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C++ IsShown函数代码示例

本文整理汇总了C++中IsShown函数的典型用法代码示例。如果您正苦于以下问题:C++ IsShown函数的具体用法?C++ IsShown怎么用?C++ IsShown使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了IsShown函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SetPartner

void CUIActorMenu::SetPartner(CInventoryOwner* io)
{
	R_ASSERT			(!IsShown());
	m_pPartnerInvOwner	= io;
	if ( m_pPartnerInvOwner )
	{
		if (m_pPartnerInvOwner->use_simplified_visual() ) 
			m_PartnerCharacterInfo->ClearInfo();
		else 
			m_PartnerCharacterInfo->InitCharacter( m_pPartnerInvOwner->object_id() );

		SetInvBox( NULL );
	}else
		m_PartnerCharacterInfo->ClearInfo();
}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:15,代码来源:UIActorMenu.cpp

示例2: OnIdle

void wxSTEditorFindReplacePanel::OnIdle(wxIdleEvent &event)
{
    if (IsShown())
    {
        // This is a really ugly hack because the combo forgets it's insertion
        //   point in MSW whenever it loses focus
        wxWindow* focus = FindFocus();
        if (m_findCombo && (focus == m_findCombo))
            m_find_insert_pos = m_findCombo->GetInsertionPoint();
        if (m_replaceCombo && (focus == m_replaceCombo))
            m_replace_insert_pos = m_replaceCombo->GetInsertionPoint();
    }

    event.Skip();
}
开发者ID:Slulego,项目名称:GD,代码行数:15,代码来源:stefindr.cpp

示例3: IsIconized

bool wxTopLevelWindowMSW::IsIconized() const
{
#ifdef __WXWINCE__
    return false;
#else
    if ( !IsShown() )
        return m_iconized;

    // don't use m_iconized, it may be briefly out of sync with the real state
    // as it's only modified when we receive a WM_SIZE and we could be called
    // from an event handler from one of the messages we receive before it,
    // such as WM_MOVE
    return ::IsIconic(GetHwnd()) != 0;
#endif
}
开发者ID:nwhitehead,项目名称:wxWidgets,代码行数:15,代码来源:toplevel.cpp

示例4: IsActive

bool SearchPanel::IsActive() const {
	if (!IsShown()) return false;

	// Check if any local control has focus
	wxWindow* focused = FindFocus();
	if (focused == (wxWindow*)searchbox) return true;
	if (focused == (wxWindow*)replaceBox) return true;
	if (focused == (wxWindow*)nextButton) return true;
	if (focused == (wxWindow*)prevButton) return true;
	if (focused == (wxWindow*)replaceButton) return true;
	if (focused == (wxWindow*)allButton) return true;
	if (focused == (wxWindow*)closeButton) return true;

	return false; // no focus
}
开发者ID:dxtravi,项目名称:e,代码行数:15,代码来源:SearchPanel.cpp

示例5: GetScreen

void PL_EDITOR_FRAME::RedrawActiveWindow( wxDC* aDC, bool aEraseBg )
{

    GetScreen()-> m_ScreenNumber = GetPageNumberOption() ? 1 : 2;

    if( aEraseBg )
        m_canvas->EraseScreen( aDC );

    m_canvas->DrawBackGround( aDC );

    const WORKSHEET_LAYOUT& pglayout = WORKSHEET_LAYOUT::GetTheInstance();
    WORKSHEET_DATAITEM* selecteditem = GetSelectedItem();

    // the color to draw selected items
    if( GetDrawBgColor() == WHITE )
        WORKSHEET_DATAITEM::m_SelectedColor = DARKCYAN;
    else
        WORKSHEET_DATAITEM::m_SelectedColor = YELLOW;

    for( unsigned ii = 0; ; ii++ )
    {
        WORKSHEET_DATAITEM* item = pglayout.GetItem( ii );

        if( item == NULL )
            break;

        item->SetSelected( item == selecteditem );
    }

    DrawWorkSheet( aDC, GetScreen(), 0, IU_PER_MILS, GetCurrFileName() );

#ifdef USE_WX_OVERLAY
    if( IsShown() )
    {
        m_overlay.Reset();
        wxDCOverlay overlaydc( m_overlay, (wxWindowDC*)aDC );
        overlaydc.Clear();
    }
#endif

    if( m_canvas->IsMouseCaptured() )
        m_canvas->CallMouseCapture( aDC, wxDefaultPosition, false );

    m_canvas->DrawCrossHair( aDC );

    // Display the filename
    UpdateTitleAndInfo();
}
开发者ID:ejs-ejs,项目名称:kicad-source-mirror,代码行数:48,代码来源:pl_editor_frame.cpp

示例6: Show

bool wxDialog::Show( bool bShow )
{
    if ( bShow == IsShown() )
        return false;

    if (!bShow && m_modalData )
    {
        // we need to do this before calling wxDialogBase version because if we
        // had disabled other app windows, they must be reenabled right now as
        // if they stay disabled Windows will activate another window (one
        // which is enabled, anyhow) when we're hidden in the base class Show()
        // and we will lose activation
        m_modalData->ExitLoop();
#if 0
        wxDELETE(m_pWindowDisabler);
#endif
    }

    if (bShow)
    {
        if (CanDoLayoutAdaptation())
            DoLayoutAdaptation();

