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C++ KeyPress函数代码示例

本文整理汇总了C++中KeyPress函数的典型用法代码示例。如果您正苦于以下问题:C++ KeyPress函数的具体用法?C++ KeyPress怎么用?C++ KeyPress使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了KeyPress函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: KeyPress

void TestKeycode::testCreateFromSKeyInput()
{
	KeyPress k;
	irr::SEvent::SKeyInput in;

	// Character key
	in.Key = irr::KEY_KEY_3;
	in.Char = L'3';
	k = KeyPress(in);
	UASSERTEQ_STR(k.sym(), "KEY_KEY_3");

	// Non-Character key
	in.Key = irr::KEY_RSHIFT;
	in.Char = L'\0';
	k = KeyPress(in);
	UASSERTEQ_STR(k.sym(), "KEY_RSHIFT");

	// Irrlicht-unknown key
	in.Key = irr::KEY_KEY_CODES_COUNT;
	in.Char = L'?';
	k = KeyPress(in);
	UASSERTEQ_STR(k.sym(), "?");

	// prefer_character mode
	in.Key = irr::KEY_COMMA;
	in.Char = L'G';
	k = KeyPress(in, true);
	UASSERTEQ_STR(k.sym(), "KEY_KEY_G");
}
开发者ID:Caellian,项目名称:minetest,代码行数:29,代码来源:test_keycode.cpp

示例2: Scanner

    Scanner (PluginListComponent& plc,
             AudioPluginFormat& format,
             PropertiesFile* properties,
             int threads)
        : owner (plc), formatToScan (format), propertiesToUse (properties),
          pathChooserWindow (TRANS("Select folders to scan..."), String::empty, AlertWindow::NoIcon),
          progressWindow (TRANS("Scanning for plug-ins..."),
                          TRANS("Searching for all possible plug-in files..."), AlertWindow::NoIcon),
          progress (0.0), numThreads (threads), finished (false)
    {
        FileSearchPath path (formatToScan.getDefaultLocationsToSearch());

        if (path.getNumPaths() > 0) // if the path is empty, then paths aren't used for this format.
        {
            if (propertiesToUse != nullptr)
                path = getLastSearchPath (*propertiesToUse, formatToScan);

            pathList.setSize (500, 300);
            pathList.setPath (path);

            pathChooserWindow.addCustomComponent (&pathList);
            pathChooserWindow.addButton (TRANS("Scan"),   1, KeyPress (KeyPress::returnKey));
            pathChooserWindow.addButton (TRANS("Cancel"), 0, KeyPress (KeyPress::escapeKey));

            pathChooserWindow.enterModalState (true,
                ModalCallbackFunction::forComponent (startScanCallback, &pathChooserWindow, this),
                false);
        }
        else
        {
            startScan();
        }
    }
开发者ID:alexgustafson,项目名称:Mango-Chutney,代码行数:33,代码来源:juce_PluginListComponent.cpp

示例3: switch

void MainWindow::getCommandInfo (const CommandID commandID, ApplicationCommandInfo& result)
{
    switch (commandID)
    {
        case CommandIDs::closeWindow:
            result.setInfo ("Close Window", "Closes the current window", CommandCategories::general, 0);
            result.defaultKeypresses.add (KeyPress ('w', ModifierKeys::commandModifier, 0));
            break;

        case CommandIDs::goToPreviousWindow:
            result.setInfo ("Previous Window", "Activates the previous window", CommandCategories::general, 0);
            result.setActive (ProjucerApplication::getApp().mainWindowList.windows.size() > 1);
            result.defaultKeypresses.add (KeyPress (KeyPress::tabKey, ModifierKeys::shiftModifier | ModifierKeys::ctrlModifier, 0));
            break;

        case CommandIDs::goToNextWindow:
            result.setInfo ("Next Window", "Activates the next window", CommandCategories::general, 0);
            result.setActive (ProjucerApplication::getApp().mainWindowList.windows.size() > 1);
            result.defaultKeypresses.add (KeyPress (KeyPress::tabKey, ModifierKeys::ctrlModifier, 0));
            break;

        default:
            break;
    }
}
开发者ID:julianstorer,项目名称:JUCE,代码行数:25,代码来源:jucer_MainWindow.cpp

