本文整理汇总了C++中RARCH_ERR函数的典型用法代码示例。如果您正苦于以下问题:C++ RARCH_ERR函数的具体用法?C++ RARCH_ERR怎么用?C++ RARCH_ERR使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了RARCH_ERR函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: load_symbols
static void load_symbols(void)
{
#ifdef HAVE_DYNAMIC
const char *libretro_path = g_settings.libretro;
char libretro_core_buffer[PATH_MAX];
if (path_is_directory(g_settings.libretro))
{
if (!find_first_libretro(libretro_core_buffer, sizeof(libretro_core_buffer),
g_settings.libretro, g_extern.fullpath))
{
RARCH_ERR("libretro_path is a directory, but no valid libretro implementation was found.\n");
rarch_fail(1, "load_dynamic()");
}
libretro_path = libretro_core_buffer;
}
RARCH_LOG("Loading dynamic libretro from: \"%s\"\n", libretro_path);
lib_handle = dylib_load(libretro_path);
if (!lib_handle)
{
RARCH_ERR("Failed to open dynamic library: \"%s\"\n", libretro_path);
rarch_fail(1, "load_dynamic()");
}
#endif
SYM(retro_init);
SYM(retro_deinit);
SYM(retro_api_version);
SYM(retro_get_system_info);
SYM(retro_get_system_av_info);
SYM(retro_set_environment);
SYM(retro_set_video_refresh);
SYM(retro_set_audio_sample);
SYM(retro_set_audio_sample_batch);
SYM(retro_set_input_poll);
SYM(retro_set_input_state);
SYM(retro_set_controller_port_device);
SYM(retro_reset);
SYM(retro_run);
SYM(retro_serialize_size);
SYM(retro_serialize);
SYM(retro_unserialize);
SYM(retro_cheat_reset);
SYM(retro_cheat_set);
SYM(retro_load_game);
SYM(retro_load_game_special);
SYM(retro_unload_game);
SYM(retro_get_region);
SYM(retro_get_memory_data);
SYM(retro_get_memory_size);
}
示例2: rarch_main_init
/**
* rarch_main_init:
* @argc : Count of (commandline) arguments.
* @argv : (Commandline) arguments.
*
* Initializes the program.
*
* Returns: 0 on success, otherwise 1 if there was an error.
**/
int rarch_main_init(int argc, char *argv[])
{
int sjlj_ret;
global_t *global = global_get_ptr();
init_state();
if ((sjlj_ret = setjmp(global->error_sjlj_context)) > 0)
{
RARCH_ERR("Fatal error received in: \"%s\"\n", global->error_string);
return sjlj_ret;
}
global->inited.error = true;
global->log_file = stderr;
parse_input(argc, argv);
if (global->verbosity)
{
char str[PATH_MAX_LENGTH] = {0};
RARCH_LOG_OUTPUT("=== Build =======================================");
rarch_info_get_capabilities(RARCH_CAPABILITIES_CPU, str, sizeof(str));
fprintf(stderr, "%s", str);
fprintf(stderr, "Built: %s\n", __DATE__);
RARCH_LOG_OUTPUT("Version: %s\n", PACKAGE_VERSION);
#ifdef HAVE_GIT_VERSION
RARCH_LOG_OUTPUT("Git: %s\n", rarch_git_version);
#endif
RARCH_LOG_OUTPUT("=================================================\n");
}
rarch_ctl(RARCH_ACTION_STATE_VALIDATE_CPU_FEATURES, NULL);
config_load();
{
settings_t *settings = config_get_ptr();
if (settings && (settings->multimedia.builtin_mediaplayer_enable ||
settings->multimedia.builtin_imageviewer_enable))
{
switch (rarch_path_is_media_type(global->path.fullpath))
{
case RARCH_CONTENT_MOVIE:
case RARCH_CONTENT_MUSIC:
if (settings->multimedia.builtin_mediaplayer_enable)
{
#ifdef HAVE_FFMPEG
global->has_set.libretro = false;
global->inited.core.type = CORE_TYPE_FFMPEG;
#endif
}
break;
#ifdef HAVE_IMAGEVIEWER
case RARCH_CONTENT_IMAGE:
if (settings->multimedia.builtin_imageviewer_enable)
{
global->has_set.libretro = false;
global->inited.core.type = CORE_TYPE_IMAGEVIEWER;
}
break;
#endif
default:
break;
}
}
}
init_libretro_sym(global->inited.core.type);
rarch_system_info_init();
init_drivers_pre();
if (!event_command(EVENT_CMD_CORE_INIT))
goto error;
event_command(EVENT_CMD_DRIVERS_INIT);
event_command(EVENT_CMD_COMMAND_INIT);
event_command(EVENT_CMD_REWIND_INIT);
event_command(EVENT_CMD_CONTROLLERS_INIT);
event_command(EVENT_CMD_RECORD_INIT);
event_command(EVENT_CMD_CHEATS_INIT);
event_command(EVENT_CMD_REMAPPING_INIT);
event_command(EVENT_CMD_SAVEFILES_INIT);
#if defined(GEKKO) && defined(HW_RVL)
{
settings_t *settings = config_get_ptr();
if (settings)
{
event_command(EVENT_CMD_VIDEO_SET_ASPECT_RATIO);
//.........这里部分代码省略.........
