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C++ ReplaceReference函数代码示例

本文整理汇总了C++中ReplaceReference函数的典型用法代码示例。如果您正苦于以下问题:C++ ReplaceReference函数的具体用法?C++ ReplaceReference怎么用?C++ ReplaceReference使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了ReplaceReference函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ReplaceReference

void ClustMod::Move(
		TimeValue t, Matrix3& partm, Matrix3& tmAxis, 
		Point3& val, BOOL localOrigin) 
	{
#ifdef DESIGN_VER
	t=0;
#endif
	if (tmControl==NULL) {
		ReplaceReference(0,NewDefaultMatrix3Controller()); 
		NotifyDependents(FOREVER,0,REFMSG_CONTROLREF_CHANGE);
		}

	if (ip && ip->GetSubObjectLevel()==1) {				
		SetXFormPacket pckt(val,partm,tmAxis);
		tmControl->SetValue(t,&pckt,TRUE,CTRL_RELATIVE);		
	} else {		
		if (posControl==NULL) {
			ReplaceReference(1,NewDefaultPositionController()); 
			NotifyDependents(FOREVER,0,REFMSG_CONTROLREF_CHANGE);
			}
		Matrix3 ptm = partm;
		Interval valid;
		if (tmControl)
			tmControl->GetValue(t,&ptm,valid,CTRL_RELATIVE);
		posControl->SetValue(t,-VectorTransform(tmAxis*Inverse(ptm),val),TRUE,CTRL_RELATIVE);
		
		SetXFormPacket pckt(val,partm,tmAxis);
		tmControl->SetValue(t,&pckt,TRUE,CTRL_RELATIVE);
		}
	}
开发者ID:artemeliy,项目名称:inf4715,代码行数:30,代码来源:clustmod.cpp

示例2: ReplaceReference

BombMod::BombMod(INode *node,BombObject *obj)
	{	
	obRef   = NULL;
	nodeRef = NULL;	
	ReplaceReference(OB_REF,obj);
	ReplaceReference(NODE_REF,node);	
	}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:7,代码来源:bomb.cpp

示例3: ReplaceReference

void CellTex::Init()
	{
	if (xyzGen) xyzGen->Reset();
	else ReplaceReference(1, GetNewDefaultXYZGen());

	if (texout) texout->Reset();
	else ReplaceReference(2, GetNewDefaultTextureOutput());

    RegisterDistanceDefault(_T("Cellular Params"), _T("Size"), 5.0f, IN_TO_M(5.0f));
    float size = GetDistanceDefault(_T("Cellular Params"), _T("Size"));
	pblock->SetValue(cellular_size,0,size);

/*
	pblock->SetValue(PB_CELLCOL,0,Point3(1,1,1));
	pblock->SetValue(PB_DIVCOL1,0,Point3(.5f,.5f,.5f));
	pblock->SetValue(PB_DIVCOL2,0,Point3(0,0,0));
	pblock->SetValue(PB_SIZE,0,5.0f);
	pblock->SetValue(PB_SPREAD,0,0.5f);
	pblock->SetValue(PB_LOW,0,0.0f);
	pblock->SetValue(PB_MID,0,0.5f);
	pblock->SetValue(PB_HIGH,0,1.0f);
	pblock->SetValue(PB_FRACT,0,0);
	pblock->SetValue(PB_ITER,0,3.0f);
	pblock->SetValue(PB_USECELLMAP,0,1);
	pblock->SetValue(PB_USEDIV1MAP,0,1);
	pblock->SetValue(PB_USEDIV2MAP,0,1);
	pblock->SetValue(PB_SMOOTH,0,0.1f);	
	pblock->SetValue(PB_ADAPT,0,1);	
	if (paramDlg)  
		paramDlg->pmap->SetParamBlock(pblock);
*/
	fract = 0;
	ivalid.SetEmpty();
	}
开发者ID:artemeliy,项目名称:inf4715,代码行数:34,代码来源:celltex.cpp

示例4: ReplaceReference

void Noise::Init() {
	if (xyzGen) xyzGen->Reset();
	else ReplaceReference( XYZGEN_REF, GetNewDefaultXYZGen());	
	if (texout) texout->Reset();
	else ReplaceReference( TEXOUT_REF, GetNewDefaultTextureOutput());		
	ivalid.SetEmpty();
	cacheValid.SetEmpty();
	macroRecorder->Disable();  // disable macrorecorder during reset
		SetColor(0, Color(0.0f,0.0f,0.0f), TimeValue(0));
		SetColor(1, Color(1.0f,1.0f,1.0f), TimeValue(0));
		noiseType = NOISE_REGULAR;
#ifndef RENDER_VER
        RegisterDistanceDefault(_T("Noise Params"), _T("Size"), DEFAULT_NOISE_SIZE, IN_TO_M(DEFAULT_NOISE_SIZE));
        float size = GetDistanceDefault(_T("Noise Params"), _T("Size"));
		SetSize(size, TimeValue(0));
#else
		SetSize(DEFAULT_NOISE_SIZE, TimeValue(0));
#endif
		SetPhase(.0f,TimeValue(0));
		SetLevels(3.0f,TimeValue(0));
		pblock->SetValue(noise_hithresh,0,1.0f);
        
	macroRecorder->Enable();
	for (int i=0; i<NSUBTEX; i++) 
		mapOn[i] = 1;
	}
开发者ID:artemeliy,项目名称:inf4715,代码行数:26,代码来源:noise.cpp

