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C++ GetResource函数代码示例

本文整理汇总了C++中GetResource函数的典型用法代码示例。如果您正苦于以下问题:C++ GetResource函数的具体用法?C++ GetResource怎么用?C++ GetResource使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了GetResource函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: DoUI

Boolean DoUI (GPtr globals)
{		
	short item;
	Str255 hS = ""; //histstatus
	int16	currentResources = 0;

	DialogPtr dp;
	DialogTHndl dt;
	
	gStuff->theRect.top =
	gStuff->theRect.left =
	gStuff->theRect.bottom =
	gStuff->theRect.right = 0;
	
	dt = (DialogTHndl) GetResource ('DLOG', uiID);
	HNoPurge ((Handle) dt);
	
	CenterDialog (dt);

	dp = GetNewDialog (uiID, nil, (WindowPtr) -1);

	(void) SetDialogDefaultItem (dp, ok);
	(void) SetDialogCancelItem (dp, cancel);

	PIGetString(kHistStatus, hS); // get status string
	
	do
	{
		
		currentResources = CountPIResources(histResource);
		
		if (gCurrentHistory < 1)
			gCurrentHistory = 1;
		if (gCurrentHistory > currentResources)
			gCurrentHistory = currentResources;
		
		if (currentResources <= kDHistTotal || 
			gCurrentHistory+kDHistTotal > currentResources)
			PIDisableControl (dp, kDDownButton); // nothing extra to show
		else
			PIEnableControl (dp, kDDownButton);
		
		if (gCurrentHistory < 2)
			PIDisableControl (dp, kDUpButton);
		else
			PIEnableControl (dp, kDUpButton);
		
		if (currentResources >= gCurrentHistory && currentResources > 0)
			{
			PIEnableControl (dp, kDTrimFirst);
			PIEnableControl (dp, kDTrimLast);
			}
		else
		{
			PIDisableControl (dp, kDTrimFirst);
			PIDisableControl (dp, kDTrimLast);
		}
		
		UpdateHistories(globals, dp, currentResources, hS);

		MoveableModalDialog (dp, gStuff->processEvent, nil, &item);

		switch (item)
		{
			case cancel:
				gResult = userCanceledErr;
				// have to set this so we don't get recorded
				break;
			case kDTrimFirst:
				if (currentResources >= gCurrentHistory)
				{
					DeletePIResource (histResource, gCurrentHistory);
					gStuff->dirty = TRUE;
				}
				break;
			case kDTrimLast:
				if (currentResources >= gCurrentHistory + kDHistTotal-1)
				{
					DeletePIResource (histResource, gCurrentHistory+ kDHistTotal-1);
					gStuff->dirty = TRUE;
				}
				else if (currentResources > 0)
				{
					DeletePIResource (histResource, currentResources);
					gStuff->dirty = TRUE;
				}
				break;
			case kDUpButton:
				gCurrentHistory--;
				break;
			case kDDownButton:
				gCurrentHistory++;
				break;
		} // end switch (item)
	} while (item != ok && item != cancel);

	DisposeDialog (dp);
	HPurge ((Handle) dt);
	
	return (item == ok);
//.........这里部分代码省略.........
开发者ID:jxfengzi,项目名称:AirPhoto,代码行数:101,代码来源:HistoryUIMac.cpp

示例2: MediaFormatReader

MediaDecoderStateMachine* MP4Decoder::CreateStateMachine()
{
  MediaDecoderReader* reader = new MediaFormatReader(this, new MP4Demuxer(GetResource()));

  return new MediaDecoderStateMachine(this, reader);
}
开发者ID:qiubit,项目名称:gecko-dev,代码行数:6,代码来源:MP4Decoder.cpp

示例3: GetResource

void CMainDialog::StartQuestion(ResTextType text, bool warningYes, bool warningNo, bool fireParticles, DialogCallback yes, DialogCallback no)
{
    std::string name;
    GetResource(RES_TEXT, text, name);
    StartQuestion(name, warningYes, warningNo, fireParticles, yes, no);
}
开发者ID:colobot,项目名称:colobot,代码行数:6,代码来源:maindialog.cpp