示例3: recording_init
/**
* recording_init:
*
* Initializes recording.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool recording_init(void)
{
char recording_file[PATH_MAX_LENGTH] = {0};
struct ffemu_params params = {0};
global_t *global = global_get_ptr();
driver_t *driver = driver_get_ptr();
settings_t *settings = config_get_ptr();
struct retro_system_av_info *av_info = video_viewport_get_system_av_info();
const struct retro_hw_render_callback *hw_render =
(const struct retro_hw_render_callback*)video_driver_callback();
if (!global->record.enable)
return false;
if (global->inited.core.type == CORE_TYPE_DUMMY)
{
RARCH_WARN(msg_hash_to_str(MSG_USING_LIBRETRO_DUMMY_CORE_RECORDING_SKIPPED));
return false;
}
if (!settings->video.gpu_record && hw_render->context_type)
{
RARCH_WARN("%s.\n", msg_hash_to_str(MSG_HW_RENDERED_MUST_USE_POSTSHADED_RECORDING));
return false;
}
RARCH_LOG("%s: FPS: %.4f, Sample rate: %.4f\n",
msg_hash_to_str(MSG_CUSTOM_TIMING_GIVEN),
(float)av_info->timing.fps,
(float)av_info->timing.sample_rate);
strlcpy(recording_file, global->record.path, sizeof(recording_file));
if (global->record.use_output_dir)
fill_pathname_join(recording_file,
global->record.output_dir,
global->record.path, sizeof(recording_file));
params.out_width = av_info->geometry.base_width;
params.out_height = av_info->geometry.base_height;
params.fb_width = av_info->geometry.max_width;
params.fb_height = av_info->geometry.max_height;
params.channels = 2;
params.filename = recording_file;
params.fps = av_info->timing.fps;
params.samplerate = av_info->timing.sample_rate;
params.pix_fmt = (video_driver_get_pixel_format() == RETRO_PIXEL_FORMAT_XRGB8888) ?
FFEMU_PIX_ARGB8888 : FFEMU_PIX_RGB565;
params.config = NULL;
if (*global->record.config)
params.config = global->record.config;
if (settings->video.gpu_record && driver->video->read_viewport)
{
struct video_viewport vp = {0};
video_driver_viewport_info(&vp);
if (!vp.width || !vp.height)
{
RARCH_ERR("Failed to get viewport information from video driver. "
"Cannot start recording ...\n");
return false;
}
params.out_width = vp.width;
params.out_height = vp.height;
params.fb_width = next_pow2(vp.width);
params.fb_height = next_pow2(vp.height);
if (settings->video.force_aspect &&
(video_driver_get_aspect_ratio() > 0.0f))
params.aspect_ratio = video_driver_get_aspect_ratio();
else
params.aspect_ratio = (float)vp.width / vp.height;
params.pix_fmt = FFEMU_PIX_BGR24;
global->record.gpu_width = vp.width;
global->record.gpu_height = vp.height;
RARCH_LOG("%s %u x %u\n", msg_hash_to_str(MSG_DETECTED_VIEWPORT_OF),
vp.width, vp.height);
global->record.gpu_buffer = (uint8_t*)malloc(vp.width * vp.height * 3);
if (!global->record.gpu_buffer)
return false;
}
else
{
if (global->record.width || global->record.height)
{
params.out_width = global->record.width;
//.........这里部分代码省略.........
示例4: rarch_environment_cb
//.........这里部分代码省略.........
case RETRO_ENVIRONMENT_SET_HW_RENDER:
case RETRO_ENVIRONMENT_SET_HW_RENDER | RETRO_ENVIRONMENT_EXPERIMENTAL:
{
struct retro_hw_render_callback *hw_render = video_driver_callback();
struct retro_hw_render_callback *cb =
(struct retro_hw_render_callback*)data;
RARCH_LOG("Environ SET_HW_RENDER.\n");
switch (cb->context_type)
{
case RETRO_HW_CONTEXT_NONE:
RARCH_LOG("Requesting no HW context.\n");
break;
#if defined(HAVE_OPENGLES2)
case RETRO_HW_CONTEXT_OPENGLES2:
#if defined(HAVE_OPENGLES3)
case RETRO_HW_CONTEXT_OPENGLES3:
#endif
RARCH_LOG("Requesting OpenGLES%u context.\n",
cb->context_type == RETRO_HW_CONTEXT_OPENGLES2 ? 2 : 3);
break;
#if defined(HAVE_OPENGLES3)
case RETRO_HW_CONTEXT_OPENGLES_VERSION:
RARCH_LOG("Requesting OpenGLES%u.%u context.\n",
cb->version_major, cb->version_minor);
break;
#endif
case RETRO_HW_CONTEXT_OPENGL:
case RETRO_HW_CONTEXT_OPENGL_CORE:
RARCH_ERR("Requesting OpenGL context, but RetroArch is compiled against OpenGLES2. Cannot use HW context.\n");
return false;
#elif defined(HAVE_OPENGL)
case RETRO_HW_CONTEXT_OPENGLES2:
case RETRO_HW_CONTEXT_OPENGLES3:
RARCH_ERR("Requesting OpenGLES%u context, but RetroArch is compiled against OpenGL. Cannot use HW context.\n",
