本文整理汇总了C++中PUSH_SPACE函数的典型用法代码示例。如果您正苦于以下问题:C++ PUSH_SPACE函数的具体用法?C++ PUSH_SPACE怎么用?C++ PUSH_SPACE使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了PUSH_SPACE函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: nvc0_render_condition
static void
nvc0_render_condition(struct pipe_context *pipe,
struct pipe_query *pq,
boolean condition, uint mode)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_query *q;
uint32_t cond;
boolean negated = FALSE;
boolean wait =
mode != PIPE_RENDER_COND_NO_WAIT &&
mode != PIPE_RENDER_COND_BY_REGION_NO_WAIT;
nvc0->cond_query = pq;
nvc0->cond_cond = condition;
nvc0->cond_mode = mode;
if (!pq) {
PUSH_SPACE(push, 1);
IMMED_NVC0(push, NVC0_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS);
return;
}
q = nvc0_query(pq);
/* NOTE: comparison of 2 queries only works if both have completed */
switch (q->type) {
case PIPE_QUERY_SO_OVERFLOW_PREDICATE:
cond = negated ? NVC0_3D_COND_MODE_EQUAL :
NVC0_3D_COND_MODE_NOT_EQUAL;
wait = TRUE;
break;
case PIPE_QUERY_OCCLUSION_COUNTER:
case PIPE_QUERY_OCCLUSION_PREDICATE:
if (likely(!negated)) {
if (unlikely(q->nesting))
cond = wait ? NVC0_3D_COND_MODE_NOT_EQUAL :
NVC0_3D_COND_MODE_ALWAYS;
else
cond = NVC0_3D_COND_MODE_RES_NON_ZERO;
} else {
cond = wait ? NVC0_3D_COND_MODE_EQUAL : NVC0_3D_COND_MODE_ALWAYS;
}
break;
default:
assert(!"render condition query not a predicate");
mode = NVC0_3D_COND_MODE_ALWAYS;
break;
}
if (wait)
nvc0_query_fifo_wait(push, pq);
PUSH_SPACE(push, 4);
PUSH_REFN (push, q->bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
BEGIN_NVC0(push, NVC0_3D(COND_ADDRESS_HIGH), 3);
PUSH_DATAh(push, q->bo->offset + q->offset);
PUSH_DATA (push, q->bo->offset + q->offset);
PUSH_DATA (push, cond);
}
示例2: nv50_query_begin
static void
nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_pushbuf *push = nv50->base.pushbuf;
struct nv50_query *q = nv50_query(pq);
/* For occlusion queries we have to change the storage, because a previous
* query might set the initial render conition to FALSE even *after* we re-
* initialized it to TRUE.
*/
if (q->type == PIPE_QUERY_OCCLUSION_COUNTER) {
q->offset += 16;
q->data += 16 / sizeof(*q->data);
if (q->offset - q->base == NV50_QUERY_ALLOC_SPACE)
nv50_query_allocate(nv50, q, NV50_QUERY_ALLOC_SPACE);
/* XXX: can we do this with the GPU, and sync with respect to a previous
* query ?
*/
q->data[1] = 1; /* initial render condition = TRUE */
}
if (!q->is64bit)
q->data[0] = q->sequence++; /* the previously used one */
switch (q->type) {
case PIPE_QUERY_OCCLUSION_COUNTER:
PUSH_SPACE(push, 4);
BEGIN_NV04(push, NV50_3D(COUNTER_RESET), 1);
PUSH_DATA (push, NV50_3D_COUNTER_RESET_SAMPLECNT);
BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1);
PUSH_DATA (push, 1);
break;
case PIPE_QUERY_PRIMITIVES_GENERATED: /* store before & after instead ? */
PUSH_SPACE(push, 2);
BEGIN_NV04(push, NV50_3D(COUNTER_RESET), 1);
PUSH_DATA (push, NV50_3D_COUNTER_RESET_GENERATED_PRIMITIVES);
break;
case PIPE_QUERY_PRIMITIVES_EMITTED:
PUSH_SPACE(push, 2);
BEGIN_NV04(push, NV50_3D(COUNTER_RESET), 1);
PUSH_DATA (push, NV50_3D_COUNTER_RESET_TRANSFORM_FEEDBACK);
break;
case PIPE_QUERY_SO_STATISTICS:
PUSH_SPACE(push, 3);
