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C++ MALLOC_STRUCT函数代码示例

本文整理汇总了C++中MALLOC_STRUCT函数的典型用法代码示例。如果您正苦于以下问题:C++ MALLOC_STRUCT函数的具体用法?C++ MALLOC_STRUCT怎么用?C++ MALLOC_STRUCT使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了MALLOC_STRUCT函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: _mesa_PushClientAttrib

void
_mesa_PushClientAttrib(GLbitfield mask)
{
   struct gl_attrib_node *newnode;
   struct gl_attrib_node *head;

   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (ctx->ClientAttribStackDepth >= MAX_CLIENT_ATTRIB_STACK_DEPTH) {
      _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushClientAttrib" );
      return;
   }

   /* Build linked list of attribute nodes which save all attribute */
   /* groups specified by the mask. */
   head = NULL;

   if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
      struct gl_pixelstore_attrib *attr;
      /* packing attribs */
      attr = MALLOC_STRUCT( gl_pixelstore_attrib );
      MEMCPY( attr, &ctx->Pack, sizeof(struct gl_pixelstore_attrib) );
      newnode = new_attrib_node( GL_CLIENT_PACK_BIT );
      newnode->data = attr;
      newnode->next = head;
      head = newnode;
      /* unpacking attribs */
      attr = MALLOC_STRUCT( gl_pixelstore_attrib );
      MEMCPY( attr, &ctx->Unpack, sizeof(struct gl_pixelstore_attrib) );
      newnode = new_attrib_node( GL_CLIENT_UNPACK_BIT );
      newnode->data = attr;
      newnode->next = head;
      head = newnode;
   }
   if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
      struct gl_array_attrib *attr;
      attr = MALLOC_STRUCT( gl_array_attrib );
      MEMCPY( attr, &ctx->Array, sizeof(struct gl_array_attrib) );
      newnode = new_attrib_node( GL_CLIENT_VERTEX_ARRAY_BIT );
      newnode->data = attr;
      newnode->next = head;
      head = newnode;
   }

   ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head;
   ctx->ClientAttribStackDepth++;
}
开发者ID:DavidGriffith,项目名称:finx,代码行数:48,代码来源:attrib.c

示例2: MALLOC_STRUCT

struct dynfn *tnl_makeX86Attr4ubv( TNLcontext *tnl, int key )
{
   struct dynfn *dfn = MALLOC_STRUCT( dynfn );
   insert_at_head( &tnl->dfn_cache.Color4ubv, dfn );
   dfn->key = key;

   if (TNL_DEBUG & DEBUG_CODEGEN)
      _mesa_debug(NULL,  "%s 0x%08x\n", __FUNCTION__, key );

   if (key & TNL_CP_VC_FRMT_PKCOLOR) {
      static  char temp[] = {
	 0x8b, 0x44, 0x24, 0x04,        /*  mov    0x4(%esp,1),%eax */
	 0xba, 0x78, 0x56, 0x34, 0x12,  /*  mov    $DEST,%edx */
	 0x8b, 0x00,                	/*  mov    (%eax),%eax */
	 0x89, 0x02,               	/*  mov    %eax,(%edx) */
	 0xc3,                     	/*  ret     */
      };