cb->context_type == RETRO_HW_CONTEXT_OPENGLES2 ? 2 : 3);
return false;
case RETRO_HW_CONTEXT_OPENGLES_VERSION:
RARCH_ERR("Requesting OpenGLES%u.%u context, but RetroArch is compiled against OpenGL. Cannot use HW context.\n",
cb->version_major, cb->version_minor);
return false;
case RETRO_HW_CONTEXT_OPENGL:
RARCH_LOG("Requesting OpenGL context.\n");
break;
case RETRO_HW_CONTEXT_OPENGL_CORE:
RARCH_LOG("Requesting core OpenGL context (%u.%u).\n",
cb->version_major, cb->version_minor);
break;
#endif
default:
RARCH_LOG("Requesting unknown context.\n");
return false;
}
cb->get_current_framebuffer = video_driver_get_current_framebuffer;
cb->get_proc_address = video_driver_get_proc_address;
if (cmd & RETRO_ENVIRONMENT_EXPERIMENTAL) /* Old ABI. Don't copy garbage. */
memcpy(hw_render,
示例5: gfx_ctx_xegl_init
static bool gfx_ctx_xegl_init(void *data)
{
static const EGLint egl_attribs_gl[] = {
XEGL_ATTRIBS_BASE,
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_NONE,
};
static const EGLint egl_attribs_gles[] = {
XEGL_ATTRIBS_BASE,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE,
};
#ifdef EGL_KHR_create_context
static const EGLint egl_attribs_gles3[] = {
XEGL_ATTRIBS_BASE,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT_KHR,
EGL_NONE,
};
#endif
static const EGLint egl_attribs_vg[] = {
XEGL_ATTRIBS_BASE,
EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT,
EGL_NONE,
};
const EGLint *attrib_ptr;
EGLint major, minor;
EGLint n;
if (g_egl_inited)
return false;
XInitThreads();
switch (g_egl_api)
{
case GFX_CTX_OPENGL_API:
attrib_ptr = egl_attribs_gl;
break;
case GFX_CTX_OPENGL_ES_API:
#ifdef EGL_KHR_create_context
if (g_major >= 3)
attrib_ptr = egl_attribs_gles3;
else
#endif
attrib_ptr = egl_attribs_gles;
break;
case GFX_CTX_OPENVG_API:
attrib_ptr = egl_attribs_vg;
break;
default:
attrib_ptr = NULL;
}
if (!x11_connect())
goto error;
if (!egl_init_context((EGLNativeDisplayType)g_x11_dpy,
&major, &minor, &n, attrib_ptr))
{
egl_report_error();
goto error;
}
if (n == 0 || !g_egl_config)
{
RARCH_ERR("[X/EGL]: No EGL configurations available.\n");
goto error;
}
return true;
error:
gfx_ctx_xegl_destroy(data);
return false;
}
示例6: calloc
static void *gfx_ctx_wl_init(void *video_driver)
{
#ifdef HAVE_OPENGL
static const EGLint egl_attribs_gl[] = {
WL_EGL_ATTRIBS_BASE,
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_NONE,
};
#endif
#ifdef HAVE_OPENGLES
#ifdef HAVE_OPENGLES2
static const EGLint egl_attribs_gles[] = {
WL_EGL_ATTRIBS_BASE,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE,
};
#endif
#ifdef HAVE_OPENGLES3
#ifdef EGL_KHR_create_context
static const EGLint egl_attribs_gles3[] = {
WL_EGL_ATTRIBS_BASE,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT_KHR,
EGL_NONE,
};
#endif
#endif
#endif
#ifdef HAVE_EGL
static const EGLint egl_attribs_vg[] = {
WL_EGL_ATTRIBS_BASE,
EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT,
EGL_NONE,
};
EGLint major = 0, minor = 0;
EGLint n;
const EGLint *attrib_ptr = NULL;
#endif
gfx_ctx_wayland_data_t *wl = (gfx_ctx_wayland_data_t*)
calloc(1, sizeof(gfx_ctx_wayland_data_t));
if (!wl)
return NULL;
(void)video_driver;
#ifdef HAVE_EGL
switch (wl_api)
{
case GFX_CTX_OPENGL_API:
#ifdef HAVE_OPENGL
attrib_ptr = egl_attribs_gl;
#endif
break;
case GFX_CTX_OPENGL_ES_API:
#ifdef HAVE_OPENGLES
#ifdef HAVE_OPENGLES3
#ifdef EGL_KHR_create_context
if (g_egl_major >= 3)
attrib_ptr = egl_attribs_gles3;
else
#endif
#endif
#ifdef HAVE_OPENGLES2
attrib_ptr = egl_attribs_gles;
#endif
#endif
break;
case GFX_CTX_OPENVG_API:
#ifdef HAVE_VG
attrib_ptr = egl_attribs_vg;
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
#endif
frontend_driver_destroy_signal_handler_state();
wl->dpy = wl_display_connect(NULL);
wl->buffer_scale = 1;
if (!wl->dpy)
{
RARCH_ERR("Failed to connect to Wayland server.\n");
goto error;
}
frontend_driver_install_signal_handler();
wl->registry = wl_display_get_registry(wl->dpy);
wl_registry_add_listener(wl->registry, ®istry_listener, wl);
wl_display_roundtrip(wl->dpy);
//.........这里部分代码省略.........
