本文整理汇总了C++中LoadFont函数的典型用法代码示例。如果您正苦于以下问题:C++ LoadFont函数的具体用法?C++ LoadFont怎么用?C++ LoadFont使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了LoadFont函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: TryLoadFonts
void TryLoadFonts()
{
TTFFontSetDescriptor * font = LanguagesDescriptors[gCurrentLanguage].font;
if (font != FONT_OPENRCT2_SPRITE)
{
if (!String::IsNullOrEmpty(gConfigFonts.file_name))
{
if (LoadCustomConfigFont())
{
return;
}
Console::Error::WriteLine("Unable to initialise configured TrueType font -- falling back to Language default.");
}
if (LoadFont(font))
{
return;
}
Console::Error::WriteLine("Unable to initialise prefered TrueType font -- falling back to Arial.");
if (LoadFont(&TTFFontArial))
{
return;
}
Console::Error::WriteLine("Unable to initialise prefered TrueType font -- Falling back to sprite font.");
}
LoadSpriteFont();
}
示例2: FGAS_GetFontFamilyHash
CFGAS_GEFont* CFGAS_FontMgr::LoadFont(const FX_WCHAR* pszFontFamily,
uint32_t dwFontStyles,
uint16_t wCodePage) {
uint32_t dwHash =
FGAS_GetFontFamilyHash(pszFontFamily, dwFontStyles, wCodePage);
CFGAS_GEFont* pFont = nullptr;
if (m_FamilyFonts.Lookup((void*)(uintptr_t)dwHash, (void*&)pFont))
return pFont ? LoadFont(pFont, dwFontStyles, wCodePage) : nullptr;
FX_FONTDESCRIPTOR const* pFD =
FindFont(pszFontFamily, dwFontStyles, true, wCodePage);
if (!pFD)
pFD = FindFont(pszFontFamily, dwFontStyles, false, wCodePage);
if (!pFD)
return nullptr;
if (wCodePage == 0xFFFF)
wCodePage = FX_GetCodePageFromCharset(pFD->uCharSet);
pFont =
CFGAS_GEFont::LoadFont(pFD->wsFontFace, dwFontStyles, wCodePage, this);
if (!pFont)
return nullptr;
m_Fonts.Add(pFont);
m_FamilyFonts.SetAt((void*)(uintptr_t)dwHash, (void*)pFont);
dwHash = FGAS_GetFontHashCode(wCodePage, dwFontStyles);
m_CPFonts.SetAt((void*)(uintptr_t)dwHash, (void*)pFont);
return LoadFont(pFont, dwFontStyles, wCodePage);
}
示例3: InitFonts
void InitFonts()
{
LoadFont("Courier New", &fonts[0], 10, FW_NORMAL, "default");
LoadFont("Courier New", &fonts[1], 14, FW_NORMAL, "log_screen");
LoadFont("Times New Roman", &fonts[2], 14, FW_BOLD, "debug");
LoadFont("Courier New", &fonts[3], 10, FW_NORMAL, "star");
}
示例4: FGAS_GetFontHashCode
CFGAS_GEFont* CFGAS_StdFontMgrImp::GetDefFontByCodePage(
uint16_t wCodePage,
uint32_t dwFontStyles,
const FX_WCHAR* pszFontFamily) {
uint32_t dwHash = FGAS_GetFontHashCode(wCodePage, dwFontStyles);
CFGAS_GEFont* pFont = nullptr;
if (m_CPFonts.Lookup((void*)(uintptr_t)dwHash, (void*&)pFont)) {
return pFont ? LoadFont(pFont, dwFontStyles, wCodePage) : nullptr;
}
FX_FONTDESCRIPTOR const* pFD =
FindFont(pszFontFamily, dwFontStyles, TRUE, wCodePage);
if (!pFD)
pFD = FindFont(nullptr, dwFontStyles, TRUE, wCodePage);
if (!pFD)