BEGIN_NI04(push, NV50_3D(COUNTER_RESET), 2);
PUSH_DATA (push, NV50_3D_COUNTER_RESET_TRANSFORM_FEEDBACK);
PUSH_DATA (push, NV50_3D_COUNTER_RESET_GENERATED_PRIMITIVES);
break;
case PIPE_QUERY_TIMESTAMP_DISJOINT:
case PIPE_QUERY_TIME_ELAPSED:
nv50_query_get(push, q, 0x10, 0x00005002);
break;
default:
break;
}
q->ready = FALSE;
}
示例3: nv50_render_condition
static void
nv50_render_condition(struct pipe_context *pipe,
struct pipe_query *pq,
boolean condition, uint mode)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_pushbuf *push = nv50->base.pushbuf;
struct nv50_query *q;
nv50->cond_query = pq;
nv50->cond_cond = condition;
nv50->cond_mode = mode;
PUSH_SPACE(push, 6);
if (!pq) {
BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
return;
}
q = nv50_query(pq);
if (mode == PIPE_RENDER_COND_WAIT ||
mode == PIPE_RENDER_COND_BY_REGION_WAIT) {
BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
PUSH_DATA (push, 0);
}
BEGIN_NV04(push, NV50_3D(COND_ADDRESS_HIGH), 3);
PUSH_DATAh(push, q->bo->offset + q->offset);
PUSH_DATA (push, q->bo->offset + q->offset);
PUSH_DATA (push, NV50_3D_COND_MODE_RES_NON_ZERO);
}
示例4: disp_vertices_seq
static void
disp_vertices_seq(struct push_context *ctx, unsigned start, unsigned count)
{
struct nouveau_pushbuf *push = ctx->push;
struct translate *translate = ctx->translate;
unsigned pos = 0;
translate->run(translate, start, count, 0, ctx->instance_id, ctx->dest);
do {
unsigned nr = count;
if (unlikely(ctx->edgeflag.enabled))
nr = ef_toggle_search_seq(ctx, start + pos, nr);
PUSH_SPACE(push, 4);
if (likely(nr)) {
BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
PUSH_DATA (push, pos);
PUSH_DATA (push, nr);
}
if (unlikely(nr != count))
IMMED_NVC0(push, NVC0_3D(EDGEFLAG), ef_toggle(ctx));
pos += nr;
count -= nr;
} while (count);
}
示例5: nvc0_cb_push
/* This happens rather often with DTD9/st. */
void
nvc0_cb_push(struct nouveau_context *nv,
struct nouveau_bo *bo, unsigned domain,
unsigned base, unsigned size,
unsigned offset, unsigned words, const uint32_t *data)
{
struct nouveau_pushbuf *push = nv->pushbuf;
NOUVEAU_DRV_STAT(nv->screen, constbuf_upload_count, 1);
NOUVEAU_DRV_STAT(nv->screen, constbuf_upload_bytes, words * 4);
assert(!(offset & 3));
size = align(size, 0x100);
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
PUSH_DATA (push, size);
PUSH_DATAh(push, bo->offset + base);
PUSH_DATA (push, bo->offset + base);
while (words) {
unsigned nr = PUSH_AVAIL(push);
nr = MIN2(nr, words);
nr = MIN2(nr, NV04_PFIFO_MAX_PACKET_LEN - 1);
PUSH_SPACE(push, nr + 2);
PUSH_REFN (push, bo, NOUVEAU_BO_WR | domain);
BEGIN_1IC0(push, NVC0_3D(CB_POS), nr + 1);
PUSH_DATA (push, offset);
PUSH_DATAp(push, data, nr);
words -= nr;
data += nr;
offset += nr * 4;
}
}
示例6: NV40EXAComposite
void
NV40EXAComposite(PixmapPtr pdPix,
int sx, int sy, int mx, int my, int dx, int dy, int w, int h)
{
ScrnInfoPtr pScrn = xf86ScreenToScrn(pdPix->drawable.pScreen);
NVPtr pNv = NVPTR(pScrn);
struct nouveau_pushbuf *push = pNv->pushbuf;
if (!PUSH_SPACE(push, 64))
return;
/* We're drawing a triangle, we need to scissor it to a quad. */
/* The scissors are here for a good reason, we don't get the full
* image, but just a part.
