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C++ SCX函数代码示例

本文整理汇总了C++中SCX函数的典型用法代码示例。如果您正苦于以下问题:C++ SCX函数的具体用法?C++ SCX怎么用?C++ SCX使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了SCX函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: face_punch_blood

/******************************************************************************
 Function: void face_punch_blood(void)

 By: David Schwartz

 Date: Mar 1995

 Parameters: current_proc->a11 - dude to bloody

 Returns: None

 Description:	hit in the face blood
******************************************************************************/
void face_punch_blood(void)
{
	current_proc->a11=(ADDRESS)current_proc->pa8;

	if (random()>0)
	{
		(long)current_proc->a0=1;						// xvel range
		(long)current_proc->a1=SCX(0x30000);		// xvel min
		(long)current_proc->a2=SCY(0x20000);		// yvel range
		(long)current_proc->a3=SCY(0x20000);		// yvel min
		current_proc->a4=SCY(0x0010)<<16|(-SCX(0x10));
		current_proc->a5=0x00040002;
		spawn_drip_neg;
	}

	/* face3 */
	get_tg_blood;
	lineup_1pwm(current_proc->pa8,(OBJECT *)current_proc->a11);
	flip_single(current_proc->pa8);

	current_proc->a0=((OBJECT*)current_proc->a11)->ochar;
	if (current_proc->a0==FT_JAX)
		multi_adjust_xy(current_proc->pa8,SCX(0xc),SCY(0x15));
	else multi_adjust_xy(current_proc->pa8,SCX(0x8),SCY(0x10));

	(current_proc->pa8)->oyvel.pos=-SCY(0x8000);

	set_proj_vel(current_proc->pa8,SCX(0x10000),-1);
	insert_object(current_proc->pa8,&objlst);

	current_proc->pa9=a_face_blood;
	framew(3);
	blood_death(current_proc->pa8);
}
开发者ID:Ced2911,项目名称:umk3,代码行数:47,代码来源:MKBLOOD.C

示例2: draw_bezier

static void
draw_bezier(DiaRenderer *self, 
            BezPoint *points,
            int numpoints,
            Color *colour)
{
  WpgRenderer *renderer = WPG_RENDERER (self);
  WPGPoint* pts;
  guint16 data[2];
  int i;

  DIAG_NOTE(g_message("draw_bezier n:%d %fx%f ...", 
            numpoints, points->p1.x, points->p1.y));

  WriteLineAttr(renderer, colour);
  WriteRecHead(renderer, WPG_POLYCURVE, (3 * numpoints - 2) * sizeof(WPGPoint) + 3 * sizeof(guint16));

  pts = g_new(WPGPoint, 3 * numpoints - 2);

  /* ??? size of equivalent data in pre5.1 files ? DWORD */
  memset (data, 0, sizeof(guint16) * 2);
  fwrite_le(data, sizeof(guint16), 2, renderer->file);
  /* num points */
  data[0] = 3 * numpoints - 2;
  fwrite_le(data, sizeof(guint16), 1, renderer->file);

  /* WPG's Poly Curve is a cubic bezier compatible with Dia's bezier.
   * http://www.fileformat.info/format/wpg/egff.htm
   * could lead to the assumption of ony quadratic bezier support,
   * but that's not the case.
   */
  pts[0].x = SCX( points[0].p1.x);
  pts[0].y = SCY(-points[0].p1.y);
  for (i = 1; i < numpoints; i++)
  {
    switch (points[i].type)
    {
    case BEZ_MOVE_TO:
    case BEZ_LINE_TO:
      /* just the point */
      pts[i*3-2].x = pts[i*3-1].x = pts[i*3].x = SCX( points[i].p1.x);
      pts[i*3-2].y = pts[i*3-1].y = pts[i*3].y = SCY(-points[i].p1.y);
      break;
    case BEZ_CURVE_TO:
      /* first control point */
      pts[i*3-2].x = SCX( points[i].p1.x);
      pts[i*3-2].y = SCY(-points[i].p1.y);
      /* second control point */
      pts[i*3-1].x = SCX( points[i].p2.x);
      pts[i*3-1].y = SCY(-points[i].p2.y);
      /* this segments end point */
      pts[i*3].x = SCX( points[i].p3.x);
      pts[i*3].y = SCY(-points[i].p3.y);
      break;
    }
  }

  fwrite_le(pts, sizeof(gint16), 2*(numpoints*3-2), renderer->file);
  g_free(pts);
}
开发者ID:mpuels,项目名称:dia,代码行数:60,代码来源:wpg.c