pFD = FindFont(nullptr, dwFontStyles, FALSE, wCodePage);
if (!pFD)
return nullptr;
pFont =
CFGAS_GEFont::LoadFont(pFD->wsFontFace, dwFontStyles, wCodePage, this);
if (pFont) {
m_Fonts.Add(pFont);
m_CPFonts.SetAt((void*)(uintptr_t)dwHash, (void*)pFont);
dwHash = FGAS_GetFontFamilyHash(pFD->wsFontFace, dwFontStyles, wCodePage);
m_FamilyFonts.SetAt((void*)(uintptr_t)dwHash, (void*)pFont);
return LoadFont(pFont, dwFontStyles, wCodePage);
}
return nullptr;
}
示例5: ASSERT
CFGAS_GEFont* CFGAS_StdFontMgrImp::LoadFont(IFX_Stream* pFontStream,
const FX_WCHAR* pszFontAlias,
uint32_t dwFontStyles,
uint16_t wCodePage,
FX_BOOL bSaveStream) {
ASSERT(pFontStream && pFontStream->GetLength() > 0);
CFGAS_GEFont* pFont = nullptr;
if (m_StreamFonts.Lookup((void*)pFontStream, (void*&)pFont)) {
if (pFont) {
if (pszFontAlias) {
uint32_t dwHash =
FGAS_GetFontFamilyHash(pszFontAlias, dwFontStyles, wCodePage);
m_FamilyFonts.SetAt((void*)(uintptr_t)dwHash, (void*)pFont);
}
return LoadFont(pFont, dwFontStyles, wCodePage);
}
}
pFont = CFGAS_GEFont::LoadFont(pFontStream, this, bSaveStream);
if (pFont) {
m_Fonts.Add(pFont);
m_StreamFonts.SetAt((void*)pFontStream, (void*)pFont);
if (pszFontAlias) {
uint32_t dwHash =
FGAS_GetFontFamilyHash(pszFontAlias, dwFontStyles, wCodePage);
m_FamilyFonts.SetAt((void*)(uintptr_t)dwHash, (void*)pFont);
}
return LoadFont(pFont, dwFontStyles, wCodePage);
}
return nullptr;
}
示例6: CGlyphCache
bool CTextRenderer::Init()
{
//Cleaning
for(int i=0; i<m_Fonts.size(); i++)
delete m_Fonts[i];
for(int i=0; i<m_GlyphCaches.size(); i++)
delete m_GlyphCaches[i];
m_Fonts.clear();
m_GlyphCaches.clear();
//Init caches
m_GlyphCaches.set_size(NUM_FONT_SIZES);
for(int i=0; i<m_GlyphCaches.size(); i++)
{
m_GlyphCaches[i] = new CGlyphCache(Kernel());
m_GlyphCaches[i]->Init(s_aFontSizes[i]);
}
//Load FreeType
if(FT_Init_FreeType(&m_FTLibrary) != FT_Err_Ok)
return false;
//Load Font
if(!LoadFont("fonts/DejaVuSans.ttf"))
return false;
LoadFont("fonts/NotoSansCJKjp-Medium.ttf");
return true;
}
示例7: TTF_Init
FontManager::FontManager()
{
TTF_Init();
TTF_Font *pScriptFont = LoadFont("script",96);
mFontData.insert(std::pair<std::string,TTF_Font*>("script",pScriptFont));
TTF_Font *pAirStrike = LoadFont("airstrike",56);
mFontData.insert(std::pair<std::string,TTF_Font*>("airstrike",pAirStrike));
TTF_Font *pOrange = LoadFont("orange",56);
mFontData.insert(std::pair<std::string,TTF_Font*>("orange",pOrange));
}
示例8: Init
// ****************************************************************************************
// Init
// ****************************************************************************************
void Resources::Init()
{
// load all
_pFontDebug =LoadFont("Data/Verdana60.fnt", 0.4f);
_pFontScore =LoadFont("Data/Bauhaus93.fnt");