示例4: GetResource

const CResource* CResourceHandler::GetResourceByName(const std::string& resourceName) const
{
	return GetResource(GetResourceId(resourceName));
}
开发者ID:304471720,项目名称:spring,代码行数:4,代码来源:ResourceHandler.cpp

示例5: GetResourceCount

/**
 * Checks whether the names of resources, targets and programs are unique
 *
 * @param           
 * @return          
 * @exception       -
 * @see             
*/
bool CProjectWizardData::CheckUniqueNames ()
{
    int iResource1;
    int iResource2;
    int iTask1;
    int iTask2;
    CProjectWizardResource *pResource1;
    CProjectWizardResource *pResource2;
    CProjectWizardTask *pTask1;
    CProjectWizardTask *pTask2;
    int iNumResources = GetResourceCount();

    for (iResource1 = 0; iResource1 < iNumResources; ++iResource1)
    {
        pResource1 = GetResource(iResource1);

        for (iResource2 = iResource1 + 1; iResource2 < GetResourceCount (); ++iResource2)
        {
            pResource2 = GetResource (iResource2);

            if (!CompareNames (IDS_ERR_NON_UNIQUE_RESOURCE, pResource1->GetResource (), pResource2->GetResource (), TRUE))
                return (false);

            if (!CompareNames (IDS_ERR_NON_UNIQUE_TARGET, pResource1->GetTarget (), pResource2->GetTarget (), FALSE))
                return (false);
        };

        for (iTask1 = 0; iTask1 < pResource1->GetTaskCount (); ++iTask1)
        {
            pTask1 = pResource1->GetTask (iTask1);

            if (!CompareNames (IDS_ERR_EQUAL_TASK_AND_PROGRAM_NAME, pTask1->GetName (), pTask1->GetProgram (), TRUE))
                return (false);

            for (iTask2 = iTask1 + 1; iTask2 < pResource1->GetTaskCount (); ++iTask2)
            {
                pTask2 = pResource1->GetTask (iTask2);

                if (!CompareNames (IDS_ERR_NON_UNIQUE_TASK, pTask1->GetName (), pTask2->GetName (), TRUE))
                    return (false);

                if (!CompareNames (IDS_ERR_NON_UNIQUE_PROGRAM, pTask1->GetProgram (), pTask2->GetProgram (), TRUE))
                    return (false);

                if (!CompareNames (IDS_ERR_EQUAL_TASK_AND_PROGRAM_NAME, pTask1->GetName (), pTask2->GetProgram (), TRUE))
                    return (false);

                if (!CompareNames (IDS_ERR_EQUAL_TASK_AND_PROGRAM_NAME, pTask1->GetProgram (), pTask2->GetName (), TRUE))
                    return (false);
            };

            for (iResource2 = iResource1 + 1; iResource2 < GetResourceCount (); ++iResource2)
            {
                pResource2 = GetResource (iResource2);

                for (iTask2 = 0; iTask2 < pResource2->GetTaskCount (); ++iTask2)
                {
                    pTask2 = pResource2->GetTask (iTask2);

                    if (!CompareNames (IDS_ERR_NON_UNIQUE_PROGRAM, pTask1->GetProgram (), pTask2->GetProgram (), TRUE))
                        return (false);

                    if (!CompareNames (IDS_ERR_EQUAL_TASK_AND_PROGRAM_NAME, pTask1->GetName (), pTask2->GetProgram (), TRUE))
                        return (false);

                    if (!CompareNames (IDS_ERR_EQUAL_TASK_AND_PROGRAM_NAME, pTask1->GetProgram (), pTask2->GetName (), TRUE))
                        return (false);
                };
            };
        };
    };

    return (true);
}
开发者ID:LM25TTD,项目名称:ATCMcontrol_Engineering,代码行数:82,代码来源:ProjectWizardData.cpp

