本文整理汇总了C++中RecreateJoint函数的典型用法代码示例。如果您正苦于以下问题:C++ RecreateJoint函数的具体用法?C++ RecreateJoint怎么用?C++ RecreateJoint使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了RecreateJoint函数的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: RecreateJoint
void ConstraintDistance2D::SetOwnerBodyAnchor(const Vector2& anchor)
{
if (anchor == ownerBodyAnchor_)
return;
ownerBodyAnchor_ = anchor;
RecreateJoint();
MarkNetworkUpdate();
}
示例2: RecreateJoint
void ConstraintRevolute2D::SetUpperAngle(float upperAngle)
{
if (upperAngle == jointDef_.upperAngle)
return;
jointDef_.upperAngle = upperAngle;
RecreateJoint();
MarkNetworkUpdate();
}
示例3: RecreateJoint
void ConstraintWheel2D::SetAxis(const Vector2& axis)
{
if (axis == axis_)
return;
axis_ = axis;
RecreateJoint();
MarkNetworkUpdate();
}
示例4: RecreateJoint
void ConstraintPulley2D::SetOtherBodyGroundAnchor(const Vector2& groundAnchor)
{
if (groundAnchor == otherBodyGroundAnchor_)
return;
otherBodyGroundAnchor_ = groundAnchor;
RecreateJoint();
MarkNetworkUpdate();
}
示例5: RecreateJoint
void ConstraintGear2D::SetRatio(float ratio)
{
if (ratio == jointDef_.ratio)
return;
jointDef_.ratio = ratio;
RecreateJoint();
MarkNetworkUpdate();
}
示例6: RecreateJoint
void ConstraintMotor2D::SetLinearOffset(const Vector2& linearOffset)
{
if (linearOffset == linearOffset_)
return;
linearOffset_ = linearOffset;
RecreateJoint();
MarkNetworkUpdate();
}
示例7: RecreateJoint
void ConstraintPrismatic2D::SetLowerTranslation(float lowerTranslation)
{
if (lowerTranslation == jointDef_.lowerTranslation)
return;
jointDef_.lowerTranslation = lowerTranslation;
RecreateJoint();
MarkNetworkUpdate();
}
示例8: RecreateJoint
void ConstraintMouse2D::SetMaxForce(float maxForce)
{
if (maxForce == jointDef_.maxForce)
return;
jointDef_.maxForce = maxForce;
RecreateJoint();
MarkNetworkUpdate();
}
示例9: RecreateJoint
void Constraint2D::SetOtherBody(RigidBody2D* body)
{
if (body == otherBody_)
return;
otherBody_ = body;
RecreateJoint();
MarkNetworkUpdate();
}
示例10: RecreateJoint
void ConstraintRope2D::SetOtherBodyAnchor(const Vector2& anchor)
{
if (anchor == otherBodyAnchor_)
return;
otherBodyAnchor_ = anchor;
RecreateJoint();
MarkNetworkUpdate();
}
示例11: Max
void ConstraintRope2D::SetMaxLength(float maxLength)
{
maxLength = Max(0.0f, maxLength);
if (maxLength == maxLength_)
return;
maxLength_ = maxLength;
RecreateJoint();
MarkNetworkUpdate();
}
示例12: RecreateJoint
void Constraint2D::SetOtherBody(RigidBody2D* body)
{
if (body == otherBody_)
return;
otherBody_ = body;
Node* otherNode = body ? body->GetNode() : (Node*)0;
otherBodyNodeID_ = otherNode ? otherNode->GetID() : 0;
RecreateJoint();
MarkNetworkUpdate();
}