示例4: category

void MainContentComponent::getCommandInfo (CommandID commandID, ApplicationCommandInfo& result)
{
    const String category ("General");

    switch (commandID)
    {
    case Ananke::menuFileOption:
        result.setInfo ("File", "Create a new synth graph", category, 0);
        result.defaultKeypresses.add (KeyPress ('n', ModifierKeys::commandModifier, 0));
        break;

    case Ananke::menuExitOption:
        result.setInfo ("Exit", "Exit out of application", category, 0);
        result.defaultKeypresses.add (KeyPress ('w', ModifierKeys::commandModifier, 0));
        break;

    case Ananke::menuSettingsOption:
        result.setInfo ("Settings", "Open settings window", category, 0);
        result.defaultKeypresses.add (KeyPress ('s', ModifierKeys::commandModifier, 0));
        break;

    case Ananke::menuHelpOption:
        result.setInfo ("Help", "Open help file", category, 0);
        result.defaultKeypresses.add (KeyPress ('h', ModifierKeys::commandModifier, 0));
        break;
    }
}
开发者ID:stekyne,项目名称:Ananke,代码行数:27,代码来源:MainComponent.cpp

示例5: String

PopupMenu MainContentComponent::getMenuForIndex( int menuIndex, const juce::String & )
{
	PopupMenu menu;

	if ( menuIndex == 0 )
	{
		menu.addItem( 1, "New Chaser" );
		menu.addSeparator();

		menu.addItem( 2, "Load Chaser" );
		menu.addItem( 3, "Save Chaser as..." );
		menu.addSeparator();

		menu.addItem( 4, "Export Pixelmap" );

		menu.addSeparator();
		menu.addItem( 5, "v" + String( ProjectInfo::versionString ), false, false );

		//		//if there is no active assfile, stop the timer
		//		bool isAvailable = FileHelper::isFileValid( sliceManager->getAssFile(), false );
		//		if ( !isAvailable )
		//			autoUpdate->stop();
	}

	else if ( menuIndex == 1 )
	{
		menu.addItem( 1, "Copy Step " + KeyPress( 'c', ModifierKeys::commandModifier, NULL ).getTextDescriptionWithIcons() );
		menu.addItem( 2, "Paste Step " + KeyPress( 'v', ModifierKeys::commandModifier, NULL ).getTextDescriptionWithIcons(), !stepToCopy.isEmpty() );
		menu.addItem( 3, "Clear Step" );
		menu.addItem( 4, "Invert Step" );
	}

	return menu;
}
开发者ID:jorisdejong,项目名称:Chaser,代码行数:34,代码来源:MainComponent.cpp

示例6: if

bool MainContentComponent::keyPressed( const juce::KeyPress &key, juce::Component * )
{

	if ( key == KeyPress::leftKey )
	{
		sequencer->previousStep();
	}
	else if ( key == KeyPress::rightKey )
	{
		sequencer->nextStep();
	}
	else if ( key == KeyPress( 'c', ModifierKeys::commandModifier, NULL ) )
	{
		copyStep();
	}
	else if ( key == KeyPress( 'v', ModifierKeys::commandModifier, NULL ) )
	{
		pasteStep();
	}
	//secret shortcut to force opening a particular assfile
	else if ( key == KeyPress( 'o', ModifierKeys::commandModifier + ModifierKeys::shiftModifier, NULL ) )
	{
		loadAssFile();
	}

	return true;
}
开发者ID:jorisdejong,项目名称:Chaser,代码行数:27,代码来源:MainComponent.cpp

示例7: wnd

void CtrlrLuaMethodEditor::addNewMethod(ValueTree parentGroup)
{
	AlertWindow wnd(METHOD_NEW, String::empty, AlertWindow::InfoIcon, this);
	wnd.addTextEditor ("methodName", "myNewMethod", "Method name", false);
	wnd.addComboBox ("templateList", getMethodManager().getTemplateList(), "Initialize from template");