示例6: GetResource

CRenderableObjectsManager* CLayerManager::GetLayer(CXMLTreeNode &Node)
{
	return GetResource(Node.GetPszProperty("layer",""));
}
开发者ID:AAnguix,项目名称:TTOD_Engine,代码行数:4,代码来源:LayerManager.cpp

示例7: GetResource

void CScreenPlayerSelect::CreateInterface()
{
    CWindow*        pw;
    CEdit*          pe;
    CLabel*         pl;
    CButton*        pb;
    CList*          pli;
    CGroup*         pg;
    Math::Point     pos, ddim;
    std::string     name;

    pos.x = 0.10f;
    pos.y = 0.10f;
    ddim.x = 0.80f;
    ddim.y = 0.80f;
    pw = m_interface->CreateWindows(pos, ddim, 12, EVENT_WINDOW5);
    GetResource(RES_TEXT, RT_TITLE_NAME, name);
    pw->SetName(name);

    pos.x  = 0.10f;
    pos.y  = 0.40f;
    ddim.x = 0.50f;
    ddim.y = 0.50f;
    pw->CreateGroup(pos, ddim, 5, EVENT_INTERFACE_GLINTl);  // orange corner
    pos.x  = 0.40f;
    pos.y  = 0.10f;
    ddim.x = 0.50f;
    ddim.y = 0.50f;
    pw->CreateGroup(pos, ddim, 4, EVENT_INTERFACE_GLINTr);  // blue corner

    pos.x =  60.0f/640.0f;
    pos.y = 313.0f/480.0f;
    ddim.x = 120.0f/640.0f;
    ddim.y =  32.0f/480.0f;
    GetResource(RES_EVENT, EVENT_INTERFACE_NLABEL, name);
    pl = pw->CreateLabel(pos, ddim, -1, EVENT_INTERFACE_NLABEL, name);
    pl->SetTextAlign(Gfx::TEXT_ALIGN_RIGHT);

    pos.x = 200.0f/640.0f;
    pos.y = 320.0f/480.0f;
    ddim.x = 160.0f/640.0f;
    ddim.y =  32.0f/480.0f;
    pg = pw->CreateGroup(pos, ddim, 7, EVENT_LABEL1);
    pg->SetState(STATE_SHADOW);

    pos.x = 207.0f/640.0f;
    pos.y = 328.0f/480.0f;
    ddim.x = 144.0f/640.0f;
    ddim.y =  18.0f/480.0f;
    pe = pw->CreateEdit(pos, ddim, 0, EVENT_INTERFACE_NEDIT);
    pe->SetMaxChar(15);
    if(m_main->GetPlayerProfile() != nullptr)
    {
        name = m_main->GetPlayerProfile()->GetName();
    }
    else
    {
        name = CPlayerProfile::GetLastName();
    }
    pe->SetText(name.c_str());
    pe->SetCursor(name.length(), 0);
    m_interface->SetFocus(pe);

    pos.x = 380.0f/640.0f;
    pos.y = 320.0f/480.0f;
    ddim.x =100.0f/640.0f;
    ddim.y = 32.0f/480.0f;
    pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_NOK);
    pb->SetState(STATE_SHADOW);

    pos.x = 380.0f/640.0f;
    pos.y = 250.0f/480.0f;
    ddim.x =100.0f/640.0f;
    ddim.y = 52.0f/480.0f;
    pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_PERSO);
    pb->SetState(STATE_SHADOW);

    pos.x = 200.0f/640.0f;
    pos.y = 150.0f/480.0f;
    ddim.x = 160.0f/640.0f;
    ddim.y = 160.0f/480.0f;
    pli = pw->CreateList(pos, ddim, 0, EVENT_INTERFACE_NLIST);
    pli->SetState(STATE_SHADOW);

    pos.x = 200.0f/640.0f;
    pos.y = 100.0f/480.0f;
    ddim.x = 160.0f/640.0f;
    ddim.y =  32.0f/480.0f;
    pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_NDELETE);
    pb->SetState(STATE_SHADOW);

    SetBackground("textures/interface/interface.png");
    CreateVersionDisplay();

