本文整理汇总了C++中MO函数的典型用法代码示例。如果您正苦于以下问题:C++ MO函数的具体用法?C++ MO怎么用?C++ MO使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了MO函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: MO
int OCCFace::offset(double offset, double tolerance = 1e-6) {
try {
BRepOffset_MakeOffset MO(this->getShape(), offset, tolerance, BRepOffset_Skin,
Standard_False, Standard_False, GeomAbs_Intersection, Standard_False);
if (!MO.IsDone()) {
StdFail_NotDone::Raise("Failed to offset face");
}
const TopoDS_Shape& tmp = MO.Shape();
BRepCheck_Analyzer aChecker(tmp);
if (tmp.IsNull() || !aChecker.IsValid()) {
StdFail_NotDone::Raise("offset result not valid");
}
this->setShape(tmp);
// possible fix shape
if (!this->fixShape())
StdFail_NotDone::Raise("Shapes not valid");
} catch(Standard_Failure &err) {
Handle_Standard_Failure e = Standard_Failure::Caught();
const Standard_CString msg = e->GetMessageString();
if (msg != NULL && strlen(msg) > 1) {
setErrorMessage(msg);
} else {
setErrorMessage("Failed to offset face");
}
return 0;
}
return 1;
}
示例2: get_size
long get_size()
{
//si taille prédéfinie
if(I->check1->value())
return taille[I->combo_taille->value()].n;
else
//si non prédéfinie
{
const char *s = I->taille->value();
int i = I->combo_mesure->value();
while(*s) {
if(i==2 && *s=='.') {
fn_alert("Attention, pas de virgule dans les octets...");
return 0;
}
if(!isdigit(*s) && *s!='.') {
fn_alert("Le chiffre \"%s\" est incorrecte...\n",I->taille->value());
return 0;
}
s++;
}
//maintenant retourne la bonne valeur
switch(i) {
case 0: //MO
return (long)MO(atof(I->taille->value()));
case 1: //KO
return (long)KO(atof(I->taille->value()));
case 2: //Octet
return (long)atof(I->taille->value());
}
}
return 0;
}
示例3: process_record_user
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case MO(_LOWER):
if (game){
if(record->event.pressed) {
register_code(KC_SPC);
} else {
unregister_code(KC_SPC);
}
return false;
} else {
return true;
}
case MU_ON:
if(record->event.pressed) {
layer_off(_LOWER);
layer_off(_RAISE);
layer_off(_NAV);
layer_off(_DEADKEY);
layer_on(_MUSICMODE);
}
return true;
case MU_OFF:
if(record->event.pressed) {
layer_off(_MUSICMODE);
}
return true;
}
return process_record_userspace(keycode, record);
}
示例4: Handle
int OCCWire::offset(double distance, int joinType = 0) {
Handle(TopTools_HSequenceOfShape) wires = new TopTools_HSequenceOfShape;
Handle(TopTools_HSequenceOfShape) edges = new TopTools_HSequenceOfShape;
TopExp_Explorer ex;
try {
GeomAbs_JoinType join = GeomAbs_Arc;
switch (joinType) {
case 1:
join = GeomAbs_Tangent;
break;
case 2:
join = GeomAbs_Intersection;
break;
}
BRepOffsetAPI_MakeOffset MO(this->getWire(), join);
MO.Perform(distance);
for (ex.Init(MO.Shape(), TopAbs_EDGE); ex.More(); ex.Next()) {
if (!ex.Current().IsNull()) {
edges->Append(TopoDS::Edge(ex.Current()));
}
}
ShapeAnalysis_FreeBounds::ConnectEdgesToWires(edges,Precision::Confusion(),Standard_True,wires);
if (wires->Length() != 1)
StdFail_NotDone::Raise("offset operation created empty result");
this->setShape(wires->Value(1));
// possible fix shape
if (!this->fixShape())
StdFail_NotDone::Raise("Shapes not valid");
} catch(Standard_Failure &err) {
Handle_Standard_Failure e = Standard_Failure::Caught();
const Standard_CString msg = e->GetMessageString();
if (msg != NULL && strlen(msg) > 1) {
setErrorMessage(msg);
} else {
setErrorMessage("Failed to offset wire");
}
return 0;
}
return 1;
}
示例5: LAYOUT
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ß | ´ | BSPC |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Z | U | I | O | P | P | Ü | * | |
* |-------------------------------------------------------------------------------------| +
* | Layer_1 | A | S | D | F | G | H | J | K | L | Ö | Ä | # |Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift| < | Y | X | C | V | B | N | M | , | . | . | - | RShift |
* |-----------------------------------------------------------------------------------------+
* | LCtrl | LGUI | LAlt | Space | RAlt | Layer_2 | RCtrl |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_NO, KC_RALT, KC_NO, MO(2), KC_RCTL),
LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
KC_NO, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_PGUP, KC_NO, KC_NO, KC_NO, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_PGDOWN, KC_LGUI, KC_LGUI, KC_NO, KC_NO, KC_NO, KC_RALT, KC_RGUI, KC_NO, KC_NO, KC_RCTL),
LAYOUT(
KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DEL,
KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
示例6: KEYMAP_V2
*,-----------------------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|Prnt|Ins|Del|
* |----------------------------------------------------------------------|