示例7: sizeof
static void *dsound_init(const char *device, unsigned rate, unsigned latency)
{
WAVEFORMATEX wfx = {0};
DSBUFFERDESC bufdesc = {0};
struct dsound_dev dev = {0};
dsound_t *ds = (dsound_t*)calloc(1, sizeof(*ds));
if (!ds)
goto error;
InitializeCriticalSection(&ds->crit);
if (device)
dev.device = strtoul(device, NULL, 0);
RARCH_LOG("DirectSound devices:\n");
#ifndef _XBOX
DirectSoundEnumerate(enumerate_cb, &dev);
#endif
if (DirectSoundCreate(dev.guid, &ds->ds, NULL) != DS_OK)
goto error;
#ifndef _XBOX
if (IDirectSound_SetCooperativeLevel(ds->ds, GetDesktopWindow(), DSSCL_PRIORITY) != DS_OK)
goto error;
#endif
wfx.wFormatTag = WAVE_FORMAT_PCM;
wfx.nChannels = 2;
wfx.nSamplesPerSec = rate;
wfx.wBitsPerSample = 16;
wfx.nBlockAlign = 2 * sizeof(int16_t);
wfx.nAvgBytesPerSec = rate * 2 * sizeof(int16_t);
ds->buffer_size = (latency * wfx.nAvgBytesPerSec) / 1000;
ds->buffer_size /= CHUNK_SIZE;
ds->buffer_size *= CHUNK_SIZE;
if (ds->buffer_size < 4 * CHUNK_SIZE)
ds->buffer_size = 4 * CHUNK_SIZE;
RARCH_LOG("[DirectSound]: Setting buffer size of %u bytes\n", ds->buffer_size);
RARCH_LOG("[DirectSound]: Latency = %u ms\n", (unsigned)((1000 * ds->buffer_size) / wfx.nAvgBytesPerSec));
bufdesc.dwSize = sizeof(DSBUFFERDESC);
bufdesc.dwFlags = 0;
#ifndef _XBOX
bufdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_GLOBALFOCUS;
#endif
bufdesc.dwBufferBytes = ds->buffer_size;
bufdesc.lpwfxFormat = &wfx;
ds->event = CreateEvent(NULL, false, false, NULL);
if (!ds->event)
goto error;
ds->buffer = fifo_new(4 * 1024);
if (!ds->buffer)
goto error;
if (IDirectSound_CreateSoundBuffer(ds->ds, &bufdesc, &ds->dsb, 0) != DS_OK)
goto error;
IDirectSoundBuffer_SetVolume(ds->dsb, DSBVOLUME_MAX);
IDirectSoundBuffer_SetCurrentPosition(ds->dsb, 0);
dsound_clear_buffer(ds);
if (IDirectSoundBuffer_Play(ds->dsb, 0, 0, DSBPLAY_LOOPING) != DS_OK)
goto error;
if (!dsound_start_thread(ds))
goto error;
return ds;
error:
RARCH_ERR("[DirectSound] Error occured in init.\n");
dsound_free(ds);
return NULL;
}
示例8: sizeof
static void *alsa_thread_init(const char *device,
unsigned rate, unsigned latency)
{
alsa_thread_t *alsa = (alsa_thread_t*)calloc(1, sizeof(alsa_thread_t));
snd_pcm_hw_params_t *params = NULL;
snd_pcm_sw_params_t *sw_params = NULL;
const char *alsa_dev = device ? device : "default";
unsigned latency_usec = latency * 1000 / 2;
unsigned channels = 2;
unsigned periods = 4;
snd_pcm_uframes_t buffer_size;
snd_pcm_format_t format;
if (!alsa)
return NULL;
TRY_ALSA(snd_pcm_open(&alsa->pcm, alsa_dev, SND_PCM_STREAM_PLAYBACK, 0));
TRY_ALSA(snd_pcm_hw_params_malloc(¶ms));
alsa->has_float = alsathread_find_float_format(alsa->pcm, params);
format = alsa->has_float ? SND_PCM_FORMAT_FLOAT : SND_PCM_FORMAT_S16;
TRY_ALSA(snd_pcm_hw_params_any(alsa->pcm, params));
TRY_ALSA(snd_pcm_hw_params_set_access(
alsa->pcm, params, SND_PCM_ACCESS_RW_INTERLEAVED));
TRY_ALSA(snd_pcm_hw_params_set_format(alsa->pcm, params, format));
TRY_ALSA(snd_pcm_hw_params_set_channels(alsa->pcm, params, channels));
TRY_ALSA(snd_pcm_hw_params_set_rate(alsa->pcm, params, rate, 0));
TRY_ALSA(snd_pcm_hw_params_set_buffer_time_near(
alsa->pcm, params, &latency_usec, NULL));
TRY_ALSA(snd_pcm_hw_params_set_periods_near(
alsa->pcm, params, &periods, NULL));
TRY_ALSA(snd_pcm_hw_params(alsa->pcm, params));
/* Shouldn't have to bother with this,
* but some drivers are apparently broken. */
if (snd_pcm_hw_params_get_period_size(params, &alsa->period_frames, NULL))
snd_pcm_hw_params_get_period_size_min(
params, &alsa->period_frames, NULL);
RARCH_LOG("ALSA: Period size: %d frames\n", (int)alsa->period_frames);
if (snd_pcm_hw_params_get_buffer_size(params, &buffer_size))
snd_pcm_hw_params_get_buffer_size_max(params, &buffer_size);
RARCH_LOG("ALSA: Buffer size: %d frames\n", (int)buffer_size);
alsa->buffer_size = snd_pcm_frames_to_bytes(alsa->pcm, buffer_size);
alsa->period_size = snd_pcm_frames_to_bytes(alsa->pcm, alsa->period_frames);
TRY_ALSA(snd_pcm_sw_params_malloc(&sw_params));
TRY_ALSA(snd_pcm_sw_params_current(alsa->pcm, sw_params));
TRY_ALSA(snd_pcm_sw_params_set_start_threshold(
alsa->pcm, sw_params, buffer_size / 2));
TRY_ALSA(snd_pcm_sw_params(alsa->pcm, sw_params));
snd_pcm_hw_params_free(params);
snd_pcm_sw_params_free(sw_params);
alsa->fifo_lock = slock_new();
alsa->cond_lock = slock_new();
alsa->cond = scond_new();
alsa->buffer = fifo_new(alsa->buffer_size);
if (!alsa->fifo_lock || !alsa->cond_lock || !alsa->cond || !alsa->buffer)
goto error;
alsa->worker_thread = sthread_create(alsa_worker_thread, alsa);
if (!alsa->worker_thread)
{
RARCH_ERR("error initializing worker thread");
goto error;
}
return alsa;
error:
RARCH_ERR("ALSA: Failed to initialize...\n");
if (params)
snd_pcm_hw_params_free(params);
if (sw_params)
snd_pcm_sw_params_free(sw_params);
alsa_thread_free(alsa);