	wnd.addButton ("OK", 1, KeyPress(KeyPress::returnKey));
	wnd.addButton ("Cancel", 0, KeyPress(KeyPress::escapeKey));
	if (wnd.runModalLoop())
	{
		const String methodName = wnd.getTextEditorContents("methodName");

		if (getMethodManager().isValidMethodName(methodName))
		{
			const String initialCode = getMethodManager().getDefaultMethodCode(methodName, wnd.getComboBoxComponent("templateList")->getText());

			getMethodManager().addMethod (parentGroup, wnd.getTextEditorContents("methodName"), initialCode, String::empty);
		}
		else
		{
			WARN("Invalid method name, please correct");
		}
	}

	updateRootItem();

	saveSettings(); // save settings
}
开发者ID:grimtraveller,项目名称:ctrlr,代码行数:28,代码来源:CtrlrLuaMethodEditor.cpp

示例8: createNewFile

    void createNewFile (Project::Item parent)
    {
        for (;;)
        {
            AlertWindow aw (TRANS ("Create new Component class"),
                            TRANS ("Please enter the name for the new class"),
                            AlertWindow::NoIcon, nullptr);

            aw.addTextEditor (getClassNameFieldName(), String::empty, String::empty, false);
            aw.addButton (TRANS ("Create Files"),  1, KeyPress (KeyPress::returnKey));
            aw.addButton (TRANS ("Cancel"),        0, KeyPress (KeyPress::escapeKey));

            if (aw.runModalLoop() == 0)
                break;

            const String className (aw.getTextEditorContents (getClassNameFieldName()).trim());

            if (className == CodeHelpers::makeValidIdentifier (className, false, true, false))
            {
                const File newFile (askUserToChooseNewFile (className + ".h", "*.h;*.cpp", parent));

                if (newFile != File::nonexistent)
                    createFiles (parent, className, newFile);

                break;
            }
        }
    }
开发者ID:nepholi,项目名称:ScoringTable,代码行数:28,代码来源:jucer_NewFileWizard.cpp

示例9: Main

//-------------------------------------------------------------
//- Main
//- Main game loop
//-------------------------------------------------------------
void Main()
{
	static float fRot = 0.0f;
	static float fAnimSpeed = 1.0f;

	//Input
	//Pressing 'b' toggles the display of bones on and off
	if(KeyPressOnce('B'))
		g_ms3d.SwapBoneDraw();
	//Pressing 'w' toggles the display of the meshes
	if(KeyPressOnce('M'))
		g_ms3d.SwapMeshDraw();	glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
	//Pressing left and right arrows rotate the model on the y axis
	if(KeyPress(VK_RIGHT))
		fRot += 0.3f;
	if(KeyPress(VK_LEFT))
		fRot -= 0.3f;
	//Pressing the up and down arrows change the animation speed of the model
	if(KeyPressOnce(VK_UP))
		if(fAnimSpeed < 4.9f)
			fAnimSpeed += 0.1f;
	if(KeyPressOnce(VK_DOWN))
		if(fAnimSpeed > 0.1f)
			fAnimSpeed -= 0.1f;
	//Take Screenshot
	if(KeyPressOnce('P'))
		CImage::ScreenShot();

	//Draw controls and information on the screen
	glColor3f(1.0f, 1.0f, 1.0f);
	glDisable(GL_LIGHTING);

	//Controls
	APP->Print(0.75f, 0.9f, "FPS: %4.2f", APP->GetFPS()); 
	APP->Print(-0.95f, 0.6f, "Controls");
	APP->Print(-0.95f, 0.5f, "B - Toggle the display of bones");
	APP->Print(-0.95f, 0.4f, "M - Toggle the display of the mesh");
	APP->Print(-0.95f, 0.3f, "Right/Left Arrows - Rotate model on Y axis");
	APP->Print(-0.95f, 0.2f, "Up/Down Arrows - Change animation speed");
	APP->Print(-0.95f, 0.1f, "P - Take Screenshot");
	
