本文整理汇总了C++中GET_REQ_SOCK_ERROR函数的典型用法代码示例。如果您正苦于以下问题:C++ GET_REQ_SOCK_ERROR函数的具体用法?C++ GET_REQ_SOCK_ERROR怎么用?C++ GET_REQ_SOCK_ERROR使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了GET_REQ_SOCK_ERROR函数的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: uv_process_tcp_connect_req
void uv_process_tcp_connect_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_connect_t* req) {
int err;
assert(handle->type == UV_TCP);
UNREGISTER_HANDLE_REQ(loop, handle, req);
err = 0;
if (REQ_SUCCESS(req)) {
if (setsockopt(handle->socket,
SOL_SOCKET,
SO_UPDATE_CONNECT_CONTEXT,
NULL,
0) == 0) {
uv_connection_init((uv_stream_t*)handle);
handle->flags |= UV_HANDLE_READABLE | UV_HANDLE_WRITABLE;
loop->active_tcp_streams++;
} else {
err = WSAGetLastError();
}
} else {
err = GET_REQ_SOCK_ERROR(req);
}
req->cb(req, uv_translate_sys_error(err));
DECREASE_PENDING_REQ_COUNT(handle);
}
示例2: uv_process_tcp_write_req
void uv_process_tcp_write_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_write_t* req) {
int err;
assert(handle->type == UV_TCP);
assert(handle->write_queue_size >= req->queued_bytes);
handle->write_queue_size -= req->queued_bytes;
UNREGISTER_HANDLE_REQ(loop, handle, req);
if (handle->flags & UV_HANDLE_EMULATE_IOCP) {
if (req->wait_handle != INVALID_HANDLE_VALUE) {
pUnregisterWait(req->wait_handle);
req->wait_handle = INVALID_HANDLE_VALUE;
}
if (req->event_handle) {
CloseHandle(req->event_handle);
req->event_handle = NULL;
}
}
if (req->cb) {
err = GET_REQ_SOCK_ERROR(req);
req->cb(req, uv_translate_sys_error(err));
}
handle->write_reqs_pending--;
if (handle->shutdown_req != NULL &&
handle->write_reqs_pending == 0) {
uv_want_endgame(loop, (uv_handle_t*)handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
}
示例3: uv__fast_poll_process_poll_req
static void uv__fast_poll_process_poll_req(uv_loop_t* loop, uv_poll_t* handle,
uv_req_t* req) {
unsigned char mask_events;
AFD_POLL_INFO* afd_poll_info;
if (req == &handle->poll_req_1) {
afd_poll_info = &handle->afd_poll_info_1;
handle->submitted_events_1 = 0;
mask_events = handle->mask_events_1;
} else if (req == &handle->poll_req_2) {
afd_poll_info = &handle->afd_poll_info_2;
handle->submitted_events_2 = 0;
mask_events = handle->mask_events_2;
} else {
assert(0);
}
/* Report an error unless the select was just interrupted. */
if (!REQ_SUCCESS(req)) {
DWORD error = GET_REQ_SOCK_ERROR(req);
if (error != WSAEINTR && handle->events != 0) {
handle->events = 0; /* Stop the watcher */
uv__set_sys_error(loop, error);
handle->poll_cb(handle, -1, 0);
}
} else if (afd_poll_info->NumberOfHandles >= 1) {
unsigned char events = 0;
if ((afd_poll_info->Handles[0].Events & (AFD_POLL_RECEIVE |
AFD_POLL_DISCONNECT | AFD_POLL_ACCEPT | AFD_POLL_ABORT)) != 0) {
events |= UV_READABLE;
}
if ((afd_poll_info->Handles[0].Events & (AFD_POLL_SEND |
AFD_POLL_CONNECT_FAIL)) != 0) {
events |= UV_WRITABLE;
}
events &= handle->events & ~mask_events;
if (afd_poll_info->Handles[0].Events & AFD_POLL_LOCAL_CLOSE) {
/* Stop polling. */
handle->events = 0;
uv__handle_stop(handle);
}
if (events != 0) {
handle->poll_cb(handle, 0, events);
}
}
if ((handle->events & ~(handle->submitted_events_1 |
handle->submitted_events_2)) != 0) {