return NULL;
}
示例9: rarch_main_data_nbio_iterate_poll
static int rarch_main_data_nbio_iterate_poll(nbio_handle_t *nbio)
{
char elem0[PATH_MAX_LENGTH];
unsigned elem0_hash = 0;
uint32_t cb_type_hash = 0;
struct nbio_t* handle = NULL;
struct string_list *str_list = NULL;
const char *path = NULL;
if (!nbio)
return -1;
path = msg_queue_pull(nbio->msg_queue);
if (!path)
return -1;
/* Can only deal with one NBIO transfer at a time for now */
if (nbio->handle)
return -1;
str_list = string_split(path, "|");
if (!str_list || (str_list->size < 1))
goto error;
strlcpy(elem0, str_list->elems[0].data, sizeof(elem0));
elem0_hash = djb2_calculate(elem0);
/* TODO/FIXME - should be able to deal with this
* in a better way. */
switch(elem0_hash)
{
case CB_MENU_WALLPAPER:
case CB_MENU_BOXART:
goto error;
default:
break;
}
if (str_list->size > 1)
cb_type_hash = djb2_calculate(str_list->elems[1].data);
handle = nbio_open(elem0, NBIO_READ);
if (!handle)
{
RARCH_ERR("Could not create new file loading handle.\n");
goto error;
}
nbio->handle = handle;
nbio->is_finished = false;
nbio->cb = &cb_nbio_default;
switch (cb_type_hash)
{
#if defined(HAVE_MENU) && defined(HAVE_RPNG)
case CB_MENU_WALLPAPER:
nbio->cb = &cb_nbio_image_menu_wallpaper;
break;
case CB_MENU_BOXART:
nbio->cb = &cb_nbio_image_menu_boxart;
break;
#endif
}
nbio_begin_read(handle);
string_list_free(str_list);
return 0;
error:
if (str_list)
string_list_free(str_list);
return -1;
}
示例10: config_load_file
bool config_load_file(const char *path)
{
config_file_t *conf = NULL;
if (path)
{
conf = config_file_new(path);
if (!conf)
return false;
}
else
conf = open_default_config_file();
if (conf == NULL)
return true;
char *save;
char tmp_append_path[PATH_MAX]; // Don't destroy append_config_path.
strlcpy(tmp_append_path, g_extern.append_config_path, sizeof(tmp_append_path));
const char *extra_path = strtok_r(tmp_append_path, ",", &save);
while (extra_path)
{
RARCH_LOG("Appending config \"%s\"\n", extra_path);
bool ret = config_append_file(conf, extra_path);
if (!ret)
RARCH_ERR("Failed to append config \"%s\"\n", extra_path);
extra_path = strtok_r(NULL, ";", &save);
}
if (g_extern.verbose)
{
RARCH_LOG_OUTPUT("=== Config ===\n");
config_file_dump_all(conf, stderr);
RARCH_LOG_OUTPUT("=== Config end ===\n");
}
char tmp_str[PATH_MAX];
CONFIG_GET_FLOAT(video.xscale, "video_xscale");
CONFIG_GET_FLOAT(video.yscale, "video_yscale");
CONFIG_GET_INT(video.fullscreen_x, "video_fullscreen_x");
CONFIG_GET_INT(video.fullscreen_y, "video_fullscreen_y");
if (!g_extern.force_fullscreen)
CONFIG_GET_BOOL(video.fullscreen, "video_fullscreen");
CONFIG_GET_BOOL(video.windowed_fullscreen, "video_windowed_fullscreen");
CONFIG_GET_INT(video.monitor_index, "video_monitor_index");
CONFIG_GET_BOOL(video.disable_composition, "video_disable_composition");
CONFIG_GET_BOOL(video.vsync, "video_vsync");
CONFIG_GET_BOOL(video.hard_sync, "video_hard_sync");
CONFIG_GET_INT(video.hard_sync_frames, "video_hard_sync_frames");
if (g_settings.video.hard_sync_frames > 3)
g_settings.video.hard_sync_frames = 3;
CONFIG_GET_BOOL(video.threaded, "video_threaded");
CONFIG_GET_BOOL(video.smooth, "video_smooth");
CONFIG_GET_BOOL(video.force_aspect, "video_force_aspect");
CONFIG_GET_BOOL(video.scale_integer, "video_scale_integer");
CONFIG_GET_BOOL(video.crop_overscan, "video_crop_overscan");
CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio");
CONFIG_GET_INT(video.aspect_ratio_idx, "aspect_ratio_index");
CONFIG_GET_BOOL(video.aspect_ratio_auto, "video_aspect_ratio_auto");
CONFIG_GET_FLOAT(video.refresh_rate, "video_refresh_rate");
CONFIG_GET_PATH(video.shader_path, "video_shader");
CONFIG_GET_BOOL(video.shader_enable, "video_shader_enable");
CONFIG_GET_BOOL(video.allow_rotate, "video_allow_rotate");
CONFIG_GET_PATH(video.font_path, "video_font_path");
CONFIG_GET_FLOAT(video.font_size, "video_font_size");
CONFIG_GET_BOOL(video.font_enable, "video_font_enable");
CONFIG_GET_BOOL(video.font_scale, "video_font_scale");
CONFIG_GET_FLOAT(video.msg_pos_x, "video_message_pos_x");
CONFIG_GET_FLOAT(video.msg_pos_y, "video_message_pos_y");
#ifdef RARCH_CONSOLE
/* TODO - will be refactored later to make it more clean - it's more
* important that it works for consoles right now */
for (unsigned i = 0; i < MAX_PLAYERS; i++)
{
char cfg[64];
snprintf(cfg, sizeof(cfg), "input_dpad_emulation_p%u", i + 1);
CONFIG_GET_INT(input.dpad_emulation[i], cfg);
snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1);
CONFIG_GET_INT(input.device[i], cfg);
}
CONFIG_GET_BOOL_EXTERN(console.screen.gamma_correction, "gamma_correction");
bool msg_enable = false;
bool triple_buffering_enable = false;
bool custom_bgm_enable = false;
bool flicker_filter_enable = false;
bool soft_filter_enable = false;
#ifdef HAVE_RMENU
//.........这里部分代码省略.........
