本文整理汇总了C++中DBGP函数的典型用法代码示例。如果您正苦于以下问题:C++ DBGP函数的具体用法?C++ DBGP怎么用?C++ DBGP使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了DBGP函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DBGA
void ArizonaTest::initializeTest()
{
if(!mObject){
DBGA("ArizonaTest: object not present");
return;
}
if (mContacts.empty()) {
DBGA("ArizonaTest: no contacts");
return;
}
std::vector<int> arizonaTestD(6,0);
if (mIsBuildIn3D) {
//fx, tx and ty
arizonaTestD[2] = arizonaTestD[3] = arizonaTestD[4] = 1;
} else {
arizonaTestD = Grasp::ALL_DIMENSIONS;
}
DBGP("AT: updating grasp");
mGrasp->update(arizonaTestD); // arizonaTestD is used when isBuildIn3D = true;
//create the 3D hull that we are interested in
DBGP("AT: creating 3D hull");
createGWSProjection();
if(mQual->evaluate() < 0){
DBGA("Non-ForceClosure");
return;
}
for(int i = 1; i <= NUMCMPATTERN; i ++){
forceScales[i-1] = getMinimunForce(i);
}
DBGP("AT: all tests initialized");
}
示例2: mkdir_p
/* create directory recursively */
int mkdir_p(const char *path)
{
int n;
char buf[PATH_MAX], *p = buf;
assert(path);
if ((n = strlen(path)) >= PATH_MAX) {
DBGP("over length: %d, %d", n, PATH_MAX);
return -1;
}
DBGP("len=%d; path='%s'\n", n, path);
strcpy(buf, path);
while ((p = strchr(p+1, '/'))) {
struct stat sb;
*p = '\0';
if (stat(buf, &sb) && mkdir(buf, ACCESSPERMS)) {
DBGE("stat/create '%s' failed", buf);
return -1;
}
*p = '/';
}
return n;
}
示例3: findSoftNeighborhoods
/*! For elastic bodies, calculates the contact neighborhoods and puts
them in the contact set. Not done for rigid contacts.
*/
void findSoftNeighborhoods( Body *body1, Body *body2, ContactReport &contactSet )
{
ContactReport::iterator itr;
for( itr = contactSet.begin(); itr != contactSet.end(); itr++ ) {
DBGP("Contact finding regions:");
//right now, findregion assumes point is in body frame
//the units for the threshold and the radius should be in mm, NOT cm
//The input radius is proportional to the fourth root of the youngs mod/depth of mattress
//(units for Youngs Mod and mattress depth are in Pa and meters)
//This gives a radius around 6 mm, for rubber with youngs = 1.5E6 and h = 3E-3which is reasonable
double rad = pow( 1/(MAX( body1->getYoungs(), body2->getYoungs() )), 0.333 ) * 1000.0 * 0.4;
//the 0.4 is a fudge factor for the time being
//hack to ensure that the fit is at least resonable
if( rad <= 3.0 && rad >= 10.0 ) rad = 5.0;
body1->getWorld()->FindRegion( body1, itr->b1_pos, itr->b1_normal, rad, &(itr->nghbd1) );
DBGP("Neighborhood on body1 has " << itr->nghbd1.size() << " points");
body2->getWorld()->FindRegion( body2, itr->b2_pos, itr->b2_normal, rad, &(itr->nghbd2) );
DBGP("Neighborhood on body2 has " << itr->nghbd2.size() << " points");
}
}
示例4: fgetpos
bool HandObjectState::readFromFile(FILE *fp)
{
//this whole read-write system is one big hack.