uv__fast_poll_submit_poll_req(loop, handle);
} else if ((handle->flags & UV_HANDLE_CLOSING) &&
handle->submitted_events_1 == 0 &&
handle->submitted_events_2 == 0) {
uv_want_endgame(loop, (uv_handle_t*) handle);
}
}
示例4: uv_process_tcp_connect_req
void uv_process_tcp_connect_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_connect_t* req) {
assert(handle->type == UV_TCP);
if (req->cb) {
if (REQ_SUCCESS(req)) {
if (setsockopt(handle->socket,
SOL_SOCKET,
SO_UPDATE_CONNECT_CONTEXT,
NULL,
0) == 0) {
uv_connection_init((uv_stream_t*)handle);
active_tcp_streams++;
((uv_connect_cb)req->cb)(req, 0);
} else {
uv__set_sys_error(loop, WSAGetLastError());
((uv_connect_cb)req->cb)(req, -1);
}
} else {
uv__set_sys_error(loop, GET_REQ_SOCK_ERROR(req));
((uv_connect_cb)req->cb)(req, -1);
}
}
DECREASE_PENDING_REQ_COUNT(handle);
}
示例5: uv_process_tcp_write_req
void uv_process_tcp_write_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_write_t* req) {
assert(handle->type == UV_TCP);
assert(handle->write_queue_size >= req->queued_bytes);
handle->write_queue_size -= req->queued_bytes;
if (handle->flags & UV_HANDLE_EMULATE_IOCP) {
if (req->wait_handle != INVALID_HANDLE_VALUE) {
UnregisterWait(req->wait_handle);
}
if (req->event_handle) {
CloseHandle(req->event_handle);
}
}
if (req->cb) {
uv__set_sys_error(loop, GET_REQ_SOCK_ERROR(req));
((uv_write_cb)req->cb)(req, loop->last_err.code == UV_OK ? 0 : -1);
}
handle->write_reqs_pending--;
if (handle->flags & UV_HANDLE_SHUTTING &&
handle->write_reqs_pending == 0) {
uv_want_endgame(loop, (uv_handle_t*)handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
uv_unref(loop);
}
示例6: uv_process_udp_send_req
void uv_process_udp_send_req(uv_loop_t* loop, uv_udp_t* handle,
uv_udp_send_t* req) {
assert(handle->type == UV_UDP);
if (req->cb) {
if (REQ_SUCCESS(req)) {
req->cb(req, 0);
} else {
uv__set_sys_error(loop, GET_REQ_SOCK_ERROR(req));
req->cb(req, -1);
}
}
DECREASE_PENDING_REQ_COUNT(handle);
}
示例7: uv_process_tcp_accept_req
void uv_process_tcp_accept_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_req_t* raw_req) {
uv_tcp_accept_t* req = (uv_tcp_accept_t*) raw_req;
int err;
assert(handle->type == UV_TCP);
/* If handle->accepted_socket is not a valid socket, then */
/* uv_queue_accept must have failed. This is a serious error. We stop */
/* accepting connections and report this error to the connection */
/* callback. */
if (req->accept_socket == INVALID_SOCKET) {
if (handle->flags & UV_HANDLE_LISTENING) {
handle->flags &= ~UV_HANDLE_LISTENING;
DECREASE_ACTIVE_COUNT(loop, handle);
if (handle->connection_cb) {
err = GET_REQ_SOCK_ERROR(req);
handle->connection_cb((uv_stream_t*)handle,
uv_translate_sys_error(err));
}
}
} else if (REQ_SUCCESS(req) &&
setsockopt(req->accept_socket,
SOL_SOCKET,
SO_UPDATE_ACCEPT_CONTEXT,
(char*)&handle->socket,
sizeof(handle->socket)) == 0) {
req->next_pending = handle->pending_accepts;
handle->pending_accepts = req;
/* Accept and SO_UPDATE_ACCEPT_CONTEXT were successful. */
if (handle->connection_cb) {
handle->connection_cb((uv_stream_t*)handle, 0);
}
} else {
/* Error related to accepted socket is ignored because the server */
/* socket may still be healthy. If the server socket is broken */
