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C++ HZ函数代码示例

本文整理汇总了C++中HZ函数的典型用法代码示例。如果您正苦于以下问题:C++ HZ函数的具体用法?C++ HZ怎么用?C++ HZ使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了HZ函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: updatePMLHFieldUtilHz

void updatePMLHFieldUtilHz(int xStart, int xEnd, int yStart, int yEnd, int zStart, int zEnd, int xBound, int yBound, int zBound, pmlConstStruct cx[], pmlConstStruct cy[], pmlConstStruct cz[], int n){
		
	int i, j, k; // These are the indexes
	int x,y,z;// There are indexes for the pmlConstStruct indexs
	long p;
	int m;
	double bzStore;
	double mu;
// Either this, or make cOnes a bigger array with number of elements which are the max of xLen, yLen, zLen
	for (i=xStart;i<xEnd+1;i++){
		x = abs(xBound - i)%PML_LAYERS;	
	for (j=yStart;j<yEnd+1;j++){
		y = abs(yBound - j)%PML_LAYERS;		
	for (k=zStart;k<zEnd+1;k++){
		z = abs(zBound - k)%PML_LAYERS;
			
		p = PMLINDEX(i,j,k);
		bzStore = BZ(p);
	
		mu = MUR(m)*MUNOT;
				
		BZ(p)     = cx[x].c1*BZ(p) + cx[x].c2*(EX(i,j+1,k) - EX(i,j,k) + EY(i,j,k) - EY(i+1,j,k) - MSZ(m));
		HZ(i,j,k) = cy[y].c3*HZ(i,j,k) + cy[y].c4*(cz[z].c5*BZ(p)-cz[z].c6*bzStore)/mu; 
	}}} // end for

}// end updatePMLHFieldUtilHz
开发者ID:vbora,项目名称:FDTD,代码行数:26,代码来源:updatePMLHFields.c

示例2: updatePMLEFieldUtilEy

void updatePMLEFieldUtilEy(int xStart, int xEnd, int yStart, int yEnd, int zStart, int zEnd, int xBound, int yBound, int zBound, pmlConstStruct cx[], pmlConstStruct cy[], pmlConstStruct cz[], int n){
		
	int i, j, k; // These are the indexes
	int x,y,z;// There are indexes for the pmlConstStruct indexs
	long p;
	int m;
	double dyStore;
	double eps;
	for (i=xStart;i<xEnd+1;i++){
		x = abs(xBound - i)%PML_LAYERS;	
	for (j=yStart;j<yEnd+1;j++){
		y = abs(yBound - j)%PML_LAYERS;	
	for (k=zStart;k<zEnd+1;k++){
		z = abs(zBound - k)%PML_LAYERS;
			
		p = PMLINDEX(i,j,k);
		dyStore = DY(p);					
	
		m = MATERIALINDEX(i,j,k);
		eps = EPSR(m)*EPSNOT;
				
		DY(p)     = cz[z].c1*DY(p) + cz[z].c2*(HX(i,j,k) - HX(i,j,k-1) + HZ(i-1,j,k) - HZ(i,j,k) - JSY(m));
		EY(i,j,k) = cx[x].c3*EY(i,j,k) + cx[x].c4*(cy[y].c5*DY(p)-cy[y].c6*dyStore)/eps; 

	}}} // end for

}// end updatePMLEFieldUtilEy
开发者ID:vbora,项目名称:FDTD,代码行数:27,代码来源:updatePMLEFields.c

示例3: calcJD

static inline void calcJD(void)
{
  for(int i=1; i<N_PX-1; i++){
    for(int j=1; j<N_PY-1; j++){
      double complex nowJx = JX(i,j);
      Jx[ind(i,j)] = CJX(i,j)*JX(i,j) + CJXHZ(i,j)*(HZ(i,j) - HZ(i,j-1));
      Dx[ind(i,j)] = CDX(i,j)*DX(i,j) + CDXJX1(i,j)*JX(i,j) - CDXJX0(i,j)*nowJx;
    }
  }
  
  for(int i=1; i<N_PX-1; i++){
    for(int j=1; j<N_PY-1; j++){
      double complex nowJy = JY(i,j);
      Jy[ind(i,j)] = CJY(i,j)*JY(i,j) + CJYHZ(i,j)*(-HZ(i,j) + HZ(i-1,j));
      Dy[ind(i,j)] = CDY(i,j)*DY(i,j) + CDYJY1(i,j)*JY(i,j) - CDYJY0(i,j)*nowJy;
    }
  }
}
开发者ID:rennone,项目名称:C,代码行数:18,代码来源:fdtdTE_upml.c