	//Info
	APP->Print(0.5f, 0.6f, "Animation Speed: %1.1f", fAnimSpeed);
	APP->Print(0.5f, 0.5f, "Bones: %s", (g_ms3d.AreBonesEnabled() ? "Enabled" : "Disabled"));
	APP->Print(0.5f, 0.4f, "Mesh: %s", (g_ms3d.AreMeshesEnabled() ? "Enabled" : "Disabled"));

	//On to the real GL stuff
	glLoadIdentity();

	glTranslatef(6.0f, -30.0f, -85.0f);
	glRotatef(fRot, 0.0f, 1.0f, 0.0f);
	glEnable(GL_LIGHTING);						

	g_ms3d.Animate(fAnimSpeed, 0, 2, true);
}	
开发者ID:dumganhar,项目名称:FocusOn3DModels,代码行数:59,代码来源:main.cpp

示例10: switch

void ProjucerApplication::getCommandInfo (CommandID commandID, ApplicationCommandInfo& result)
{
    switch (commandID)
    {
    case CommandIDs::newProject:
        result.setInfo ("New Project...", "Creates a new Jucer project", CommandCategories::general, 0);
        result.defaultKeypresses.add (KeyPress ('n', ModifierKeys::commandModifier, 0));
        break;

    case CommandIDs::open:
        result.setInfo ("Open...", "Opens a Jucer project", CommandCategories::general, 0);
        result.defaultKeypresses.add (KeyPress ('o', ModifierKeys::commandModifier, 0));
        break;

    case CommandIDs::showGlobalPreferences:
        result.setInfo ("Preferences...", "Shows the preferences window.", CommandCategories::general, 0);
        result.defaultKeypresses.add (KeyPress (',', ModifierKeys::commandModifier, 0));
        break;

    case CommandIDs::closeAllDocuments:
        result.setInfo ("Close All Documents", "Closes all open documents", CommandCategories::general, 0);
        result.setActive (openDocumentManager.getNumOpenDocuments() > 0);
        break;

    case CommandIDs::saveAll:
        result.setInfo ("Save All", "Saves all open documents", CommandCategories::general, 0);
        result.defaultKeypresses.add (KeyPress ('s', ModifierKeys::commandModifier | ModifierKeys::altModifier, 0));
        break;

    case CommandIDs::showUTF8Tool:
        result.setInfo ("UTF-8 String-Literal Helper", "Shows the UTF-8 string literal utility", CommandCategories::general, 0);
        break;

    case CommandIDs::showSVGPathTool:
        result.setInfo ("SVG Path Helper", "Shows the SVG->Path data conversion utility", CommandCategories::general, 0);
        break;

    case CommandIDs::loginLogout:
        result.setInfo (ProjucerLicenses::getInstance()->isLoggedIn()
                           ? String ("Sign out ") + ProjucerLicenses::getInstance()->getLoginName()
                           : String ("Sign in..."),
                        "Log out of your JUCE account", CommandCategories::general, 0);
        result.setActive (ProjucerLicenses::getInstance()->isDLLPresent());
        break;

    default:
        JUCEApplication::getCommandInfo (commandID, result);
        break;
    }
}
开发者ID:Hanley1,项目名称:JUCE,代码行数:50,代码来源:jucer_Application.cpp

示例11: w

void CtrlrLuaMethodEditor::renameGroup(ValueTree parentGroup)
{
	AlertWindow w ("Rename group", "", AlertWindow::QuestionIcon, this);
	w.addTextEditor("name", parentGroup.getProperty (Ids::name).toString());
	w.addButton ("OK", 1, KeyPress(KeyPress::returnKey));
	w.addButton ("Cancel", 0, KeyPress(KeyPress::escapeKey));

	if (w.runModalLoop())
	{
		parentGroup.setProperty (Ids::name, w.getTextEditorContents("name"), nullptr);
		updateRootItem();
	}

	saveSettings(); // save settings
}
开发者ID:grimtraveller,项目名称:ctrlr,代码行数:15,代码来源:CtrlrLuaMethodEditor.cpp