/* uv_queue_accept will detect it. */
closesocket(req->accept_socket);
req->accept_socket = INVALID_SOCKET;
if (handle->flags & UV_HANDLE_LISTENING) {
uv_tcp_queue_accept(handle, req);
}
}
DECREASE_PENDING_REQ_COUNT(handle);
}
示例8: uv_process_udp_send_req
void uv_process_udp_send_req(uv_loop_t* loop, uv_udp_t* handle,
uv_udp_send_t* req) {
int err;
assert(handle->type == UV_UDP);
UNREGISTER_HANDLE_REQ(loop, handle, req);
if (req->cb) {
err = 0;
if (!REQ_SUCCESS(req)) {
err = GET_REQ_SOCK_ERROR(req);
}
req->cb(req, uv_translate_sys_error(err));
}
DECREASE_PENDING_REQ_COUNT(handle);
}
示例9: uv_process_tcp_write_req
void uv_process_tcp_write_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_write_t* req) {
assert(handle->type == UV_TCP);
handle->write_queue_size -= req->queued_bytes;
if (req->cb) {
uv__set_sys_error(loop, GET_REQ_SOCK_ERROR(req));
((uv_write_cb)req->cb)(req, loop->last_err.code == UV_OK ? 0 : -1);
}
handle->write_reqs_pending--;
if (handle->flags & UV_HANDLE_SHUTTING &&
handle->write_reqs_pending == 0) {
uv_want_endgame(loop, (uv_handle_t*)handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
}
示例10: uv_process_tcp_write_req
void uv_process_tcp_write_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_write_t* req) {
int err;
assert(handle->type == UV_TCP);
assert(handle->write_queue_size >= req->u.io.queued_bytes);
handle->write_queue_size -= req->u.io.queued_bytes;
UNREGISTER_HANDLE_REQ(loop, handle, req);
if (handle->flags & UV_HANDLE_EMULATE_IOCP) {
if (req->wait_handle != INVALID_HANDLE_VALUE) {
UnregisterWait(req->wait_handle);
req->wait_handle = INVALID_HANDLE_VALUE;
}
if (req->event_handle) {
CloseHandle(req->event_handle);
req->event_handle = NULL;
}
}
if (req->cb) {
err = uv_translate_sys_error(GET_REQ_SOCK_ERROR(req));
if (err == UV_ECONNABORTED) {
/* use UV_ECANCELED for consistency with Unix */
err = UV_ECANCELED;
}
req->cb(req, err);
}
handle->stream.conn.write_reqs_pending--;
if (handle->stream.conn.shutdown_req != NULL &&
handle->stream.conn.write_reqs_pending == 0) {
uv_want_endgame(loop, (uv_handle_t*)handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
}
示例11: uv_process_udp_recv_req
void uv_process_udp_recv_req(uv_loop_t* loop, uv_udp_t* handle,
uv_req_t* req) {
uv_buf_t buf;
int partial;
assert(handle->type == UV_UDP);
handle->flags &= ~UV_HANDLE_READ_PENDING;
if (!REQ_SUCCESS(req)) {
DWORD err = GET_REQ_SOCK_ERROR(req);
if (err == WSAEMSGSIZE) {
/* Not a real error, it just indicates that the received packet */
/* was bigger than the receive buffer. */
} else if (err == WSAECONNRESET || err == WSAENETRESET) {
/* A previous sendto operation failed; ignore this error. If */
/* zero-reading we need to call WSARecv/WSARecvFrom _without_ the */
/* MSG_PEEK flag to clear out the error queue. For nonzero reads, */
/* immediately queue a new receive. */
if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
goto done;
}
} else {
/* A real error occurred. Report the error to the user only if we're */
/* currently reading. */
if (handle->flags & UV_HANDLE_READING) {
uv__set_sys_error(loop, err);
uv_udp_recv_stop(handle);
buf = (handle->flags & UV_HANDLE_ZERO_READ) ?