*/
/* Handling the cliprects is done for us already. */
BEGIN_NV04(push, NV30_3D(SCISSOR_HORIZ), 2);
PUSH_DATA (push, (w << 16) | dx);
PUSH_DATA (push, (h << 16) | dy);
BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_TRIANGLES);
PUSH_VTX2s(push, sx, sy + (h * 2), mx, my + (h * 2), dx, dy + (h * 2));
PUSH_VTX2s(push, sx, sy, mx, my, dx, dy);
PUSH_VTX2s(push, sx + (w * 2), sy, mx + (w * 2), my, dx + (w * 2), dy);
BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_STOP);
}
示例7: nve4_validate_tic
static boolean
nve4_validate_tic(struct nvc0_context *nvc0, unsigned s)
{
struct nouveau_bo *txc = nvc0->screen->txc;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
unsigned i;
boolean need_flush = FALSE;
for (i = 0; i < nvc0->num_textures[s]; ++i) {
struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]);
struct nv04_resource *res;
const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i));
if (!tic) {
nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
continue;
}
res = nv04_resource(tic->pipe.texture);
if (tic->id < 0) {
tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
PUSH_SPACE(push, 16);
BEGIN_NVC0(push, NVE4_P2MF(DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, txc->offset + (tic->id * 32));
PUSH_DATA (push, txc->offset + (tic->id * 32));
BEGIN_NVC0(push, NVE4_P2MF(LINE_LENGTH_IN), 2);
PUSH_DATA (push, 32);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_P2MF(EXEC), 9);
PUSH_DATA (push, 0x1001);
PUSH_DATAp(push, &tic->tic[0], 8);
need_flush = TRUE;
} else
if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1);
PUSH_DATA (push, (tic->id << 4) | 1);
}
nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
nvc0->tex_handles[s][i] &= ~NVE4_TIC_ENTRY_INVALID;
nvc0->tex_handles[s][i] |= tic->id;
if (dirty)
BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD);
}
for (; i < nvc0->state.num_textures[s]; ++i) {
nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
nvc0->textures_dirty[s] |= 1 << i;
}
nvc0->state.num_textures[s] = nvc0->num_textures[s];
return need_flush;
}
示例8: nv50_query_end
static void
nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_pushbuf *push = nv50->base.pushbuf;
struct nv50_query *q = nv50_query(pq);
switch (q->type) {
case PIPE_QUERY_OCCLUSION_COUNTER:
nv50_query_get(push, q, 0, 0x0100f002);
PUSH_SPACE(push, 2);
BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1);
PUSH_DATA (push, 0);
break;
case PIPE_QUERY_PRIMITIVES_GENERATED:
nv50_query_get(push, q, 0, 0x06805002);
break;
case PIPE_QUERY_PRIMITIVES_EMITTED:
nv50_query_get(push, q, 0, 0x05805002);
break;
case PIPE_QUERY_SO_STATISTICS:
nv50_query_get(push, q, 0x00, 0x05805002);
nv50_query_get(push, q, 0x10, 0x06805002);
break;
case PIPE_QUERY_PIPELINE_STATISTICS:
nv50_query_get(push, q, 0x00, 0x00801002); /* VFETCH, VERTICES */
nv50_query_get(push, q, 0x10, 0x01801002); /* VFETCH, PRIMS */
nv50_query_get(push, q, 0x20, 0x02802002); /* VP, LAUNCHES */
nv50_query_get(push, q, 0x30, 0x03806002); /* GP, LAUNCHES */
nv50_query_get(push, q, 0x40, 0x04806002); /* GP, PRIMS_OUT */
nv50_query_get(push, q, 0x50, 0x07804002); /* RAST, PRIMS_IN */
nv50_query_get(push, q, 0x60, 0x08804002); /* RAST, PRIMS_OUT */
nv50_query_get(push, q, 0x70, 0x0980a002); /* ROP, PIXELS */
break;
case PIPE_QUERY_TIMESTAMP:
q->sequence++;
/* fall through */
case PIPE_QUERY_TIME_ELAPSED:
nv50_query_get(push, q, 0, 0x00005002);
break;
case PIPE_QUERY_GPU_FINISHED:
q->sequence++;
nv50_query_get(push, q, 0, 0x1000f010);
break;
case NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET:
