本文整理汇总了C++中DefaultGrid函数的典型用法代码示例。如果您正苦于以下问题:C++ DefaultGrid函数的具体用法?C++ DefaultGrid怎么用?C++ DefaultGrid使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了DefaultGrid函数的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DefaultGrid
namespace map {
DefaultGrid const GridRepo::mDefault = DefaultGrid();
GridRepo::GridRepo()
: Repository<IGrid>( mDefault )
{
int32_t id = AutoId( "absolute" );
mElements.insert( id, new AbsoluteGrid( AutoId( "absolute" ) ) );
id = AutoId( "matrix" );
mElements.insert( id, new MatrixGrid( AutoId( "matrix" ) ) );
}
void DefaultGrid::Update( double DeltaTime )
{
}
DefaultGrid::DefaultGrid()
: IGrid( -1 )
{
}
} // namespace map
示例2: DistMatrix
// entire process grid if and only if the dimensions of the process grid
// are coprime.
template<typename T>
class DistMatrix<T,STAR,MD> : public AbstractDistMatrix<T>
{
public:
// Typedefs
// ========
typedef AbstractDistMatrix<T> absType;
typedef DistMatrix<T,STAR,MD> type;
// Constructors and destructors
// ============================
// Create a 0 x 0 distributed matrix
DistMatrix( const El::Grid& g=DefaultGrid(), int root=0 );
// Create a height x width distributed matrix
DistMatrix
( Int height, Int width, const El::Grid& g=DefaultGrid(), int root=0 );
// Create a copy of distributed matrix A
DistMatrix( const type& A );
DistMatrix( const absType& A );
template<Dist U,Dist V> DistMatrix( const DistMatrix<T,U,V>& A );
template<Dist U,Dist V> DistMatrix( const BlockDistMatrix<T,U,V>& A );
// Move constructor
DistMatrix( type&& A ) EL_NOEXCEPT;
~DistMatrix();
DistMatrix<T,STAR,MD>* Construct
( const El::Grid& g, int root ) const override;
DistMatrix<T,MD,STAR>* ConstructTranspose
示例3: DistMatrix
#ifndef ELEM_CORE_DISTMATRIX_VC_STAR_DECL_HPP
#define ELEM_CORE_DISTMATRIX_VC_STAR_DECL_HPP
namespace elem {
// Partial specialization to A[VC,* ].
//
// The columns of these distributed matrices are spread throughout the
// process grid in a column-major fashion, while the rows are not
// distributed.
template<typename T>
class DistMatrix<T,VC,STAR> : public AbstractDistMatrix<T>
{
public:
// Create a 0 x 0 distributed matrix
DistMatrix( const elem::Grid& g=DefaultGrid() );
// Create a height x width distributed matrix
DistMatrix( Int height, Int width, const elem::Grid& g=DefaultGrid() );
// Create a height x width distributed matrix with specified alignments
DistMatrix
( Int height, Int width, Int colAlignment, const elem::Grid& g );
// Create a height x width distributed matrix with specified alignments
// and leading dimension
DistMatrix
( Int height, Int width,
Int colAlignment, Int ldim, const elem::Grid& g );
// View a constant distributed matrix's buffer
示例4: BASE
void UpdateRealPartOfDiagonal
( BASE(T) alpha, const DistMatrix<BASE(T),UDiag,VDiag>& d, Int offset=0 );
void UpdateImagPartOfDiagonal
( BASE(T) alpha, const DistMatrix<BASE(T),UDiag,VDiag>& d, Int offset=0 );
#endif // ifndef SWIG
protected:
// Private constructors
// ====================
// Inherited constructors are part of C++11 but not yet widely supported.
//using AbstractDistMatrix<T>::AbstractDistMatrix;
// Create a 0 x 0 distributed matrix
GeneralDistMatrix( const elem::Grid& g=DefaultGrid(), Int root=0 );
// Diagonal helper routines
// ========================
#ifndef SWIG
template<typename S,class Function>
void GetDiagonalHelper
( DistMatrix<S,UDiag,VDiag>& d, Int offset, Function func ) const;
template<typename S,class Function>
void SetDiagonalHelper
( const DistMatrix<S,UDiag,VDiag>& d, Int offset, Function func );
#endif // ifndef SWIG
// Friend declarations
// ===================
#ifndef SWIG
示例5: AbstractDistMatrix
class AbstractDistMatrix
{
public:
// Typedefs
// ========
typedef AbstractDistMatrix<T> type;
// Constructors and destructors
// ============================
// Move constructor
AbstractDistMatrix( type&& A ) EL_NOEXCEPT;
virtual ~AbstractDistMatrix();
virtual AbstractDistMatrix<T>* Construct
( const El::Grid& g=DefaultGrid(), Int root=0 ) const = 0;
virtual AbstractDistMatrix<T>* ConstructTranspose
( const El::Grid& g=DefaultGrid(), Int root=0 ) const = 0;
virtual AbstractDistMatrix<T>* ConstructDiagonal
( const El::Grid& g=DefaultGrid(), Int root=0 ) const = 0;
// TODO: ConstructPartialCol and friends?
