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C++ NoCaseCompare函数代码示例

本文整理汇总了C++中NoCaseCompare函数的典型用法代码示例。如果您正苦于以下问题:C++ NoCaseCompare函数的具体用法?C++ NoCaseCompare怎么用?C++ NoCaseCompare使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了NoCaseCompare函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: cNoise3DGenerator

bool cChunkGenerator::Start(cWorld * a_World, cIniFile & a_IniFile)
{
	MTRand rnd;
	m_World = a_World;
	m_Seed = a_IniFile.GetValueSetI("Seed", "Seed", rnd.randInt());
	AString GeneratorName = a_IniFile.GetValueSet("Generator", "Generator", "Composable");

	if (NoCaseCompare(GeneratorName, "Noise3D") == 0)
	{
		m_Generator = new cNoise3DGenerator(*this);
	}
	else
	{
		if (NoCaseCompare(GeneratorName, "composable") != 0)
		{
			LOGWARN("[Generator]::Generator value \"%s\" not recognized, using \"Composable\".", GeneratorName.c_str());
		}
		m_Generator = new cComposableGenerator(*this);
	}

	if (m_Generator == NULL)
	{
		LOGERROR("Generator could not start, aborting the server");
		return false;
	}

	m_Generator->Initialize(a_World, a_IniFile);

	return super::Start();
}
开发者ID:JoeClacks,项目名称:MCServer,代码行数:30,代码来源:ChunkGenerator.cpp

示例2: cWSSAnvil

void cWorldStorage::InitSchemas(int a_StorageCompressionFactor)
{
	// The first schema added is considered the default
	m_Schemas.push_back(new cWSSAnvil    (m_World,a_StorageCompressionFactor));
	m_Schemas.push_back(new cWSSCompact  (m_World,a_StorageCompressionFactor));
	m_Schemas.push_back(new cWSSForgetful(m_World));
	// Add new schemas here
	
	if (NoCaseCompare(m_StorageSchemaName, "default") == 0)
	{
		m_SaveSchema = m_Schemas.front();
		return;
	}
	for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr)
	{
		if (NoCaseCompare((*itr)->GetName(), m_StorageSchemaName) == 0)
		{
			m_SaveSchema = *itr;
			return;
		}
	}  // for itr - m_Schemas[]
	
	// Unknown schema selected, let the admin know:
	LOGWARNING("Unknown storage schema name \"%s\". Using default (\"%s\"). Available schemas:", 
		m_StorageSchemaName.c_str(), m_SaveSchema->GetName().c_str()
	);
	for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr)
	{
		LOGWARNING("\t\"%s\"", (*itr)->GetName().c_str());
	}
	m_SaveSchema = m_Schemas.front();
}
开发者ID:FX-Master,项目名称:MCServer,代码行数:32,代码来源:WorldStorage.cpp

示例3: StringToDimension

void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
	int Seed = m_ChunkGenerator.GetSeed();
	eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));

	AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow,Lilypads,BottomLava,DeadBushes,PreSimulator");
	AStringVector Str = StringSplitAndTrim(Finishers, ",");
	for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
	{
		// Finishers, alpha-sorted:
		if (NoCaseCompare(*itr, "BottomLava") == 0)
		{
			int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10;
			int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
			m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel));
		}
		else if (NoCaseCompare(*itr, "DeadBushes") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND));
		}
		else if (NoCaseCompare(*itr, "Ice") == 0)
		{
			m_FinishGens.push_back(new cFinishGenIce);
		}
		else if (NoCaseCompare(*itr, "LavaSprings") == 0)
		{
			m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension));
		}
		else if (NoCaseCompare(*itr, "Lilypads") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER));
		}
		else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
		{
			m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed));
		}
		else if (NoCaseCompare(*itr, "PreSimulator") == 0)
		{
			m_FinishGens.push_back(new cFinishGenPreSimulator);
		}
		else if (NoCaseCompare(*itr, "Snow") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSnow);
		}
		else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed));
		}
		else if (NoCaseCompare(*itr, "WaterSprings") == 0)
		{
			m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension));
		}
	}  // for itr - Str[]
}
开发者ID:arekinath,项目名称:MCServer,代码行数:54,代码来源:ComposableGenerator.cpp