        // this usually will result in TransferDataToWindow() being called
        // which will change the controls values so do it before showing as
        // otherwise we could have some flicker
        InitDialog();
    }

    wxDialogBase::Show(bShow);

    wxString title = GetTitle();
    if (!title.empty())
        ::WinSetWindowText((HWND)GetHwnd(), title.c_str());

    if ( bShow )
    {
        // dialogs don't get WM_SIZE message after creation unlike most (all?)
        // other windows and so could start their life not laid out correctly
        // if we didn't call Layout() from here
        //
        // NB: normally we should call it just the first time but doing it
        //     every time is simpler than keeping a flag
        Layout();
    }

    return true;
} // end of wxDialog::Show
开发者ID:vdm113,项目名称:wxWidgets-ICC-patch,代码行数:48,代码来源:dialog.cpp

示例7: GetWindowStyleFlag

void WXAppBar::SetBorderDecorations (bool enable, bool apply)
{
	if (enable == GetBorderDecorations()) return;
	
	// Changes the flag
	long style= GetWindowStyleFlag();
	if (enable) {
		// Enable decorations
		style= style & ~wxNO_BORDER;
//		style= style | wxCAPTION;
	}
	else {
		// Disable decorations
		style= style | wxNO_BORDER;
//		style= style & ~wxCAPTION;
	}
	SetWindowStyleFlag(style);
	// According to the manual, after changing flags a Refresh is needed
	Refresh();

#if defined(__WXMSW__)
	// TODO
	(void)(apply); // Remove warning
	assert (false);
#elif defined(__WXGTK__)
	//
	// On WXGTK the above code is not enough, so we change this property
	// using gtk+ directly
	//
	
	// Get X11 handle for our window
	GtkWindow *gtkWindow= (GtkWindow *) GetHandle();
	assert (gtkWindow);
	if (!gtkWindow) return;

	bool isShown= IsShown();
	if (apply && isShown) wxDialog::Show(false);
	
	gtk_window_set_decorated ((GtkWindow *) GetHandle(), (enable? TRUE : FALSE));
	if (apply && isShown) {
		wxDialog::Show(true);
		Refresh();
		Update();
	}
#else
	assert (false);
#endif
}
开发者ID:rkvsraman,项目名称:eviacam,代码行数:48,代码来源:wxappbar.cpp

示例8: wxASSERT_MSG

void wxDialog::DestroyGripper()
{
    if ( m_hGripper )
    {
        // we used to have trouble with gripper appearing on top (and hence
        // overdrawing) the other, real, dialog children -- check that this
        // isn't the case automatically (but notice that this could be false if
        // we're not shown at all as in this case ResizeGripper() might not
        // have been called yet)
        wxASSERT_MSG( !IsShown() ||
                      ::GetWindow((HWND)m_hGripper, GW_HWNDNEXT) == 0,
            wxT("Bug in wxWidgets: gripper should be at the bottom of Z-order") );
        ::DestroyWindow((HWND) m_hGripper);
        m_hGripper = 0;
    }
}
开发者ID:vdm113,项目名称:wxWidgets-ICC-patch,代码行数:16,代码来源:dialog.cpp

示例9: checkSlow

FPrimitiveViewRelevance FPaperBatchSceneProxy::GetViewRelevance(const FSceneView* View)
{
	checkSlow(IsInParallelRenderingThread());

	FPrimitiveViewRelevance Result;
	Result.bDrawRelevance = IsShown(View) && View->Family->EngineShowFlags.Paper2DSprites;
	Result.bRenderCustomDepth = ShouldRenderCustomDepth();
	Result.bRenderInMainPass = ShouldRenderInMainPass();

	Result.bMaskedRelevance = true;
	//Result.bNormalTranslucencyRelevance = true;
	Result.bDynamicRelevance = true;
	Result.bOpaqueRelevance = true;

	return Result;
}
开发者ID:Codermay,项目名称:Unreal4,代码行数:16,代码来源:PaperBatchSceneProxy.cpp

示例10: SetWindowStyle

void GSFrame::AppStatusEvent_OnSettingsApplied()
{
	if( IsBeingDeleted() ) return;

	SetWindowStyle((g_Conf->GSWindow.DisableResizeBorders ? 0 : wxRESIZE_BORDER) | wxCAPTION | wxCLIP_CHILDREN |
			wxSYSTEM_MENU | wxMINIMIZE_BOX | wxMAXIMIZE_BOX | wxCLOSE_BOX);
	if (!IsFullScreen() && !IsMaximized())
		SetClientSize(g_Conf->GSWindow.WindowSize);
	Refresh();

	if( g_Conf->GSWindow.CloseOnEsc )
	{
		if( IsShown() && !CorePlugins.IsOpen(PluginId_GS) )
			Show( false );
	}
}
开发者ID:IlDucci,项目名称:pcsx2,代码行数:16,代码来源:FrameForGS.cpp