示例4: allocate_explosions

void
allocate_explosions (void)
{
  XSALLOC_ARRAY (square_explo_state, lvl.square_count, EXPLOSION_UNTRIGGERED);
  XMALLOC_ARRAY (square_explo_type, lvl.square_count);
  explo_list_max = 64;
  explo_list_first_unused = 0;
  XMALLOC_ARRAY (explo_list, explo_list_max);
  explo_timer = new_htimer (T_GLOBAL, HZ (70));
  explo_time = 0;
}
开发者ID:gcwnow,项目名称:heroes,代码行数:11,代码来源:explosions.c

示例5: PhoenixRobot

PhoenixBase::PhoenixBase(){
	
	//----------Initialize Member Objects----------------
	m_Bot = new PhoenixRobot();
	m_ControlBoard = new PhoenixControlBoard();
	m_OpController = new OperatorController(m_ControlBoard);
	m_Constants = PhoenixConstants::GetInstance();
	//m_WinchState = Winch::UNLOCKING;
		
	//-----------------------------------------------------
	SetPeriod(HZ(ROBOT_HZ));
	GetWatchdog().SetEnabled(false);
	printf("Done constructing PhoenixBase!\n");
}
开发者ID:team4element,项目名称:2014_Offseason_Hitmonchan,代码行数:14,代码来源:PhoenixBase.cpp

示例6: init_fader

void
init_fader (void)
{
  dmsg (D_FADER, "initialize fader");
  fader.from = 0;
  fader.to = 0;
  fader.kind = F_NONE;
  fader.color = F_BLACK;
  fader.timer = new_htimer (T_LOCAL, HZ (70));
  fader.duration = 0;
  fader.last_step = -1;
  fader.status_ptr = 0;
  fader.delay = 0;
}
开发者ID:gcwnow,项目名称:heroes,代码行数:14,代码来源:fader.c

示例7: updatePMLEFieldUtilAll

void updatePMLEFieldUtilAll(int xStart, int xEnd, int yStart, int yEnd, int zStart, int zEnd, int xBound, int yBound, int zBound, pmlConstStruct cx[], pmlConstStruct cy[], pmlConstStruct cz[], int n){
		
	int i, j, k; // These are the indexes
	int x,y,z;// There are indexes for the pmlConstStruct indexs
	long p;
	int m;
	double dxStore, dyStore, dzStore;
	double eps;
// Either this, or make cOnes a bigger array with number of elements which are the max of xLen, yLen, zLen
	for (i=xStart;i<xEnd+1;i++){
		x = abs(xBound - i)%PML_LAYERS;	
	for (j=yStart;j<yEnd+1;j++){
		y = abs(yBound - j)%PML_LAYERS;		
	for (k=zStart;k<zEnd+1;k++){
		z = abs(zBound - k)%PML_LAYERS;
			
		//printf("(i,j,k) (%d, %d, %d), (x,y,z) (%d,%d,%d)\n", i,j,k,x,y,z);
		p = PMLINDEX(i,j,k);

		dxStore = DX(p);					
		dyStore = DY(p);					
		dzStore = DZ(p);			
	
		m = MATERIALINDEX(i,j,k);
		eps = EPSR(m)*EPSNOT;
				
		DX(p)     = cy[y].c1*DX(p) + cy[y].c2*(HZ(i,j,k) - HZ(i,j-1,k) - HY(i,j,k) + HY(i,j,k-1) - JSX(m));
		EX(i,j,k) = cz[z].c3*EX(i,j,k) + cz[z].c4*(cx[x].c5*DX(p)-cx[x].c6*dxStore)/eps; 
		 
		DY(p)     = cz[z].c1*DY(p) + cz[z].c2*(HX(i,j,k) - HX(i,j,k-1) + HZ(i-1,j,k) - HZ(i,j,k) - JSY(m));
		EY(i,j,k) = cx[x].c3*EY(i,j,k) + cx[x].c4*(cy[y].c5*DY(p)-cy[y].c6*dyStore)/eps; 
		
		DZ(p)     = cx[x].c1*DZ(p) + cx[x].c2*(HY(i,j,k) - HY(i-1,j,k) - HX(i,j,k) + HX(i,j-1,k) - JSZ(m));
		EZ(i,j,k) = cy[y].c3*EZ(i,j,k) + cy[y].c4*(cz[z].c5*DZ(p)-cz[z].c6*dzStore)/eps; 
	}}} // end for

}// end updatePMLEFieldUtilAll
开发者ID:vbora,项目名称:FDTD,代码行数:37,代码来源:updatePMLEFields.c

示例8: init_freq_table

void init_freq_table(void)
{
  int i;
  long double y;

  for(i=0;i<2048;i++) {
    freq_table[i]=sample_rate/HZ(i);
    freq_table_m3[i]=sample_rate/HZ_M3(i);
  }

  for(i=0;i<256;i++) {
    if ((i&0x7)==0)
      y=(long double)2.0;
    else
      y=(long double)1.0/(float)(i&0x7);
    freq_table_m4[i]=1.0/(4194304.0*(1.0/8.0)*y*(1.0/(long double)(2<<(i>>4))));
  }
}
开发者ID:pepone42,项目名称:gngb,代码行数:18,代码来源:sound.c

