本文整理汇总了C++中IDP_FreeProperty函数的典型用法代码示例。如果您正苦于以下问题:C++ IDP_FreeProperty函数的具体用法?C++ IDP_FreeProperty怎么用?C++ IDP_FreeProperty使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了IDP_FreeProperty函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: PyMapping_Keys
static IDProperty *idp_from_PyMapping(const char *name, PyObject *ob)
{
IDProperty *prop;
IDPropertyTemplate val = {0};
PyObject *keys, *vals, *key, *pval;
int i, len;
/* yay! we get into recursive stuff now! */
keys = PyMapping_Keys(ob);
vals = PyMapping_Values(ob);
/* we allocate the group first; if we hit any invalid data,
* we can delete it easily enough.*/
prop = IDP_New(IDP_GROUP, &val, name);
len = PyMapping_Length(ob);
for (i = 0; i < len; i++) {
key = PySequence_GetItem(keys, i);
pval = PySequence_GetItem(vals, i);
if (BPy_IDProperty_Map_ValidateAndCreate(key, prop, pval) == false) {
IDP_FreeProperty(prop);
MEM_freeN(prop);
Py_XDECREF(keys);
Py_XDECREF(vals);
Py_XDECREF(key);
Py_XDECREF(pval);
/* error is already set */
return NULL;
}
Py_XDECREF(key);
Py_XDECREF(pval);
}
Py_XDECREF(keys);
Py_XDECREF(vals);
return prop;
}
示例2: BKE_libblock_free_data
void BKE_libblock_free_data(Main *UNUSED(bmain), ID *id)
{
if (id->properties) {
IDP_FreeProperty(id->properties);
MEM_freeN(id->properties);
}
}
示例3: IMB_metadata_free
void IMB_metadata_free(struct IDProperty *metadata)
{
if (metadata == NULL) {
return;
}
IDP_FreeProperty(metadata);
}
示例4: fcm_python_free
static void fcm_python_free(FModifier *fcm)
{
FMod_Python *data = (FMod_Python *)fcm->data;
/* id-properties */
IDP_FreeProperty(data->prop);
MEM_freeN(data->prop);
}
示例5: WM_keymap_restore_item_to_default
void WM_keymap_restore_item_to_default(bContext *C, wmKeyMap *keymap, wmKeyMapItem *kmi)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmKeyMap *defaultmap, *addonmap;
wmKeyMapItem *orig;
if(!keymap)
return;
/* construct default keymap from preset + addons */
defaultmap= wm_keymap_preset(wm, keymap);
addonmap= WM_keymap_list_find(&wm->addonconf->keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
if(addonmap) {
defaultmap = wm_keymap_copy(defaultmap);
wm_keymap_addon_add(defaultmap, addonmap);
}
/* find original item */
orig = WM_keymap_item_find_id(defaultmap, kmi->id);
if(orig) {
/* restore to original */
if(strcmp(orig->idname, kmi->idname) != 0) {
BLI_strncpy(kmi->idname, orig->idname, sizeof(kmi->idname));
WM_keymap_properties_reset(kmi, NULL);
}
if (orig->properties) {
if(kmi->properties) {
IDP_FreeProperty(kmi->properties);
MEM_freeN(kmi->properties);
kmi->properties= NULL;
}
kmi->properties= IDP_CopyProperty(orig->properties);
kmi->ptr->data= kmi->properties;
}
kmi->propvalue = orig->propvalue;
kmi->type = orig->type;
kmi->val = orig->val;
kmi->shift = orig->shift;
kmi->ctrl = orig->ctrl;
kmi->alt = orig->alt;
kmi->oskey = orig->oskey;
kmi->keymodifier = orig->keymodifier;
kmi->maptype = orig->maptype;
WM_keyconfig_update_tag(keymap, kmi);
}
/* free temporary keymap */
if(addonmap) {
WM_keymap_free(defaultmap);
MEM_freeN(defaultmap);
}
}
示例6: BLO_update_defaults_userpref_blend
/**
* Override values in in-memory startup.blend, avoids resaving for small changes.