示例3: draw_arc

static void
draw_arc(DiaRenderer *self, 
	 Point *center,
	 real width, real height,
	 real angle1, real angle2,
	 Color *colour)
{
    WmfRenderer *renderer = WMF_RENDERER (self);
    W32::HPEN  hPen;
    W32::POINT ptStart, ptEnd;

    DIAG_NOTE(renderer, "draw_arc %fx%f <%f,<%f @%f,%f\n", 
              width, height, angle1, angle2, center->x, center->y);

    hPen = UsePen(renderer, colour);

    /* calculate start and end points of arc */
    ptStart.x = SCX(center->x + (width / 2.0)  * cos((M_PI / 180.0) * angle1));
    ptStart.y = SCY(center->y - (height / 2.0) * sin((M_PI / 180.0) * angle1));
    ptEnd.x = SCX(center->x + (width / 2.0)  * cos((M_PI / 180.0) * angle2));
    ptEnd.y = SCY(center->y - (height / 2.0) * sin((M_PI / 180.0) * angle2));

    W32::MoveToEx(renderer->hFileDC, ptStart.x, ptStart.y, NULL);
    W32::Arc(renderer->hFileDC,
             SCX(center->x - width / 2), /* bbox corners */
             SCY(center->y - height / 2),
             SCX(center->x + width / 2), 
             SCY(center->y + height / 2),
             ptStart.x, ptStart.y, ptEnd.x, ptEnd.y); 

    DonePen(renderer, hPen);
}
开发者ID:montsuqi,项目名称:monpe,代码行数:32,代码来源:wmf.cpp

示例4: swat_crossing_people

void swat_crossing_people(void)
{
	OBJECT *odog,*owagon;
	void *dogani,*wagonani;

	current_proc->pdata.p_otherguy=current_proc->pa8;

	process_sleep(0x50);

	/* create dog */
	get_char_ani(ANIM_TABLE2,ANIM_F2_FRIEND);						// get ptr to anim table
	dogani=current_proc->pa9;
	current_proc->pa9=COMPUTE_ADDR((current_proc->pa8)->oheap,GET_LONG(current_proc->pa9));	// get ptr to frame
	gso_dmawnz(odog,(ADDRESS)current_proc->pa9,(current_proc->pa8)->oheap,0);
	alloc_cache((OIMGTBL *)current_proc->pa9,(current_proc->pa8)->oheap,odog);

	odog->oxpos.u.intpos=worldtlx.u.intpos-SCX(0x30);
	odog->oxvel.pos=SCX(0x30000);
	odog->oypos.u.intpos=ground_y-SCY(0x20);
	odog->ozval=100;
	insert_object(odog,&objlst);

	/* create wagon */
	get_char_ani(ANIM_TABLE2,ANIM_F3_FRIEND);						// get ptr to anim table
	wagonani=current_proc->pa9;
	current_proc->pa9=COMPUTE_ADDR((current_proc->pa8)->oheap,GET_LONG(current_proc->pa9));	// get ptr to frame
	gso_dmawnz(owagon,(ADDRESS)current_proc->pa9,(current_proc->pa8)->oheap,0);
	alloc_cache((OIMGTBL *)current_proc->pa9,(current_proc->pa8)->oheap,owagon);

	match_ani_points(odog,owagon);				// match to two
	multi_adjust_xy(owagon,-66,-25);				// lineup wagon with dog
	owagon->oxvel.pos=SCX(0x30000);				// set speed to match dog
	owagon->ozval=200;
	insert_object(owagon,&objlst);

	/* cross */
	do
	{
		process_sleep(3);

		/* update dog */
		current_proc->pa8=odog;
		current_proc->pa9=dogani;
		frame_a9(odog);
		dogani=current_proc->pa9;