示例5: ReplaceReference

SimpleOSMToWSMObject::SimpleOSMToWSMObject(SimpleMod *m)
	{
	mod    = NULL;
	pblock = NULL;
	ivalid.SetEmpty();
	ReplaceReference(0, m);
	ReplaceReference(1, CreateParameterBlock(descObjVer1, PBLOCK_LENGTH, 1));
	}
开发者ID:artemeliy,项目名称:inf4715,代码行数:8,代码来源:simpobj.cpp

示例6: ReplaceReference

FExtrudeMod::FExtrudeMod()
	{
	base   = NULL;
	pblock = NULL;
	ReplaceReference(PBLOCK_REF, CreateParameterBlock(descVer0, PBLOCK_LENGTH, CURRENT_VERSION));
	ReplaceReference(POINT_REF,NewDefaultPoint3Controller()); 
	pblock->SetValue(PB_SCALE,0,100.0f);
	} 
开发者ID:artemeliy,项目名称:inf4715,代码行数:8,代码来源:fextrude.cpp

示例7: ReplaceReference

void Gradient::Init() 
	{
	if (uvGen) uvGen->Reset();
	else ReplaceReference( UVGEN_REF, GetNewDefaultUVGen());	
	if (texout) texout->Reset();
	else ReplaceReference( TEXOUT_REF, GetNewDefaultTextureOutput());
	ivalid.SetEmpty();
	}
开发者ID:artemeliy,项目名称:inf4715,代码行数:8,代码来源:gradient.cpp

示例8: DeleteReference

void M3Mat::Reset()
	{

//		char s[25];

		DeleteReference(101);
		for(int i=0;i<100;i++)
		{
			DeleteReference(i);
			mTex[i] = NULL;
	//		ReplaceReference(i,NewDefaultStdMat());
	//		sprintf(s,GetString(IDS_MTL_CNAME),i+1);
	//		mTex[i]->SetName(s);
		}

		ReplaceReference(100,NewDefaultStdMat());
		mTex[100]->SetName(GetString(IDS_MTL_BASE));


	ParamBlockDescID *descVer = new ParamBlockDescID[101];

	for(int x=0;x<100;x++){

		ParamBlockDescID add;

		add.type=TYPE_FLOAT;

		add.user=NULL;

		add.animatable=TRUE;

		add.id=x;

	 descVer[x] = add;

	}

	ParamBlockDescID add;
	add.type=TYPE_INT;
	add.user=NULL;
	add.animatable=FALSE;
	add.id=x;
	descVer[x] = add;	// x == 100 we guess?

	IParamBlock *pblockMat = (IParamBlock*)CreateParameterBlock(descVer,101,1);

	ReplaceReference(101,pblockMat);	
	//ReplaceReference(102,NULL);

	delete [] descVer;

	pblockMat->SetValue(100,0,0);	// set param [100], the mystery param

	}
开发者ID:2asoft,项目名称:xray,代码行数:54,代码来源:wm3_material.cpp

示例9: ReplaceReference

SampleKFCtrl::SampleKFCtrl()
{
	// Create default X & Y controllers.  These classes are
	// implementations of the Control class that generate float values.
	mpXCtrl = NULL;
	mpYCtrl = NULL;

	ReplaceReference(kXCtrlRef, NewDefaultFloatController());
	ReplaceReference(kYCtrlRef, NewDefaultFloatController());

}
开发者ID:ADN-DevTech,项目名称:3dsMax-Learning-Path,代码行数:11,代码来源:Lesson4b.cpp

示例10: ReplaceReference

CExtObject::CExtObject(BOOL loading) 
	{
	ReplaceReference(0, CreateParameterBlock(CExtdescVer0, PBLOCK_LENGTH, CURRENT_VERSION));
	
	pblock->SetValue(PB_TSEGS,0,dlgTSegs);
	pblock->SetValue(PB_SSEGS,0,dlgSSegs);
	pblock->SetValue(PB_BSEGS,0,dlgBSegs);	
	pblock->SetValue(PB_WSEGS,0,dlgWSegs);	
	pblock->SetValue(PB_HSEGS,0,dlgHSegs);	

	pblock->SetValue(PB_TOPLENGTH,0,crtTopLength);
	pblock->SetValue(PB_SIDELENGTH,0,crtSideLength);
	pblock->SetValue(PB_BOTLENGTH,0,crtBotLength);
	pblock->SetValue(PB_TOPWIDTH,0,crtTopWidth);
	pblock->SetValue(PB_SIDEWIDTH,0,crtSideWidth);
	pblock->SetValue(PB_BOTWIDTH,0,crtBotWidth);
	pblock->SetValue(PB_HEIGHT,0,crtHeight);

	pblock->SetValue(PB_GENUVS,0,TRUE);

	increate=FALSE;createmeth=0;