示例4: StringToType

cObjective::eType cObjective::StringToType(const AString & a_Name)
{
	static struct
	{
		eType m_Type;
		const char * m_String;
	} TypeMap [] =
	{
		{otDummy,              "dummy"              },
		{otDeathCount,         "deathCount"         },
		{otPlayerKillCount,    "playerKillCount"    },
		{otTotalKillCount,     "totalKillCount"     },
		{otHealth,             "health"             },
		{otAchievement,        "achievement"        },
		{otStat,               "stat"               },
		{otStatItemCraft,      "stat.craftItem"     },
		{otStatItemUse,        "stat.useItem"       },
		{otStatItemBreak,      "stat.breakItem"     },
		{otStatBlockMine,      "stat.mineBlock"     },
		{otStatEntityKill,     "stat.killEntity"    },
		{otStatEntityKilledBy, "stat.entityKilledBy"}
	};
	for (size_t i = 0; i < ARRAYCOUNT(TypeMap); i++)
	{
		if (NoCaseCompare(TypeMap[i].m_String, a_Name) == 0)
		{
			return TypeMap[i].m_Type;
		}
	}  // for i - TypeMap[]
	return otDummy;
}
开发者ID:ChriPiv,项目名称:MCServer,代码行数:31,代码来源:Scoreboard.cpp

示例5: StringToBiome

EMCSBiome StringToBiome(const AString & a_BiomeString)
{
	// If it is a number, return it:
	int res = atoi(a_BiomeString.c_str());
	if ((res != 0) || (a_BiomeString.compare("0") == 0))
	{
		if ((res >= biFirstBiome) && (res < biNumBiomes))
		{
			return (EMCSBiome)res;
		}
		else if ((res >= biFirstVariantBiome) && (res < biNumVariantBiomes))
		{
			return (EMCSBiome)res;
		}
		// It was an invalid number
		return biInvalidBiome;
	}
	
	for (size_t i = 0; i < ARRAYCOUNT(g_BiomeMap); i++)
	{
		if (NoCaseCompare(g_BiomeMap[i].m_String, a_BiomeString) == 0)
		{
			return g_BiomeMap[i].m_Biome;
		}
	}  // for i - BiomeMap[]
	return biInvalidBiome;
}
开发者ID:DjKiDD,项目名称:MCServer,代码行数:27,代码来源:BiomeDef.cpp

示例6: CreateVerticalStrategyFromString

cPiece::cVerticalStrategyPtr CreateVerticalStrategyFromString(const AString & a_StrategyDesc, bool a_LogWarnings)
{
	// Break apart the strategy class, the first parameter before the first pipe char:
	auto idxPipe = a_StrategyDesc.find('|');
	if (idxPipe == AString::npos)
	{
		idxPipe = a_StrategyDesc.length();
	}
	AString StrategyClass = a_StrategyDesc.substr(0, idxPipe);

	// Create a strategy class based on the class string:
	cPiece::cVerticalStrategyPtr Strategy;
	if (NoCaseCompare(StrategyClass, "Fixed") == 0)
	{
		Strategy = std::make_shared<cVerticalStrategyFixed>();
	}
	else if (NoCaseCompare(StrategyClass, "Range") == 0)
	{
		Strategy = std::make_shared<cVerticalStrategyRange>();
	}
	else if (NoCaseCompare(StrategyClass, "TerrainTop") == 0)
	{
		Strategy = std::make_shared<cVerticalStrategyTerrainTop>();
	}
	else if (NoCaseCompare(StrategyClass, "TerrainOrOceanTop") == 0)
	{
		Strategy = std::make_shared<cVerticalStrategyTerrainOrOceanTop>();
	}
	else
	{
		return nullptr;
	}

