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C++ Mix_PausedMusic函数代码示例

本文整理汇总了C++中Mix_PausedMusic函数的典型用法代码示例。如果您正苦于以下问题:C++ Mix_PausedMusic函数的具体用法?C++ Mix_PausedMusic怎么用?C++ Mix_PausedMusic使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了Mix_PausedMusic函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: unpause_music

void Sound::unpause_music()
{
    if (Mix_PausedMusic())
    {
        Mix_ResumeMusic();
    }
}
开发者ID:JohnBurchell,项目名称:Games,代码行数:7,代码来源:sound.cpp

示例2: SoundToggleMusicPaused

void SoundToggleMusicPaused(void)
{
	if (Mix_PausedMusic())
		Mix_PauseMusic();
	else
		Mix_ResumeMusic();
}
开发者ID:JayWalker512,项目名称:SpacePong,代码行数:7,代码来源:Sound.c

示例3: Resume

void Music::Resume() {
	if (Mix_PlayingMusic() == 1) {
		if (Mix_PausedMusic() == 1) {
			Mix_ResumeMusic();
		}
	}
}
开发者ID:Naimikan,项目名称:Rise_of_Viwx,代码行数:7,代码来源:cMusic.cpp

示例4: mix_pause_resume_music

void mix_pause_resume_music()
{
	if (Mix_PausedMusic())
		Mix_ResumeMusic();
	else if (Mix_PlayingMusic())
		Mix_PauseMusic();
}
开发者ID:CDarrow,项目名称:DXX-Retro,代码行数:7,代码来源:digi_mixer_music.c

示例5: MUS_playMusicFadeIn

void  PGE_MusPlayer::MUS_playMusicFadeIn(int ms)
{
    if(!isLoaded) return;
	if(play_mus)
    {
		if(Mix_PausedMusic()==0)
		{
			// Reset music sample count
			if (SDL_LockMutex(sampleCountMutex) == 0)
			{
				musSCount = 0;
				SDL_UnlockMutex(sampleCountMutex);
			}

			if(Mix_FadingMusic()!=MIX_FADING_IN)
				if(Mix_FadeInMusic(play_mus, -1, ms)==-1)
				{
                    PGE_MsgBox::warn(std::string(std::string("Mix_FadeInMusic:")+std::string(Mix_GetError())).c_str());
				}
		}
		else
			Mix_ResumeMusic();

    }
    else
    {
        PGE_MsgBox::warn(std::string(std::string("Play nothing:")+std::string(Mix_GetError())).c_str());
    }
}
开发者ID:tcvicio,项目名称:PGE-Project,代码行数:29,代码来源:SdlMusPlayer.cpp

示例6: handleMusic

void handleMusic()
{
    if (event.type == SDL_KEYDOWN)
    {
        switch(event.key.keysym.sym)
        {
            case SDLK_9:
            {
                if( Mix_PlayingMusic() == 0 ) //No music playing
                {
                    if( Mix_PlayMusic( music, -1 ) == -1 )
                        break;;
                }
                //If music is being played
                else
                {
                    if( Mix_PausedMusic() == 1 )
                        Mix_ResumeMusic();
                    //If the music is playing
                    else
                        Mix_PauseMusic();
                }
            }
            break;
            case SDLK_0: Mix_HaltMusic(); break;
            default:;
        }
    }
}
开发者ID:ohargro,项目名称:capstone,代码行数:29,代码来源:base.cpp

示例7: playPause

//only plays if there is a track running as well.
void Sound::playPause()
{
	if( check() )
    {
		if (Mix_PlayingMusic() == 0)
		{
			//if (musicTrack == 0)
				//startMusic2();
			//else if (musicTrack == 1)
				//startMusic1();
		}
		else 
		{
			 //If the music is paused 
			  if( Mix_PausedMusic() == 1 ) 
			  { //Resume the music 
				  Mix_ResumeMusic(); 
			  } //If the music is playing
			  else 
			  { //Pause the music 
				  Mix_PauseMusic(); 
			  }
		}
    }
	else
	{
		printf("music OFF\n");
	}