示例11: gfx_ctx_x_set_video_mode
static bool gfx_ctx_x_set_video_mode(void *data,
unsigned width, unsigned height,
bool fullscreen)
{
XEvent event;
bool true_full = false, windowed_full;
int val, x_off = 0, y_off = 0;
XVisualInfo *vi = NULL;
XSetWindowAttributes swa = {0};
int (*old_handler)(Display*, XErrorEvent*) = NULL;
settings_t *settings = config_get_ptr();
gfx_ctx_x_data_t *x = (gfx_ctx_x_data_t*)data;
x11_install_sighandlers();
if (!x)
return false;
windowed_full = settings->video.windowed_fullscreen;
true_full = false;
switch (x_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
#ifdef HAVE_OPENGL
vi = glXGetVisualFromFBConfig(g_x11_dpy, x->g_fbc);
if (!vi)
goto error;
#endif
break;
case GFX_CTX_NONE:
default:
{
XVisualInfo vi_template;
/* For default case, just try to obtain a visual from template. */
int nvisuals = 0;
memset(&vi_template, 0, sizeof(vi_template));
vi_template.screen = DefaultScreen(g_x11_dpy);
vi = XGetVisualInfo(g_x11_dpy, VisualScreenMask, &vi_template, &nvisuals);
if (!vi || nvisuals < 1)
goto error;
}
break;
}
swa.colormap = g_x11_cmap = XCreateColormap(g_x11_dpy,
RootWindow(g_x11_dpy, vi->screen), vi->visual, AllocNone);
swa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
ButtonReleaseMask | ButtonPressMask;
swa.override_redirect = fullscreen ? True : False;
if (fullscreen && !windowed_full)
{
if (x11_enter_fullscreen(g_x11_dpy, width, height, &x->g_desktop_mode))
{
x->g_should_reset_mode = true;
true_full = true;
}
else
RARCH_ERR("[GLX]: Entering true fullscreen failed. Will attempt windowed mode.\n");
}
if (settings->video.monitor_index)
g_x11_screen = settings->video.monitor_index - 1;
#ifdef HAVE_XINERAMA
if (fullscreen || g_x11_screen != 0)
{
unsigned new_width = width;
unsigned new_height = height;
if (x11_get_xinerama_coord(g_x11_dpy, g_x11_screen,
&x_off, &y_off, &new_width, &new_height))
RARCH_LOG("[GLX]: Using Xinerama on screen #%u.\n", g_x11_screen);
else
RARCH_LOG("[GLX]: Xinerama is not active on screen.\n");
if (fullscreen)
{
width = new_width;
height = new_height;
}
}
#endif
RARCH_LOG("[GLX]: X = %d, Y = %d, W = %u, H = %u.\n",
x_off, y_off, width, height);
g_x11_win = XCreateWindow(g_x11_dpy, RootWindow(g_x11_dpy, vi->screen),
x_off, y_off, width, height, 0,
vi->depth, InputOutput, vi->visual,
CWBorderPixel | CWColormap | CWEventMask |
(true_full ? CWOverrideRedirect : 0), &swa);
XSetWindowBackground(g_x11_dpy, g_x11_win, 0);
switch (x_api)
{
//.........这里部分代码省略.........
示例12: video_shader_parse_imports
/**
* video_shader_parse_imports:
* @conf : Preset file to read from.
* @shader : Shader passes handle.
*
* Resolves import parameters belonging to shaders.
*
* Returns: true (1) if successful, otherwise false (0).
**/
static bool video_shader_parse_imports(config_file_t *conf,
struct video_shader *shader)
{
const char *id = NULL;
char *save = NULL;
char imports[1024] = {0};
if (!config_get_array(conf, "imports", imports, sizeof(imports)))
return true;
for (id = strtok_r(imports, ";", &save);
id && shader->variables < GFX_MAX_VARIABLES;
shader->variables++, id = strtok_r(NULL, ";", &save))
{
uint32_t semantic_hash;
char semantic_buf[64] = {0};
char wram_buf[64] = {0};
char input_slot_buf[64] = {0};
char mask_buf[64] = {0};
char equal_buf[64] = {0};
char semantic[64] = {0};
unsigned addr = 0;
unsigned mask = 0;
unsigned equal = 0;
struct state_tracker_uniform_info *var =
&shader->variable[shader->variables];
strlcpy(var->id, id, sizeof(var->id));
snprintf(semantic_buf, sizeof(semantic_buf), "%s_semantic", id);
snprintf(wram_buf, sizeof(wram_buf), "%s_wram", id);
snprintf(input_slot_buf, sizeof(input_slot_buf), "%s_input_slot", id);
snprintf(mask_buf, sizeof(mask_buf), "%s_mask", id);
snprintf(equal_buf, sizeof(equal_buf), "%s_equal", id);
if (!config_get_array(conf, semantic_buf, semantic, sizeof(semantic)))
{
RARCH_ERR("No semantic for import variable.\n");
return false;
}
semantic_hash = djb2_calculate(semantic);
switch (semantic_hash)
{
case SEMANTIC_CAPTURE:
var->type = RARCH_STATE_CAPTURE;
break;
case SEMANTIC_TRANSITION:
var->type = RARCH_STATE_TRANSITION;
break;
case SEMANTIC_TRANSITION_COUNT:
var->type = RARCH_STATE_TRANSITION_COUNT;
break;
case SEMANTIC_CAPTURE_PREVIOUS:
var->type = RARCH_STATE_CAPTURE_PREV;
break;
case SEMANTIC_TRANSITION_PREVIOUS:
var->type = RARCH_STATE_TRANSITION_PREV;
break;
case SEMANTIC_PYTHON:
var->type = RARCH_STATE_PYTHON;
break;
default:
RARCH_ERR("Invalid semantic.\n");
return false;
}
if (var->type != RARCH_STATE_PYTHON)
{
unsigned input_slot = 0;
if (config_get_uint(conf, input_slot_buf, &input_slot))
{
switch (input_slot)
{
case 1:
var->ram_type = RARCH_STATE_INPUT_SLOT1;
break;
case 2:
var->ram_type = RARCH_STATE_INPUT_SLOT2;
break;
default:
RARCH_ERR("Invalid input slot for import.\n");
return false;
}
}
else if (config_get_hex(conf, wram_buf, &addr))
//.........这里部分代码省略.........