_pFontTitle =LoadFont("Data/Bauhaus93.fnt");
_pFontMenus =LoadFont("Data/Verdana60.fnt", 0.5f);
_pFontMessages =LoadFont("Data/Lucida70.fnt");
// _BallTexture =hge->Texture_Load("Data/TennisBall3.png");
// _pSpriteBall =new hgeSprite(_BallTexture,0,0,16,16);
// _pSpriteBall->SetHotSpot(8,8);
const Float32 TileSize =32.0f;
const Int32 x=3;
const Int32 y=2;
_TexBall =hge->Texture_Load("Data/particles.png");
_pSpriteBall =new hgeSprite(_TexBall, x*TileSize, y*TileSize, TileSize, TileSize);
_pSpriteBall->SetHotSpot(16,16);
_pSpriteBallTrail =new hgeSprite(*_pSpriteBall);
_texPowerBar =hge->Texture_Load("Data/PowerBar.png");
_texRacketTrail =hge->Texture_Load("Data/RacketTrail.png");
_pSpriteRacketTrail =new hgeSprite(_texRacketTrail, 0.0f, 0.0f, 16.0f, 16.0f);
_pSpriteRacketTrail->SetBlendMode(BLEND_COLORADD);
// ---- help ----
_texPadXbox =hge->Texture_Load("Data/Common_Controller_NoStick.png");
const Int32 nPadXboxSizeX =hge->Texture_GetWidth(_texPadXbox, true);
const Int32 nPadXboxSizeY =hge->Texture_GetHeight(_texPadXbox, true);
_pSpritePadXbox =new hgeSprite(_texPadXbox, 0, 0, (Float32)nPadXboxSizeX, (Float32)nPadXboxSizeY);
_pSpritePadXbox->SetHotSpot((Float32)(nPadXboxSizeX/2), (Float32)(nPadXboxSizeY/2));
_texPadStick =hge->Texture_Load("Data/Stick.png");
const Int32 nPadStickSizeX =hge->Texture_GetWidth(_texPadStick, true);
const Int32 nPadStickSizeY =hge->Texture_GetHeight(_texPadStick, true);
_pSpritePadStick =new hgeSprite(_texPadStick, 0, 0, (Float32)nPadStickSizeX, (Float32)nPadStickSizeY);
_pSpritePadStick->SetHotSpot((Float32)(nPadStickSizeX/2), (Float32)(nPadStickSizeY/2));
// ---- AUDIO ---
Audio& audio =Otb::GetInstance()->GetAudio();
_hsBoing =audio.SampleLoad("Data/snd/player_bounce3.wav");
_hsShoot =audio.SampleLoad("Data/snd/shine_reject2.wav");
_hsNetHit =audio.SampleLoad("Data/snd/bang1.wav");
_hsRacketFlap =audio.SampleLoad("Data/snd/flap.wav");
_hsMenuChangeItem =audio.SampleLoad("Data/snd/menu.wav");
_hsZion =audio.SampleLoad("Data/snd/zion.wav");
_hsMenuValidate =audio.SampleLoad("Data/snd/bedroom_switch_a.wav");
_hsMenuCancel =audio.SampleLoad("Data/snd/bedroom_switch_b.wav");
}
示例9: LoadDatafile
void Game_sys::LoadDatafiles()
{
//LOAD ALL THE DATAFILES
backgrounds = LoadDatafile( "Datafiles/backgrounds.dat" );
bgmusic = LoadDatafile( "Datafiles/bgmusic.dat" );
s_samples = LoadDatafile( "Datafiles/samples.dat" );
playerSprites = LoadDatafile( "Datafiles/playerSprites.dat" );
evilBubbleSprites = LoadDatafile( "Datafiles/evilBubbleSprites.dat" );
interfaceFont = LoadFont("Fonts/interfaceFont.pcx");
titleFont = LoadFont("Fonts/titlesFont.pcx");
}
示例10: LoadFont
Font::Font(const char *filename)
{
m_texture = NULL;
m_characters.resize(256);
LoadFont(filename);