	// Initialize the strategy's parameters:
	AString Params;
	if (idxPipe < a_StrategyDesc.length())
	{
		Params = a_StrategyDesc.substr(idxPipe + 1);
	}
	if (!Strategy->InitializeFromString(Params, a_LogWarnings))
	{
		return nullptr;
	}

	return Strategy;
}
开发者ID:Altenius,项目名称:cuberite,代码行数:46,代码来源:VerticalStrategy.cpp

示例7: LOGINFO

bool cChunkGenerator::Start(cPluginInterface & a_PluginInterface, cChunkSink & a_ChunkSink, cIniFile & a_IniFile)
{
	m_PluginInterface = &a_PluginInterface;
	m_ChunkSink = &a_ChunkSink;

	// Get the seed; create a new one and log it if not found in the INI file:
	if (a_IniFile.HasValue("Seed", "Seed"))
	{
		m_Seed = a_IniFile.GetValueI("Seed", "Seed");
	}
	else
	{
		MTRand rnd;
		m_Seed = rnd.randInt();
		LOGINFO("Chosen a new random seed for world: %d", m_Seed);
		a_IniFile.SetValueI("Seed", "Seed", m_Seed);
	}
	
	// Get the generator engine based on the INI file settings:
	AString GeneratorName = a_IniFile.GetValueSet("Generator", "Generator", "Composable");
	if (NoCaseCompare(GeneratorName, "Noise3D") == 0)
	{
		m_Generator = new cNoise3DGenerator(*this);
	}
	else
	{
		if (NoCaseCompare(GeneratorName, "composable") != 0)
		{
			LOGWARN("[Generator]::Generator value \"%s\" not recognized, using \"Composable\".", GeneratorName.c_str());
		}
		m_Generator = new cComposableGenerator(*this);
	}

	if (m_Generator == nullptr)
	{
		LOGERROR("Generator could not start, aborting the server");
		return false;
	}

	m_Generator->Initialize(a_IniFile);

	return super::Start();
}
开发者ID:hallucino,项目名称:cuberite,代码行数:43,代码来源:ChunkGenerator.cpp

示例8: StringToBiome

EMCSBiome StringToBiome(const AString & a_BiomeString)
{
	// If it is a number, return it:
	int res = atoi(a_BiomeString.c_str());
	if ((res != 0) || (a_BiomeString.compare("0") == 0))
	{
		// It was a valid number
		return (EMCSBiome)res;
	}
	
	// Convert using the built-in map:
	static struct {
		EMCSBiome    m_Biome;
		const char * m_String;
	} BiomeMap[] =
	{
		{biOcean,            "Ocean"} ,
		{biPlains,           "Plains"},
		{biDesert,           "Desert"},
		{biExtremeHills,     "ExtremeHills"},
		{biForest,           "Forest"},
		{biTaiga,            "Taiga"},
		{biSwampland,        "Swampland"},
		{biRiver,            "River"},
		{biNether,           "Hell"},
		{biNether,           "Nether"},
		{biEnd,              "Sky"},
		{biEnd,              "End"},
		{biFrozenOcean,      "FrozenOcean"},
		{biFrozenRiver,      "FrozenRiver"},
		{biIcePlains,        "IcePlains"},
		{biIcePlains,        "Tundra"},
		{biIceMountains,     "IceMountains"},
		{biMushroomIsland,   "MushroomIsland"},
		{biMushroomShore,    "MushroomShore"},
		{biBeach,            "Beach"},
		{biDesertHills,      "DesertHills"},
		{biForestHills,      "ForestHills"},
		{biTaigaHills,       "TaigaHills"},
		{biExtremeHillsEdge, "ExtremeHillsEdge"},
		{biJungle,           "Jungle"},
		{biJungleHills,      "JungleHills"},
	} ;
	
	for (int i = 0; i < ARRAYCOUNT(BiomeMap); i++)
	{
		if (NoCaseCompare(BiomeMap[i].m_String, a_BiomeString) == 0)
		{
			return BiomeMap[i].m_Biome;
		}
	}  // for i - BiomeMap[]
	return (EMCSBiome)-1;
}
开发者ID:Xury,项目名称:MCServer,代码行数:53,代码来源:BlockID.cpp