		/* update wagon */
		current_proc->pa8=owagon;
		current_proc->pa9=wagonani;
		frame_a9(owagon);
		wagonani=current_proc->pa9;
	} while (abs(worldtlx.u.intpos-odog->oxpos.u.intpos)<700);

	delobjp(odog);
	delobjp(owagon);

	process_suicide();
}
开发者ID:Ced2911,项目名称:umk3,代码行数:58,代码来源:MKFRIEND.C

示例5: draw_bezier

static void
draw_bezier(DiaRenderer *self, 
	    BezPoint *points,
	    int numpoints,
	    Color *colour)
{
    WmfRenderer *renderer = WMF_RENDERER (self);
    W32::HPEN    hPen;
    W32::POINT * pts;
    int i;

    DIAG_NOTE(renderer, "draw_bezier n:%d %fx%f ...\n", 
              numpoints, points->p1.x, points->p1.y);

    pts = g_new(W32::POINT, (numpoints-1) * 3 + 1);

    pts[0].x = SCX(points[0].p1.x);
    pts[0].y = SCY(points[0].p1.y);

    for (i = 1; i < numpoints; i++)
    {
        switch(points[i].type)
        {
        case _BezPoint::BEZ_MOVE_TO:
            g_warning("only first BezPoint can be a BEZ_MOVE_TO");
	      break;
        case _BezPoint::BEZ_LINE_TO:
            /* everyhing the same ?*/
            pts[i*3-2].x = pts[i*3-1].x = 
            pts[i*3  ].x = SCX(points[i].p1.x);
            pts[i*3-2].y = pts[i*3-1].y = 
            pts[i*3  ].y = SCY(points[i].p1.y);
        break;
        case _BezPoint::BEZ_CURVE_TO:
            /* control points */
            pts[i*3-2].x = SCX(points[i].p1.x);
            pts[i*3-2].y = SCY(points[i].p1.y);
            pts[i*3-1].x = SCX(points[i].p2.x);
            pts[i*3-1].y = SCY(points[i].p2.y);
            /* end point */
            pts[i*3  ].x = SCX(points[i].p3.x);
            pts[i*3  ].y = SCY(points[i].p3.y);
	  break;
        default:
        break;
        }
    }

    hPen = UsePen(renderer, colour);

    W32::PolyBezier(renderer->hFileDC,
		    pts, (numpoints-1)*3+1);

    DonePen(renderer, hPen);

    g_free(pts);
}
开发者ID:montsuqi,项目名称:monpe,代码行数:57,代码来源:wmf.cpp

示例6: follow_path

/*
	pa0 - scale factor for x speed
	pa1 - scale factor for y speed
	pa10 - address of path
*/
WORD follow_path(long pa0,long pa1,PATHPTR *pa10)
{
	OBJECT *obj=current_proc->pa8;

	/* fp_e0 */
	do
	{
		if (pa10->p_xvel==SCX(0xeac) && pa10->p_yvel==SCY(0xeac))
		{
			/* fpp9 */
			return(SYSTEM_CARRY_CLR);
		}

		obj->oxvel.pos=safe32mult(pa10->p_xvel,pa0);
		obj->oyvel.pos=safe32mult(pa10->p_yvel,pa1);
		//obj->oxvel.pos=pa10->p_xvel;
		//obj->oyvel.pos=pa10->p_yvel;
		current_proc->a11=pa10->p_time;

		/* fp_e2 */
		do
		{
			if (obj->oxpos.u.intpos<-SCX(40))
				obj->oxpos.u.intpos=-SCX(40);

			if (obj->oxpos.u.intpos>SCX(440))
				obj->oxpos.u.intpos=SCX(440);

			process_sleep(1);

			if (are_we_shot()==SYSTEM_CARRY_SET)
			{
				return(fp_9d());
			}

			if (are_we_hitting_player()!=0)
			{
				kill_player();
				return(fp_9d());
			}

			/* fp_e3 */
			if (randper(pa10->p_shot+shoot_randper)==SYSTEM_CARRY_SET)
			{
				start_enemy_missile();
				//start_enemy_missile();
			}

