remove(gh, chan->name, NULL, NULL)) {
						BLI_ghash_insert(gh, chan->name, SET_INT_IN_POINTER(1));
					}
				}
			}
		}
	}

	vgroup_validmap = MEM_mallocN(sizeof(*vgroup_validmap) * defbase_tot, "wpaint valid map");

	/* add all names to a hash table */
	for (dg = ob->defbase.first, i = 0; dg; dg = dg->next, i++) {
		vgroup_validmap[i] = (BLI_ghash_lookup(gh, dg->name) != NULL);
	}

	BLI_assert(i == BLI_ghash_size(gh));

	BLI_ghash_free(gh, NULL, NULL);

	return vgroup_validmap;
}
开发者ID:244xiao,项目名称:blender,代码行数:59,代码来源:object_deform.c

示例5: bm_log_vert_id_set

/* Set the vertex's unique ID in the log */
static void bm_log_vert_id_set(BMLog *log, BMVert *v, unsigned int id)
{
	void *vid = SET_INT_IN_POINTER(id);
	
	BLI_ghash_remove(log->id_to_elem, vid, NULL, NULL);
	BLI_ghash_insert(log->id_to_elem, vid, v);
	BLI_ghash_remove(log->elem_to_id, v, NULL, NULL);
	BLI_ghash_insert(log->elem_to_id, v, vid);
}
开发者ID:danielmarg,项目名称:blender-main,代码行数:10,代码来源:bmesh_log.c

示例6: bm_log_face_id_set

/* Set the face's unique ID in the log */
static void bm_log_face_id_set(BMLog *log, BMFace *f, unsigned int id)
{
	void *fid = SET_INT_IN_POINTER(id);
	
	BLI_ghash_remove(log->id_to_elem, fid, NULL, NULL);
	BLI_ghash_insert(log->id_to_elem, fid, f);
	BLI_ghash_remove(log->elem_to_id, f, NULL, NULL);
	BLI_ghash_insert(log->elem_to_id, f, fid);
}
开发者ID:danielmarg,项目名称:blender-main,代码行数:10,代码来源:bmesh_log.c

示例7: draw_modifier__envelope

/* draw settings for envelope modifier */
static void draw_modifier__envelope(uiLayout *layout, ID *id, FModifier *fcm, short UNUSED(width))
{
	FMod_Envelope *env = (FMod_Envelope *)fcm->data;
	FCM_EnvelopeData *fed;
	uiLayout *col, *row;
	uiBlock *block;
	uiBut *but;
	PointerRNA ptr;
	int i;
	
	/* init the RNA-pointer */
	RNA_pointer_create(id, &RNA_FModifierEnvelope, fcm, &ptr);
	
	/* general settings */
	col = uiLayoutColumn(layout, TRUE);
	uiItemL(col, IFACE_("Envelope:"), ICON_NONE);
	uiItemR(col, &ptr, "reference_value", 0, NULL, ICON_NONE);

	row = uiLayoutRow(col, TRUE);
	uiItemR(row, &ptr, "default_min", 0, IFACE_("Min"), ICON_NONE);
	uiItemR(row, &ptr, "default_max", 0, IFACE_("Max"), ICON_NONE);

	/* control points header */
	/* TODO: move this control-point control stuff to using the new special widgets for lists
	 * the current way is far too cramped */
	row = uiLayoutRow(layout, FALSE);
	block = uiLayoutGetBlock(row);
		
	uiDefBut(block, LABEL, 1, IFACE_("Control Points:"), 0, 0, 7.5 * UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
		
	but = uiDefBut(block, BUT, B_FMODIFIER_REDRAW, IFACE_("Add Point"), 0, 0, 7.5 * UI_UNIT_X, UI_UNIT_Y,
	               NULL, 0, 0, 0, 0, TIP_("Add a new control-point to the envelope on the current frame"));
	uiButSetFunc(but, fmod_envelope_addpoint_cb, env, NULL);
		