示例9: atoi

int cEnchantments::StringToEnchantmentID(const AString & a_EnchantmentName)
{
	static const struct
	{
		int m_Value;
		const char * m_Name;
	} EnchantmentNames[] =
	{
		{ enchProtection,           "Protection"},
		{ enchFireProtection,       "FireProtection"},
		{ enchFeatherFalling,       "FeatherFalling"},
		{ enchBlastProtection,      "BlastProtection"},
		{ enchProjectileProtection, "ProjectileProtection"},
		{ enchRespiration,          "Respiration"},
		{ enchAquaAffinity,         "AquaAffinity"},
		{ enchThorns,               "Thorns"},
		{ enchDepthStrider,         "DepthStrider"},
		{ enchSharpness,            "Sharpness"},
		{ enchSmite,                "Smite"},
		{ enchBaneOfArthropods,     "BaneOfArthropods"},
		{ enchKnockback,            "Knockback"},
		{ enchFireAspect,           "FireAspect"},
		{ enchLooting,              "Looting"},
		{ enchEfficiency,           "Efficiency"},
		{ enchSilkTouch,            "SilkTouch"},
		{ enchUnbreaking,           "Unbreaking"},
		{ enchFortune,              "Fortune"},
		{ enchPower,                "Power"},
		{ enchPunch,                "Punch"},
		{ enchFlame,                "Flame"},
		{ enchInfinity,             "Infinity"},
		{ enchLuckOfTheSea,         "LuckOfTheSea"},
		{ enchLure,                 "Lure"},
	} ;

	// First try to parse as a number:
	int id = atoi(a_EnchantmentName.c_str());
	if ((id != 0) || (a_EnchantmentName == "0"))
	{
		return id;
	}

	// It wasn't a number, do a lookup:
	for (size_t i = 0; i < ARRAYCOUNT(EnchantmentNames); i++)
	{
		if (NoCaseCompare(EnchantmentNames[i].m_Name, a_EnchantmentName) == 0)
		{
			return EnchantmentNames[i].m_Value;
		}
	}  // for i - EnchantmentNames[]
	return -1;
}
开发者ID:36451,项目名称:MCServer,代码行数:52,代码来源:Enchantments.cpp

示例10: Base64Decode

void cHTTPRequest::OnHeaderLine(const AString & a_Key, const AString & a_Value)
{
	if (
		(NoCaseCompare(a_Key, "Authorization") == 0) &&
		(strncmp(a_Value.c_str(), "Basic ", 6) == 0)
	)
	{
		AString UserPass = Base64Decode(a_Value.substr(6));
		size_t idxCol = UserPass.find(':');
		if (idxCol != AString::npos)
		{
			m_AuthUsername = UserPass.substr(0, idxCol);
			m_AuthPassword = UserPass.substr(idxCol + 1);
			m_HasAuth = true;
		}
	}
	if ((a_Key == "Connection") && (NoCaseCompare(a_Value, "keep-alive") == 0))
	{
		m_AllowKeepAlive = true;
	}
	AddHeader(a_Key, a_Value);
}
开发者ID:Drahoslav7,项目名称:cuberite,代码行数:22,代码来源:HTTPMessage.cpp

