本文整理汇总了C++中IsInEffectHook函数的典型用法代码示例。如果您正苦于以下问题:C++ IsInEffectHook函数的具体用法?C++ IsInEffectHook怎么用?C++ IsInEffectHook使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了IsInEffectHook函数的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetEffectValue
int32 SpellScript::GetEffectValue()
{
if (!IsInEffectHook())
{
sLog->outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return 0;
}
return m_spell->damage;
}
示例2: PreventHitDefaultEffect
void SpellScript::PreventHitDefaultEffect(SpellEffIndex effIndex)
{
if (!IsInHitPhase() && !IsInEffectHook())
{
sLog->outError(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_hitPreventDefaultEffectMask |= 1 << effIndex;
}
示例3: GetEffectValue
int32 SpellScript::GetEffectValue()
{
if (!IsInEffectHook())
{
sLog->outError(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return 0;
}
return m_spell->damage;
}
示例4: GetHitDest
WorldLocation* SpellScript::GetHitDest()
{
if (!IsInEffectHook())
{
sLog->outError(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::GetHitDest was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
return m_spell->destTarget;
}
示例5: GetHitDest
WorldLocation* SpellScript::GetHitDest() const
{
if (!IsInEffectHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitDest was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return nullptr;
}
return m_spell->destTarget;
}
示例6: GetEffectValue
int32 SpellScript::GetEffectValue()
{
if (!IsInEffectHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return 0;
}
return m_spell->damage;
}
示例7: SetBasepoints
void SpellScript::SetBasepoints(int32 basepoints)
{
if (!IsInEffectHook())
{
sLog->outError(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::SetBasepoints was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_spell->damage = basepoints;
}
示例8: SetEffectValue
void SpellScript::SetEffectValue(int32 value)
{
if (!IsInEffectHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::SetEffectValue was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_spell->damage = value;
}
示例9: PreventHitEffect
void SpellScript::PreventHitEffect(SpellEffIndex effIndex)
{
if (!IsInHitPhase() && !IsInEffectHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::PreventHitEffect was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_hitPreventEffectMask |= 1 << effIndex;
PreventHitDefaultEffect(effIndex);
}
示例10: ASSERT
SpellEffectInfo const* SpellScript::GetEffectInfo() const
{
ASSERT(IsInEffectHook(), "Script: `%s` Spell: `%u`: function SpellScript::GetEffectInfo was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return m_spell->effectInfo;
}