// Assignment and reconfiguration
// ==============================
// Move assignment
type& operator=( type&& A );
void Empty();
void EmptyData();
void SetGrid( const El::Grid& grid );
void Resize( Int height, Int width );
示例6: GlobalCol
Int GlobalCol( Int jLoc ) const override EL_NO_EXCEPT;
// Diagonal manipulation
// =====================
bool DiagonalAlignedWith
( const El::DistData& d, Int offset=0 ) const override EL_NO_EXCEPT;
bool DiagonalAlignedWith
( const El::ElementalData& d, Int offset=0 ) const EL_NO_EXCEPT;
int DiagonalRoot( Int offset=0 ) const override EL_NO_EXCEPT;
int DiagonalAlign( Int offset=0 ) const override EL_NO_EXCEPT;
protected:
// Protected constructors
// ======================
// Create a 0 x 0 distributed matrix
ElementalMatrix( const El::Grid& g=DefaultGrid(), int root=0 );
private:
// Exchange metadata with another matrix
// =====================================
void ShallowSwap( type& A );
template<typename S,Dist J,Dist K,DistWrap wrap> friend class DistMatrix;
};
template<typename T>
void AssertConforming1x2
( const ElementalMatrix<T>& AL, const ElementalMatrix<T>& AR );
template<typename T>
void AssertConforming2x1
示例7: DiagonalRoot
( const El::BlockCyclicData& d, Int offset=0 ) const;
int DiagonalRoot( Int offset=0 ) const;
int DiagonalAlign( Int offset=0 ) const;
protected:
// Member variables
// ================
// Process grid and distribution metadata
// --------------------------------------
Int blockHeight_, blockWidth_;
Int colCut_, rowCut_;
// Private constructors
// ====================
BlockCyclicMatrix( const El::Grid& g=DefaultGrid(), int root=0 );
BlockCyclicMatrix
( const El::Grid& g, Int blockHeight, Int blockWidth, int root=0 );
private:
Int NewLocalHeight( Int height ) const;
Int NewLocalWidth( Int width ) const;
Int NewLocalHeight_( Int height ) const EL_NO_EXCEPT;
Int NewLocalWidth_( Int width ) const EL_NO_EXCEPT;
// Exchange metadata with another matrix
// =====================================
void ShallowSwap( type& A );
template<typename S,Dist J,Dist K,DistWrap wrap> friend class DistMatrix;
示例8:
DistMatrix<T,MD,STAR>* ConstructDiagonal
( const El::Grid& g=DefaultGrid(), Int root=0 ) const override;
示例9: BlockDistMatrix
{
public:
// Typedefs
// ========
typedef AbstractBlockDistMatrix<T> absType;
typedef GeneralBlockDistMatrix<T,MC,MR> genType;
typedef BlockDistMatrix<T,MC,MR> type;
// Constructors and destructors
// ============================
// Inherited constructors are part of C++11 but not yet widely supported.
//using GeneralBlockDistMatrix<T,MC,MR>::GeneralBlockDistMatrix;
// Create a 0 x 0 distributed matrix with default (and unpinned) block size
BlockDistMatrix( const elem::Grid& g=DefaultGrid(), Int root=0 );
// Create a 0 x 0 distributed matrix with fixed block size
BlockDistMatrix
( const elem::Grid& g, Int blockHeight, Int blockWidth, Int root=0 );
// Create a height x width distributed matrix with default block size
BlockDistMatrix
( Int height, Int width, const elem::Grid& g=DefaultGrid(), Int root=0 );
// Create a height x width distributed matrix with fixed block size
BlockDistMatrix
( Int height, Int width, const elem::Grid& g,
Int blockHeight, Int blockWidth, Int root=0 );
// Create a copy of distributed matrix A (redistributing if necessary)
BlockDistMatrix( const type& A );
template<Dist U,Dist V> BlockDistMatrix( const BlockDistMatrix<T,U,V>& A );
template<Dist U,Dist V> BlockDistMatrix( const DistMatrix<T,U,V>& A );
// Move constructor
示例10:
BlockDistMatrix<T,VC,STAR>* Construct
( const El::Grid& g=DefaultGrid(), Int root=0 ) const override;
示例11:
BlockDistMatrix<T,STAR,VR>* ConstructTranspose
( const El::Grid& g=DefaultGrid(), Int root=0 ) const override;