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C++ DrawShape函数代码示例

本文整理汇总了C++中DrawShape函数的典型用法代码示例。如果您正苦于以下问题:C++ DrawShape函数的具体用法?C++ DrawShape怎么用?C++ DrawShape使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了DrawShape函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: painter

void Orientation_Widget::paintEvent(QPaintEvent * event)
{
	(void)event;

	QPainter painter(this);

	// Draw the border and fill the background
	painter.setRenderHint(QPainter::Antialiasing, false);

	painter.setBrush( painter.background() );
	painter.setPen( Qt::NoPen );

	painter.drawRect( 0, 0, width(), height() );

	painter.setBrush( Qt::NoBrush );
	painter.setPen( QPen( QColor::fromRgb(0,0,0)) );

	painter.setRenderHint(QPainter::Antialiasing, true);

	CenterX = (float)(width() / 2);
	CenterY = (float)(height() / 2);
	DrawScale = ViewScale * ((float)width()/ 560.0f);

	if(bQuat2Valid) {
		DrawShape( painter, mat2, QColor::fromRgb(192,192,192), QuadPt, QuadLine );
	}
	DrawShape( painter, mat, QColor::fromRgb(0,0,0), QuadPt, QuadLine );
}
开发者ID:MatzElectronics,项目名称:Flight-Controller,代码行数:28,代码来源:orientation_widget.cpp

示例2: DoMouseMove

void DoMouseMove(HWND hWnd,LONG lParam)
{
    HDC hdc;

    if (mouseDown)
    {
	hdc = GetDC(hWnd);
	/*
	 * Erase the old shape.
	 */
	SaveROP = SetROP2(hdc,R2_NOTXORPEN);
	DrawShape(hdc, thisShape[CurrentPoint].Points.left,
		  thisShape[CurrentPoint].Points.top, oldx, oldy,
		  thisShape[CurrentPoint].theShape,
		  thisShape[CurrentPoint].PenWidth,
		  thisShape[CurrentPoint].PenColor, 1);
	/*
	 * At this point, the slope must be positive because
	 * the coordinates could not have been switched.
	 * The next step is to draw the new shape.
	 */

	oldx = LOWORD(lParam);
	oldy = HIWORD(lParam);
	DrawShape(hdc, thisShape[CurrentPoint].Points.left,
		  thisShape[CurrentPoint].Points.top, oldx, oldy,
		  thisShape[CurrentPoint].theShape,
		  thisShape[CurrentPoint].PenWidth,
		  thisShape[CurrentPoint].PenColor, 1);
	SetROP2(hdc,SaveROP);
	ReleaseDC(hWnd,hdc);
    }

}
开发者ID:nicolaemariuta,项目名称:bachelorHomeworkAndStudy,代码行数:34,代码来源:BCWDEMOA.C

示例3: ProcessFace

static void ProcessFace(
    CImage&      cimg,      // io: color version of image
    const float* landmarks, // in
    int          nfaces,    // in
    const char*  imgpath)   // in
{
    Shape shape(LandmarksAsShape(landmarks));
    shape = ConvertShape(shape, nlandmarks_g);
    if (shape.rows == 0)
        Err("Cannot convert to a %d point shape", nlandmarks_g);
    if (writeimgs_g)
        DrawShape(cimg, shape);
    if (multiface_g)
    {
        logprintf("face %d\n", nfaces);
        double xmin, xmax, ymin, ymax; // needed to position face nbr
        ShapeMinMax(xmin, xmax, ymin, ymax, shape);
        ImgPrintf(cimg,
                  (xmin + xmax)/2, ymin - (ymax-ymin)/50., 0xff0000, 1,
                 "%d", nfaces);
    }
    if (csv_g)
        LogShapeAsCsv(shape, imgpath);
    else
        LogShape(shape, imgpath);
}
开发者ID:apprisi,项目名称:stasm4,代码行数:26,代码来源:stasm_main.cpp