uv_buf_init(NULL, 0) : handle->recv_buffer;
handle->recv_cb(handle, -1, buf, NULL, 0);
}
goto done;
}
}
if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
/* Successful read */
partial = !REQ_SUCCESS(req);
handle->recv_cb(handle,
req->overlapped.InternalHigh,
handle->recv_buffer,
(struct sockaddr*) &handle->recv_from,
partial ? UV_UDP_PARTIAL : 0);
} else if (handle->flags & UV_HANDLE_READING) {
DWORD bytes, err, flags;
struct sockaddr_storage from;
int from_len;
/* Do a nonblocking receive */
/* TODO: try to read multiple datagrams at once. FIONREAD maybe? */
buf = handle->alloc_cb((uv_handle_t*) handle, 65536);
assert(buf.len > 0);
memset(&from, 0, sizeof from);
from_len = sizeof from;
flags = 0;
if (WSARecvFrom(handle->socket,
(WSABUF*)&buf,
1,
&bytes,
&flags,
(struct sockaddr*) &from,
&from_len,
NULL,
NULL) != SOCKET_ERROR) {
/* Message received */
handle->recv_cb(handle, bytes, buf, (struct sockaddr*) &from, 0);
} else {
err = WSAGetLastError();
if (err == WSAEMSGSIZE) {
/* Message truncated */
handle->recv_cb(handle,
bytes,
buf,
(struct sockaddr*) &from,
UV_UDP_PARTIAL);
} if (err == WSAEWOULDBLOCK) {
/* Kernel buffer empty */
uv__set_sys_error(loop, WSAEWOULDBLOCK);
handle->recv_cb(handle, 0, buf, NULL, 0);
} else if (err != WSAECONNRESET && err != WSAENETRESET) {
/* Serious error. WSAECONNRESET/WSANETRESET is ignored because this */
/* just indicates that a previous sendto operation failed. */
uv_udp_recv_stop(handle);
uv__set_sys_error(loop, err);
handle->recv_cb(handle, -1, buf, NULL, 0);
}
}
}
done:
/* Post another read if still reading and not closing. */
if ((handle->flags & UV_HANDLE_READING) &&
!(handle->flags & UV_HANDLE_READ_PENDING)) {
uv_udp_queue_recv(loop, handle);
}
//.........这里部分代码省略.........
示例12: uv_process_tcp_read_req
void uv_process_tcp_read_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_req_t* req) {
DWORD bytes, flags, err;
uv_buf_t buf;
assert(handle->type == UV_TCP);
handle->flags &= ~UV_HANDLE_READ_PENDING;
if (!REQ_SUCCESS(req)) {
/* An error occurred doing the read. */
if ((handle->flags & UV_HANDLE_READING) ||
!(handle->flags & UV_HANDLE_ZERO_READ)) {
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(loop, handle);
buf = (handle->flags & UV_HANDLE_ZERO_READ) ?
uv_buf_init(NULL, 0) : handle->read_buffer;
err = GET_REQ_SOCK_ERROR(req);
if (err == WSAECONNABORTED) {
/*
* Turn WSAECONNABORTED into UV_ECONNRESET to be consistent with Unix.