*/
void BLO_update_defaults_userpref_blend(void)
{
/* default so DPI is detected automatically */
U.dpi = 0;
U.ui_scale = 1.0f;
#ifdef WITH_PYTHON_SECURITY
/* use alternative setting for security nuts
* otherwise we'd need to patch the binary blob - startup.blend.c */
U.flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
#else
U.flag &= ~USER_SCRIPT_AUTOEXEC_DISABLE;
#endif
/* Transform tweak with single click and drag. */
U.flag |= USER_RELEASECONFIRM;
U.flag &= ~(USER_DEVELOPER_UI | USER_TOOLTIPS_PYTHON);
/* Clear addon preferences. */
for (bAddon *addon = U.addons.first, *addon_next; addon != NULL; addon = addon_next) {
addon_next = addon->next;
if (addon->prop) {
IDP_FreeProperty(addon->prop);
MEM_freeN(addon->prop);
addon->prop = NULL;
}
}
/* Ignore the theme saved in the blend file,
* instead use the theme from 'userdef_default_theme.c' */
{
bTheme *theme = U.themes.first;
memcpy(theme, &U_theme_default, sizeof(bTheme));
}
/* Leave temp directory empty, will then get appropriate value per OS. */
U.tempdir[0] = '\0';
/* Only enable tooltips translation by default,
* without actually enabling translation itself, for now. */
U.transopts = USER_TR_TOOLTIPS;
U.memcachelimit = 4096;
/* Auto perspective. */
U.uiflag |= USER_AUTOPERSP;
/* Init weight paint range. */
BKE_colorband_init(&U.coba_weight, true);
/* Default visible section. */
U.userpref = USER_SECTION_INTERFACE;
/* Default to left click select. */
BKE_keyconfig_pref_set_select_mouse(&U, 0, true);
}
示例7: keymap_item_free
static void keymap_item_free(wmKeyMapItem *kmi)
{
if (kmi->properties) {
IDP_FreeProperty(kmi->properties);
MEM_freeN(kmi->properties);
}
if (kmi->ptr)
MEM_freeN(kmi->ptr);
}
示例8: BKE_blender_user_menu_item_free
void BKE_blender_user_menu_item_free(bUserMenuItem *umi)
{
if (umi->type == USER_MENU_TYPE_OPERATOR) {
bUserMenuItem_Op *umi_op = (bUserMenuItem_Op *)umi;
if (umi_op->prop) {
IDP_FreeProperty(umi_op->prop);
}
}
MEM_freeN(umi);
}
示例9: BKE_libblock_free_data
void BKE_libblock_free_data(Main *bmain, ID *id)
{
if (id->properties) {
IDP_FreeProperty(id->properties);
MEM_freeN(id->properties);
}
/* this ID may be a driver target! */
BKE_animdata_main_cb(bmain, animdata_dtar_clear_cb, (void *)id);
}
示例10: ffmpeg_set_expert_options
static void ffmpeg_set_expert_options(RenderData *rd)
{
int codec_id = rd->ffcodecdata.codec;
if (rd->ffcodecdata.properties)
IDP_FreeProperty(rd->ffcodecdata.properties);
if (codec_id == CODEC_ID_H264) {
/*
* All options here are for x264, but must be set via ffmpeg.
* The names are therefore different - Search for "x264 to FFmpeg option mapping"
* to get a list.
*/
/*
* Use CABAC coder. Using "coder:1", which should be equivalent,
* crashes Blender for some reason. Either way - this is no big deal.
*/
BKE_ffmpeg_property_add_string(rd, "video", "coder:vlc");
/*
* The other options were taken from the libx264-default.preset
* included in the ffmpeg distribution.