#ifdef PHYSICAL_SCALE_UVS
	if (!loading && !GetPhysicalScaleUVsDisabled())
		SetUsePhysicalScaleUVs(true);
#endif
	}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:27,代码来源:cext.cpp

示例11: ReplaceReference

BOOL AFRMod::AssignController(Animatable *control,int subAnim)
	{
	ReplaceReference(subAnim,(Control*)control);
	NotifyDependents(FOREVER,PART_GEOM,REFMSG_CHANGE);
	NotifyDependents(FOREVER,0,REFMSG_SUBANIM_STRUCTURE_CHANGED);
	return TRUE;
	}
开发者ID:2asoft,项目名称:xray,代码行数:7,代码来源:afregion.cpp

示例12: ReplaceReference

void Output::Init() {
	ivalid.SetEmpty();
	if (texout) texout->Reset();
	else ReplaceReference( 1, GetNewDefaultTextureOutput());	
	texout->SetRollupOpen(1);
	mapOn[0] = 1;
	}
开发者ID:2asoft,项目名称:xray,代码行数:7,代码来源:output.cpp

示例13: ReplaceReference

FExtrudeMod::FExtrudeMod() {
	mp_base   = NULL;
	mp_pblock = NULL;

	ReplaceReference (kFEX_POINT_REF, NewDefaultPoint3Controller());
	fextrudeDesc.MakeAutoParamBlocks(this);
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:7,代码来源:fextrude.cpp

示例14: ReplaceReference

void OrientConstRotation::Copy(Control *from)
{
	if(GetLocked()==false)
	{
	Quat fvalRot;
	if (from->ClassID()==ClassID()) {
		OrientConstRotation *ctrl = (OrientConstRotation*)from;
		// a copy will construct its own pblock to keep the pblock-to-owner 1-to-1.
		ReplaceReference(ORIENT_ROT_PBLOCK_REF, CloneRefHierarchy(ctrl->pblock));
		curRot   =			ctrl->curRot;
		baseRotQuatLocal =  ctrl->baseRotQuatLocal;
		baseRotQuatWorld =  ctrl->baseRotQuatWorld;
		flags    = ctrl->flags;
		mLocked = ctrl->mLocked;
	} else {
		if(from&&GetLockedTrackInterface(from))
		  mLocked = GetLockedTrackInterface(from)->GetLocked();
		from->GetValue(GetCOREInterface()->GetTime(), &fvalRot, Interval(0, 0));	// to know the object orientation before the
		firstTimeFlag = 1;
		baseRotQuatLocal = fvalRot;
		baseRotQuatLocal.Normalize(); // current controller was active
		}
	ivalid.SetEmpty();
	NotifyDependents(FOREVER,PART_ALL,REFMSG_CHANGE);
	}
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:26,代码来源:orientation_cnstrnt.cpp

示例15: ReplaceReference

// This method is called to reset the texmap back to its default values.
void Planet::Init() {
	// Reset the XYZGen or allocate a new one
	if (xyzGen) 
		xyzGen->Reset();
	else 
		ReplaceReference(0, GetNewDefaultXYZGen());	


//	ReplaceReference(1, CreateParameterBlock(pbdesc, 
//		PB_LENGTH, PLANET_PB_VERSION));
//	if (paramDlg) 
//		paramDlg->pmap->SetParamBlock(pblock);

	// Set the inital parameters
	// {10,20,80},{10,30,80},{10,40,90},{10,100,12},
	// {100,80,12},{80,20,8},{100,80,50},{100,100,100}
	SetColor(0, Color(0.04f, 0.08f, 0.31f), TimeValue(0));
	SetColor(1, Color(0.04f, 0.12f, 0.31f), TimeValue(0));
	SetColor(2, Color(0.04f, 0.16f, 0.31f), TimeValue(0));
	SetColor(3, Color(0.04f, 0.39f, 0.05f), TimeValue(0));
	SetColor(4, Color(0.39f, 0.31f, 0.05f), TimeValue(0));
	SetColor(5, Color(0.31f, 0.08f, 0.03f), TimeValue(0));
	SetColor(6, Color(0.39f, 0.31f, 0.20f), TimeValue(0));
	SetColor(7, Color(0.39f, 0.39f, 0.39f), TimeValue(0));

	SetSize(40.0f, TimeValue(0));
	SetIsland(0.5f, TimeValue(0));
	SetPercent(60.0f, TimeValue(0));
	SetSeed(12345, TimeValue(0));
	blend = 1;

	// Set the validity interval of the texture to empty
	texValidity.SetEmpty();
}
开发者ID:2asoft,项目名称:xray,代码行数:35,代码来源:planet.cpp


注:本文中的ReplaceReference函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。