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C++ GetEnchantmentCharges函数代码示例

本文整理汇总了C++中GetEnchantmentCharges函数的典型用法代码示例。如果您正苦于以下问题:C++ GetEnchantmentCharges函数的具体用法?C++ GetEnchantmentCharges怎么用?C++ GetEnchantmentCharges使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了GetEnchantmentCharges函数的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SetEnchantment

void Item::SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint32 charges)
{
    // Better lost small time at check in comparison lost time at item save to DB.
    if ((GetEnchantmentId(slot) == id) && (GetEnchantmentDuration(slot) == duration) && (GetEnchantmentCharges(slot) == charges))
        return;

    SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET, id);
    SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET, duration);
    SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET, charges);
    SetState(ITEM_CHANGED, GetOwner());
}
开发者ID:AnthoDevMoP,项目名称:TrinityCore_MOP,代码行数:11,代码来源:Item.cpp

示例2: SetEnchantment

void Item::SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint32 charges, uint64 caster /*= 0*/)
{
    // Better lost small time at check in comparison lost time at item save to DB.
    if ((GetEnchantmentId(slot) == id) && (GetEnchantmentDuration(slot) == duration) && (GetEnchantmentCharges(slot) == charges))
        return;

    Player* owner = GetOwner();
    if (slot < MAX_INSPECTED_ENCHANTMENT_SLOT)
    {
        if (uint32 oldEnchant = GetEnchantmentId(slot))
            owner->GetSession()->SendEnchantmentLog(GetOwnerGUID(), 0, GetEntry(), oldEnchant);

        if (id)
            owner->GetSession()->SendEnchantmentLog(GetOwnerGUID(), caster, GetEntry(), id);
    }

    SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET, id);
    SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET, duration);
    SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET, charges);
    SetState(ITEM_CHANGED, owner);
}
开发者ID:Brokentrojan,项目名称:TrinityCore,代码行数:21,代码来源:Item.cpp

示例3: GetGUIDLow

void Item::SaveToDB(SQLTransaction& trans)
{
    bool isInTransaction = !(trans.null());
    if (!isInTransaction)
        trans = CharacterDatabase.BeginTransaction();

    uint32 guid = GetGUIDLow();
    switch (uState)
    {
        case ITEM_NEW:
        case ITEM_CHANGED:
        {
            uint8 index = 0;
            PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(uState == ITEM_NEW ? CHAR_REP_ITEM_INSTANCE : CHAR_UPD_ITEM_INSTANCE);
            stmt->setUInt32(  index, GetEntry());
            stmt->setUInt32(++index, GUID_LOPART(GetOwnerGUID()));
            stmt->setUInt32(++index, GUID_LOPART(GetUInt64Value(ITEM_FIELD_CREATOR)));
            stmt->setUInt32(++index, GUID_LOPART(GetUInt64Value(ITEM_FIELD_GIFTCREATOR)));
            stmt->setUInt32(++index, GetCount());
            stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_DURATION));

            std::ostringstream ssSpells;
            for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
                ssSpells << GetSpellCharges(i) << ' ';
            stmt->setString(++index, ssSpells.str());

            stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_FLAGS));

            std::ostringstream ssEnchants;
            for (uint8 i = 0; i < MAX_ENCHANTMENT_SLOT; ++i)
            {
                ssEnchants << GetEnchantmentId(EnchantmentSlot(i)) << ' ';
                ssEnchants << GetEnchantmentDuration(EnchantmentSlot(i)) << ' ';
                ssEnchants << GetEnchantmentCharges(EnchantmentSlot(i)) << ' ';
            }
            stmt->setString(++index, ssEnchants.str());

            stmt->setInt16 (++index, GetItemRandomPropertyId());
            stmt->setUInt16(++index, GetUInt32Value(ITEM_FIELD_DURABILITY));
            stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME));
            stmt->setString(++index, m_text);
            stmt->setUInt32(++index, guid);

            trans->Append(stmt);

            if ((uState == ITEM_CHANGED) && HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
            {
                stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GIFT_OWNER);
                stmt->setUInt32(0, GUID_LOPART(GetOwnerGUID()));
                stmt->setUInt32(1, guid);
                trans->Append(stmt);
            }
            break;
        }
        case ITEM_REMOVED:
        {
            PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_INSTANCE);
            stmt->setUInt32(0, guid);
            trans->Append(stmt);

            if (HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
            {
                stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GIFT);
                stmt->setUInt32(0, guid);
                trans->Append(stmt);
            }

            if (!isInTransaction)
                CharacterDatabase.CommitTransaction(trans);

            delete this;
            return;
        }
        case ITEM_UNCHANGED:
            break;
    }

    SetState(ITEM_UNCHANGED);

    if (!isInTransaction)
        CharacterDatabase.CommitTransaction(trans);
}
开发者ID:AnthoDevMoP,项目名称:TrinityCore_MOP,代码行数:82,代码来源:Item.cpp


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