      dfn->code = ALIGN_MALLOC( sizeof(temp), 16 );
      memcpy (dfn->code, temp, sizeof(temp));
      FIXUP(dfn->code, 5, 0x12345678, (int)tnl->ubytecolorptr); 
      return dfn;
   } 
   else {
      static  char temp[] = {
	 0x53,					/* push   %ebx */
	 0xba, 0x00, 0x00, 0x00, 0x00,       	/* mov    $0x0,%edx */
	 0x31, 0xc0,                    	/* xor    %eax,%eax */
	 0x31, 0xc9,                    	/* xor    %ecx,%ecx */
	 0x8b, 0x5c, 0x24, 0x08,		/* mov	  0x8(%esp,1), %ebx */
	 0x8b, 0x1b,				/* mov    (%ebx), %ebx */
	 0x88, 0xd8,				/* mov    %bl, %al */
	 0x88, 0xf9, 	         		/* mov    %bh, %cl */
	 0x8b, 0x04, 0x82,              	/* mov    (%edx,%eax,4),%eax */
	 0x8b, 0x0c, 0x8a,              	/* mov    (%edx,%ecx,4),%ecx */
	 0xa3, 0xaf, 0xbe, 0xad, 0xde,       	/* mov    %eax,0xdeadbeaf */
	 0x89, 0x0d, 0xaf, 0xbe, 0xad, 0xde,   	/* mov    %ecx,0xdeadbeaf */
	 0x31, 0xc0,                    	/* xor    %eax,%eax */
	 0x31, 0xc9,                    	/* xor    %ecx,%ecx */
	 0xc1, 0xeb, 0x10,			/* shr    $0x10, %ebx */
	 0x88, 0xd8,				/* mov    %bl, %al */
	 0x88, 0xf9, 	         		/* mov    %bh, %cl */
	 0x8b, 0x04, 0x82,               	/* mov    (%edx,%eax,4),%eax */
	 0x8b, 0x0c, 0x8a,               	/* mov    (%edx,%ecx,4),%ecx */
	 0xa3, 0xaf, 0xbe, 0xad, 0xde,       	/* mov    %eax,0xdeadbeaf */
	 0x89, 0x0d, 0xaf, 0xbe, 0xad, 0xde,   	/* mov    %ecx,0xdeadbeaf */
	 0x5b,                      		/* pop    %ebx */
	 0xc3,                          	/* ret     */
      };

      dfn->code = ALIGN_MALLOC( sizeof(temp), 16 );
      memcpy (dfn->code, temp, sizeof(temp));
      FIXUP(dfn->code, 2, 0x00000000, (int)_mesa_ubyte_to_float_color_tab); 
      FIXUP(dfn->code, 27, 0xdeadbeaf, (int)tnl->floatcolorptr); 
      FIXUP(dfn->code, 33, 0xdeadbeaf, (int)tnl->floatcolorptr+4); 
      FIXUP(dfn->code, 55, 0xdeadbeaf, (int)tnl->floatcolorptr+8); 
      FIXUP(dfn->code, 61, 0xdeadbeaf, (int)tnl->floatcolorptr+12); 
      return dfn;
   }
}
开发者ID:aosm,项目名称:X11,代码行数:60,代码来源:t_vtx_x86.c

示例3: movq

static struct dynfn *makeSSENormal3fv( GLcontext *ctx, const int *key )
{
   /* Requires P4 (sse2?)
    */
   static unsigned char temp[] = {
      0x8b, 0x44, 0x24, 0x04,          	/*  mov    0x4(%esp,1),%eax */
      0xba, 0x78, 0x56, 0x34, 0x12,   	/*  mov    $0x12345678,%edx */
      0xf3, 0x0f, 0x7e, 0x00,          	/*  movq   (%eax),%xmm0 */
      0x66, 0x0f, 0x6e, 0x48, 0x08,    	/*  movd   0x8(%eax),%xmm1 */
      0x66, 0x0f, 0xd6, 0x42, 0x0c,    	/*  movq   %xmm0,0xc(%edx) */
      0x66, 0x0f, 0x7e, 0x4a, 0x14,    	/*  movd   %xmm1,0x14(%edx) */
      0xc3,                   	        /*  ret     */
   };


   struct dynfn *dfn = MALLOC_STRUCT( dynfn );
   r200ContextPtr rmesa = R200_CONTEXT(ctx);
   insert_at_head( &rmesa->vb.dfn_cache.Normal3fv, dfn );
   dfn->key[0] = key[0];
   dfn->key[1] = key[1];

   dfn->code = ALIGN_MALLOC( sizeof(temp), 16 );
   memcpy (dfn->code, temp, sizeof(temp));
   FIXUP(dfn->code, 5, 0x0, (int)vb.normalptr); 
   return dfn;
}
开发者ID:dikerex,项目名称:theqvd,代码行数:26,代码来源:r200_vtxfmt_sse.c