    ReadNameList();
    UpdateNameList();
    UpdateNameControl();
}
开发者ID:2asoft,项目名称:colobot,代码行数:98,代码来源:screen_player_select.cpp

示例8: main

int main(int argc, char** argv)
{
        argc_main = argc;
        argv_main = argv;
	SplashColor paperColor;
	GooString* filename, *password;
	char* spwd;
	FILE* f = NULL;
	bookinfo* bi;
	char buf[1024];
	int i;

	mkdir(CACHEDIR, 0777);
	chmod(CACHEDIR, 0777);

	spwd = GetDeviceKey();

	if (setgid(102) != 0) fprintf(stderr, "warning: cannot set gid\n");
	if (setuid(102) != 0) fprintf(stderr, "warning: cannot set uid\n");

	if (spwd)
	{
		//fprintf(stderr, "password: %s\n", spwd);
		password = new GooString(spwd);
	}
	else
	{
		fprintf(stderr, "warning: cannot read password\n");
		password = NULL;
	}

	OpenScreen();

	signal(SIGFPE, sigfpe_handler);
	signal(SIGSEGV, sigsegv_handler);

	clock_left = GetThemeInt("panel.clockleft", 0);
	bmk_flag = GetResource("bmk_flag", NULL);

	if (argc < 2)
	{
		Message(ICON_WARNING, "PDF Viewer", "@Cant_open_file", 2000);
		return 0;
	}

	OriginalName = FileName = argv[1];
	bi = GetBookInfo(FileName);
	if (bi->title) book_title = strdup(bi->title);

	// read config file
	globalParams = new GlobalParams();

	globalParams->setEnableFreeType("yes");
	globalParams->setAntialias((char*)(ivstate.antialiasing ? "yes" : "no"));
	globalParams->setVectorAntialias("no");

	filename = new GooString(FileName);
	doc = new PDFDoc(filename, NULL, NULL);
	if (!doc->isOk())
	{
		int err = doc->getErrorCode();
		delete doc;
		if (err == 4)   // encrypted file
		{
			filename = new GooString(FileName);
			doc = new PDFDoc(filename, NULL, password);
			if (!doc->isOk())
			{
				delete doc;
				spwd = query_password();
				password = new GooString(spwd);
				filename = new GooString(FileName);
				doc = new PDFDoc(filename, NULL, password);
				if (!doc->isOk())
				{
					Message(ICON_WARNING, "PDF Viewer", "@Cant_open_file", 2000);
					return 0;
				}
			}
		}
		else
		{
			Message(ICON_WARNING, "PDF Viewer", "@Cant_open_file", 2000);
			return 0;
		}
	}

	npages = doc->getNumPages();
	paperColor[0] = 255;
	paperColor[1] = 255;
	paperColor[2] = 255;
	splashOut = new MySplashOutputDev(USE4 ? splashModeMono4 : splashModeMono8, 4, gFalse, paperColor);
	splashOut->startDoc(doc->getXRef());

	Outline* outline = doc->getOutline();
	if (outline && outline->getItems())
	{

		GooList* items = outline->getItems();
		if (items->getLength() == 1)
//.........这里部分代码省略.........
开发者ID:pocketbook-free,项目名称:pdfviewer,代码行数:101,代码来源:main.cpp

示例9: GetResourceSize

DWORD GetResourceSize(HMODULE module, char* name, char* type, const char* desc)
{
	DWORD len = 0;
	return (GetResource(module, name, type, desc, &len, FALSE) == NULL)?0:len;
}
开发者ID:ahe01,项目名称:rufus,代码行数:5,代码来源:stdfn.c

示例10: GetResource

CEmiterInstance* CEmiterManager::GetEmiter(const string &_szName) const
{
  return GetResource(_szName);
}
开发者ID:Atridas,项目名称:biogame,代码行数:4,代码来源:EmiterManager.cpp