int type; fpos_t pos;
fgetpos(fp,&pos);
if (!fscanf(fp,"%d",&type)) return false;
DBGP("Pose type: " << type);
if ( (StateType)type != POSE_DOF && (StateType)type != POSE_EIGEN ) return false;
if ( type != mPosture->getType() ) {
setPostureType((StateType)type);
}
fsetpos(fp,&pos);
if ( !mPosture->readFromFile(fp) ) {
DBGA("Failed");
return false;
}
fgetpos(fp,&pos);
if (!fscanf(fp,"%d",&type)) return false;
DBGP("Space type: " << type);
if ( (StateType)type != SPACE_COMPLETE && (StateType)type != SPACE_APPROACH &&
(StateType)type != SPACE_AXIS_ANGLE && (StateType)type != SPACE_ELLIPSOID ) return false;
if ( type != mPosition->getType() ) {
setPositionType((StateType)type);
}
fsetpos(fp,&pos);
if ( !mPosition->readFromFile(fp) ) return false;
return true;
}
示例5: popCandidate
void
GraspTester::mainLoop()
{
GraspPlanningState *s = popCandidate();
if (!s) {
DBGP("Empty buffer for tester");
msleep(100);
return;
}
s->changeHand(mHand, true);
testGrasp(s);
DBGP("TESTER: candidate has energy " << s->getEnergy());
mHand->breakContacts();
if (s->isLegal() && s->getEnergy() < -1.2) {
//save the final grasping position that has resulted from autograsp
s->setPositionType(SPACE_COMPLETE);
s->setPostureType(POSE_DOF);
//save the current transform in absolute terms
s->setRefTran(transf::IDENTITY);
s->saveCurrentHandState();
postSolution(s);
DBGP("Tester posting a solution at iteration " << s->getItNumber());
} else {
DBGP("Tester removing candidate");
delete s;
}
}
示例6: DBGP
/*! Given a solution (grasping position) this function finds
a correct finger posture for the CURRENT position of the
hand, so that it's as close as possible to the solution
without hitting the object. It also checks if there is a
path between the CURRENT position of the fingers and the
desired one.
*/
bool
OnLineGraspInterface::getSuggestedDOF(const GraspPlanningState *s, double *initialDof, double *finalDof)
{
s->readPosture()->getHandDOF(finalDof);
mHand->forceDOFVals(finalDof);
//close fingers gradually as we move closer to the target state
transf handTran = mHand->getTran();
transf solTran = s->getTotalTran();
vec3 app = handTran.translation() - solTran.translation();
double dist = app.len();
//first find how much we should open the fingers, based on distance from solution
double openFingers = dist / 200.0;
DBGP("Open fingers to " << openFingers);
if (!mHand->quickOpen(openFingers)) {
DBGP("Open finger position not found");
return false;
}
mHand->getDOFVals(finalDof);
//also check if we can get from here to there
mHand->forceDOFVals(initialDof);
if (mHand->checkDOFPath(finalDof, 0.16)) {
return true;
} else {
DBGP("Open finger found, but not reachable");
return false;
}
}
示例7: while
/*! Attempts to maintain a list of unique solutions. Therefore, whenever
a new state is added to the list, we check if any of the states that
are already in the list are within a given distance of the new state.
If so, the best one is kept and the other one is thrown away. This
method does not gurantee unique states, but it comes close and runs
in linear time for each addition, rather than square time for
maintenance.
*/
bool
EGPlanner::addToListOfUniqueSolutions(GraspPlanningState *s, std::list<GraspPlanningState *> *list, double distance)
{
std::list<GraspPlanningState *>::iterator it;
it = list->begin();
bool add = true;
while (it != list->end()) {
double d = stateDistance(s, *it);
if (fabs(d) < distance) {
DBGP("Distance: " << fabs(d));
//states are close to each other
if (s->getEnergy() < (*it)->getEnergy()) {
//new state is better; remove old one from list
delete(*it);
it = list->erase(it);
DBGP("Old state removed");
} else {
//old state is better; we don't want to add the new one
add = false;
break;
}
} else {
//states are not close, proceed through the list
it++;
}
}
if (add) {
list->push_back(s);
}
return add;
}
示例8: inc_cycles
/*
* Increments which cycles are cut. If all combinations have been tried, fixes
* the graph and returns 0. Otherwise returns 1.