*/
err = WSAECONNRESET;
}
handle->read_cb((uv_stream_t*)handle,
uv_translate_sys_error(err),
&buf);
}
} else {
if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
/* The read was done with a non-zero buffer length. */
if (req->overlapped.InternalHigh > 0) {
/* Successful read */
handle->read_cb((uv_stream_t*)handle,
req->overlapped.InternalHigh,
&handle->read_buffer);
/* Read again only if bytes == buf.len */
if (req->overlapped.InternalHigh < handle->read_buffer.len) {
goto done;
}
} else {
/* Connection closed */
if (handle->flags & UV_HANDLE_READING) {
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(loop, handle);
}
handle->flags &= ~UV_HANDLE_READABLE;
buf.base = 0;
buf.len = 0;
handle->read_cb((uv_stream_t*)handle, UV_EOF, &handle->read_buffer);
goto done;
}
}
/* Do nonblocking reads until the buffer is empty */
while (handle->flags & UV_HANDLE_READING) {
handle->alloc_cb((uv_handle_t*) handle, 65536, &buf);
if (buf.len == 0) {
handle->read_cb((uv_stream_t*) handle, UV_ENOBUFS, &buf);
break;
}
assert(buf.base != NULL);
flags = 0;
if (WSARecv(handle->socket,
(WSABUF*)&buf,
1,
&bytes,
&flags,
NULL,
NULL) != SOCKET_ERROR) {
if (bytes > 0) {
/* Successful read */
handle->read_cb((uv_stream_t*)handle, bytes, &buf);
/* Read again only if bytes == buf.len */
if (bytes < buf.len) {
break;
}
} else {
/* Connection closed */
handle->flags &= ~(UV_HANDLE_READING | UV_HANDLE_READABLE);
DECREASE_ACTIVE_COUNT(loop, handle);
handle->read_cb((uv_stream_t*)handle, UV_EOF, &buf);
break;
}
} else {
err = WSAGetLastError();
if (err == WSAEWOULDBLOCK) {
/* Read buffer was completely empty, report a 0-byte read. */
handle->read_cb((uv_stream_t*)handle, 0, &buf);
} else {
/* Ouch! serious error. */
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(loop, handle);
//.........这里部分代码省略.........
示例13: uv_process_tcp_read_req
void uv_process_tcp_read_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_req_t* req) {
DWORD bytes, flags, err;
uv_buf_t buf;
assert(handle->type == UV_TCP);
handle->flags &= ~UV_HANDLE_READ_PENDING;
if (!REQ_SUCCESS(req)) {
/* An error occurred doing the read. */
if ((handle->flags & UV_HANDLE_READING)) {
handle->flags &= ~UV_HANDLE_READING;
uv__set_sys_error(loop, GET_REQ_SOCK_ERROR(req));
buf = (handle->flags & UV_HANDLE_ZERO_READ) ?
uv_buf_init(NULL, 0) : handle->read_buffer;
handle->read_cb((uv_stream_t*)handle, -1, buf);
}
} else {
if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
/* The read was done with a non-zero buffer length. */
if (req->overlapped.InternalHigh > 0) {
/* Successful read */
handle->read_cb((uv_stream_t*)handle,
req->overlapped.InternalHigh,
handle->read_buffer);
/* Read again only if bytes == buf.len */
if (req->overlapped.InternalHigh < handle->read_buffer.len) {
goto done;
}
} else {
/* Connection closed */
handle->flags &= ~UV_HANDLE_READING;
handle->flags |= UV_HANDLE_EOF;
uv__set_error(loop, UV_EOF, ERROR_SUCCESS);
buf.base = 0;
buf.len = 0;
handle->read_cb((uv_stream_t*)handle, -1, handle->read_buffer);
goto done;
}
}
/* Do nonblocking reads until the buffer is empty */
while (handle->flags & UV_HANDLE_READING) {
buf = handle->alloc_cb((uv_handle_t*) handle, 65536);