示例4: WriteLandmarkedImg

static void WriteLandmarkedImg(
    const Image& img,         // in: the image
    const char*  newpath,     // in: the image path
    const Shape& shape,       // in: the shape
    const Shape& cropshape,   // in: crop image to this shape (typically the ref shape)
    unsigned     color=C_RED, // in: rrggbb e.g. 0xff0000 is red
    int          iworst=-1)   // in: index of worst fitting point, -1 for none
{
    CImage cimg; cvtColor(img, cimg, CV_GRAY2BGR); // color image

    if (iworst >= 0) // draw circle at worst fitting point?
        cv::circle(cimg,
                   cv::Point(cvRound(shape(iworst, IX)),
                             cvRound(shape(iworst, IY))),
                   MAX(2, cvRound(ShapeWidth(shape) / 40)),
                   cv::Scalar(255, 255, 0), 2); // cyan

    DrawShape(cimg, shape, color);

    if (crop_g)
        CropCimgToShapeWithMargin(cimg, cropshape);

    if (!cv::imwrite(newpath, cimg))
        Err("Cannot write %s", newpath);
}
开发者ID:avtomaton,项目名称:stasm,代码行数:25,代码来源:swas.cpp

示例5: DrawNode

void DrawNode(R3Scene *scene, R3Node *node)
{
  // Push transformation onto stack
  glPushMatrix();
  LoadMatrix(&node->transformation);

  // Load material
  if (node->material) LoadMaterial(node->material);

  // Draw shape
  if (node->shape) DrawShape(node->shape);

  // Draw children nodes
  for (int i = 0; i < (int) node->children.size(); i++) 
    DrawNode(scene, node->children[i]);

  // Restore previous transformation
  glPopMatrix();

  // Show bounding box
  if (show_bboxes) {
    GLboolean lighting = glIsEnabled(GL_LIGHTING);
    glDisable(GL_LIGHTING);
    node->bbox.Outline();
    if (lighting) glEnable(GL_LIGHTING);
  }
}
开发者ID:freezeflare,项目名称:cos426-assign-4,代码行数:27,代码来源:particleview.cpp

示例6: DrawParticleSinks

void DrawParticleSinks(R3Scene *scene)
{
  // Check if should draw particle sinks
  if (!show_particle_sources_and_sinks) return;

  // Setup
  GLboolean lighting = glIsEnabled(GL_LIGHTING);
  glEnable(GL_LIGHTING);

  // Define sink material
  static R3Material sink_material;
  if (sink_material.id != 33) {
    sink_material.ka.Reset(0.2,0.2,0.2,1);
    sink_material.kd.Reset(1,0,0,1);
    sink_material.ks.Reset(1,0,0,1);
    sink_material.kt.Reset(0,0,0,1);
    sink_material.emission.Reset(0,0,0,1);
    sink_material.shininess = 1;
    sink_material.indexofrefraction = 1;
    sink_material.texture = NULL;
    sink_material.texture_index = -1;
    sink_material.id = 33;
  }

  // Draw all particle sinks
  glEnable(GL_LIGHTING);
  LoadMaterial(&sink_material);
  for (int i = 0; i < scene->NParticleSinks(); i++) {
    R3ParticleSink *sink = scene->ParticleSink(i);
    DrawShape(sink->shape);
  }

  // Clean up
  if (!lighting) glDisable(GL_LIGHTING);
}
开发者ID:freezeflare,项目名称:cos426-assign-4,代码行数:35,代码来源:particleview.cpp

示例7: DrawLanders

void DrawLanders()
{
	// draw the landers in 2 colors
	NxU32 nbActors = gScene->getNbActors();
	NxActor** actors = gScene->getActors();
	while (nbActors--)
	{
		NxActor* actor = *actors++;
		const char *name=actor->getName();
		if (strcmp(name,"~lander")==0) {
			NxShape*const* shapes;
			shapes = actor->getShapes();
			NxU32 nShapes = actor->getNbShapes();
			//glDisable(GL_LIGHTING);
			char sname[256]="";
			while (nShapes--)
			{
				sprintf(sname,"%s",shapes[nShapes]->getName());
				if      (strcmp(sname,"upside")==0)
					glColor4f(0.0f,1.0f,0.0f,1.0f);
				else if (strcmp(sname,"downside")==0)
					glColor4f(1.0f,0.0f,0.0f,1.0f);
				else if (strcmp(sname,"U1")==0)
					glColor4f(1.0f,0.0f,0.0f,1.0f);
				else if (strcmp(sname,"U2")==0)
					glColor4f(0.0f,1.0f,0.0f,1.0f);
				else if (strcmp(sname,"U3")==0)
					glColor4f(0.0f,0.0f,1.0f,1.0f);
				DrawShape(shapes[nShapes], false);
			}
			//glEnable(GL_LIGHTING);
		}
	}
}
开发者ID:nmovshov,项目名称:ARSS_win,代码行数:34,代码来源:pods.cpp