nv50_query_get(push, q, 0, 0x0d005002 | (q->index << 5));
break;
case PIPE_QUERY_TIMESTAMP_DISJOINT:
/* This query is not issued on GPU because disjoint is forced to FALSE */
q->ready = TRUE;
break;
default:
assert(0);
break;
}
q->ready = q->flushed = FALSE;
}
示例9: disp_vertices_i32
static void
disp_vertices_i32(struct push_context *ctx, unsigned start, unsigned count)
{
struct nouveau_pushbuf *push = ctx->push;
struct translate *translate = ctx->translate;
const uint32_t *restrict elts = (uint32_t *)ctx->idxbuf + start;
unsigned pos = 0;
do {
unsigned nR = count;
if (unlikely(ctx->prim_restart))
nR = prim_restart_search_i32(elts, nR, ctx->restart_index);
translate->run_elts(translate, elts, nR, 0, ctx->instance_id, ctx->dest);
count -= nR;
ctx->dest += nR * ctx->vertex_size;
while (nR) {
unsigned nE = nR;
if (unlikely(ctx->edgeflag.enabled))
nE = ef_toggle_search_i32(ctx, elts, nR);
PUSH_SPACE(push, 4);
if (likely(nE >= 2)) {
BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
PUSH_DATA (push, pos);
PUSH_DATA (push, nE);
} else
if (nE) {
if (pos <= 0xff) {
IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_U32), pos);
} else {
BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
PUSH_DATA (push, pos);
}
}
if (unlikely(nE != nR))
IMMED_NVC0(push, NVC0_3D(EDGEFLAG), ef_toggle(ctx));
pos += nE;
elts += nE;
nR -= nE;
}
if (count) {
BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
PUSH_DATA (push, ctx->restart_index);
++elts;
ctx->dest += ctx->vertex_size;
++pos;
--count;
}
} while (count);
}
示例10: nvc0_2d_texture_do_copy
static int
nvc0_2d_texture_do_copy(struct nouveau_pushbuf *push,
struct nv50_miptree *dst, unsigned dst_level,
unsigned dx, unsigned dy, unsigned dz,
struct nv50_miptree *src, unsigned src_level,
unsigned sx, unsigned sy, unsigned sz,
unsigned w, unsigned h)
{
static const uint32_t duvdxy[5] =
{
0x40000000, 0x80000000, 0x00000001, 0x00000002, 0x00000004
};
int ret;
uint32_t ctrl = 0x00;
ret = PUSH_SPACE(push, 2 * 16 + 32);
if (ret)
return ret;
ret = nvc0_2d_texture_set(push, TRUE, dst, dst_level, dz);
if (ret)
return ret;
ret = nvc0_2d_texture_set(push, FALSE, src, src_level, sz);
if (ret)
return ret;
/* NOTE: 2D engine doesn't work for MS8 */
if (src->ms_x)
ctrl = 0x11;
/* 0/1 = CENTER/CORNER, 00/10 = POINT/BILINEAR */
BEGIN_NVC0(push, NVC0_2D(BLIT_CONTROL), 1);
PUSH_DATA (push, ctrl);
BEGIN_NVC0(push, NVC0_2D(BLIT_DST_X), 4);
PUSH_DATA (push, dx << dst->ms_x);
PUSH_DATA (push, dy << dst->ms_y);
PUSH_DATA (push, w << dst->ms_x);
PUSH_DATA (push, h << dst->ms_y);
BEGIN_NVC0(push, NVC0_2D(BLIT_DU_DX_FRACT), 4);
PUSH_DATA (push, duvdxy[2 + ((int)src->ms_x - (int)dst->ms_x)] & 0xf0000000);
PUSH_DATA (push, duvdxy[2 + ((int)src->ms_x - (int)dst->ms_x)] & 0x0000000f);
PUSH_DATA (push, duvdxy[2 + ((int)src->ms_y - (int)dst->ms_y)] & 0xf0000000);
PUSH_DATA (push, duvdxy[2 + ((int)src->ms_y - (int)dst->ms_y)] & 0x0000000f);
BEGIN_NVC0(push, NVC0_2D(BLIT_SRC_X_FRACT), 4);
PUSH_DATA (push, 0);
PUSH_DATA (push, sx << src->ms_x);
PUSH_DATA (push, 0);
PUSH_DATA (push, sy << src->ms_x);
return 0;
}
示例11: nv50_hw_sm_begin_query
static boolean
nv50_hw_sm_begin_query(struct nv50_context *nv50, struct nv50_hw_query *hq)
{
struct nv50_screen *screen = nv50->screen;
struct nouveau_pushbuf *push = nv50->base.pushbuf;
struct nv50_hw_sm_query *hsq = nv50_hw_sm_query(hq);
const struct nv50_hw_sm_query_cfg *cfg;
uint16_t func;
int i, c;
cfg = nv50_hw_sm_query_get_cfg(nv50, hq);
/* check if we have enough free counter slots */
if (screen->pm.num_hw_sm_active + cfg->num_counters > 4) {