示例11: CreatePartition

/*
 * Create a partition table
 * See http://technet.microsoft.com/en-us/library/cc739412.aspx for some background info
 * NB: if you modify the MBR outside of using the Windows API, Windows still uses the cached
 * copy it got from the last IOCTL, and ignores your changes until you replug the drive
 * or issue an IOCTL_DISK_UPDATE_PROPERTIES.
 */
BOOL CreatePartition(HANDLE hDrive, int partition_style, int file_system, BOOL mbr_uefi_marker, uint8_t extra_partitions)
{
	const char* PartitionTypeName[2] = { "MBR", "GPT" };
	unsigned char* buffer;
	CREATE_DISK CreateDisk = {PARTITION_STYLE_RAW, {{0}}};
	DRIVE_LAYOUT_INFORMATION_EX4 DriveLayoutEx = {0};
	BOOL r;
	DWORD i, size, bufsize, pn = 0;
	LONGLONG main_part_size_in_sectors, extra_part_size_in_tracks = 0, ms_efi_size;
	const LONGLONG bytes_per_track = ((LONGLONG)SelectedDrive.Geometry.SectorsPerTrack) * SelectedDrive.Geometry.BytesPerSector;

	PrintInfoDebug(0, MSG_238, PartitionTypeName[partition_style]);

	if ((extra_partitions & XP_UEFI_NTFS) && (uefi_ntfs_size == 0)) {
		uefi_ntfs_size = GetResourceSize(hMainInstance, MAKEINTRESOURCEA(IDR_UEFI_NTFS), _RT_RCDATA, "uefi-ntfs.img");
		if (uefi_ntfs_size == 0)
			return FALSE;
	}

	// Compute the start offset of our first partition
	if ((partition_style == PARTITION_STYLE_GPT) || (!IsChecked(IDC_EXTRA_PARTITION))) {
		// Go with the MS 1 MB wastage at the beginning...
		DriveLayoutEx.PartitionEntry[pn].StartingOffset.QuadPart = 1024*1024;
	} else {
		// Align on Cylinder
		DriveLayoutEx.PartitionEntry[pn].StartingOffset.QuadPart = bytes_per_track;
	}

	// If required, set the MSR partition (GPT only - must be created before the data part)
	if ((partition_style == PARTITION_STYLE_GPT) && (extra_partitions & XP_MSR)) {
		uprintf("Adding MSR partition");
		DriveLayoutEx.PartitionEntry[pn].PartitionLength.QuadPart = 128*1024*1024;
		DriveLayoutEx.PartitionEntry[pn].Gpt.PartitionType = PARTITION_MSFT_RESERVED_GUID;
		IGNORE_RETVAL(CoCreateGuid(&DriveLayoutEx.PartitionEntry[pn].Gpt.PartitionId));
		// coverity[strcpy_overrun]
		wcscpy(DriveLayoutEx.PartitionEntry[pn].Gpt.Name, L"Microsoft reserved partition");

		// We must zero the beginning of this partition, else we get FAT leftovers and stuff
		if (SetFilePointerEx(hDrive, DriveLayoutEx.PartitionEntry[pn].StartingOffset, NULL, FILE_BEGIN)) {
			bufsize = 65536;	// 64K should be enough for everyone
			buffer = calloc(bufsize, 1);
			if (buffer != NULL) {
				if ((!WriteFile(hDrive, buffer, bufsize, &size, NULL)) || (size != bufsize))
					uprintf("  Could not zero MSR: %s", WindowsErrorString());
				free(buffer);
			}
		}

		pn++;
		DriveLayoutEx.PartitionEntry[pn].StartingOffset.QuadPart = DriveLayoutEx.PartitionEntry[pn-1].StartingOffset.QuadPart +
				DriveLayoutEx.PartitionEntry[pn-1].PartitionLength.QuadPart;
	}

	// Set our main data partition
	main_part_size_in_sectors = (SelectedDrive.DiskSize - DriveLayoutEx.PartitionEntry[pn].StartingOffset.QuadPart) /
		// Need 33 sectors at the end for secondary GPT
		SelectedDrive.Geometry.BytesPerSector - ((partition_style == PARTITION_STYLE_GPT)?33:0);
	if (main_part_size_in_sectors <= 0)
		return FALSE;