示例4: sp_alloc_tile

static struct softpipe_cached_tile *
sp_alloc_tile(struct softpipe_tile_cache *tc)
{
    struct softpipe_cached_tile * tile = MALLOC_STRUCT(softpipe_cached_tile);
    if (!tile)
    {
        /* in this case, steal an existing tile */
        if (!tc->tile)
        {
            unsigned pos;
            for (pos = 0; pos < NUM_ENTRIES; ++pos) {
                if (!tc->entries[pos])
                    continue;

                sp_flush_tile(tc, pos);
                tc->tile = tc->entries[pos];
                tc->entries[pos] = NULL;
                break;
            }

            /* this should never happen */
            if (!tc->tile)
                abort();
        }

        tile = tc->tile;
        tc->tile = NULL;

        tc->last_tile_addr.bits.invalid = 1;
    }
    return tile;
}
开发者ID:mlankhorst,项目名称:Mesa-3D,代码行数:32,代码来源:sp_tile_cache.c

示例5: nvc0_so_target_create

static struct pipe_stream_output_target *
nvc0_so_target_create(struct pipe_context *pipe,
                      struct pipe_resource *res,
                      unsigned offset, unsigned size)
{
   struct nvc0_so_target *targ = MALLOC_STRUCT(nvc0_so_target);
   if (!targ)
      return NULL;

   targ->pq = pipe->create_query(pipe, NVC0_QUERY_TFB_BUFFER_OFFSET);
   if (!targ->pq) {
      FREE(targ);
      return NULL;
   }
   targ->clean = TRUE;

   targ->pipe.buffer_size = size;
   targ->pipe.buffer_offset = offset;
   targ->pipe.context = pipe;
   targ->pipe.buffer = NULL;
   pipe_resource_reference(&targ->pipe.buffer, res);
   pipe_reference_init(&targ->pipe.reference, 1);

   return &targ->pipe;
}
开发者ID:Forzaferrarileo,项目名称:mesa,代码行数:25,代码来源:nvc0_state.c

示例6: _mesa_new_query_object

/**
 * Allocate a new query object.  This is a fallback routine called via
 * ctx->Driver.NewQueryObject().
 * \param ctx - rendering context
 * \param id - the new object's ID
 * \return pointer to new query_object object or NULL if out of memory.
 */
struct gl_query_object *
_mesa_new_query_object(struct gl_context *ctx, GLuint id)
{
   struct gl_query_object *q = MALLOC_STRUCT(gl_query_object);
   (void) ctx;
   if (q) {
      q->Id = id;
      q->Result = 0;
      q->Active = GL_FALSE;

      /* This is to satisfy the language of the specification: "In the initial
       * state of a query object, the result is available" (OpenGL 3.1 §
       * 2.13).
       */
      q->Ready = GL_TRUE;

      /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
       * used, but no object is associated with them until the first time they
       * are used by BeginQuery." Since our implementation actually does
       * allocate an object at this point, use a flag to indicate that this
       * object has not yet been bound so should not be considered a query.
       */
      q->EverBound = GL_FALSE;
   }
   return q;
}
开发者ID:sheldonrobinson,项目名称:VcXsrv,代码行数:33,代码来源:queryobj.c

示例7: nvc0_so_target_create

static struct pipe_stream_output_target *
nvc0_so_target_create(struct pipe_context *pipe,
                      struct pipe_resource *res,
                      unsigned offset, unsigned size)
{
   struct nv04_resource *buf = (struct nv04_resource *)res;
   struct nvc0_so_target *targ = MALLOC_STRUCT(nvc0_so_target);
   if (!targ)
      return NULL;

   targ->pq = pipe->create_query(pipe, NVC0_HW_QUERY_TFB_BUFFER_OFFSET, 0);
   if (!targ->pq) {
      FREE(targ);
      return NULL;
   }
   targ->clean = true;