示例13: video_shader_parse_pass
/**
* video_shader_parse_pass:
* @conf : Preset file to read from.
* @pass : Shader passes handle.
* @i : Index of shader pass.
*
* Parses shader pass from preset file.
*
* Returns: true (1) if successful, otherwise false (0).
**/
static bool video_shader_parse_pass(config_file_t *conf, struct video_shader_pass *pass, unsigned i)
{
char shader_name[64] = {0};
char filter_name_buf[64] = {0};
char wrap_name_buf[64] = {0};
char wrap_mode[64] = {0};
char frame_count_mod_buf[64] = {0};
char srgb_output_buf[64] = {0};
char fp_fbo_buf[64] = {0};
char mipmap_buf[64] = {0};
char alias_buf[64] = {0};
char scale_name_buf[64] = {0};
char attr_name_buf[64] = {0};
char scale_type[64] = {0};
char scale_type_x[64] = {0};
char scale_type_y[64] = {0};
char frame_count_mod[64] = {0};
struct gfx_fbo_scale *scale = NULL;
bool smooth = false;
float fattr = 0.0f;
int iattr = 0;
/* Source */
snprintf(shader_name, sizeof(shader_name), "shader%u", i);
if (!config_get_path(conf, shader_name, pass->source.path, sizeof(pass->source.path)))
{
RARCH_ERR("Couldn't parse shader source (%s).\n", shader_name);
return false;
}
/* Smooth */
snprintf(filter_name_buf, sizeof(filter_name_buf), "filter_linear%u", i);
if (config_get_bool(conf, filter_name_buf, &smooth))
pass->filter = smooth ? RARCH_FILTER_LINEAR : RARCH_FILTER_NEAREST;
else
pass->filter = RARCH_FILTER_UNSPEC;
/* Wrapping mode */
snprintf(wrap_name_buf, sizeof(wrap_name_buf), "wrap_mode%u", i);
if (config_get_array(conf, wrap_name_buf, wrap_mode, sizeof(wrap_mode)))
pass->wrap = wrap_str_to_mode(wrap_mode);
/* Frame count mod */
snprintf(frame_count_mod_buf, sizeof(frame_count_mod_buf), "frame_count_mod%u", i);
if (config_get_array(conf, frame_count_mod_buf,
frame_count_mod, sizeof(frame_count_mod)))
pass->frame_count_mod = strtoul(frame_count_mod, NULL, 0);
/* FBO types and mipmapping */
snprintf(srgb_output_buf, sizeof(srgb_output_buf), "srgb_framebuffer%u", i);
config_get_bool(conf, srgb_output_buf, &pass->fbo.srgb_fbo);
snprintf(fp_fbo_buf, sizeof(fp_fbo_buf), "float_framebuffer%u", i);
config_get_bool(conf, fp_fbo_buf, &pass->fbo.fp_fbo);
snprintf(mipmap_buf, sizeof(mipmap_buf), "mipmap_input%u", i);
config_get_bool(conf, mipmap_buf, &pass->mipmap);
snprintf(alias_buf, sizeof(alias_buf), "alias%u", i);
if (!config_get_array(conf, alias_buf, pass->alias, sizeof(pass->alias)))
*pass->alias = '\0';
/* Scale */
scale = &pass->fbo;
snprintf(scale_name_buf, sizeof(scale_name_buf), "scale_type%u", i);
config_get_array(conf, scale_name_buf, scale_type, sizeof(scale_type));
snprintf(scale_name_buf, sizeof(scale_name_buf), "scale_type_x%u", i);
config_get_array(conf, scale_name_buf, scale_type_x, sizeof(scale_type_x));
snprintf(scale_name_buf, sizeof(scale_name_buf), "scale_type_y%u", i);
config_get_array(conf, scale_name_buf, scale_type_y, sizeof(scale_type_y));
if (!*scale_type && !*scale_type_x && !*scale_type_y)
return true;
if (*scale_type)
{
strlcpy(scale_type_x, scale_type, sizeof(scale_type_x));
strlcpy(scale_type_y, scale_type, sizeof(scale_type_y));
}
scale->valid = true;
scale->type_x = RARCH_SCALE_INPUT;
scale->type_y = RARCH_SCALE_INPUT;
scale->scale_x = 1.0;
scale->scale_y = 1.0;
if (*scale_type_x)
{
//.........这里部分代码省略.........