assert(buf.len > 0);
flags = 0;
if (WSARecv(handle->socket,
(WSABUF*)&buf,
1,
&bytes,
&flags,
NULL,
NULL) != SOCKET_ERROR) {
if (bytes > 0) {
/* Successful read */
handle->read_cb((uv_stream_t*)handle, bytes, buf);
/* Read again only if bytes == buf.len */
if (bytes < buf.len) {
break;
}
} else {
/* Connection closed */
handle->flags &= ~UV_HANDLE_READING;
handle->flags |= UV_HANDLE_EOF;
uv__set_error(loop, UV_EOF, ERROR_SUCCESS);
handle->read_cb((uv_stream_t*)handle, -1, buf);
break;
}
} else {
err = WSAGetLastError();
if (err == WSAEWOULDBLOCK) {
/* Read buffer was completely empty, report a 0-byte read. */
uv__set_sys_error(loop, WSAEWOULDBLOCK);
handle->read_cb((uv_stream_t*)handle, 0, buf);
} else {
/* Ouch! serious error. */
uv__set_sys_error(loop, err);
handle->flags &= ~UV_HANDLE_READING;
handle->read_cb((uv_stream_t*)handle, -1, buf);
}
break;
}
}
done:
/* Post another read if still reading and not closing. */
if ((handle->flags & UV_HANDLE_READING) &&
!(handle->flags & UV_HANDLE_READ_PENDING)) {
uv_tcp_queue_read(loop, handle);
}
}
DECREASE_PENDING_REQ_COUNT(handle);
}
示例14: uv_process_udp_recv_req
void uv_process_udp_recv_req(uv_loop_t* loop, uv_udp_t* handle,
uv_req_t* req) {
uv_buf_t buf;
int partial;
assert(handle->type == UV_UDP);
handle->flags &= ~UV_HANDLE_READ_PENDING;
if (!REQ_SUCCESS(req) &&
GET_REQ_STATUS(req) != STATUS_RECEIVE_EXPEDITED) {
/* An error occurred doing the read. */
if ((handle->flags & UV_HANDLE_READING)) {
uv__set_sys_error(loop, GET_REQ_SOCK_ERROR(req));
uv_udp_recv_stop(handle);
#if 0
buf = (handle->flags & UV_HANDLE_ZERO_READ) ?
uv_buf_init(NULL, 0) : handle->recv_buffer;
#else
buf = handle->recv_buffer;
#endif
handle->recv_cb(handle, -1, buf, NULL, 0);
}
goto done;
}
#if 0
if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
#endif
/* Successful read */
partial = (GET_REQ_STATUS(req) == STATUS_RECEIVE_EXPEDITED);
handle->recv_cb(handle,
req->overlapped.InternalHigh,
handle->recv_buffer,
(struct sockaddr*) &handle->recv_from,
partial ? UV_UDP_PARTIAL : 0);
#if 0
} else {
DWORD bytes, err, flags;
struct sockaddr_storage from;
int from_len;
/* Do a nonblocking receive */
/* TODO: try to read multiple datagrams at once. FIONREAD maybe? */
buf = handle->alloc_cb((uv_handle_t*) handle, 65536);
assert(buf.len > 0);
memset(&from, 0, sizeof from);
from_len = sizeof from;
flags = MSG_PARTIAL;
if (WSARecvFrom(handle->socket,
(WSABUF*)&buf,
1,
&bytes,
&flags,
(struct sockaddr*) &from,
&from_len,
NULL,
NULL) != SOCKET_ERROR) {
/* Message received */
handle->recv_cb(handle,
bytes,
buf,
(struct sockaddr*) &from,
(flags & MSG_PARTIAL) ? UV_UDP_PARTIAL : 0);
} else {
err = WSAGetLastError();
if (err == WSAEWOULDBLOCK) {
uv__set_sys_error(loop, WSAEWOULDBLOCK);
handle->recv_cb(handle, 0, buf, NULL, 0);
} else {
/* Ouch! serious error. */
uv__set_sys_error(loop, err);
handle->recv_cb(handle, -1, buf, NULL, 0);
}
}
}
#endif
done:
/* Post another read if still reading and not closing. */
if ((handle->flags & UV_HANDLE_READING) &&
!(handle->flags & UV_HANDLE_READ_PENDING)) {
uv_udp_queue_recv(loop, handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
}