NOUVEAU_ERR("Not enough free MP counter slots !\n");
return false;
}
assert(cfg->num_counters <= 4);
PUSH_SPACE(push, 4 * 4);
/* set sequence field to 0 (used to check if result is available) */
for (i = 0; i < screen->MPsInTP; ++i) {
const unsigned b = (0x14 / 4) * i;
hq->data[b + 16] = 0;
}
hq->sequence++;
for (i = 0; i < cfg->num_counters; i++) {
screen->pm.num_hw_sm_active++;
/* find free counter slots */
for (c = 0; c < 4; ++c) {
if (!screen->pm.mp_counter[c]) {
hsq->ctr[i] = c;
screen->pm.mp_counter[c] = hsq;
break;
}
}
/* select func to aggregate counters */
func = nv50_hw_sm_get_func(c);
/* configure and reset the counter(s) */
BEGIN_NV04(push, NV50_COMPUTE(MP_PM_CONTROL(c)), 1);
PUSH_DATA (push, (cfg->ctr[i].sig << 24) | (func << 8)
| cfg->ctr[i].unit | cfg->ctr[i].mode);
BEGIN_NV04(push, NV50_COMPUTE(MP_PM_SET(c)), 1);
PUSH_DATA (push, 0);
}
return true;
}
示例12: NV10EXAPrepareComposite
Bool
NV10EXAPrepareComposite(int op,
PicturePtr pict_src,
PicturePtr pict_mask,
PicturePtr pict_dst,
PixmapPtr src,
PixmapPtr mask,
PixmapPtr dst)
{
ScrnInfoPtr pScrn = xf86ScreenToScrn(dst->drawable.pScreen);
NVPtr pNv = NVPTR(pScrn);
struct nouveau_pushbuf *push = pNv->pushbuf;
uint32_t sc, sa, mc, ma;
if (!PUSH_SPACE(push, 128))
return FALSE;
PUSH_RESET(push);
/* setup render target and blending */
if (!setup_render_target(pNv, pict_dst, dst))
return FALSE;
setup_blend_function(pNv, pict_dst, op);
/* select picture sources */
if (!setup_picture(pNv, pict_src, src, 0, &sc, &sa))
return FALSE;
if (!setup_picture(pNv, pict_mask, mask, 1, &mc, &ma))
return FALSE;
/* configure register combiners */
BEGIN_NV04(push, NV10_3D(RC_IN_ALPHA(0)), 1);
PUSH_DATA (push, sa | ma);
BEGIN_NV04(push, NV10_3D(RC_IN_RGB(0)), 1);
if (effective_component_alpha(pict_mask)) {
if (needs_src_alpha(op))
PUSH_DATA(push, sa | mc);
else
PUSH_DATA(push, sc | mc);
} else {
PUSH_DATA(push, sc | ma);
}
nouveau_pushbuf_bufctx(push, pNv->bufctx);
if (nouveau_pushbuf_validate(push)) {
nouveau_pushbuf_bufctx(push, NULL);
return FALSE;
}
pNv->pspict = pict_src;
pNv->pmpict = pict_mask;
return TRUE;
}
示例13: nv50_query_get
static void
nv50_query_get(struct nouveau_pushbuf *push, struct nv50_query *q,
unsigned offset, uint32_t get)
{
offset += q->offset;
PUSH_SPACE(push, 5);
PUSH_REFN (push, q->bo, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
BEGIN_NV04(push, NV50_3D(QUERY_ADDRESS_HIGH), 4);
PUSH_DATAh(push, q->bo->offset + offset);
PUSH_DATA (push, q->bo->offset + offset);
PUSH_DATA (push, q->sequence);
PUSH_DATA (push, get);
}
示例14: nv84_query_fifo_wait
void
nv84_query_fifo_wait(struct nouveau_pushbuf *push, struct pipe_query *pq)
{
struct nv50_query *q = nv50_query(pq);
unsigned offset = q->offset;
PUSH_SPACE(push, 5);
PUSH_REFN (push, q->bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
BEGIN_NV04(push, SUBC_3D(NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH), 4);
PUSH_DATAh(push, q->bo->offset + offset);
PUSH_DATA (push, q->bo->offset + offset);
PUSH_DATA (push, q->sequence);
PUSH_DATA (push, NV84_SUBCHAN_SEMAPHORE_TRIGGER_ACQUIRE_EQUAL);
}
示例15: nvc0_so_target_save_offset
void
nvc0_so_target_save_offset(struct pipe_context *pipe,
struct pipe_stream_output_target *ptarg,
unsigned index, boolean *serialize)
{
struct nvc0_so_target *targ = nvc0_so_target(ptarg);
if (*serialize) {
*serialize = FALSE;
PUSH_SPACE(nvc0_context(pipe)->base.pushbuf, 1);
IMMED_NVC0(nvc0_context(pipe)->base.pushbuf, NVC0_3D(SERIALIZE), 0);
}
nvc0_query(targ->pq)->index = index;
nvc0_query_end(pipe, targ->pq);
}