	// Adjust the size according to extra partitions (which we always align to a track)
	if (extra_partitions) {
		uprintf("Adding extra partition");
		if (extra_partitions & XP_EFI) {
			// The size of the EFI partition depends on the minimum size we're able to format in FAT32,
			// which in turn depends on the cluster size used, which in turn depends on the disk sector size.
			if (SelectedDrive.Geometry.BytesPerSector <= 1024)
				ms_efi_size = 100*1024*1024;
			else if (SelectedDrive.Geometry.BytesPerSector <= 4096)
				ms_efi_size = 300*1024*1024;
			else
				ms_efi_size = 1200*1024*1024;	// That'll teach you to have a nonstandard disk!
			extra_part_size_in_tracks = (ms_efi_size + bytes_per_track - 1) / bytes_per_track;
		} else if (extra_partitions & XP_UEFI_NTFS)
			extra_part_size_in_tracks = (MIN_EXTRA_PART_SIZE + bytes_per_track - 1) / bytes_per_track;
		else if (extra_partitions & XP_COMPAT)
			extra_part_size_in_tracks = 1;	// One track for the extra partition
		uprintf("Reserved %" PRIi64" tracks (%s) for extra partition", extra_part_size_in_tracks,
			SizeToHumanReadable(extra_part_size_in_tracks * bytes_per_track, TRUE, FALSE));
		main_part_size_in_sectors = ((main_part_size_in_sectors / SelectedDrive.Geometry.SectorsPerTrack) -
			extra_part_size_in_tracks) * SelectedDrive.Geometry.SectorsPerTrack;
		if (main_part_size_in_sectors <= 0)
			return FALSE;
	}
	DriveLayoutEx.PartitionEntry[pn].PartitionLength.QuadPart = main_part_size_in_sectors * SelectedDrive.Geometry.BytesPerSector;
	if (partition_style == PARTITION_STYLE_MBR) {
		DriveLayoutEx.PartitionEntry[pn].Mbr.BootIndicator = IsChecked(IDC_BOOT);
		switch (file_system) {
		case FS_FAT16:
			DriveLayoutEx.PartitionEntry[pn].Mbr.PartitionType = 0x0e;	// FAT16 LBA
			break;
		case FS_NTFS:
		case FS_EXFAT:
//.........这里部分代码省略.........
开发者ID:ntamvl,项目名称:rufus,代码行数:101,代码来源:drive.c

示例12: GetResource

CTrigger* CTriggerManager::GetTrigger(std::string name)
{
	return GetResource(name);
}
开发者ID:BGCX261,项目名称:zombigame-svn-to-git,代码行数:4,代码来源:TriggerManager.cpp

示例13: state

/**
  In GO SLEEP state (in state ECUM_STATE_GO_SLEEP)
 */
static void in_state_goSleep( void ) {

    /* !req EcuMf0026:
     * The ECU State Manager Fixed module shall put all communication interfaces to standby state and shall arm the
     * wake up source before the ECU State Manager Fixed module may put the ECU into SLEEP state.
     */

    /* We only wait for NvM_WriteAll() for so long */
    if (EcuM_World_go_sleep_state_timeout) {
        EcuM_World_go_sleep_state_timeout--;
#if defined(USE_NVM)
        {
            NvM_RequestResultType nvmResult;

            if((NvM_GetErrorStatus(0, &nvmResult) != E_OK) || (nvmResult != NVM_REQ_PENDING)) {
                /* Done or something is wrong...continue */
                EcuM_World_go_sleep_state_timeout = 0;
            }
        }
#endif
	}

    if( (EcuM_World_go_sleep_state_timeout == 0) ) {
        /*
         * We should go to sleep , enable source that should wake us
         */
        uint32 cMask;
        uint8  source;
        const EcuM_SleepModeType *sleepModePtr;

        /* Get the current sleep mode */

        /* @req EcuM2185 */ /* @req EcuMf2185 */
		sleepModePtr = &EcuM_World.config->EcuMSleepModeConfig[EcuM_World.sleep_mode];

		cMask = sleepModePtr->EcuMWakeupSourceMask;