示例11: IsShown

void wxListBox::DoSetItems(const wxArrayString& choices, void** clientData)
{
    // avoid flicker - but don't need to do this for a hidden listbox
    bool hideAndShow = IsShown();
    if ( hideAndShow )
    {
        ShowWindow(GetHwnd(), SW_HIDE);
    }

    ListBox_ResetContent(GetHwnd());

    m_noItems = choices.GetCount();
    int i;
    for (i = 0; i < m_noItems; i++)
    {
        ListBox_AddString(GetHwnd(), choices[i]);
        if ( clientData )
        {
            SetClientData(i, clientData[i]);
        }
    }

#if wxUSE_OWNER_DRAWN
    if ( m_windowStyle & wxLB_OWNERDRAW ) {
        // first delete old items
        WX_CLEAR_ARRAY(m_aItems);

        // then create new ones
        for ( size_t ui = 0; ui < (size_t)m_noItems; ui++ ) {
            wxOwnerDrawn *pNewItem = CreateLboxItem(ui);
            pNewItem->SetName(choices[ui]);
            m_aItems.Add(pNewItem);
            ListBox_SetItemData(GetHwnd(), ui, pNewItem);
        }
    }
#endif // wxUSE_OWNER_DRAWN

    SetHorizontalExtent();

    if ( hideAndShow )
    {
        // show the listbox back if we hid it
        ShowWindow(GetHwnd(), SW_SHOW);
    }

    InvalidateBestSize();
}
开发者ID:gitrider,项目名称:wxsj2,代码行数:47,代码来源:listbox.cpp

示例12: SendDataToPanel

/*----------------------------------------------------------------------
  SendDataToPanel refresh the attribute list or show the value panels
  params:
  returns:
  ----------------------------------------------------------------------*/
void AmayaAttributeToolPanel::SendDataToPanel( AmayaParams& p )
{
  if (IsShown())
    {
      if ( (int)(p.param1) == wxATTR_ACTION_LISTUPDATE)
        {
          DesactivatePanel();
          m_firstSel  = (PtrElement)(p.param5);
          m_lastSel   = (PtrElement)(p.param6);
          m_firstChar = p.param7;
          m_lastChar  = p.param8;
          ShowAttributValue( wxATTR_PANEID_NONE );
          SetupListValue ((DLList)(p.param2));
          ActivePanel();
        }
    }
}
开发者ID:ArcScofield,项目名称:Amaya,代码行数:22,代码来源:AmayaAttributePanel.cpp

示例13: Update

void CParticleControlWnd::Update(float /*dtt*/)
{
    super::Update();
    if (IsShown())
    {
        double fSpeed = 1.0f;
        m_pPlaybackSpeedTextCtrl->GetValue().ToDouble(&fSpeed);
        BEATS_ASSERT(m_pAttachedEmitter != nullptr);
        if (!m_pAttachedEmitter->IsPlaying() && !m_pAttachedEmitter->IsPaused())
        {
            CParticleManager::GetInstance()->RemovePlayingEmitter(m_pAttachedEmitter);
        }
        m_pAttachedEmitter->m_fPlaySpeed = fSpeed;
        m_pPlaybackTimeTextCtrl->SetValue(wxString::FromDouble(m_pAttachedEmitter->GetPlayingTime(true), 2));
        m_pPlayBtn->SetLabel(m_pAttachedEmitter->IsPlaying() ? "Pause" : "Simulate");
    }
}
开发者ID:BeyondEngine,项目名称:BeyondEngine,代码行数:17,代码来源:ParticleControlWnd.cpp

示例14: _OnMouseMove

void wxSFThumbnail::_OnMouseMove(wxMouseEvent& event)
{
	if( m_pCanvas && IsShown() && event.Dragging() )
	{
		int ux, uy;
		m_pCanvas->GetScrollPixelsPerUnit( &ux, &uy );
		
		wxPoint szDelta = event.GetPosition() - m_nPrevMousePos;
		wxSize szCanvasOffset = GetCanvasOffset();
		
		m_pCanvas->Scroll( (double(szDelta.x)/m_nScale + szCanvasOffset.x)/ux, (double(szDelta.y)/m_nScale + szCanvasOffset.y)/uy );
		
		m_nPrevMousePos = event.GetPosition();
		
		Refresh(false);
	}
}
开发者ID:noriter,项目名称:wxWidgets,代码行数:17,代码来源:Thumbnail.cpp

示例15: wxDynamicCast

void wxMDIParentFrame::AddChild(wxWindowBase *child)
{
    // moved this to front, so that we don't run into unset m_parent problems later
    wxFrame::AddChild(child);

    if ( !m_currentChild )
    {
        m_currentChild = wxDynamicCast(child, wxMDIChildFrame);

        if ( m_currentChild && IsShown() && !ShouldBeVisible() )
        {
            // we shouldn't remain visible any more
            wxFrame::Show(false);
            m_shouldBeShown = true;
        }
    }
}
开发者ID:beanhome,项目名称:dev,代码行数:17,代码来源:mdi.cpp


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