			/* fp_e4 */
		}
		while(--current_proc->a11>0);

		pa10++;
	}
	while(1);
}
开发者ID:Ced2911,项目名称:umk3,代码行数:61,代码来源:MKMARK.C

示例7: hatb_drip

void hatb_drip(void)
{
	(OBJECT *)current_proc->a11=current_proc->pa8;
	get_jt_blood;
	a11_blood_lineup(SCX(0x10),SCY(0x60));

	set_proj_vel(current_proc->pa8,SCX(0x20000)+randu(SCX(0x60000)),-1);

	stack_jump(drip_entry);
}
开发者ID:Ced2911,项目名称:umk3,代码行数:10,代码来源:MKBLOOD.C

示例8: check_direction

int check_direction( int dir ) {
   int pos, tile;

   if( !dir ) {
      msg("You have to specify a direction when building a mine (i.e. 'build mine to the north').");
      return -1;
   }

   set_direction(SINVERT_C(dir));

   // Multiply up.
   dir = SMAKE_C(SCX(dir)*5, SCY(dir)*3, 0);
   pos = OFFSET_C(this_player()->query_coord(), dir);

   // Snap to grid
   pos = MAKE_C(((CX(pos)-1) / 5) * 5 + 1, ((CY(pos)-1) / 3) * 3 + 1, 0);
   // Now check to see if the tiletype is valid. Query the center of the tile
   // to make life a bit easier.
   tile = environment(this_player())->get_tiletype(CX(pos)+2, CY(pos)+1);
   if( !tile ) {
      msg("You can't build off the edge of the map.");
      return -1;
   }
   tile -= '0'; // get_tiletype uses the zbuffer, which offsets by '0' ...

   if( tile != LAYER_MOUNTAIN ) {
      //debug("tile=="+as_string(tile)+", pos = "+MAKE_CSTR(pos));
      msg( "Mines must be built against a mountain face. Find a mountainous place." );
      return -1;
   }

   // Offset horizontally a bit to make the entrance stick out...
   if( SCX(dir) )
      pos = OFFSET_C(pos, SMAKE_C(-SCX(dir) / 5,0,0));

   // If facing south, adjust to find the entrance.
   // The mountain tiles have funny patterns, and this helps
   // to compensate.
   if( query_direction() == SMAKE_C(0,1,0) ) {
      pos = MAKE_C(CX(pos), CY(pos)-1, CZ(pos) );
      while( environment(this_player())->get_tiletype(CX(pos)+2, CY(pos)+3) == '0' + LAYER_MOUNTAIN ) {
         pos = MAKE_C(CX(pos),CY(pos)+1,CZ(pos));
      }
   }
   // This is a north-facing version to snug the mine up as close as it can go.
   if( query_direction() == SMAKE_C(0,-1,0) ) {
      pos = MAKE_C(CX(pos), CY(pos)-1, CZ(pos) );
      while( environment(this_player())->get_tiletype(CX(pos)+2, CY(pos)) != '0' + LAYER_MOUNTAIN ) {
         pos = MAKE_C(CX(pos),CY(pos)+1,CZ(pos));
      }
   }
   set_coord( pos );

   return 0;
}
开发者ID:shentino,项目名称:simud,代码行数:55,代码来源:mine.c

示例9: sbox

void sbox(double xx0, double yy0, double xx1, double yy1){
	int x0=SCX(xx0), y0=SCY(yy0), x1=SCX(xx1), y1=SCY(yy1);
	int t;
	if(x1<x0){ t=x0; x0=x1; x1=t; }
	if(y1<y0){ t=y0; y0=y1; y1=t; }
	if(x0<clipminx) x0=clipminx;
	if(y0<clipminy) y0=clipminy;
	if(x1>clipmaxx) x1=clipmaxx;
	if(y1>clipmaxy) y1=clipmaxy;
	if(x1<x0 || y1<y0) return;
	m_clrwin(x0, y0, x1, y1, e1->backgr);
}
开发者ID:Harvey-OS,项目名称:harvey,代码行数:12,代码来源:sbox.c

示例10: hatb2

void hatb2(void)
{
	(current_proc->pa8)->oyvel.pos=srandarc(SCY(0x10000));

	set_proj_vel(current_proc->pa8,SCX(0x10000)+randu(SCX(0x20000)),-1);

	flip_single(current_proc->pa8);

	insert_object(current_proc->pa8,&objlst);

	current_proc->pa9=a_bigger;
	framew(6);
	blood_death(current_proc->pa8);
}
开发者ID:Ced2911,项目名称:umk3,代码行数:14,代码来源:MKBLOOD.C

示例11: face_blood

/******************************************************************************
 Function: void face_blood(void)