		/* Loop over the WKSOURCE for this sleep mode */
		/* @req EcuM2389 */
		/* @req EcuM2546 */
		for (; cMask; cMask &= ~(1ul << source)) {
			source = ilog2(cMask);
			/* @req 3.1.5/ECUM2389 */
//			DEBUG_ECUM_CALLOUT_W_ARG("EcuM_EnableWakeupSources","0x%lx",(1ul<< source));
			EcuM_EnableWakeupSources( 1<< source );

		}

		/* Let no one else run */
		(void)GetResource(RES_SCHEDULER);
		SetCurrentState(ECUM_STATE_SLEEP);

	} else if( EcuM_GetPendingWakeupEvents() != 0 ) {
		/* @req EcuM2188 */  /* @req EcuMf2188 */

		/* We have pending wakeup events, need to startup again */
#if defined(USE_NVM)
		NvM_CancelWriteAll();
		SetCurrentState(ECUM_STATE_SLEEP);
#endif
	}
}
开发者ID:miaozhendaoren,项目名称:PWC-Demonstrator,代码行数:65,代码来源:EcuM_Main.c

示例14: AddResource

MOboolean
moResourceManager::Init(
    const moText& p_apppath,
    const moText& p_datapath,
    moConfig&  p_consoleconfig,
    MOint p_render_to_texture_mode,
    MOint p_screen_width,
    MOint p_screen_height,
    MOint p_render_width,
    MOint p_render_height,
    MO_HANDLE p_OpWindowHandle,
    MO_DISPLAY p_Display) {

    if ( GetResourceByType( MO_RESOURCETYPE_DEBUG ) == NULL )
        AddResource( new moDebugManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_NET ) == NULL )
        AddResource( new moNetManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_FILE ) == NULL )
        AddResource( new moFileManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_FILTER ) == NULL )
        AddResource( new moFilterManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_TIME ) == NULL )
        AddResource( new moTimeManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_DATA ) == NULL )
        AddResource( new moDataManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_MATH ) == NULL )
        AddResource( new moMathManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_SHADER ) == NULL )
        AddResource( new moShaderManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_FB )==NULL )
        AddResource( new moFBManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_GL )==NULL )
        AddResource( new moGLManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_DECODER )==NULL )
        AddResource( new moDecoderManager() );


    if ( GetResourceByType( MO_RESOURCETYPE_RENDER )==NULL )
        AddResource( new moRenderManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_TEXTURE )==NULL )
        AddResource( new moTextureManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_SOUND )==NULL )
        AddResource( new moSoundManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_VIDEO )==NULL )
        AddResource( new moVideoManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_MODEL )==NULL )
        AddResource( new mo3dModelManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_FONT )==NULL )
        AddResource( new moFontManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_GUI )==NULL )
        AddResource( new moGUIManager() );

    if ( GetResourceByType( MO_RESOURCETYPE_SCRIPT )==NULL )
        AddResource( new moScriptManager() );

    ///Asigna configname, y labelname a los recursos PREDETERMINADOS en caso de encontrarse en el config
    moText resname;
    moText cfname;
    moText lblname;

    ///TODO: chequear errores...
    moParam& presources(p_consoleconfig.GetParam(moText("resources")));

    presources.FirstValue();

    for(MOuint r=0; r<presources.GetValuesCount(); r++) {

        moResource* pResource = NULL;

        resname = presources[MO_SELECTED][MO_CFG_RESOURCE].Text();
        cfname = presources[MO_SELECTED][MO_CFG_RESOURCE_CONFIG].Text();
        lblname = presources[MO_SELECTED][MO_CFG_RESOURCE_LABEL].Text();