*/
int inc_cycles(cycle_counter counter, graph* g, graph* f) {
ll_node* cc = counter->counter;
int carry = 0;
do {
ll_node* cycle = (ll_node*)cc->data;
cc_node n = *(cc_node*)cycle->data;
fix_edge(counter->g_info,g->verts + n.src,n.g_cc_i);
fix_edge(counter->f_info,f->verts + n.dest,n.f_cc_i);
if(cycle->next->data == NULL) {
carry = 1;
cc->data = cycle->next->next;
n = *(cc_node*)cycle->next->next->data;
} else {
cc->data = cycle->next;
n = *(cc_node*)cycle->next->data;
}
DBGP(1);
DBGP(2);
DBGP(3);
delete_edge(counter->g_info,g->verts + n.src,n.g_cc_i);
delete_edge(counter->f_info,f->verts + n.dest,n.f_cc_i);
cc = cc->next;
} while(carry == 1 && cc != NULL);
return carry != 1;
}
示例9: asin
void
CompliantPlannerDlg::addCartesianSamples(const GraspPlanningState &seed,
std::list<GraspPlanningState*> *sampling,
int samples, double x, double y, double z)
{
//redundant, but easier...
double a = seed.readPosition()->getParameter("a");
double b = seed.readPosition()->getParameter("b");
//double c = seed.readPosition()->getParameter("c");
//compute angular values
//from HandObjectStateImpl:
//x = a * cos(beta) * cos(gamma);
//y = b * cos(beta) * sin(gamma);
//z = c * sin(beta);
double beta = asin(z / sqrt(x*x + y*y + z*z));
double gamma = atan2(y/b, x/a);
DBGP("x: " << x << "; y: " << y <<"; z: " << z);
DBGP("gamma: " << gamma << "; beta: " << beta);
//sample roll angle as well
for (int m=0; m<samples; m++) {
//only sample from 0 to almost PI, as the HH is symmetric
double tau = M_PI * ((double)m) / samples;
GraspPlanningState *newState = new GraspPlanningState(&seed);
newState->getPosition()->getVariable("tau")->setValue(tau);
newState->getPosition()->getVariable("gamma")->setValue(gamma);
newState->getPosition()->getVariable("beta")->setValue(beta);
sampling->push_back(newState);
}
}
示例10: vec3
/*!
After a timestep has been completed, this computes the current joint angle
and velocity from the relative positions and velocities of the connected
links.
*/
void
RevoluteDynJoint::updateValues()
{
transf b1JointTran = prevFrame * prevLink->getTran();
//the z axis of the previous link, by definition the axis of the one joint
vec3 axis = b1JointTran.affine().row(2);
joint->setWorldAxis(axis);
double vel1 = vec3(prevLink->getVelocity()[3],
prevLink->getVelocity()[4],
prevLink->getVelocity()[5]) % axis;
double vel2 = vec3(nextLink->getVelocity()[3],
nextLink->getVelocity()[4],
nextLink->getVelocity()[5]) % axis;
joint->setVelocity(vel2-vel1);
transf diffTran = joint->getTran(0.0).inverse() * nextLink->getTran() * b1JointTran.inverse();
double val;
diffTran.rotation().ToAngleAxis(val,axis);
if (axis.z() < 0) val = -val;
DBGP("link "<< prevLink->getName().latin1() <<" - link "<<nextLink->getName().latin1());
DBGP(" joint angle: "<<val*180.0/M_PI<<" radians: "<<val<< " velocity: "<<vel2-vel1);
joint->setDynamicsVal(val);
}
示例11: max
void Leaf::fitBox(const mat3 &R, vec3 ¢er, vec3 &halfSize)
{
vec3 x = R.row(0);
vec3 y = R.row(1);
vec3 z = R.row(2);
vec3 max(-1.0e10, -1.0e10, -1.0e10);
vec3 min( 1.0e10, 1.0e10, 1.0e10);
std::list<Triangle>::iterator it;
for (it=mTriangles.begin(); it!=mTriangles.end(); it++) {
boxSize( (*it).v1, min, max, x, y, z, TOLERANCE);
boxSize( (*it).v2, min, max, x, y, z, TOLERANCE);
boxSize( (*it).v3, min, max, x, y, z, TOLERANCE);
}
DBGP("Max: " << max);
DBGP("Min: " << min);
for (int i=0; i<3; i++) {
halfSize[i] = 0.5 * (max[i] - min[i]);
}
DBGP("computed halfsize: " << halfSize);