示例8: DrawActor

void DrawActor(NxActor* actor, NxActor* gSelectedActor)
{
	NxShape*const* shapes = actor->getShapes();
	NxU32 nShapes = actor->getNbShapes();
	if (actor == gSelectedActor) 
	{
		while (nShapes--)
		{
			DrawWireShape(shapes[nShapes], NxVec3(1,1,1));
		}
	}

	NxVec3 defaultColor = NxVec3(0.65f, 0.67f, 0.63f);
	NxVec3 dynamicActiveColor = NxVec3(0.82f, 0.77f, 0.73f);
	NxVec3 dynamicSleepingColor = NxVec3(0.6f, 0.6f, 0.6f);
	NxVec3 kinematicColor = NxVec3(0.73f, 0.77f, 0.82f);

	nShapes = actor->getNbShapes();
	while (nShapes--)
	{
		NxVec3 color = defaultColor;
		if (actor->isDynamic())
		{
			if (actor->readBodyFlag(NX_BF_KINEMATIC))
				color = kinematicColor;
			else
				if (actor->isSleeping())
					color = dynamicSleepingColor;
				else
					color = dynamicActiveColor;
		}
		DrawShape(shapes[nShapes], color);
	}
}
开发者ID:bitllorent,项目名称:CompAnim_P3,代码行数:34,代码来源:DrawObjects.cpp

示例9: CleanupClosePushL

/**
Starts test step
@return TVerdict pass / fail
*/
enum TVerdict CT_WServGenericpluginStepLoad::doTestStepL()
	{
	__UHEAP_MARK;
	RWindow win;
	CleanupClosePushL(win);
	CreateRWindowL(iWinGroup, win, KWinPos, KRgbBlue, KWinSize);
	DrawShape(win);
	
	RWindow win1;
	CleanupClosePushL(win1);
	if(iScreen1)
		{
		CreateRWindowL(iWinGroup1, win1, KWinPos, KRgbBlue, KWinSize);
		DrawShape(win1);
		}
	
	switch( iTestId )
		{
		case 1:
			INFO_PRINTF1(_L("Testing Control of CWsPlugin loading from WSINI.INI..."));
			GraphicsWservGenericpluginLoad1L();
			break;
		case 2:	
			INFO_PRINTF1(_L("Testing that plugins can be specified on a per-screen basis through WSINI.INI file..."));
			GraphicsWservGenericpluginLoad2L();
			break;
		case 3:	
			INFO_PRINTF1(_L("Testing Integer and string attributes in WSINI.INI file can be read from CWsPlugin..."));
			GraphicsWservGenericpluginLoad3L();
			break;
		case 4:
			INFO_PRINTF1(_L("Testing CWsPlugin can gain information about closing windows using MWsWindow interface..."));
			GraphicsWservGenericpluginLoad4L();
			break;
		case 5:	
			INFO_PRINTF1(_L("Testing CWsPlugin can obtain instance of another CWPlugin..."));
			GraphicsWservGenericpluginLoad5L();
			break;
		default:
			break;	
		}
	CleanupStack::PopAndDestroy(2,&win);

	__UHEAP_MARKEND;
	return TestStepResult();
	}
开发者ID:kuailexs,项目名称:symbiandump-os1,代码行数:50,代码来源:t_wservgenericpluginstepload.cpp

示例10: col

void nuiDrawContext::DrawPoint(float x, float y)
{
  nuiShape shp;
  shp.AddCircle(x, y, mCurrentState.mLineWidth);
  nuiColor col(mCurrentState.mFillColor);
  SetFillColor(mCurrentState.mStrokeColor);
  DrawShape(&shp, eFillShape);
  SetFillColor(col);
}
开发者ID:JamesLinus,项目名称:nui3,代码行数:9,代码来源:nuiDrawContext.cpp

示例11: slowdown

void slowdown(){
    Touch();
    //if(Touch_ret)
    asm("lda %b",Touch_ret);
    asm("beq %g",else1);
        TouchDo();
        asm("rts");
    else1:
        //PosY--;
        asm("dec %b",PosY);
        DrawShape();
}
开发者ID:abiaozsh,项目名称:MyCode,代码行数:12,代码来源:tetris+single+(2).c