*/
// ffmpeg_property_add_string(rd, "video", "flags:loop"); // this breaks compatibility for QT
BKE_ffmpeg_property_add_string(rd, "video", "cmp:chroma");
BKE_ffmpeg_property_add_string(rd, "video", "partitions:parti4x4");
BKE_ffmpeg_property_add_string(rd, "video", "partitions:partp8x8");
BKE_ffmpeg_property_add_string(rd, "video", "partitions:partb8x8");
BKE_ffmpeg_property_add_string(rd, "video", "me:hex");
BKE_ffmpeg_property_add_string(rd, "video", "subq:6");
BKE_ffmpeg_property_add_string(rd, "video", "me_range:16");
BKE_ffmpeg_property_add_string(rd, "video", "qdiff:4");
BKE_ffmpeg_property_add_string(rd, "video", "keyint_min:25");
BKE_ffmpeg_property_add_string(rd, "video", "sc_threshold:40");
BKE_ffmpeg_property_add_string(rd, "video", "i_qfactor:0.71");
BKE_ffmpeg_property_add_string(rd, "video", "b_strategy:1");
BKE_ffmpeg_property_add_string(rd, "video", "bf:3");
BKE_ffmpeg_property_add_string(rd, "video", "refs:2");
BKE_ffmpeg_property_add_string(rd, "video", "qcomp:0.6");
BKE_ffmpeg_property_add_string(rd, "video", "directpred:3");
BKE_ffmpeg_property_add_string(rd, "video", "trellis:0");
BKE_ffmpeg_property_add_string(rd, "video", "flags2:wpred");
BKE_ffmpeg_property_add_string(rd, "video", "flags2:dct8x8");
BKE_ffmpeg_property_add_string(rd, "video", "flags2:fastpskip");
BKE_ffmpeg_property_add_string(rd, "video", "wpredp:2");
if (rd->ffcodecdata.flags & FFMPEG_LOSSLESS_OUTPUT)
BKE_ffmpeg_property_add_string(rd, "video", "cqp:0");
}
else if (codec_id == CODEC_ID_DNXHD) {
if (rd->ffcodecdata.flags & FFMPEG_LOSSLESS_OUTPUT)
BKE_ffmpeg_property_add_string(rd, "video", "mbd:rd");
}
}
示例11: userdef_free_keyconfig_prefs
static void userdef_free_keyconfig_prefs(UserDef *userdef)
{
for (wmKeyConfigPref *kpt = userdef->user_keyconfig_prefs.first, *kpt_next; kpt;
kpt = kpt_next) {
kpt_next = kpt->next;
IDP_FreeProperty(kpt->prop);
MEM_freeN(kpt->prop);
MEM_freeN(kpt);
}
BLI_listbase_clear(&userdef->user_keyconfig_prefs);
}
示例12: userdef_free_addons
static void userdef_free_addons(UserDef *userdef)
{
for (bAddon *addon = userdef->addons.first, *addon_next; addon; addon = addon_next) {
addon_next = addon->next;
if (addon->prop) {
IDP_FreeProperty(addon->prop);
MEM_freeN(addon->prop);
}
MEM_freeN(addon);
}
BLI_listbase_clear(&userdef->addons);
}
示例13: BKE_libblock_free_data
void BKE_libblock_free_data(ID *id)
{
Main *bmain = G.main; /* should eventually be an arg */
if (id->properties) {
IDP_FreeProperty(id->properties);
MEM_freeN(id->properties);
}
/* this ID may be a driver target! */
BKE_animdata_main_cb(bmain, animdata_dtar_clear_cb, (void *)id);
}
示例14: BKE_area_region_free
/* not region itself */
void BKE_area_region_free(SpaceType *st, ARegion *ar)
{
uiList *uilst;
if (st) {
ARegionType *art = BKE_regiontype_from_id(st, ar->regiontype);
if (art && art->free)
art->free(ar);
if (ar->regiondata)
printf("regiondata free error\n");
}
else if (ar->type && ar->type->free)
ar->type->free(ar);
if (ar->v2d.tab_offset) {
MEM_freeN(ar->v2d.tab_offset);
ar->v2d.tab_offset = NULL;
}
if (!BLI_listbase_is_empty(&ar->panels)) {
Panel *pa, *pa_next;
for (pa = ar->panels.first; pa; pa = pa_next) {
pa_next = pa->next;
if (pa->activedata) {
MEM_freeN(pa->activedata);
}
MEM_freeN(pa);
}
}
for (uilst = ar->ui_lists.first; uilst; uilst = uilst->next) {
if (uilst->dyn_data) {
uiListDyn *dyn_data = uilst->dyn_data;
if (dyn_data->items_filter_flags) {
MEM_freeN(dyn_data->items_filter_flags);
}
if (dyn_data->items_filter_neworder) {
MEM_freeN(dyn_data->items_filter_neworder);
}
MEM_freeN(dyn_data);
}
if (uilst->properties) {
IDP_FreeProperty(uilst->properties);
MEM_freeN(uilst->properties);
}
}
BLI_freelistN(&ar->ui_lists);
BLI_freelistN(&ar->ui_previews);
BLI_freelistN(&ar->panels_category);
BLI_freelistN(&ar->panels_category_active);
}
示例15: bone_free
void bone_free(bArmature *arm, EditBone *bone)
{
if (arm->act_edbone == bone)
arm->act_edbone = NULL;
if (bone->prop) {
IDP_FreeProperty(bone->prop);
MEM_freeN(bone->prop);
}
BLI_freelinkN(arm->edbo, bone);
}