示例11: LOGWARN

cBiomeGen * cBiomeGen::CreateBiomeGen(cIniFile & a_IniFile, int a_Seed, bool & a_CacheOffByDefault)
{
	AString BiomeGenName = a_IniFile.GetValueSet("Generator", "BiomeGen", "");
	if (BiomeGenName.empty())
	{
		LOGWARN("[Generator] BiomeGen value not set in world.ini, using \"MultiStepMap\".");
		BiomeGenName = "MultiStepMap";
	}
	
	cBiomeGen * res = NULL;
	a_CacheOffByDefault = false;
	if (NoCaseCompare(BiomeGenName, "constant") == 0)
	{
		res = new cBioGenConstant;
		a_CacheOffByDefault = true;  // we're generating faster than a cache would retrieve data :)
	}
	else if (NoCaseCompare(BiomeGenName, "checkerboard") == 0)
	{
		res = new cBioGenCheckerboard;
		a_CacheOffByDefault = true;  // we're (probably) generating faster than a cache would retrieve data
	}
	else if (NoCaseCompare(BiomeGenName, "voronoi") == 0)
	{
		res = new cBioGenVoronoi(a_Seed);
	}
	else if (NoCaseCompare(BiomeGenName, "distortedvoronoi") == 0)
	{
		res = new cBioGenDistortedVoronoi(a_Seed);
	}
	else if (NoCaseCompare(BiomeGenName, "twolevel") == 0)
	{
		res = new cBioGenTwoLevel(a_Seed);
	}
	else
	{
		if (NoCaseCompare(BiomeGenName, "multistepmap") != 0)
		{
			LOGWARNING("Unknown BiomeGen \"%s\", using \"MultiStepMap\" instead.", BiomeGenName.c_str());
		}
		res = new cBioGenMultiStepMap(a_Seed);

		/*
		// Performance-testing:
		LOGINFO("Measuring performance of cBioGenMultiStepMap...");
		clock_t BeginTick = clock();
		for (int x = 0; x < 5000; x++)
		{
			cChunkDef::BiomeMap Biomes;
			res->GenBiomes(x * 5, x * 5, Biomes);
		}
		clock_t Duration = clock() - BeginTick;
		LOGINFO("cBioGenMultiStepMap for 5000 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
		//*/
	}
	res->InitializeBiomeGen(a_IniFile);
	
	return res;
}
开发者ID:FX-Master,项目名称:MCServer,代码行数:58,代码来源:BioGen.cpp

示例12: StringToMobType

int StringToMobType(const AString & a_MobString)
{
    static struct
    {
        int m_MobType;
        const char * m_String;
    } MobMap [] =
    {
        {cMonster::mtCreeper,      "Creeper"},
        {cMonster::mtSkeleton,     "Skeleton"},
        {cMonster::mtSpider,       "Spider"},
        {cMonster::mtGiant,        "Giant"},
        {cMonster::mtZombie,       "Zombie"},
        {cMonster::mtSlime,        "Slime"},
        {cMonster::mtGhast,        "Ghast"},
        {cMonster::mtZombiePigman, "ZombiePigman"},
        {cMonster::mtEnderman,     "Enderman"},
        {cMonster::mtCaveSpider,   "CaveSpider"},
        {cMonster::mtSilverfish,   "SilverFish"},
        {cMonster::mtBlaze,        "Blaze"},
        {cMonster::mtMagmaCube,    "MagmaCube"},
        {cMonster::mtEnderDragon,  "EnderDragon"},
        {cMonster::mtWither,       "Wither"},
        {cMonster::mtBat,          "Bat"},
        {cMonster::mtWitch,        "Witch"},
        {cMonster::mtPig,          "Pig"},
        {cMonster::mtSheep,        "Sheep"},
        {cMonster::mtCow,          "Cow"},
        {cMonster::mtChicken,      "Chicken"},
        {cMonster::mtSquid,        "Squid"},
        {cMonster::mtWolf,         "Wolf"},
        {cMonster::mtMooshroom,    "Mooshroom"},
        {cMonster::mtSnowGolem,    "SnowGolem"},
        {cMonster::mtOcelot,       "Ocelot"},
        {cMonster::mtIronGolem,    "IronGolem"},
        {cMonster::mtVillager,     "Villager"},
    };
    for (size_t i = 0; i < ARRAYCOUNT(MobMap); i++)
    {
        if (NoCaseCompare(MobMap[i].m_String, a_MobString) == 0)
        {
            return MobMap[i].m_MobType;
        }
    }  // for i - MobMap[]
    return -1;
}
开发者ID:rwcherry,项目名称:MCServer,代码行数:46,代码来源:BlockID.cpp