示例9: MACHINE_DRIVER_START

static MACHINE_DRIVER_START( ninjaw )

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", M68000,16000000/2)	/* 8 MHz ? */
	MDRV_CPU_PROGRAM_MAP(ninjaw_master_map)
	MDRV_CPU_VBLANK_INT("lscreen", irq4_line_hold)

	MDRV_CPU_ADD("audiocpu", Z80,16000000/4)	/* 16/4 MHz ? */
	MDRV_CPU_PROGRAM_MAP(ninjaw_sound_map)

	MDRV_CPU_ADD("sub", M68000,16000000/2)	/* 8 MHz ? */
	MDRV_CPU_PROGRAM_MAP(ninjaw_slave_map)
	MDRV_CPU_VBLANK_INT("lscreen", irq4_line_hold)

	MDRV_QUANTUM_TIME(HZ(6000))	/* CPU slices */

	MDRV_MACHINE_START(ninjaw)
	MDRV_MACHINE_RESET(ninjaw)

	/* video hardware */
	MDRV_GFXDECODE(ninjaw)
	MDRV_PALETTE_LENGTH(4096*3)
	MDRV_DEFAULT_LAYOUT(layout_darius)

	MDRV_SCREEN_ADD("lscreen", RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_SIZE(36*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 3*8, 31*8-1)
开发者ID:Paulodx,项目名称:sdl-mame-wii,代码行数:30,代码来源:ninjaw.c

示例10: MDRV_CPU_ADD

	MDRV_CPU_ADD("maincpu", M68010, XTAL_12MHz / 2)
	MDRV_CPU_PROGRAM_MAP(tomcat_map)
	MDRV_CPU_VBLANK_INT_HACK(irq1_line_assert, 5)
	//MDRV_CPU_PERIODIC_INT(irq1_line_assert, (double)XTAL_12MHz / 16 / 16 / 16 / 12)

	MDRV_CPU_ADD("dsp", TMS32010, XTAL_16MHz)
	MDRV_CPU_PROGRAM_MAP( dsp_map)
	MDRV_CPU_IO_MAP( dsp_io_map)

	MDRV_CPU_ADD("soundcpu", M6502, XTAL_14_31818MHz / 8 )
	MDRV_DEVICE_DISABLE()
	MDRV_CPU_PROGRAM_MAP( sound_map)

	MDRV_RIOT6532_ADD("riot", XTAL_14_31818MHz / 8, tomcat_riot6532_intf)

	MDRV_QUANTUM_TIME(HZ(4000))

	MDRV_MACHINE_START(tomcat)

	MDRV_NVRAM_HANDLER(tomcat)

	MDRV_M48T02_ADD( "m48t02" )

	MDRV_SCREEN_ADD("screen", VECTOR)
	MDRV_SCREEN_REFRESH_RATE(40)
	//MDRV_SCREEN_REFRESH_RATE((double)XTAL_12MHz / 16 / 16 / 16 / 12  / 5 )
	MDRV_SCREEN_SIZE(400, 300)
	MDRV_SCREEN_VISIBLE_AREA(0, 280, 0, 250)

	MDRV_VIDEO_START(avg_tomcat)
	MDRV_VIDEO_UPDATE(vector)
开发者ID:hstampfl,项目名称:mame2010-libretro,代码行数:31,代码来源:tomcat.c

示例11: MACHINE_DRIVER_START

	},
	irqhandler
};

static MACHINE_DRIVER_START( psychic5 )

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", Z80, XTAL_12MHz/2)
	MDRV_CPU_PROGRAM_MAP(psychic5_main_map)
	MDRV_CPU_VBLANK_INT_HACK(psychic5_interrupt,2)

	MDRV_CPU_ADD("audiocpu", Z80, XTAL_12MHz/2)
	MDRV_CPU_PROGRAM_MAP(psychic5_sound_map)
	MDRV_CPU_IO_MAP(psychic5_soundport_map)

	MDRV_QUANTUM_TIME(HZ(600))      /* Allow time for 2nd cpu to interleave */
	MDRV_MACHINE_RESET(psychic5)

	/* video hardware */
	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(53.8)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	/* frames per second hand tuned to match game and music speed */
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)

	MDRV_GFXDECODE(psychic5)
	MDRV_PALETTE_LENGTH(768)

	MDRV_VIDEO_START(psychic5)
开发者ID:Paulodx,项目名称:sdl-mame-wii,代码行数:31,代码来源:psychic5.c

示例12: MACHINE_DRIVER_START

}

static MACHINE_DRIVER_START( raiden )