   targ->pipe.buffer_size = size;
   targ->pipe.buffer_offset = offset;
   targ->pipe.context = pipe;
   targ->pipe.buffer = NULL;
   pipe_resource_reference(&targ->pipe.buffer, res);
   pipe_reference_init(&targ->pipe.reference, 1);

   assert(buf->base.target == PIPE_BUFFER);
   util_range_add(&buf->valid_buffer_range, offset, offset + size);

   return &targ->pipe;
}
开发者ID:Unr34ler,项目名称:mesa,代码行数:29,代码来源:nvc0_state.c

示例8: _mesa_HashInsert

/**
 * Insert into the hash table.  If an entry with this key already exists
 * we'll replace the existing entry.
 * \param table - the hash table
 * \param key - the key (not zero)
 * \param data - pointer to user data
 */
void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
{
   /* search for existing entry with this key */
   GLuint pos;
   struct HashEntry *entry;

   assert(table);
   assert(key);

   _glthread_LOCK_MUTEX(table->Mutex);

   if (key > table->MaxKey)
      table->MaxKey = key;

   pos = key & (TABLE_SIZE-1);
   entry = table->Table[pos];
   while (entry) {
      if (entry->Key == key) {
         /* replace entry's data */
	 entry->Data = data;
         _glthread_UNLOCK_MUTEX(table->Mutex);
	 return;
      }
      entry = entry->Next;
   }

   /* alloc and insert new table entry */
   entry = MALLOC_STRUCT(HashEntry);
   entry->Key = key;
   entry->Data = data;
   entry->Next = table->Table[pos];
   table->Table[pos] = entry;

   _glthread_UNLOCK_MUTEX(table->Mutex);
}
开发者ID:aosm,项目名称:X11,代码行数:42,代码来源:hash.c

示例9: MALLOC_STRUCT

struct dynfn *radeon_makeX86Color4ubv( GLcontext *ctx, int key )
{
   struct dynfn *dfn = MALLOC_STRUCT( dynfn );
   radeonContextPtr rmesa = RADEON_CONTEXT(ctx);


   if (RADEON_DEBUG & DEBUG_CODEGEN)
      fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key );

   if (key & RADEON_CP_VC_FRMT_PKCOLOR) {
      DFN ( _x86_Color4ubv_ub, rmesa->vb.dfn_cache.Color4ubv);
      FIXUP(dfn->code, 5, 0x12345678, (int)rmesa->vb.colorptr); 
      return dfn;
   } 
   else {

      DFN ( _x86_Color4ubv_4f, rmesa->vb.dfn_cache.Color4ubv);
      FIXUP(dfn->code, 2, 0x00000000, (int)_mesa_ubyte_to_float_color_tab); 
      FIXUP(dfn->code, 27, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr); 
      FIXUP(dfn->code, 33, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+4); 
      FIXUP(dfn->code, 55, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+8); 
      FIXUP(dfn->code, 61, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+12); 
      return dfn;
   }
}
开发者ID:aosm,项目名称:X11,代码行数:25,代码来源:radeon_vtxfmt_x86.c

示例10: nv50_so_target_create

static struct pipe_stream_output_target *
nv50_so_target_create(struct pipe_context *pipe,
                      struct pipe_resource *res,
                      unsigned offset, unsigned size)
{
   struct nv04_resource *buf = (struct nv04_resource *)res;
   struct nv50_so_target *targ = MALLOC_STRUCT(nv50_so_target);
   if (!targ)
      return NULL;

   if (nouveau_context(pipe)->screen->class_3d >= NVA0_3D_CLASS) {
      targ->pq = pipe->create_query(pipe,
                                    NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET, 0);
      if (!targ->pq) {
         FREE(targ);
         return NULL;
      }
   } else {
      targ->pq = NULL;
   }
   targ->clean = TRUE;

   targ->pipe.buffer_size = size;
   targ->pipe.buffer_offset = offset;
   targ->pipe.context = pipe;
   targ->pipe.buffer = NULL;
   pipe_resource_reference(&targ->pipe.buffer, res);
   pipe_reference_init(&targ->pipe.reference, 1);

   assert(buf->base.target == PIPE_BUFFER);
   util_range_add(&buf->valid_buffer_range, offset, offset + size);

   return &targ->pipe;
}
开发者ID:threader,项目名称:mesa-10.6.3-ppc-r300-debian,代码行数:34,代码来源:nv50_state.c