示例12: KeyPress

void CApplication::KeyEvent(int c, int e)
{
	if (e == GLFW_PRESS)
		KeyPress(MapKey(c));
	else
		KeyRelease(MapKey(c));
}
开发者ID:BSVino,项目名称:CodenameInfinite,代码行数:7,代码来源:application.cpp

示例13: Plug_MenuEvent

int Plug_MenuEvent(int *args)
{
	int i;
	drawscalex = vid.width/640.0f;
	drawscaley = vid.height/480.0f;

	args[2]=(int)(args[2]/drawscalex);
	args[3]=(int)(args[3]/drawscaley);

	switch(args[0])
	{
	case 0:	//draw

		Draw_Colour4f(1,1,1,1);

		Draw_Image(((640 - (480-16))/2)*drawscalex, 16*drawscaley, (480-16)*drawscalex, (480-16)*drawscaley, 0, 0, 1, 1, con_chars);

		for (i = 0; namebuffer[i]; i++)
			DrawChar(namebuffer[i], i*16, 0);
		DrawChar(10 + (((currenttime/250)&1)==1), insertpos*16, 0);

		break;
	case 1:	//keydown
		KeyPress(args[1], args[2], args[3]);
		break;
	case 2:	//keyup
		break;
	case 3:	//menu closed (this is called even if we change it).
		break;
	case 4:	//mousemove
		break;
	}

	return 0;
}
开发者ID:adonaldson,项目名称:ezquake-plugins,代码行数:35,代码来源:namemaker.c

示例14: state

//==============================================================================
MidiKeyboardComponent::MidiKeyboardComponent (MidiKeyboardState& s, Orientation o)
    : state (s), orientation (o)
{
    scrollDown.reset (new UpDownButton (*this, -1));
    scrollUp  .reset (new UpDownButton (*this, 1));

    addChildComponent (scrollDown.get());
    addChildComponent (scrollUp.get());

    // initialise with a default set of qwerty key-mappings..
    int note = 0;

    for (char c : "awsedftgyhujkolp;")
        setKeyPressForNote (KeyPress (c, 0, 0), note++);

    mouseOverNotes.insertMultiple (0, -1, 32);
    mouseDownNotes.insertMultiple (0, -1, 32);

    colourChanged();
    setWantsKeyboardFocus (true);

    state.addListener (this);

    startTimerHz (20);
}
开发者ID:kmatheussen,项目名称:radium,代码行数:26,代码来源:juce_MidiKeyboardComponent.cpp

示例15: state

//==============================================================================
MidiKeyboardComponent::MidiKeyboardComponent (MidiKeyboardState& state_,
                                              const Orientation orientation_)
    : state (state_),
      xOffset (0),
      blackNoteLength (1),
      keyWidth (16.0f),
      orientation (orientation_),
      midiChannel (1),
      midiInChannelMask (0xffff),
      velocity (1.0f),
      noteUnderMouse (-1),
      mouseDownNote (-1),
      rangeStart (0),
      rangeEnd (127),
      firstKey (12 * 4),
      canScroll (true),
      mouseDragging (false),
      useMousePositionForVelocity (true),
      keyMappingOctave (6),
      octaveNumForMiddleC (3)
{
    addChildComponent (scrollDown = new MidiKeyboardUpDownButton (*this, -1));
    addChildComponent (scrollUp   = new MidiKeyboardUpDownButton (*this, 1));

    // initialise with a default set of querty key-mappings..
    const char* const keymap = "awsedftgyhujkolp;";

    for (int i = String (keymap).length(); --i >= 0;)
        setKeyPressForNote (KeyPress (keymap[i], 0, 0), i);

    setOpaque (true);
    setWantsKeyboardFocus (true);

    state.addListener (this);
}
开发者ID:baeksanchang,项目名称:juce,代码行数:36,代码来源:juce_MidiKeyboardComponent.cpp


注:本文中的KeyPress函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。