 By: David Schwartz

 Date: Mar 1995

 Parameters: current_proc->a11 - dude to bloody

 Returns: None

 Description:	hit in the face hard blood
******************************************************************************/
void face_blood(void)
{
	get_jt_blood;

	lineup_with_a11_offset(SCX(0x0000),-SCY(0x0010));
	insert_object(current_proc->pa8,&objlst);

	(current_proc->pa8)->oyvel.pos=-randu(SCY(0x12000));

	set_proj_vel(current_proc->pa8,-(SCX(0x30000)+randu(SCX(0x20000))),-1);

	current_proc->pa9=a_bigger;
	framew(6);
	blood_death(current_proc->pa8);
}
开发者ID:Ced2911,项目名称:umk3,代码行数:28,代码来源:MKBLOOD.C

示例12: move_wave

void move_wave(void)
{
	/* mw1 */
	do
	{
		process_sleep(2);
		if (++wave_x_position>SCX(155))
		{
			dive_randper+=2;
			shoot_randper+=5;
			if (shoot_randper>25)
			{
				shoot_randper+=25;
				dive_randper=shoot_randper;
			}

			/* mw2 */
			do
			{
				process_sleep(2);
				wave_x_position--;
			}
			while(wave_x_position>0);
		}
	}
	while(1);
}
开发者ID:Ced2911,项目名称:umk3,代码行数:27,代码来源:MKMARK.C

示例13: draw_polyline

static void
draw_polyline(DiaRenderer *self, 
              Point *points, int num_points, 
              Color *line_colour)
{
  WpgRenderer *renderer = WPG_RENDERER (self);
  int i;
  gint16* pData;

  DIAG_NOTE(g_message("draw_polyline n:%d %f,%f ...", 
            num_points, points->x, points->y));

  g_return_if_fail(1 < num_points);

  WriteLineAttr(renderer, line_colour);
  WriteRecHead(renderer, WPG_POLYLINE, num_points * 2 * sizeof(gint16) + sizeof(gint16));

  pData = g_new(gint16, num_points * 2);

  /* number of points */
  pData[0] = num_points;
  fwrite_le(pData, sizeof(gint16), 1, renderer->file);

  /* point data */
  for (i = 0; i < num_points; i++)
  {
    pData[2*i]   = SCX(points[i].x);
    pData[2*i+1] = SCY(-points[i].y);
  }

  fwrite_le(pData, sizeof(gint16), num_points*2, renderer->file);

  g_free(pData);
}
开发者ID:mpuels,项目名称:dia,代码行数:34,代码来源:wpg.c

示例14: hatb1

void hatb1(void)
{
	(OBJECT *)current_proc->a11=current_proc->pa8;
	get_jt_blood;
	a11_blood_lineup(SCX(0x10),SCY(0x38));
	stack_jump(hatb2);
}	
开发者ID:Ced2911,项目名称:umk3,代码行数:7,代码来源:MKBLOOD.C

示例15: draw_ellipse

static void
draw_ellipse(DiaRenderer *self, 
             Point *center,
             real width, real height,
             Color *fill, Color *stroke)
{
  WpgRenderer *renderer = WPG_RENDERER (self);
  WPGEllipse ell;

  DIAG_NOTE(g_message("draw_ellipse %fx%f center @ %f,%f", 
            width, height, center->x, center->y));

  ell.x = SCX(center->x);
  ell.y = SCY(-center->y);
  ell.RotAngle = 0;
  ell.rx = SC(width / 2.0);
  ell.ry = SC(height / 2.0);

  ell.StartAngle = 0;
  ell.EndAngle   = 360;
  ell.Flags = 0;

  if (stroke)
    WriteLineAttr(renderer, stroke);
  if (fill)
    WriteFillAttr(renderer, fill, TRUE);
  WriteRecHead(renderer, WPG_ELLIPSE, sizeof(WPGEllipse));

  g_assert(16 == sizeof(WPGEllipse));
  fwrite_le(&ell, sizeof(guint16), sizeof(WPGEllipse) / sizeof(guint16), renderer->file);
  if (fill)
    WriteFillAttr(renderer, fill, FALSE);
}
开发者ID:mpuels,项目名称:dia,代码行数:33,代码来源:wpg.c


注:本文中的SCX函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。