示例11: MALLOC_STRUCT

struct dynfn *r200_makeX86Color4ubv( GLcontext *ctx, const int *key )
{
   struct dynfn *dfn = MALLOC_STRUCT( dynfn );
   r200ContextPtr rmesa = R200_CONTEXT(ctx);


   if (R200_DEBUG & DEBUG_CODEGEN)
      fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key[0] );

   if (VTX_COLOR(key[0],0) == R200_VTX_PK_RGBA) {
      DFN ( _x86_Color4ubv_ub, rmesa->vb.dfn_cache.Color4ubv);
      FIXUP(dfn->code, 5, 0x12345678, (int)vb.colorptr); 
      return dfn;
   } 
   else {

      DFN ( _x86_Color4ubv_4f, rmesa->vb.dfn_cache.Color4ubv);
      FIXUP(dfn->code, 2, 0x00000000, (int)_mesa_ubyte_to_float_color_tab); 
      FIXUP(dfn->code, 27, 0xdeadbeaf, (int)vb.floatcolorptr); 
      FIXUP(dfn->code, 33, 0xdeadbeaf, (int)vb.floatcolorptr+4); 
      FIXUP(dfn->code, 55, 0xdeadbeaf, (int)vb.floatcolorptr+8); 
      FIXUP(dfn->code, 61, 0xdeadbeaf, (int)vb.floatcolorptr+12); 
      return dfn;
   }
}
开发者ID:dikerex,项目名称:theqvd,代码行数:25,代码来源:r200_vtxfmt_x86.c

示例12: R200_CONTEXT

struct dynfn *r200_makeX86Vertex3fv( GLcontext *ctx, const int *key )
{
   r200ContextPtr rmesa = R200_CONTEXT(ctx);
   struct dynfn *dfn = MALLOC_STRUCT( dynfn );

   if (R200_DEBUG & DEBUG_CODEGEN)
      fprintf(stderr, "%s 0x%08x 0x%08x %d\n", __FUNCTION__, 
	      key[0], key[1], vb.vertex_size );

   switch (vb.vertex_size) {
   case 6: {

      DFN ( _x86_Vertex3fv_6, rmesa->vb.dfn_cache.Vertex3fv );
      FIXUP(dfn->code, 1, 0x00000000, (int)&vb.dmaptr);
      FIXUP(dfn->code, 27, 0x0000001c, (int)&vb.vertex[3]);
      FIXUP(dfn->code, 33, 0x00000020, (int)&vb.vertex[4]);
      FIXUP(dfn->code, 45, 0x00000024, (int)&vb.vertex[5]);
      FIXUP(dfn->code, 56, 0x00000000, (int)&vb.dmaptr);
      FIXUP(dfn->code, 61, 0x00000004, (int)&vb.counter);
      FIXUP(dfn->code, 67, 0x00000004, (int)&vb.counter);
      FIXUP(dfn->code, 76, 0x00000008, (int)&vb.notify);
      break;
   }
   

   case 8: {

      DFN ( _x86_Vertex3fv_8, rmesa->vb.dfn_cache.Vertex3fv );
      FIXUP(dfn->code, 1, 0x00000000, (int)&vb.dmaptr);
      FIXUP(dfn->code, 27, 0x0000001c, (int)&vb.vertex[3]);
      FIXUP(dfn->code, 33, 0x00000020, (int)&vb.vertex[4]);
      FIXUP(dfn->code, 45, 0x0000001c, (int)&vb.vertex[5]);
      FIXUP(dfn->code, 51, 0x00000020, (int)&vb.vertex[6]);
      FIXUP(dfn->code, 63, 0x00000024, (int)&vb.vertex[7]);
      FIXUP(dfn->code, 74, 0x00000000, (int)&vb.dmaptr);
      FIXUP(dfn->code, 79, 0x00000004, (int)&vb.counter);
      FIXUP(dfn->code, 85, 0x00000004, (int)&vb.counter);
      FIXUP(dfn->code, 94, 0x00000008, (int)&vb.notify);
      break;
   }
   