示例12: while

void DrawPxShapes::DrawActor( PxRigidActor* actor )
{
	PxU32 nShapes = actor->getNbShapes();
	PxShape** shapes = new PxShape*[ nShapes ];
	actor->getShapes( shapes, nShapes );
	while ( nShapes-- )
	{
		DrawShape( shapes[ nShapes ] );
	}

	delete [] shapes;
}
开发者ID:kzs-sgw,项目名称:GLSL,代码行数:12,代码来源:DrawPxShapes.cpp

示例13: FillShape

    void UIShape::OnDraw(UIDrawingContext& context)
    {
        UIVisual::OnDraw(context);

        const RectF clippedBounds = context.GetCurrentClippedBounds();
        const RectF bounds = context.GetCurrentBounds();

        if (fillColor.A > 0)
            FillShape(context, clippedBounds, bounds, fillColor);
        if (lineColor.A > 0)
            DrawShape(context, clippedBounds, bounds, lineColor);
    }
开发者ID:Darkttd,项目名称:Bibim,代码行数:12,代码来源:UIShape.cpp

示例14: rotate

void rotate(){
    //NowDirectionNo=(NowDirectionNo+4+rotate_n)&3;
    asm("lda %b",NowDirectionNo);
    asm("clc");
    asm("adc #$04");
    asm("adc %b",rotate_n);
    asm("and #$03");
    asm("sta %b",NowDirectionNo);
    
    getNowLeft();
    //if(PosX+getBlock_ret>10)
    asm("lda %b",getBlock_ret);
    asm("clc");
    asm("adc %b",PosX);
    asm("cmp #$0A");
    asm("bmi %g",else1);
    asm("beq %g",else1);
        //rotate_tempPosX=PosX;
        asm("lda %b",PosX);
        asm("sta %b",rotate_tempPosX);
        //PosX=10-getBlock_ret;
        asm("lda #$0A");
        asm("sec");
        asm("sbc %b",getBlock_ret);
        asm("sta %b",PosX);
        AnyTouch();
        
        //if(0==AnyTouch_ret)jmp jp2
        asm("lda %b",AnyTouch_ret);
        asm("beq %g",jp2);
        
        //PosX=rotate_tempPosX;
        asm("lda %b",rotate_tempPosX);
        asm("sta %b",PosX);
        asm("jmp %g",jp1);
    else1:
    AnyTouch();
    //if(AnyTouch_ret)asm("jmp %g",jp1);
    asm("lda %b",AnyTouch_ret);
    asm("beq %g",jp2);
    jp1:
    //NowDirectionNo=(NowDirectionNo+4-rotate_n)&3;
    asm("lda %b",NowDirectionNo);
    asm("clc");
    asm("adc #$04");
    asm("sec");
    asm("sbc %b",rotate_n);
    asm("and #$03");
    asm("sta %b",NowDirectionNo);
    jp2:
    DrawShape();
}
开发者ID:abiaozsh,项目名称:MyCode,代码行数:52,代码来源:tetris+single+(2).c

示例15: GetPolygonPoints

void
AirspacePreviewRenderer::Draw(Canvas &canvas, const AbstractAirspace &airspace,
                              const RasterPoint pt, unsigned radius,
                              const AirspaceRendererSettings &settings,
                              const AirspaceLook &look)
{
  AbstractAirspace::Shape shape = airspace.GetShape();
  AirspaceClass type = airspace.GetType();

  // Container for storing the points of a polygon airspace
  std::vector<RasterPoint> pts;
  if (shape == AbstractAirspace::Shape::POLYGON && !IsAncientHardware())
    GetPolygonPoints(pts, (const AirspacePolygon &)airspace, pt, radius);

  if (PrepareFill(canvas, type, look, settings)) {
    DrawShape(canvas, shape, pt, radius, pts);
    UnprepareFill(canvas);
  }

  if (PrepareOutline(canvas, type, look, settings))
    DrawShape(canvas, shape, pt, radius, pts);
}
开发者ID:DRIZO,项目名称:xcsoar,代码行数:22,代码来源:AirspacePreviewRenderer.cpp


注:本文中的DrawShape函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。