示例14: sizeof
static void *sl_init(const char *device, unsigned rate, unsigned latency)
{
unsigned i;
(void)device;
SLDataFormat_PCM fmt_pcm = {0};
SLDataSource audio_src = {0};
SLDataSink audio_sink = {0};
SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {0};
SLDataLocator_OutputMix loc_outmix = {0};
SLInterfaceID id = SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
SLboolean req = SL_BOOLEAN_TRUE;
SLresult res = 0;
sl_t *sl = (sl_t*)calloc(1, sizeof(sl_t));
if (!sl)
goto error;
RARCH_LOG("[SLES]: Requested audio latency: %u ms.", latency);
GOTO_IF_FAIL(slCreateEngine(&sl->engine_object, 0, NULL, 0, NULL, NULL));
GOTO_IF_FAIL(SLObjectItf_Realize(sl->engine_object, SL_BOOLEAN_FALSE));
GOTO_IF_FAIL(SLObjectItf_GetInterface(sl->engine_object, SL_IID_ENGINE, &sl->engine));
GOTO_IF_FAIL(SLEngineItf_CreateOutputMix(sl->engine, &sl->output_mix, 0, NULL, NULL));
GOTO_IF_FAIL(SLObjectItf_Realize(sl->output_mix, SL_BOOLEAN_FALSE));
if (g_settings.audio.block_frames)
sl->buf_size = g_settings.audio.block_frames * 4;
else
sl->buf_size = next_pow2(32 * latency);
sl->buf_count = (latency * 4 * rate + 500) / 1000;
sl->buf_count = (sl->buf_count + sl->buf_size / 2) / sl->buf_size;
sl->buffer = (uint8_t**)calloc(sizeof(uint8_t*), sl->buf_count);
if (!sl->buffer)
goto error;
sl->buffer_chunk = (uint8_t*)calloc(sl->buf_count, sl->buf_size);
if (!sl->buffer_chunk)
goto error;
for (i = 0; i < sl->buf_count; i++)
sl->buffer[i] = sl->buffer_chunk + i * sl->buf_size;
RARCH_LOG("[SLES]: Setting audio latency: Block size = %u, Blocks = %u, Total = %u ...\n",
sl->buf_size, sl->buf_count, sl->buf_size * sl->buf_count);
fmt_pcm.formatType = SL_DATAFORMAT_PCM;
fmt_pcm.numChannels = 2;
fmt_pcm.samplesPerSec = rate * 1000; // Samplerate is in milli-Hz.
fmt_pcm.bitsPerSample = 16;
fmt_pcm.containerSize = 16;
fmt_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
fmt_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN; // Android only.
audio_src.pLocator = &loc_bufq;
audio_src.pFormat = &fmt_pcm;
loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
loc_bufq.numBuffers = sl->buf_count;
loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
loc_outmix.outputMix = sl->output_mix;
audio_sink.pLocator = &loc_outmix;
GOTO_IF_FAIL(SLEngineItf_CreateAudioPlayer(sl->engine, &sl->buffer_queue_object,
&audio_src, &audio_sink,
1, &id, &req));
GOTO_IF_FAIL(SLObjectItf_Realize(sl->buffer_queue_object, SL_BOOLEAN_FALSE));
GOTO_IF_FAIL(SLObjectItf_GetInterface(sl->buffer_queue_object, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
&sl->buffer_queue));
sl->cond = scond_new();
sl->lock = slock_new();
(*sl->buffer_queue)->RegisterCallback(sl->buffer_queue, opensl_callback, sl);
// Enqueue a bit to get stuff rolling.
sl->buffered_blocks = sl->buf_count;
sl->buffer_index = 0;
for (i = 0; i < sl->buf_count; i++)
(*sl->buffer_queue)->Enqueue(sl->buffer_queue, sl->buffer[i], sl->buf_size);
GOTO_IF_FAIL(SLObjectItf_GetInterface(sl->buffer_queue_object, SL_IID_PLAY, &sl->player));
GOTO_IF_FAIL(SLPlayItf_SetPlayState(sl->player, SL_PLAYSTATE_PLAYING));
return sl;
error:
RARCH_ERR("Couldn't initialize OpenSL ES driver, error code: [%d].\n", (int)res);
sl_free(sl);
return NULL;
}
示例15: event_command
//.........这里部分代码省略.........
event_command(EVENT_CMD_REWIND_INIT);
else
event_command(EVENT_CMD_REWIND_DEINIT);
break;
case EVENT_CMD_AUTOSAVE_DEINIT:
#ifdef HAVE_THREADS
event_deinit_autosave();
#endif
break;
case EVENT_CMD_AUTOSAVE_INIT:
event_command(EVENT_CMD_AUTOSAVE_DEINIT);
#ifdef HAVE_THREADS
event_init_autosave();
#endif
break;
case EVENT_CMD_AUTOSAVE_STATE:
event_save_auto_state();
break;
case EVENT_CMD_AUDIO_STOP:
if (!driver->audio_data)
return false;
if (!audio_driver_alive())
return false;
if (!audio_driver_stop())
return false;
break;
case EVENT_CMD_AUDIO_START:
if (!driver->audio_data || audio_driver_alive())
return false;
if (!settings->audio.mute_enable && !audio_driver_start())
{
RARCH_ERR("Failed to start audio driver. Will continue without audio.\n");
driver->audio_active = false;
}
break;
case EVENT_CMD_AUDIO_MUTE_TOGGLE:
{
const char *msg = !settings->audio.mute_enable ?
msg_hash_to_str(MSG_AUDIO_MUTED):
msg_hash_to_str(MSG_AUDIO_UNMUTED);
if (!audio_driver_mute_toggle())
{
RARCH_ERR("%s.\n",
msg_hash_to_str(MSG_FAILED_TO_UNMUTE_AUDIO));
return false;
}
rarch_main_msg_queue_push(msg, 1, 180, true);
RARCH_LOG("%s\n", msg);
}
break;
case EVENT_CMD_OVERLAY_DEINIT:
#ifdef HAVE_OVERLAY
input_overlay_free_ptr();
#endif
break;
case EVENT_CMD_OVERLAY_INIT:
event_command(EVENT_CMD_OVERLAY_DEINIT);
#ifdef HAVE_OVERLAY
if (input_overlay_new_ptr() == -1)
RARCH_ERR("%s.\n", msg_hash_to_str(MSG_FAILED_TO_LOAD_OVERLAY));
#endif
break;