示例13: TabCompleteCommand

void cPluginManager::TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player)
{
	for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
	{
		if (NoCaseCompare(itr->first.substr(0, a_Text.length()), a_Text) != 0)
		{
			// Command name doesn't match
			continue;
		}
		if ((a_Player != NULL) && !a_Player->HasPermission(itr->second.m_Permission))
		{
			// Player doesn't have permission for the command
			continue;
		}
		a_Results.push_back(itr->first);
	}
}
开发者ID:Hillvith,项目名称:MCServer,代码行数:17,代码来源:PluginManager.cpp

示例14: OnPartHeader

void cHTTPFormParser::OnPartHeader(const AString & a_Key, const AString & a_Value)
{
	if (NoCaseCompare(a_Key, "Content-Disposition") == 0)
	{
		size_t len = a_Value.size();
		size_t ParamsStart = AString::npos;
		for (size_t i = 0; i < len; ++i)
		{
			if (a_Value[i] > ' ')
			{
				if (strncmp(a_Value.c_str() + i, "form-data", 9) != 0)
				{
					// Content disposition is not "form-data", mark the whole form invalid
					m_IsValid = false;
					return;
				}
				ParamsStart = a_Value.find(';', i + 9);
				break;
			}
		}
		if (ParamsStart == AString::npos)
		{
			// There is data missing in the Content-Disposition field, mark the whole form invalid:
			m_IsValid = false;
			return;
		}
		
		// Parse the field name and optional filename from this header:
		cNameValueParser Parser(a_Value.data() + ParamsStart, a_Value.size() - ParamsStart);
		Parser.Finish();
		m_CurrentPartName = Parser["name"];
		if (!Parser.IsValid() || m_CurrentPartName.empty())
		{
			// The required parameter "name" is missing, mark the whole form invalid:
			m_IsValid = false;
			return;
		}
		m_CurrentPartFileName = Parser["filename"];
	}
}
开发者ID:36451,项目名称:MCServer,代码行数:40,代码来源:HTTPFormParser.cpp

示例15: StringToEnchantmentID

int cEnchantments::StringToEnchantmentID(const AString & a_EnchantmentName)
{
	struct
	{
		int m_Value;
		const char * m_Name;
	} EnchantmentNames[] =
	{
		{ enchProtection,           "Protection"},
		{ enchFireProtection,       "FireProtection"},
		{ enchFeatherFalling,       "FeatherFalling"},
		{ enchBlastProtection,      "BlastProtection"},
		{ enchProjectileProtection, "ProjectileProtection"},
		{ enchRespiration,          "Respiration"},
		{ enchAquaAffinity,         "AquaAffinity"},
		{ enchThorns,               "Thorns"},
		{ enchSharpness,            "Sharpness"},
		{ enchSmite,                "Smite"},
		{ enchBaneOfArthropods,     "BaneOfArthropods"},
		{ enchKnockback,            "Knockback"},
		{ enchFireAspect,           "FireAspect"},
		{ enchLooting,              "Looting"},
		{ enchEfficiency,           "Efficiency"},
		{ enchSilkTouch,            "SilkTouch"},
		{ enchUnbreaking,           "Unbreaking"},
		{ enchFortune,              "Fortune"},
		{ enchPower,                "Power"},
		{ enchPunch,                "Punch"},
		{ enchFlame,                "Flame"},
		{ enchInfinity,             "Infinity"},
	} ;
	for (int i = 0; i < ARRAYCOUNT(EnchantmentNames); i++)
	{
		if (NoCaseCompare(EnchantmentNames[i].m_Name, a_EnchantmentName) == 0)
		{
			return EnchantmentNames[i].m_Value;
		}
	}  // for i - EnchantmentNames[]
	return -1;
}
开发者ID:Hillvith,项目名称:MCServer,代码行数:40,代码来源:Enchantments.cpp


注:本文中的NoCaseCompare函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。