   default: {

      DFN ( _x86_Vertex3fv, rmesa->vb.dfn_cache.Vertex3fv );
      FIXUP(dfn->code, 8, 0x01010101, (int)&vb.dmaptr);
      FIXUP(dfn->code, 32, 0x00000006, vb.vertex_size-3);
      FIXUP(dfn->code, 37, 0x00000058, (int)&vb.vertex[3]);
      FIXUP(dfn->code, 45, 0x01010101, (int)&vb.dmaptr);
      FIXUP(dfn->code, 50, 0x02020202, (int)&vb.counter);
      FIXUP(dfn->code, 58, 0x02020202, (int)&vb.counter);
      FIXUP(dfn->code, 67, 0x0, (int)&vb.notify);
   break;
   }
   }

   return dfn;
}
开发者ID:dikerex,项目名称:theqvd,代码行数:59,代码来源:r200_vtxfmt_x86.c

示例13: MALLOC_STRUCT

static struct tnl_primitive_store *alloc_prim_store( GLcontext *ctx )
{
   struct tnl_primitive_store *store = MALLOC_STRUCT(tnl_primitive_store);
   (void) ctx;
   store->used = 0;
   store->refcount = 1;
   return store;
}
开发者ID:BackupTheBerlios,项目名称:dri-ex-svn,代码行数:8,代码来源:t_save_api.c

示例14: lll_get_symbol

struct lll_object *
lll_get_symbol(const char *symbol_string) {
    if (!lll_correct_symbol_string_p(symbol_string)) {
        lll_error(2, symbol_string, __FILE__, __LINE__);
        return NULL;
    }

    char *lowercase_version = lll_to_lowercase(symbol_string);

    if (strcmp(lowercase_version, "nil") == 0) {
        free(lowercase_version);
        return NULL;
    }

    struct lll_symbol_entry *entry = &hash_table[hash_func(lowercase_version)];

    while (true) {
        /* haven't binded symbols. */
        if (entry == NULL) {
            entry = MALLOC_STRUCT(lll_symbol_entry);
            entry->string = lowercase_version;

            struct lll_object *obj = lll_csymbol(entry->string);
            //obj->d.symbol->pair->d.obj = lll_cons(LLL_UNDEFINED(), NULL);

            entry->symbol = obj;
            entry->another_entry = NULL;

            return entry->symbol;
        }

        if (entry->string == NULL) {
            entry->string = lowercase_version;
            entry->symbol = lll_csymbol(entry->string);
            entry->symbol->d.symbol->pair->d.obj = lll_cons(LLL_UNDEFINED(), NULL);

            return entry->symbol;
        }

        if (strcmp(entry->string, lowercase_version) == 0) {
            /* So we have one copy in hash_table. Free second. */
            free(lowercase_version);

            /* string not binded yet */
            if (entry->symbol == NULL) {
                entry->symbol = lll_csymbol(entry->string);
                entry->symbol->d.symbol->pair->d.obj = lll_cons(LLL_UNDEFINED(), NULL);

                return entry->symbol;
            }
            /* string binded */
            else {
                return entry->symbol;
            }
        }
        entry = entry->another_entry;
    }
}
开发者ID:vladimir-vg,项目名称:lll,代码行数:58,代码来源:lll_symtable.c

示例15: new_attrib_node

/*
 * Allocate a new attribute state node.  These nodes have a
 * "kind" value and a pointer to a struct of state data.
 */
static struct gl_attrib_node *
new_attrib_node( GLbitfield kind )
{
   struct gl_attrib_node *an = MALLOC_STRUCT(gl_attrib_node);
   if (an) {
      an->kind = kind;
   }
   return an;
}
开发者ID:DavidGriffith,项目名称:finx,代码行数:13,代码来源:attrib.c


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