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", V30,XTAL_20MHz/2) /* NEC V30 CPU, 20MHz verified on pcb */
	MDRV_CPU_PROGRAM_MAP(main_map)
	MDRV_CPU_VBLANK_INT("screen", raiden_interrupt)

	MDRV_CPU_ADD("sub", V30,XTAL_20MHz/2) /* NEC V30 CPU, 20MHz verified on pcb */
	MDRV_CPU_PROGRAM_MAP(sub_map)
	MDRV_CPU_VBLANK_INT("screen", raiden_interrupt)

	SEIBU_SOUND_SYSTEM_CPU(XTAL_14_31818MHz/4) /* verified on pcb */

	MDRV_QUANTUM_TIME(HZ(12000))

	MDRV_MACHINE_RESET(seibu_sound)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM)

	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(59.60)    /* verified on pcb */
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)

	MDRV_GFXDECODE(raiden)
	MDRV_PALETTE_LENGTH(2048)
开发者ID:Paulodx,项目名称:sdl-mame-wii,代码行数:31,代码来源:raiden.c

示例13: MACHINE_DRIVER_START

}

static MACHINE_DRIVER_START( zerozone )

	/* driver data */
	MDRV_DRIVER_DATA(zerozone_state)

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", M68000, 10000000)	/* 10 MHz */
	MDRV_CPU_PROGRAM_MAP(main_map)
	MDRV_CPU_VBLANK_INT("screen", irq1_line_hold)

	MDRV_CPU_ADD("audiocpu", Z80, 1000000)	/* 1 MHz ??? */
	MDRV_CPU_PROGRAM_MAP(sound_map)

	MDRV_QUANTUM_TIME(HZ(600))

	MDRV_MACHINE_START(zerozone)
	MDRV_MACHINE_RESET(zerozone)

	/* video hardware */
	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(64*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(1*8, 47*8-1, 2*8, 30*8-1)

	MDRV_GFXDECODE(zerozone)
	MDRV_PALETTE_LENGTH(256)
开发者ID:AltimorTASDK,项目名称:shmupmametgm,代码行数:30,代码来源:zerozone.c

示例14: MDRV_DRIVER_DATA

	/* driver data */
	MDRV_DRIVER_DATA(dassault_state)

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", M68000, 14000000) /* Accurate */
	MDRV_CPU_PROGRAM_MAP(dassault_map)
	MDRV_CPU_VBLANK_INT("screen", irq4_line_hold)

	MDRV_CPU_ADD("sub", M68000, 14000000) /* Accurate */
	MDRV_CPU_PROGRAM_MAP(dassault_sub_map)
	MDRV_CPU_VBLANK_INT("screen", irq5_line_hold)

	MDRV_CPU_ADD("audiocpu", H6280,32220000/8)	/* Accurate */
	MDRV_CPU_PROGRAM_MAP(sound_map)

	MDRV_QUANTUM_TIME(HZ(8400)) /* 140 CPU slices per frame */

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM)

	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
	MDRV_SCREEN_SIZE(40*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)

	MDRV_GFXDECODE(dassault)
	MDRV_PALETTE_LENGTH(4096)

	MDRV_VIDEO_UPDATE(dassault)
开发者ID:DarrenBranford,项目名称:MAME4iOS,代码行数:31,代码来源:dassault.c

示例15: MDRV_CPU_CONFIG

MDRV_CPU_CONFIG(vgb_config)
MDRV_CPU_PROGRAM_MAP(vgbmem)

MDRV_CPU_ADD("drmath", AM29000, XTAL_32MHz / 2)
MDRV_CPU_PROGRAM_MAP(drmath_prg)
MDRV_CPU_DATA_MAP(drmath_data)

MDRV_CPU_ADD("audiocpu", I8051, XTAL_11_0592MHz)
MDRV_CPU_PROGRAM_MAP(soundmem_prg)
MDRV_CPU_IO_MAP(soundmem_io)

MDRV_DUART68681_ADD("duart68681", XTAL_3_6864MHz, micro3d_duart68681_config)

MDRV_MACHINE_RESET(micro3d)
MDRV_NVRAM_HANDLER(generic_0fill)
MDRV_QUANTUM_TIME(HZ(3000))

MDRV_PALETTE_LENGTH(4096)

MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_RAW_PARAMS(XTAL_40MHz/8*4, 192*4, 0, 144*4, 434, 0, 400)

MDRV_VIDEO_START(micro3d)
MDRV_VIDEO_RESET(micro3d)
MDRV_VIDEO_UPDATE(tms340x0)

MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")

MDRV_SOUND_ADD("upd7759", UPD7759, XTAL_640kHz)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.35)
开发者ID:AltimorTASDK,项目名称:shmupmametgm,代码行数:31,代码来源:micro3d.c


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