	/* control points list */
	for (i = 0, fed = env->data; i < env->totvert; i++, fed++) {
		/* get a new row to operate on */
		row = uiLayoutRow(layout, TRUE);
		block = uiLayoutGetBlock(row);
		
		uiBlockBeginAlign(block);
		but = uiDefButF(block, NUM, B_FMODIFIER_REDRAW, IFACE_("Fra:"), 0, 0, 4.5 * UI_UNIT_X, UI_UNIT_Y,
		                &fed->time, -MAXFRAMEF, MAXFRAMEF, 10, 1, TIP_("Frame that envelope point occurs"));
		uiButSetFunc(but, validate_fmodifier_cb, fcm, NULL);
			
		uiDefButF(block, NUM, B_FMODIFIER_REDRAW, IFACE_("Min:"), 0, 0, 5 * UI_UNIT_X, UI_UNIT_Y,
		          &fed->min, -UI_FLT_MAX, UI_FLT_MAX, 10, 2, TIP_("Minimum bound of envelope at this point"));
		uiDefButF(block, NUM, B_FMODIFIER_REDRAW, IFACE_("Max:"), 0, 0, 5 * UI_UNIT_X, UI_UNIT_Y,
		          &fed->max, -UI_FLT_MAX, UI_FLT_MAX, 10, 2, TIP_("Maximum bound of envelope at this point"));

		but = uiDefIconBut(block, BUT, B_FMODIFIER_REDRAW, ICON_X, 0, 0, 0.9 * UI_UNIT_X, UI_UNIT_Y,
		                   NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Delete envelope control point"));
		uiButSetFunc(but, fmod_envelope_deletepoint_cb, env, SET_INT_IN_POINTER(i));
		uiBlockBeginAlign(block);
	}
}
开发者ID:Eibriel,项目名称:kiriblender,代码行数:57,代码来源:fmodifier_ui.c

示例8: BKE_icon_set

void BKE_icon_set(int icon_id, struct Icon *icon)
{
	void **val_p;

	if (BLI_ghash_ensure_p(gIcons, SET_INT_IN_POINTER(icon_id), &val_p)) {
		printf("%s: Internal error, icon already set: %d\n", __func__, icon_id);
		return;
	}

	*val_p = icon;
}
开发者ID:khanhha,项目名称:blender,代码行数:11,代码来源:icons.c

示例9: ui_template_node_link_menu

static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_p)
{
	Main *bmain = CTX_data_main(C);
	Scene *scene = CTX_data_scene(C);
	uiBlock *block = uiLayoutGetBlock(layout);
	uiBut *but = (uiBut *)but_p;
	uiLayout *split, *column;
	NodeLinkArg *arg = (NodeLinkArg *)but->func_argN;
	bNodeSocket *sock = arg->sock;
	bNodeTreeType *ntreetype = arg->ntree->typeinfo;

	UI_block_flag_enable(block, UI_BLOCK_NO_FLIP);
	UI_block_layout_set_current(block, layout);
	split = uiLayoutSplit(layout, 0.0f, false);

	arg->bmain = bmain;
	arg->scene = scene;
	arg->layout = split;

	if (ntreetype && ntreetype->foreach_nodeclass)
		ntreetype->foreach_nodeclass(scene, arg, node_menu_column_foreach_cb);

	column = uiLayoutColumn(split, false);
	UI_block_layout_set_current(block, column);

	if (sock->link) {
		uiItemL(column, IFACE_("Link"), ICON_NONE);
		but = block->buttons.last;
		but->drawflag = UI_BUT_TEXT_LEFT;

		but = uiDefBut(block, UI_BTYPE_BUT, 0, IFACE_("Remove"), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
		               NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Remove nodes connected to the input"));
		UI_but_funcN_set(but, ui_node_link, MEM_dupallocN(arg), SET_INT_IN_POINTER(UI_NODE_LINK_REMOVE));

		but = uiDefBut(block, UI_BTYPE_BUT, 0, IFACE_("Disconnect"), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
		               NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Disconnect nodes connected to the input"));
		UI_but_funcN_set(but, ui_node_link, MEM_dupallocN(arg), SET_INT_IN_POINTER(UI_NODE_LINK_DISCONNECT));
	}

	ui_node_menu_column(arg, NODE_CLASS_GROUP, N_("Group"));
}
开发者ID:JasonWilkins,项目名称:blender-viewport_fx,代码行数:41,代码来源:node_templates.c

示例10: BLI_ghash_lookup

Icon *BKE_icon_get(int icon_id)
{
	Icon *icon = NULL;

	icon = BLI_ghash_lookup(gIcons, SET_INT_IN_POINTER(icon_id));
	
	if (!icon) {
		printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id);
		return NULL;
	}

	return icon;
}
开发者ID:khanhha,项目名称:blender,代码行数:13,代码来源:icons.c

示例11: face_edges_add

static void face_edges_add(
        struct ISectState *s,
        const int f_index,
        BMEdge *e,
        const bool use_test)
{
	void *f_index_key = SET_INT_IN_POINTER(f_index);
	BLI_assert(e->head.htype == BM_EDGE);
	BLI_assert(BM_edge_in_face(e, s->bm->ftable[f_index]) == false);
	BLI_assert(BM_elem_index_get(s->bm->ftable[f_index]) == f_index);

	ghash_insert_link(s->face_edges, f_index_key, e, use_test, s->mem_arena);
}
开发者ID:LucaRood,项目名称:Blender,代码行数:13,代码来源:bmesh_intersect.c