        MOint rid = GetResourceIndex( lblname );

        if(rid>-1) pResource = GetResource(rid);

        if (pResource) {
            pResource->SetConfigName(cfname);
            pResource->SetLabelName(lblname);
            pResource->SetConsoleParamIndex( presources.GetParamDefinition().GetIndex() );
            pResource->SetConsoleValueIndex( r );
        }
        presources.NextValue();
//.........这里部分代码省略.........
开发者ID:inaes-tic,项目名称:tv-libmoldeo,代码行数:101,代码来源:moResourceManager.cpp

示例15: GetResource

void CScreenSetupGame::CreateInterface()
{
    CWindow*        pw;
    CLabel*         pl;
    CCheck*         pc;
    CSlider*        psl;
    CList*          pli;
    Math::Point     pos, ddim;
    std::string     name;

    CScreenSetup::CreateInterface();
    pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5));
    if ( pw == nullptr )  return;

    ddim.x = dim.x*6;
    ddim.y = dim.y*0.5f;
    pos.x = ox+sx*3;
    pos.y = 0.65f;

    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_MOVIES);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_SCROLL);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_INVERTX);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_INVERTY);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_EFFECT);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_BLOOD);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_AUTOSAVE_ENABLE);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;

    pos.y -= ddim.y;
    ddim.x = dim.x*2.5f;
    psl = pw->CreateSlider(pos, ddim, -1, EVENT_INTERFACE_AUTOSAVE_INTERVAL);
    psl->SetState(STATE_SHADOW);
    psl->SetLimit(1.0f, 30.0f);
    psl->SetArrowStep(1.0f);
    pos.y += ddim.y/2;
    GetResource(RES_EVENT, EVENT_INTERFACE_AUTOSAVE_INTERVAL, name);
    pl = pw->CreateLabel(pos, ddim, 0, EVENT_LABEL1, name);
    pl->SetTextAlign(Gfx::TEXT_ALIGN_LEFT);
    pos.y -= ddim.y/2;
    pos.x = ox+sx*3+dim.x*4.0f;
    psl = pw->CreateSlider(pos, ddim, -1, EVENT_INTERFACE_AUTOSAVE_SLOTS);
    psl->SetState(STATE_SHADOW);
    psl->SetLimit(1.0f, 10.0f);
    psl->SetArrowStep(1.0f);
    pos.y += ddim.y/2;
    GetResource(RES_EVENT, EVENT_INTERFACE_AUTOSAVE_SLOTS, name);
    pl = pw->CreateLabel(pos, ddim, 0, EVENT_LABEL1, name);
    pl->SetTextAlign(Gfx::TEXT_ALIGN_LEFT);
    pos.y -= ddim.y/2;

    ddim.x = dim.x*6;
    ddim.y = dim.y*0.5f;
    pos.x = ox+sx*10;
    pos.y = 0.65f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_TOOLTIP);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_GLINT);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_RAIN);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_BGPAUSE);
    pc->SetState(STATE_SHADOW);
    pos.y -= 0.048f;
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_EDITMODE);
    pc->SetState(STATE_SHADOW);
    if ( m_simulationSetup )
    {
        pc->SetState(STATE_DEAD);
    }
    pos.y -= 0.048f;
    pc = pw->CreateCheck(pos, ddim, -1, EVENT_INTERFACE_EDITVALUE);
    pc->SetState(STATE_SHADOW);

    ddim.y = dim.y*3.0f;
    pos.y -= ddim.y;
    pli = pw->CreateList(pos, ddim, 0, EVENT_INTERFACE_LANGUAGE);
    pli->SetState(STATE_SHADOW);
    // TODO: Add something like GetSupportedLanguages() and GetLanguageFriendlyName() for this
    pli->SetItemName(1+LANGUAGE_ENV, "[System default]");
    pli->SetItemName(1+LANGUAGE_ENGLISH, "English");
    pli->SetItemName(1+LANGUAGE_FRENCH, "French");
    pli->SetItemName(1+LANGUAGE_GERMAN, "German");
    pli->SetItemName(1+LANGUAGE_POLISH, "Polish");
//.........这里部分代码省略.........
开发者ID:2asoft,项目名称:colobot,代码行数:101,代码来源:screen_setup_game.cpp


注:本文中的GetResource函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。