//halfSize = 0.5 * (max - min);
center = min + halfSize;
center = R.inverse() * center;
//sanity check
for (int i=0; i<3; i++) {
if (halfSize[i] < TOLERANCE) {
if (halfSize[i] < 0.5 * TOLERANCE) {
DBGA("Warning: degenerate box computed");
}
halfSize[i] = TOLERANCE;
}
}
DBGP("returned halfsize: " << halfSize);
}
示例12: piapidev_parse
static int piapidev_parse( const char *initstr, unsigned int *saddr, unsigned int *sport )
{
int shift = 24;
char *token;
DBGP( "Info: received initialization string %s\n", initstr );
*saddr = 0;
while( shift >= 0 ) {
if( (token = strtok( (shift!=24) ? NULL : (char *)initstr, (shift!=0) ? "." : ":" )) == 0x0 ) {
fprintf( stderr, "Error: invalid server IP address in initialization string %s\n", initstr );
return -1;
}
*saddr |= ( atoi(token) << shift );
shift -= 8;
}
if( (token = strtok( NULL, ":" )) == 0x0 ) {
fprintf( stderr, "Error: missing server port separator in initialization string %s\n", initstr );
return -1;
}
*sport = atoi(token);
DBGP( "Info: extracted initialization string (SADDR=%08x, SPORT=%u)\n", *saddr, *sport );
return 0;
}
示例13: DBGP
double ArizonaTest::getQuality()
{
DBGP("AT: evaluating quality");
double q = mQual->evaluate();
DBGP("Quality: " << q);
if (q < 0) q = -1;
return q;
}
示例14: BoundingBox
void Node::getBVRecurse(int currentDepth, int desiredDepth, std::vector<BoundingBox> *bvs)
{
if (currentDepth == desiredDepth || isLeaf() ) {
bvs->push_back( BoundingBox(mBbox) );
DBGP("BBox tran: " << mBbox.getTran());
DBGP("BBox size: " << mBbox.halfSize);
return;
}
}
示例15: normalise
/*!
After a timestep has been completed, this computes the current joint angles
and velocities from the relative positions and velocities of the connected
links.
*/
void
UniversalDynJoint::updateValues()
{
vec3 axis,ax0,ax1,ax2;
double val,vel1,vel2;
transf b1JointTran = prevFrame * prevLink->getTran();
transf b2JointTran = nextFrame * nextLink->getTran();
// the z axis of the previous link - by definition, the rotation direction of the next joint
ax0 = b1JointTran.affine().row(2);
ax2 = b2JointTran.affine().row(2);
ax1 = normalise(ax2*ax0);
DBGP("ax0: "<<ax0<<" len "<<ax0.len());
DBGP("ax1: "<<ax1<<" len "<<ax1.len());
DBGP("ax2: "<<ax2<<" len "<<ax2.len());
axis = ax1*ax2;
joint1->setWorldAxis(axis);
vel1 = vec3(prevLink->getVelocity()[3],
prevLink->getVelocity()[4],
prevLink->getVelocity()[5]) % axis;
vel2 = vec3(nextLink->getVelocity()[3],
nextLink->getVelocity()[4],
nextLink->getVelocity()[5]) % axis;
joint1->setVelocity(vel2-vel1);
vec3 ref1 = (joint2->getTran(0.0)*joint1->getTran(0.0)*b1JointTran).affine().row(2);
//original GraspIt:
val = atan2 (ax2 % (ax0 * ref1), ax2 % ref1);
DBGP("link " << prevLink->getName().latin1() << " - link " << nextLink->getName().latin1() << ":");
DBGP(" joint1 angle: " << val*180.0/M_PI << " " << val << " (rad)");
joint1->setDynamicsVal(val);
//is this right here? It's different from what's done for joint1
axis = b2JointTran.affine().row(2);
//joint2->setWorldAxis(axis);
joint2->setWorldAxis(ax0*ax1);
vel1 = vec3(prevLink->getVelocity()[3],
prevLink->getVelocity()[4],
prevLink->getVelocity()[5]) % axis;
vel2= vec3(nextLink->getVelocity()[3],
nextLink->getVelocity()[4],
nextLink->getVelocity()[5]) % axis;
joint2->setVelocity(vel2-vel1);
vec3 ref2 = (joint2->getTran(0.0)*joint1->getTran(0.0)).inverse().affine().row(2) * b2JointTran;
val = atan2 (ref2 % ax1, ref2 % (ax1*ax2));
joint2->setDynamicsVal(val);
}