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backspace| Home|
* |----------------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| PgUp|
* |----------------------------------------------------------------------|
* |Ctrl| A| S| D| F| G| H| J| K| L| ;| '|Enter | PgDown|
* |----------------------------------------------------------------------|
* |Shif| | Z| X| C| V| B| N| M| ,| .| /|Shift | Up| End|
* |----------------------------------------------------------------------|
* |CapsLo|Gui |Alt |Mod|Sp | Sp| Alt| Gui| Ctrl| | Lef| Dow| Rig|
* `----------------------------------------------------------------------'
*/
KEYMAP_V2(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_DEL,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_TRNS, KC_HOME, // KC_TRNS is the unneeded key in the split backspace.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_TRNS, KC_ENT, KC_PGDN, // KC_TRNS is uneeded ISO enter key.
KC_LSFT, KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, // KC_TRNS is uneeded ISO layout key.
KC_CAPS, KC_LGUI, KC_LALT, MO(1), KC_SPC, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
KEYMAP_V2(
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_STOP, KC_MNXT),
};
示例7: LAYOUT
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
enum custom_keycodes {
RGBRST = SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(1), \
KC_ESC, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_BSPC, KC_ENT, LALT(KC_GRV), KC_LEFT,KC_DOWN,KC_RGHT \
),
[1] = LAYOUT( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
RGB_TOG, RGBRST, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_PGUP, _______, \
XXXXXXX, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_END \
)
};
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
示例8: LAYOUT_seventy_iso
#include QMK_KEYBOARD_H
// Define layer names
#define _NORMAL 0
#define _FNONE 1
#define _FNTWO 2
// Highly Modified by Xydane
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NORMAL] = LAYOUT_seventy_iso(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCREEN,KC_HOME, KC_END, \
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DELETE, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NUHS, KC_ENT,KC_PGDOWN, \
KC_LSPO, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSPC,KC_UP, TT(2), \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT ),
[_FNONE] = LAYOUT_seventy_iso(
KC_TRNS, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, KC_TRNS,KC_MUTE,KC_VOLD,KC_VOLU, KC_TRNS,KC_TRNS,KC_NLCK, KC_CALC, KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_P7, KC_P8, KC_P9, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_P4, KC_P5, KC_P6, KC_PPLS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_P1, KC_P2, KC_P3, KC_PAST, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_P0, KC_PDOT,KC_PENT, KC_PSLS, KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS ),
[_FNTWO] = LAYOUT_seventy_iso(
KC_TRNS, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, KC_TRNS,KC_MUTE,KC_VOLD,KC_VOLU, KC_TRNS,KC_TRNS,KC_NLCK, KC_CALC, KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_P7, KC_P8, KC_P9, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_P4, KC_P5, KC_P6, KC_PPLS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_P1, KC_P2, KC_P3, KC_PAST, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_P0, KC_PDOT,KC_PENT, KC_PSLS, KC_TRNS,KC_TRNS,KC_TRNS, \
示例9: LAYOUT_60_ansi
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(1), KC_MENU, KC_LCTL
),
[1] = LAYOUT_60_ansi(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, RGB_TOG, KC_UP, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
};
示例10: LAYOUT_all
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY */
LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSLS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
MO(3), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, MO(3),
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_LCTL),
/* DVORAK */
LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC,
MO(3), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT,
KC_LSFT, KC_NUBS, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_LSFT, MO(3),
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL),
/* COLEMAK */
LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSLS,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC,
MO(3), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, MO(3),
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL),
/* FUNCTION */
LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
示例11: LAYOUT_grid
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "cu24.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_grid( /* Base */
KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, \
MO(1) , KC_PSLS, KC_PAST, KC_PMNS, \
KC_P7 , KC_P8 , KC_P9 , KC_PPLS, \
KC_P4 , KC_P5 , KC_P6 , KC_PPLS, \
KC_P1 , KC_P2 , KC_P3 , KC_PENT, \
KC_P0 , KC_P0 , KC_PDOT, KC_PENT
),
[1] = LAYOUT_grid( /* FN */
RGB_TOG, RGB_MOD, BL_STEP, BL_BRTG, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, \
RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, RESET , KC_TRNS
),
};
示例12: LAYOUT_60_hhkb
// M60-A layout
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Vim layer (Default)
[0] = LAYOUT_60_hhkb(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
MT(MOD_LCTL, KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LALT, KC_LGUI, LT(1, KC_SPC), DF(2), MO(1)),
// Extra Function Layer
[1] = LAYOUT_60_hhkb(
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MNXT, KC_MPLY,
KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, XXXXXXX, XXXXXXX, XXXXXXX,
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LEFT, KC_RGHT, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MO(3)),
// Gamer Layer
[2] = LAYOUT_60_hhkb(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LALT, KC_LGUI, KC_SPC, DF(0), MO(1)),
// Board config Layer (zeal60 Configuration)
[3] = LAYOUT_60_hhkb(
示例13: LAYOUT_all
#include QMK_KEYBOARD_H
#include "action_layer.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// 0: Base Layer
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_SLSH, \
KC_LCTL, KC_LGUI, KC_LALT, KC_BSPC,KC_SPC, KC_DEL, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer
[1] = LAYOUT_all(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, \
KC_NO, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
KC_NO, RGB_HUD, RGB_SAD, RGB_VAD, RGB_RMOD, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP, KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_RSFT, KC_NO , KC_PGUP, KC_INS, \
KC_LCTL, KC_LGUI, KC_LALT, KC_BSPC,KC_SPC, KC_DEL, KC_RGUI, MO(1), KC_HOME, KC_PGDOWN,KC_END),
};
// Macros
/*
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) { register_code(KC_RSFT); }
示例14: LAYOUT_ergodox
* |FN2 | COPY | CUT | PASTE| FN1 | | [ | ] | \ | UNDO | CTRL+A |
* `----------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* | DEL | | | END | HOME |
* ,------|------|------| |------+--------+------.
* | | | SUPER| | PgUp | | |
* | BACK | CTRL |------| |------| Enter |SPACE |
* | SPACE| | ALT | | PgDn | | |
* `--------------------' `----------------------'
*/
[0] = LAYOUT_ergodox(
TG(1), KC_1, KC_2, KC_3, KC_4, KC_5, LALT(KC_LSHIFT),
KC_TAB, KC_QUOTE, KC_COMMA, KC_DOT, KC_P, KC_Y, TG(3),
KC_ESCAPE, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSHIFT, KC_SCOLON, KC_Q, KC_J, KC_K, KC_X, TG(2),
MO(3), LCTL(KC_C), LCTL(KC_X), LCTL(KC_V), MO(2),
KC_DELETE, KC_TRNS,
KC_LGUI,
KC_BSPACE,CTL_T(KC_NO),KC_LALT,
KC_TILD, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQUAL,
KC_TRNS, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLASH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINUS,
KC_TRNS, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_LSHIFT,
KC_LBRACKET, KC_RBRACKET, KC_BSLASH, KC_UNDO, LCTL(KC_A),
KC_END, KC_HOME,
KC_PGUP,
KC_PGDOWN, KC_ENTER, KC_SPACE
),
/* Keymap 1: Hebrew layer
示例15: LAYOUT
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
MANUAL = SAFE_RANGE,
DBLZERO
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
TO(1), KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_BSPC, \
TO(1), KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC, KC_BSLS, \
KC_NO, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_NO, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_PSCR, KC_DEL, \
KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, MO(1), KC_SPC, KC_SPC, MO(2), KC_GRV, KC_MENU, KC_MINS, KC_EQL
),
[1] = LAYOUT( /* Fn, Arrowkeys, Media control, Backlight */
TO(2), _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_VOLU, _______, \
TO(2), _______, _______, KC_PGUP, _______, _______, KC_F11, KC_F12, _______, KC_UP, _______, _______, KC_VOLD, BL_STEP, \
TO(0), _______, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_MPLY, _______, \
TO(0), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT( /* Mousekeys and Numpad */
KC_NO, _______, _______, _______, _______, _______, _______, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PSLS, _______, _______, \
KC_NO, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______, _______, \
TO(1), _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______, _______, \
TO(1), _______, KC_ACL0, KC_ACL1, KC_ACL2, KC_BTN3, _______, DBLZERO, KC_P0, KC_PDOT, KC_PENT, KC_PPLS, _______, MANUAL, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)