}
示例11: name
/*
==============================
idFont::idFont
==============================
*/
idFont::idFont( const char* n ) : name( n )
{
fontInfo = NULL;
alias = RemapFont( n );
if( alias != NULL )
{
// Make sure we don't have a circular reference
for( idFont* f = alias; f != NULL; f = f->alias )
{
if( f == this )
{
idLib::FatalError( "Font alias \"%s\" is a circular reference!", n );
}
}
return;
}
if( !LoadFont() )
{
if( name.Icmp( DEFAULT_FONT ) == 0 )
{
idLib::FatalError( "Could not load default font \"%s\"", DEFAULT_FONT );
}
else
{
idLib::Warning( "Could not load font %s", n );
alias = renderSystem->RegisterFont( DEFAULT_FONT );
}
}
}
示例12: LoadFont
Label::Label(const sf::String& text, unsigned int size, const sf::Vector2f& pos, float rot) {
LoadFont();
m_Text.setString(text);
m_Text.setCharacterSize(size);
setPosition(pos);
setRotation(rot);
}
示例13: main
int main(int argc, char* argv[])
{
if(argc != 4)
{
std::cout<<"ERROR: missing parameters."<<std::endl;
system("PAUSE");
return 0;
}
gInputFile = std::string(argv[1]);
gFontFile = std::string(argv[2]);
gSize = atoi(argv[3]);
SDL_Init(SDL_INIT_EVERYTHING);
TTF_Init();
pFont = LoadFont(gFontFile,gSize);
std::string line;
std::ifstream iFile (gInputFile);
if (iFile.is_open())
{
while ( getline (iFile,line) )
{
SDL_Surface *pSurface = GetSurface(line);
SDL_SaveBMP(pSurface,(std::string(line)+".bmp").c_str());
SDL_FreeSurface(pSurface);
}
iFile.close();
}
TTF_CloseFont(pFont);
return 0;
}
示例14: LoadFont
bool LoadFont(const bfs::path && path, const std::string & font)
{
if(bfs::exists(path))
{
if( is_regular_file(path) )
{
if(path.filename() == font)
{
sf::Font * f = new sf::Font();
f->loadFromFile(path.string());
loaded_fonts[const_cast<std::string&>(font)] = f;
return true;
}
}
if( is_directory(path) )
{
std::vector<bfs::path> ls_path;
std::copy(bfs::directory_iterator(path), bfs::directory_iterator(), std::back_inserter(ls_path));
for(auto it = ls_path.begin(); it != ls_path.end(); ++it)
{
if( LoadFont(std::move(*it), font) ) return true;
}
}
}
return false;
}
示例15: ScrLoadFontTable
VOID
ScrLoadFontTable(UINT32 CodePage)
{
PHYSICAL_ADDRESS BaseAddress;
PUCHAR Bitplane;
PUCHAR FontBitfield = NULL;
NTSTATUS Status = STATUS_SUCCESS;
FontBitfield = (PUCHAR) ExAllocatePoolWithTag(NonPagedPool, 2048, TAG_BLUE);
if(FontBitfield)
{
/* open bit plane for font table access */
OpenBitPlane();
/* get pointer to video memory */
BaseAddress.QuadPart = BITPLANE_BASE;
Bitplane = (PUCHAR)MmMapIoSpace (BaseAddress, 0xFFFF, MmNonCached);
Status = ExtractFont(CodePage, FontBitfield);
if (NT_SUCCESS(Status))
LoadFont(Bitplane, FontBitfield);
MmUnmapIoSpace(Bitplane, 0xFFFF);
ExFreePool(FontBitfield);
/* close bit plane */
CloseBitPlane();
}
}