}
开发者ID:bdragon917,项目名称:mPULSE,代码行数:31,代码来源:Sound.cpp

示例8: resumeMusic

void SoundManager::resumeMusic()
{
	if (Mix_PausedMusic() == 1)
	{
		Mix_ResumeMusic();
	}
}
开发者ID:deepbansal15,项目名称:Game-Engine,代码行数:7,代码来源:SoundManager.cpp

示例9: pause_music

void Sound::pause_music()
{
    if (!Mix_PausedMusic())
    {
        Mix_PauseMusic();
    }
}
开发者ID:JohnBurchell,项目名称:Games,代码行数:7,代码来源:sound.cpp

示例10: Pause

void Music::Pause() {
	if (Mix_PlayingMusic() == 1) {
		if (Mix_PausedMusic() == 0) {
			Mix_PauseMusic();
		}
	}
}
开发者ID:Naimikan,项目名称:Rise_of_Viwx,代码行数:7,代码来源:cMusic.cpp

示例11: SDL_UnlockMutex

void PGE_MusPlayer::MUS_playMusic()
{
    if(!isLoaded) return;

	if(play_mus)
	{
		if (Mix_PlayingMusic() == 0)
		{
			// Reset music sample count
			if (SDL_LockMutex(sampleCountMutex) == 0)
			{
				musSCount = 0;
				SDL_UnlockMutex(sampleCountMutex);
			}

			Mix_PlayMusic(play_mus, -1);
		}
		else
		if(Mix_PausedMusic()==1)
		{
			Mix_ResumeMusic();
		}
	}
	else
	{
		//MessageBoxA(0, std::string(std::string("Play nothing:")+std::string(Mix_GetError())).c_str(), "Error", 0);
    }
}
开发者ID:tcvicio,项目名称:PGE-Project,代码行数:28,代码来源:SdlMusPlayer.cpp

示例12: Set_Text_Block

void Set_Text_Block( void )
{
	static int new_value = 0;
	new_value++;
	char value_string[4];
	_itoa_s(new_value, value_string, 4,  10);

	MenuElement_TextBlock* text_block_test = (MenuElement_TextBlock*)test_dialog->Get_Element("TextBlockTest");
	if (text_block_test != NULL)
	{
		text_block_test->Set_Text(std::string(value_string));
	}

	// Simple music playing
	if( Mix_PlayingMusic() == 0 )
	{
		Mix_PlayMusic( music, -1 );
	}
	else
	{
		if (Mix_PausedMusic())
		{
			Mix_ResumeMusic();
		}
		else
		{
			Mix_PauseMusic();
		}
	}
}
开发者ID:MensInvictaManet,项目名称:Projects,代码行数:30,代码来源:main.cpp

示例13: musicPaused

bool SDLManager::musicPaused()
{
	if (Mix_PausedMusic())
		return true;
	else
		return false;
}
开发者ID:alexdantas,项目名称:sdl-toe,代码行数:7,代码来源:SDLManager.cpp

示例14: Mix_PlayMusic

void SoundService::toggleMusic()
{
	//If there is no music playing
	if (Mix_PlayingMusic() == 0)
	{
		//Play the music
		Mix_PlayMusic(_music, -1);
	}
	//If music is being played
	else
	{
		//If the music is paused
		if (Mix_PausedMusic() == 1)
		{
			//Resume the music
			Mix_ResumeMusic();
		}
		//If the music is playing
		else
		{
			//Pause the music
			Mix_PauseMusic();
		}
	}
}
开发者ID:TinyMan,项目名称:warfare-of-heroes,代码行数:25,代码来源:SoundService.cpp

示例15: soundSetMusVol

void soundSetMusVol(int v)
{
  if(v==0)
  {
    if( !Mix_PausedMusic() )
    {
      Mix_PauseMusic();
    }
  } else {
    if( Mix_PausedMusic() )
    {
      Mix_ResumeMusic();
    }
  }
  Mix_VolumeMusic(setting()->musicVol);
}
开发者ID:DusteDdk,项目名称:Wizznic,代码行数:16,代码来源:sound.c


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