示例12: codegen_set_texid

/* assign only one texid per buffer to avoid sampling the same texture twice */
static void codegen_set_texid(GHash *bindhash, GPUInput *input, int *texid, void *key)
{
	if (BLI_ghash_haskey(bindhash, key)) {
		/* Reuse existing texid */
		input->texid = GET_INT_FROM_POINTER(BLI_ghash_lookup(bindhash, key));
	}
	else {
		/* Allocate new texid */
		input->texid = *texid;
		(*texid)++;
		input->bindtex = true;
		BLI_ghash_insert(bindhash, key, SET_INT_IN_POINTER(input->texid));
	}
}
开发者ID:mcgrathd,项目名称:blender,代码行数:15,代码来源:gpu_codegen.c

示例13: node_add_sub_menu_blender

static void node_add_sub_menu_blender(bContext *C, uiLayout *layout, void *arg_nodeclass)
{
	uiItemMenuF(layout, IFACE_(N_("Color")), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_COLOR));
        uiItemMenuF(layout, IFACE_(N_("Vector")), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_VECTOR));
        uiItemMenuF(layout, IFACE_(N_("Filter")), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_FILTER));
        uiItemMenuF(layout, IFACE_(N_("Convertor")), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_CONVERTOR));
        uiItemMenuF(layout, IFACE_(N_("Matte")), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_MATTE));
        uiItemMenuF(layout, IFACE_(N_("Distort")), 0, node_add_menu, SET_INT_IN_POINTER(NODE_CLASS_DISTORT));

}
开发者ID:xinkang,项目名称:blendocv,代码行数:10,代码来源:node_header.c

示例14: BKE_icon_preview_ensure

/**
 * Return icon id of given preview, or create new icon if not found.
 */
int BKE_icon_preview_ensure(ID *id, PreviewImage *preview)
{
	Icon *new_icon = NULL;

	if (!preview || G.background)
		return 0;

	if (id) {
		BLI_assert(BKE_previewimg_id_ensure(id) == preview);
	}

	if (preview->icon_id) {
		BLI_assert(!id || !id->icon_id || id->icon_id == preview->icon_id);
		return preview->icon_id;
	}

	if (id && id->icon_id) {
		preview->icon_id = id->icon_id;
		return preview->icon_id;
	}

	preview->icon_id = get_next_free_id();

	if (!preview->icon_id) {
		printf("%s: Internal error - not enough IDs\n", __func__);
		return 0;
	}

	/* Ensure we synchronize ID icon_id with its previewimage if available, and generate suitable 'ID' icon. */
	if (id) {
		id->icon_id = preview->icon_id;
		return icon_id_ensure_create_icon(id);
	}

	new_icon = MEM_mallocN(sizeof(Icon), __func__);

	new_icon->obj = preview;
	new_icon->type = 0;  /* Special, tags as non-ID icon/preview. */

	/* next two lines make sure image gets created */
	new_icon->drawinfo = NULL;
	new_icon->drawinfo_free = NULL;

	BLI_ghash_insert(gIcons, SET_INT_IN_POINTER(preview->icon_id), new_icon);

	return preview->icon_id;
}
开发者ID:khanhha,项目名称:blender,代码行数:50,代码来源:icons.c

示例15: icon_id_ensure_create_icon

static int icon_id_ensure_create_icon(struct ID *id)
{
	Icon *new_icon = NULL;

	new_icon = MEM_mallocN(sizeof(Icon), __func__);

	new_icon->obj = id;
	new_icon->type = GS(id->name);

	/* next two lines make sure image gets created */
	new_icon->drawinfo = NULL;
	new_icon->drawinfo_free = NULL;

	BLI_ghash_insert(gIcons, SET_INT_IN_POINTER(id->icon_id), new_icon);

	return id->icon_id;
}
开发者ID:khanhha,项目名称:blender,代码行数:17,代码来源:icons.c


注:本文中的SET_INT_IN_POINTER函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。